Ye Olde Abandoned Realms Logs

Chul and Zanward vs Ilromie and Kali

posted on 2021-02-27 14:36:17
Edge of the Jungle

[Exits: north west]

<825/825hp 612/845m 395/624mv no opponent no opponent calm> [----------] 9am (day) sand (outside)
Ilromie just spotted you from Southern Trail!

<825/825hp 612/845m 395/624mv no opponent no opponent calm> [----------] 9am (day) sand (outside) e

Alas, you cannot go that way.

<825/825hp 612/845m 395/624mv no opponent no opponent calm> [----------] 9am (day) sand (outside)
Kali just spotted you from Southern Trail!

<825/825hp 612/845m 395/624mv no opponent no opponent calm> [----------] 9am (day) sand (outside) whe

Players near you in Escismir:
<PK> Chul Edge of the Jungle
<PK> Ilromie Southern Trail
<PK> Kali Southern Trail

<825/825hp 612/845m 395/624mv no opponent no opponent calm> [----------] 9am (day) sand (outside) w

By the Temple Altar

[Exits: east south]

<825/825hp 612/845m 391/624mv no opponent no opponent calm> [----------] 9am (day) city (indoors) hdie

That isn't a verb I know.

<825/825hp 612/845m 391/624mv no opponent no opponent calm> [----------] 9am (day) city (indoors) whe

Players near you in Grand Thalos:
<PK> Chul By the Temple Altar

<825/825hp 612/845m 391/624mv no opponent no opponent calm> [----------] 9am (day) city (indoors) cb They are in Escimir

[JUSTICE] (Sergeant) Chul: 'They are in Escimir.'

<825/825hp 617/845m 445/624mv no opponent no opponent calm> [----------] 10am (day) city (indoors) whe

Players near you in Grand Thalos:
<PK> Chul By the Temple Altar

<825/825hp 617/845m 445/624mv no opponent no opponent calm> [----------] 10am (day) city (indoors) e

Edge of the Jungle

[Exits: north west]

<825/825hp 617/845m 441/624mv no opponent no opponent calm> [----------] 10am (day) sand (outside) whe

Players near you in Escismir:
<PK> Chul Edge of the Jungle
<PK> Ilromie Southern Trail
<PK> Kali Southern Trail

<825/825hp 617/845m 441/624mv no opponent no opponent calm> [----------] 10am (day) sand (outside) n

Edge of Escismir

[Exits: north south]

<825/825hp 617/845m 435/624mv no opponent no opponent calm> [----------] 10am (day) sand (outside) n

The Escismir E'gal

[Exits: east south]

<825/825hp 617/845m 431/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) e

The Escismir

[Exits: east west]

<825/825hp 617/845m 428/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) guard

You yell 'Guards! Guards!'
A special guard now follows you.
A special guard comes to your rescue!

<825/825hp 577/845m 428/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) e
whe
af

The Dense Escismir

[Exits: east south west (up)]
A spotted leopard prowls here.
A spotted leopard prowls here.
A spotted leopard prowls here.
A special guard walks in.

<825/825hp 577/845m 425/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside)
Players near you in Escismir:
<PK> Chul The Dense Escismir
<PK> Ilromie Southern Trail
<PK> Kali Southern Trail

<825/825hp 577/845m 425/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside)
You are affected by the following:
Set : Shape of the Wraith: modifies armor class by 7 permanently
: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Spell: bless : modifies save vs spell by 6 for 38 hours
: modifies hitroll by 6 for 38 hours
Skill: chii : modifies armor class by 25 for 10 hours
Skill: detect hidden : lasts for 28 hours
Spell: detect invis : lasts for 16 hours
Skill: devote : lasts for 2 hours
Skill: endure : modifies save vs spell by 11 for 1 hours
Skill: forgotten arts : lasts for 17 hours
Spell: invisibility : lasts for 49 hours

<825/825hp 577/845m 425/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) quaff defender

You quaff a Defender potion.
You are surrounded by a white aura.

<825/825hp 577/845m 425/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) e

The Dense Escismir

[Exits: east south west]
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A special guard walks in.

<825/825hp 577/845m 422/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) sca s

You scan south.

<825/825hp 577/845m 422/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) e

The Dense Escismir

[Exits: east west]
A special guard walks in.

<825/825hp 577/845m 419/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) sca s

You scan south.

<825/825hp 577/845m 419/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) e

The Escismir

[Exits: east west]
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A special guard walks in.

<825/825hp 577/845m 416/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) sca

You scan all around.
You scan east.
*** Range 1 (east) ***
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
You scan west.
*** Range 2 (west) ***
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
*** Range 3 (west) ***
A spotted leopard prowls here.
A spotted leopard prowls here.
A spotted leopard prowls here.

<825/825hp 577/845m 416/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) e

Bug's Nest

[Exits: south west]
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A special guard walks in.

<825/825hp 577/845m 413/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) sca

You scan all around.
You scan south.
*** Range 3 (south) ***
A spotted leopard prowls here.
*** Range 5 (south) ***
Faerie Midwife Mab sulks over a firepit.
You scan west.
*** Range 1 (west) ***
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
*** Range 3 (west) ***
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
*** Range 4 (west) ***
A spotted leopard prowls here.
A spotted leopard prowls here.
A spotted leopard prowls here.

<825/825hp 577/845m 413/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) whe

Players near you in Escismir:
<PK> Chul Bug's Nest
<PK> Ilromie An Animal Den
<PK> Kali An Animal Den

<825/825hp 577/845m 413/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) s

Trail to E'gal

[Exits: north south]
A special guard walks in.

<825/825hp 577/845m 410/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) whe

Players near you in Escismir:
<PK> Chul Trail to E'gal
<PK> Ilromie The Vine Cascade
<PK> Kali The Vine Cascade

<825/825hp 577/845m 410/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) sca

You scan all around.
You scan north.
*** Range 1 (north) ***
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
You scan south.
*** Range 2 (south) ***
A spotted leopard prowls here.
*** Range 4 (south) ***
Faerie Midwife Mab sulks over a firepit.

<825/825hp 577/845m 410/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) sca

You scan all around.
You scan north.
*** Range 1 (north) ***
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
You scan south.
*** Range 2 (south) ***
A spotted leopard prowls here.
*** Range 4 (south) ***
Faerie Midwife Mab sulks over a firepit.

<825/825hp 577/845m 410/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) s

Trail to E'gal

[Exits: north south]
A bird of paradise flower reaches to catch a beam of sunlight.
A special guard walks in.

<825/825hp 577/845m 407/624mv no opponent no opponent calm> [----------] 10am (day) forest (outside) s
s

Trail to E'gal

[Exits: north south]
A spotted leopard prowls here.
A special guard walks in.

<825/825hp 582/845m 458/624mv no opponent no opponent calm> [----------] 11am (day) forest (outside) sca

Muddy Crossroads

[Exits: north east south west]
A special guard walks in.

<825/825hp 582/845m 455/624mv no opponent no opponent calm> [----------] 11am (day) forest (outside)
You scan all around.
You scan north.
*** Range 1 (north) ***
A spotted leopard prowls here.
*** Range 4 (north) ***
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
You scan east.
*** Range 1 (east) ***
A Kaddar Lamia's eyes lock on you.
*** Range 2 (east) ***
A toucan perches from a vine.
A Kaddar Lamia's eyes lock on you.
A Kaddar Lamia's eyes lock on you.
A toucan perches from a vine.
You scan south.
*** Range 1 (south) ***
Faerie Midwife Mab sulks over a firepit.
You scan west.
*** Range 1 (west) ***
A toucan perches from a vine.
An Ylsae Faerie stands here, searching the jungle.
A toucan perches from a vine.
*** Range 2 (west) ***
An Ylsae Faerie stands here, searching the jungle.
*** Range 3 (west) ***
(Translucent) (White Aura) (WANTED) Ilromie is here.
(Charmed) An illusion of a marine guards its master.
(Charmed) A blurry illusion of a marine guards its master.
(Charmed) An illusion of a marine guards its master.
(Translucent) (WANTED) Kali is here.
A spotted leopard prowls here.
An Ylsae Faerie stands here, searching the jungle.
*** Range 4 (west) ***
A spotted leopard prowls here.
(White Aura) Faerie Fransiz darts around the Market, trying to sell you things.

<825/825hp 582/845m 455/624mv no opponent no opponent calm> [----------] 11am (day) forest (outside)
An illusion of a marine walks in.
An illusion of a marine walks in.
An illusion of a marine walks in.

<825/825hp 582/845m 455/624mv no opponent no opponent calm> [----------] 11am (day) forest (outside)
You yell 'Help! I am being attacked by Kali!'
You dance around Kali's smash and easily dodge it.
You dance around Kali's smash and easily dodge it.
Kali's smash injures you.
(WILDLY) a special guard yells 'Ilromie is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Ilromie is unaffected by a special guard's slash!
Kali is in excellent condition.

<809/825hp 582/845m 455/624mv shaft two_handed bloody:40> [----------] 11am (day) forest (outside) murder $$

You do the best you can!
Ilromie utters the words, 'pzrrghcandusaw'.
You yell 'Help! Ilromie is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Ilromie's hellstream MANGLES you!
Kali is in excellent condition.

<715/825hp 582/845m 455/624mv shaft two_handed bloody:40> [----------] 11am (day) forest (outside)
You parry Kali's smash with an easy flourish.
You parry Kali's smash.
You deftly perform a counterbalance evasion.
You stumble and barely manage to dodge Kali's smash.
You fade into existence.
Your pierce MANGLES Kali!
Your pierce MASSACRES Kali!
Ilromie is unaffected by a special guard's slash!
An illusion of a marine's smash DISMEMBERS a special guard!
An illusion of a marine's smash DISMEMBERS a special guard!
An illusion of a marine's smash DISEMBOWELS a special guard!
Kali has some small wounds and bruises.

<715/825hp 582/845m 455/624mv shaft two_handed bloody:40> [----------] 11am (day) forest (outside) l

Muddy Crossroads
Slick, glopped mud forms a wallow as a northern heading path intersects
with an east and west flowing trail. Encouraged by the stream flowing
through the jungle, the muddy roads are crowded by leaves and trees
from all sides, making it impossible to really see what is in the future
on the path. Gnarled roots are hollowed under by the burbling stream,
making one step on a root to pass to the west.

[Exits: north east south west]
(Charmed) An illusion of a marine is here, fighting a special guard.
(Charmed) An illusion of a marine is here, fighting a special guard.
(Charmed) An illusion of a marine is here, fighting a special guard.
(Translucent) (White Aura) (WANTED) Ilromie is here, fighting a special guard.
(Translucent) (WANTED) Kali is here, fighting YOU!
(Charmed) A special guard is here, fighting Ilromie.
Kali has some small wounds and bruises.

<715/825hp 582/845m 455/624mv shaft two_handed bloody:40> [----------] 11am (day) forest (outside) di

Kali is blinded by the dirt in his eyes!
Your kicked dirt scratches Kali.
Kali has some small wounds and bruises.

<715/825hp 597/845m 455/624mv shaft two_handed bloody:40> [-------- ] 11am (day) forest (outside)
You parry Kali's smash.
You nimbly dodge Kali's smash with a practiced maneuver.
You nimbly dodge Kali's smash with a practiced maneuver.
Your pierce MASSACRES Kali!
An illusion of a marine's smash MASSACRES a special guard!
An illusion of a marine's smash MASSACRES a special guard!
An illusion of a marine's smash DISEMBOWELS a special guard!
An illusion of a marine's smash MASSACRES a special guard!
Ilromie's turmoil MUTILATES a special guard!
Kali has quite a few wounds.

<715/825hp 597/845m 455/624mv shaft two_handed bloody:40> [-------- ] 11am (day) forest (outside)
Ilromie utters the words, 'pzrrghcandusaw'.
You yell 'Help! Ilromie is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Ilromie's hellstream DISMEMBERS you!
Kali has quite a few wounds.

<653/825hp 597/845m 455/624mv shaft two_handed bloody:40> [-------- ] 11am (day) forest (outside) fle

You dodge Kali's smash.
Kali's smash injures you.
You nimbly dodge Kali's smash with a practiced maneuver.
Your pierce MASSACRES Kali!
Your pierce MASSACRES Kali!
Ilromie is unaffected by a special guard's slash!
Ilromie is unaffected by a special guard's slash!
An illusion of a marine's smash MASSACRES a special guard!
An illusion of a marine's smash DISEMBOWELS a special guard!
An illusion of a marine's smash DISEMBOWELS a special guard!
An illusion of a marine's smash MASSACRES a special guard!
Kali has quite a few wounds.

<638/825hp 597/845m 455/624mv shaft two_handed bloody:40> [-------- ] 11am (day) forest (outside)
Kali has fled!

<638/825hp 597/845m 455/624mv no opponent no opponent bloody:40> [-------- ] 11am (day) forest (outside) target kali

Ilromie has fled!

<638/825hp 597/845m 455/624mv no opponent no opponent bloody:39> [-------- ] 11am (day) forest (outside)
You aren't fighting anyone.
(WILDLY) an illusion of a marine yells 'Help! I am being attacked by Chul!'
Your pierce MANGLES an illusion of a marine!
A special guard's slash DISEMBOWELS an illusion of a marine!
A special guard's slash DISEMBOWELS an illusion of a marine!
An illusion of a marine's smash MASSACRES a special guard!
An illusion of a marine's smash DISMEMBERS a special guard!
An illusion of a marine's smash DISMEMBERS a special guard!
An illusion of a marine's smash DISMEMBERS a special guard!
An illusion of a marine has fled!
An illusion of a marine walks north.

<638/825hp 597/845m 455/624mv no opponent no opponent bloody:40> [----------] 11am (day) forest (outside)
$$ will now be substituted with 'kali' until you untarget.

<638/825hp 597/845m 455/624mv no opponent no opponent bloody:40> [----------] 11am (day) forest (outside) n

Trail to E'gal

[Exits: north south]
(Charmed) An illusion of a marine guards its master.
A spotted leopard prowls here.
A special guard walks in.

<638/825hp 597/845m 452/624mv no opponent no opponent bloody:39> [----------] 11am (day) forest (outside) s

Muddy Crossroads

[Exits: north east south west]
(Charmed) An illusion of a marine is here, fighting someone who left??
(Charmed) An illusion of a marine guards its master.
A special guard walks in.

<638/825hp 597/845m 449/624mv no opponent no opponent bloody:38> [----------] 11am (day) forest (outside) sca

You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) An illusion of a marine guards its master.
A spotted leopard prowls here.
*** Range 4 (north) ***
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
You scan east.
*** Range 1 (east) ***
A Kaddar Lamia's eyes lock on you.
*** Range 2 (east) ***
A toucan perches from a vine.
A Kaddar Lamia's eyes lock on you.
A Kaddar Lamia's eyes lock on you.
A toucan perches from a vine.
You scan south.
*** Range 1 (south) ***
Faerie Midwife Mab sulks over a firepit.
You scan west.
*** Range 1 (west) ***
A toucan perches from a vine.
An Ylsae Faerie stands here, searching the jungle.
A toucan perches from a vine.
*** Range 2 (west) ***
(Translucent) (White Aura) (WANTED) Ilromie is here.
(Translucent) (White Aura) (WANTED) Kali is here.
An Ylsae Faerie stands here, searching the jungle.
*** Range 3 (west) ***
A spotted leopard prowls here.
An Ylsae Faerie stands here, searching the jungle.
*** Range 4 (west) ***
A spotted leopard prowls here.
(White Aura) Faerie Fransiz darts around the Market, trying to sell you things.

<638/825hp 597/845m 449/624mv no opponent no opponent bloody:38> [----------] 11am (day) forest (outside) w
w

West Around E'gal

[Exits: east west]
A toucan perches from a vine.
An Ylsae Faerie stands here, searching the jungle.
A toucan perches from a vine.

<638/825hp 597/845m 446/624mv no opponent no opponent bloody:36> [----------] 11am (day) forest (outside) murder $$

A Pillar of Strength

[Exits: east west]
(Translucent) (White Aura) (WANTED) Ilromie is here.
(Translucent) (White Aura) (WANTED) Kali is here.
An Ylsae Faerie stands here, searching the jungle.

<638/825hp 597/845m 443/624mv no opponent no opponent bloody:36> [----------] 11am (day) forest (outside)
They aren't here.

<638/825hp 597/845m 443/624mv no opponent no opponent bloody:35> [----------] 11am (day) forest (outside) e

West Around E'gal

[Exits: east west]
(Translucent) (White Aura) (WANTED) Ilromie is here.
(Translucent) (White Aura) (WANTED) Kali is here.
A toucan perches from a vine.
An Ylsae Faerie stands here, searching the jungle.
A toucan perches from a vine.

<638/825hp 597/845m 440/624mv no opponent no opponent bloody:34> [----------] 11am (day) forest (outside) murder $$
e
murder $$

(UNPROTECTED) Kali yells 'Help! I am being attacked by someone!'
Your pierce MUTILATES Kali!
Kali parries your pierce.
Kali has quite a few wounds.

<638/825hp 597/845m 440/624mv shaft two_handed bloody:40> [----------] 11am (day) forest (outside)
Ilromie utters the words, 'pzrrghcandusaw'.
You yell 'Help! Ilromie is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Ilromie's hellstream MANGLES you!
Kali has quite a few wounds.

<546/825hp 597/845m 440/624mv shaft two_handed bloody:40> [----------] 11am (day) forest (outside)
Kali rubs the dirt out of his eyes, but they're still watering.
You parry Kali's smash.
You dodge Kali's smash.
You parry Kali's smash with an easy flourish.
Your pierce MUTILATES Kali!
You dodge Ilromie's turmoil.
You dodge Ilromie's turmoil.
Kali has quite a few wounds.

<546/825hp 597/845m 440/624mv shaft two_handed bloody:40> [----------] 11am (day) forest (outside)
No way! You are still fighting!
Kali has quite a few wounds.

<546/825hp 597/845m 440/624mv shaft two_handed bloody:40> [----------] 11am (day) forest (outside)
You do the best you can!
Kali has quite a few wounds.

<546/825hp 597/845m 440/624mv shaft two_handed bloody:40> [----------] 11am (day) forest (outside)
Kali has fled!
Ilromie is in excellent condition.

<546/825hp 597/845m 440/624mv shaft none bloody:40> [----------] 11am (day) forest (outside) fle

You flee from combat!
A Pillar of Strength

[Exits: east west]
An Ylsae Faerie stands here, searching the jungle.

<546/825hp 597/845m 437/624mv no opponent no opponent bloody:39> [----------] 11am (day) forest (outside) e

West Around E'gal

[Exits: east west]
(Translucent) (White Aura) (WANTED) Ilromie is here.
A toucan perches from a vine.
An Ylsae Faerie stands here, searching the jungle.
A toucan perches from a vine.

<546/825hp 597/845m 434/624mv no opponent no opponent bloody:38> [----------] 11am (day) forest (outside) murder $$

They aren't here.

<546/825hp 597/845m 434/624mv no opponent no opponent bloody:38> [----------] 11am (day) forest (outside) n

Alas, you cannot go that way.

<546/825hp 597/845m 434/624mv no opponent no opponent bloody:37> [----------] 11am (day) forest (outside) n

Alas, you cannot go that way.
A ray of light shines down briefly nearby, then vanishes.
The sky is getting cloudy.
You feel more susceptible to magic again.

<561/825hp 606/845m 488/624mv no opponent no opponent bloody:37> [----------] 12pm (noon) forest (outside) n

Alas, you cannot go that way.

<561/825hp 606/845m 488/624mv no opponent no opponent bloody:35> [----------] 12pm (noon) forest (outside) whe

Players near you in Escismir:
<PK> Chul West Around E'gal
<PK> Ilromie A Sign of Life

<561/825hp 606/845m 488/624mv no opponent no opponent bloody:35> [----------] 12pm (noon) forest (outside) e

Muddy Crossroads

[Exits: north east south west]
(Charmed) A special guard stands here, red with anger.

<561/825hp 606/845m 485/624mv no opponent no opponent bloody:33> [----------] 12pm (noon) forest (outside) af

You are affected by the following:
Set : Shape of the Wraith: modifies armor class by 7 permanently
: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Spell: bless : modifies save vs spell by 6 for 36 hours
: modifies hitroll by 6 for 36 hours
Spell: cabal sanctuary: lasts for 4 hours
Skill: chii : modifies armor class by 25 for 8 hours
Skill: detect hidden : lasts for 26 hours
Spell: detect invis : lasts for 14 hours
Skill: devote : lasts for 0 hours
Skill: forgotten arts : lasts for 15 hours
Spell: hellstream : lasts for 0 hours

<561/825hp 606/845m 485/624mv no opponent no opponent bloody:33> [----------] 12pm (noon) forest (outside)
Ilromie utters the words, 'pzrrghcandusaw'.
You yell 'Help! Ilromie is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Ilromie's hellstream *** DEVASTATES *** you!
Ilromie is in excellent condition.

<422/825hp 606/845m 485/624mv shaft none bloody:40> [----------] 12pm (noon) forest (outside) target ilromie

$$ will now be substituted with 'ilromie' until you untarget.
Ilromie is in excellent condition.

<422/825hp 606/845m 485/624mv shaft none bloody:40> [----------] 12pm (noon) forest (outside) af

You are affected by the following:
Set : Shape of the Wraith: modifies armor class by 7 permanently
: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Skill: affliction : modifies save vs afflictive by -1 for 1 hours
Spell: bless : modifies save vs spell by 6 for 36 hours
: modifies hitroll by 6 for 36 hours
Spell: cabal sanctuary: lasts for 4 hours
Skill: chii : modifies armor class by 25 for 8 hours
Skill: detect hidden : lasts for 26 hours
Spell: detect invis : lasts for 14 hours
Skill: devote : lasts for 0 hours
Skill: forgotten arts : lasts for 15 hours
Spell: hellstream : lasts for 1 hours
Ilromie is in excellent condition.

<422/825hp 606/845m 485/624mv shaft none bloody:40> [----------] 12pm (noon) forest (outside) di

Your kicked dirt misses Ilromie.
Ilromie is in excellent condition.

<422/825hp 606/845m 485/624mv shaft none bloody:40> [-------- ] 12pm (noon) forest (outside)
Ilromie is unaffected by your pierce!
Ilromie is unaffected by your pierce!
Ilromie is unaffected by a special guard's slash!
You dodge Ilromie's turmoil.
Ilromie is in excellent condition.

<422/825hp 606/845m 485/624mv shaft none bloody:40> [-------- ] 12pm (noon) forest (outside) fle

Ilromie has fled!

<422/825hp 606/845m 485/624mv no opponent no opponent bloody:40> [-------- ] 12pm (noon) forest (outside) wear fang

Ilromie utters the words, 'pzrrghcandusaw'.
You yell 'Help! Ilromie is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Ilromie's hellstream *** DEVASTATES *** you!
Ilromie is in excellent condition.

<284/825hp 606/845m 485/624mv shaft none bloody:40> [-------- ] 12pm (noon) forest (outside)
(WILDLY) a special guard yells 'Ilromie is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
Ilromie is unaffected by a special guard's slash!
Ilromie is in excellent condition.

<284/825hp 606/845m 485/624mv shaft none bloody:40> [-------- ] 12pm (noon) forest (outside)
[JUSTICE] (Officer) Zanward: 'Did they leave already?'
Ilromie is in excellent condition.

<284/825hp 606/845m 485/624mv shaft none bloody:40> [-------- ] 12pm (noon) forest (outside)
You flee from combat!
Mab's Hovel

[Exits: north west]
Faerie Midwife Mab sulks over a firepit.

<284/825hp 606/845m 483/624mv no opponent no opponent bloody:39> [-------- ] 12pm (noon) inside (indoors)
You stop wielding the dagger of Yog-Sothoth.
You wield a fang of the oppressor.
A fang of the oppressor feels like a part of you!

<284/825hp 606/805m 483/624mv no opponent no opponent bloody:39> [----------] 12pm (noon) inside (indoors) n

Muddy Crossroads

[Exits: north east south west]
(Translucent) (WANTED) (OUTLAW) Ilromie is here.

<284/825hp 606/805m 481/624mv no opponent no opponent bloody:38> [----------] 12pm (noon) forest (outside) n

Trail to E'gal

[Exits: north south]
(Charmed) A special guard stands here, red with anger.
A spotted leopard prowls here.

<284/825hp 606/805m 478/624mv no opponent no opponent bloody:38> [----------] 12pm (noon) forest (outside) n

Trail to E'gal

[Exits: north south]
A bird of paradise flower reaches to catch a beam of sunlight.
A special guard walks in.

<284/825hp 606/805m 475/624mv no opponent no opponent bloody:37> [----------] 12pm (noon) forest (outside) n

Trail to E'gal

[Exits: north south]
A special guard walks in.

<284/825hp 606/805m 472/624mv no opponent no opponent bloody:37> [----------] 12pm (noon) forest (outside) n

Bug's Nest

[Exits: south west]
A spotted leopard prowls here.
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A huge, black-shelled bug crawls here.
A special guard walks in.

<284/825hp 606/805m 469/624mv no opponent no opponent bloody:36> [----------] 12pm (noon) forest (outside) w
w

The Escismir

[Exits: east west]
A huge, black-shelled bug crawls here.
A special guard walks in.

<284/825hp 606/805m 466/624mv no opponent no opponent bloody:35> [----------] 12pm (noon) forest (outside) w
w

The Dense Escismir

[Exits: east west]
A special guard walks in.

<284/825hp 606/805m 463/624mv no opponent no opponent bloody:35> [----------] 12pm (noon) forest (outside)
The Dense Escismir

[Exits: east south west]
A spotted leopard prowls here.
A spotted leopard prowls here.
A spotted leopard prowls here.
A huge, black-shelled bug crawls here.
A special guard walks in.

<284/825hp 606/805m 460/624mv no opponent no opponent bloody:34> [----------] 12pm (noon) forest (outside)
The Dense Escismir

[Exits: east south west (up)]
A spotted leopard prowls here.
A spotted leopard prowls here.
A special guard walks in.

<284/825hp 606/805m 457/624mv no opponent no opponent bloody:34> [----------] 12pm (noon) forest (outside) nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<295/825hp 596/805m 457/624mv no opponent no opponent bloody:33> [----------] 12pm (noon) forest (outside) u

Up A Tree

[Exits: (down)]
A giant tree sloth hangs from a tree.
(WILDLY) a special guard yells 'Ilromie is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'

<295/825hp 596/805m 455/624mv no opponent no opponent bloody:40> [----------] 12pm (noon) inside (indoors) nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<310/825hp 586/805m 455/624mv no opponent no opponent bloody:38> [----------] 12pm (noon) inside (indoors) nin heal

Ilromie utters the words, 'pzrrghcandusaw'.
You yell 'Help! Ilromie is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Ilromie's hellstream MASSACRES you!
Ilromie is in excellent condition.

<232/825hp 586/805m 455/624mv shaft none bloody:40> [----------] 12pm (noon) inside (indoors) nin heal

Ilromie awkwardly parries your poisonous bite with a loud clang.
Ilromie awkwardly parries your poisonous bite with a loud clang.
You dodge Ilromie's turmoil.
You can devote again.
Ilromie is in excellent condition.

<240/825hp 589/805m 508/624mv shaft none bloody:40> [----------] 1pm (day) inside (indoors) flee

You clear your mind and breathe inward deeply.
You feel a little better.
Ilromie is in excellent condition.

<253/825hp 579/805m 508/624mv shaft none bloody:40> [----------] 1pm (day) inside (indoors)
Ilromie parries your poisonous bite.
You parry Ilromie's turmoil.
Ilromie is in excellent condition.

<253/825hp 579/805m 508/624mv shaft none bloody:40> [----------] 1pm (day) inside (indoors)
Ilromie utters the words, 'pzrrghcandusaw'.
The ground erupts as you are caught in a searing beam of arcane light.
Ilromie's hellstream DISMEMBERS you!
Ilromie is in excellent condition.

<193/825hp 579/805m 508/624mv shaft none bloody:40> [----------] 1pm (day) inside (indoors)
You clear your mind and breathe inward deeply.
You feel a little better.
Ilromie is in excellent condition.

<207/825hp 569/805m 508/624mv shaft none bloody:40> [----------] 1pm (day) inside (indoors)
Your poisonous bite MANGLES Ilromie!
Ilromie deflects your poisonous bite aside in an ungraceful parry.
You parry Ilromie's turmoil.
Ilromie's turmoil wounds you.
Ilromie is in excellent condition.

<188/825hp 569/805m 508/624mv shaft none bloody:40> [----------] 1pm (day) inside (indoors)
You couldn't escape!
Ilromie is in excellent condition.

<188/825hp 569/805m 508/624mv shaft none bloody:40> [----------] 1pm (day) inside (indoors)
Ilromie has fled!

<188/825hp 569/805m 508/624mv no opponent no opponent bloody:40> [----------] 1pm (day) inside (indoors) hold per
quaff per

You stop holding the manual of Nag'Yrn in your hand.
You hold a perfect potion of recall in your hand.

<188/825hp 569/820m 508/624mv no opponent no opponent bloody:39> [----------] 1pm (day) inside (indoors)
You quaff a perfect potion of recall.
The Temple of Eternal Night

[Exits: north east south]

<188/825hp 569/820m 254/624mv no opponent no opponent bloody:39> [----------] 1pm (day) inside (indoors) nin heal
nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<199/825hp 559/820m 254/624mv no opponent no opponent bloody:36> [----------] 1pm (day) inside (indoors) s
s

You clear your mind and breathe inward deeply.
You feel a little better.

<213/825hp 549/820m 254/624mv no opponent no opponent bloody:32> [----------] 1pm (day) inside (indoors) g per sac

Midget Avenue

[Exits: north south]

<213/825hp 549/820m 253/624mv no opponent no opponent bloody:29> [----------] 1pm (day) city (outside)
Midget Avenue

[Exits: north east south]

<213/825hp 549/820m 251/624mv no opponent no opponent bloody:29> [----------] 1pm (day) city (outside)
You get a perfect potion of recall from a Big Ol'Pack Sack.

<213/825hp 549/820m 251/624mv no opponent no opponent bloody:28> [----------] 1pm (day) city (outside) nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<224/825hp 539/820m 251/624mv no opponent no opponent bloody:28> [----------] 1pm (day) city (outside) nin heal
s
s

You clear your mind and breathe inward deeply.
You feel a little better.

<235/825hp 529/820m 251/624mv no opponent no opponent bloody:24> [----------] 1pm (day) city (outside) sol
whe

Midget Avenue

[Exits: north (east) south west]

<235/825hp 529/820m 249/624mv no opponent no opponent bloody:21> [----------] 1pm (day) city (outside)
Eastern Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.

<235/825hp 529/820m 247/624mv no opponent no opponent bloody:21> [----------] 1pm (day) city (outside) nin heal

You decide to venture on by yourself!
A special guard stops following you.

<235/825hp 529/820m 247/624mv no opponent no opponent bloody:20> [----------] 1pm (day) city (outside)
Players near you in Timaran:
<PK> Chul Eastern Square of Timaran

<235/825hp 529/820m 247/624mv no opponent no opponent bloody:20> [----------] 1pm (day) city (outside) nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<249/825hp 519/820m 247/624mv no opponent no opponent bloody:20> [----------] 1pm (day) city (outside) nin heal
nin heal
nin heal

It starts to rain.

<265/825hp 524/820m 301/624mv no opponent no opponent bloody:17> [----------] 2pm (day) city (outside)
You clear your mind and breathe inward deeply.
You feel a little better.

<279/825hp 514/820m 301/624mv no opponent no opponent bloody:16> [----------] 2pm (day) city (outside) w
w
w

You clear your mind and breathe inward deeply.
You feel a little better.

<292/825hp 504/820m 301/624mv no opponent no opponent bloody:13> [----------] 2pm (day) city (outside) w

You clear your mind and breathe inward deeply.
You feel a little better.

<307/825hp 494/820m 301/624mv no opponent no opponent bloody:10> [----------] 2pm (day) city (outside)
You clear your mind and breathe inward deeply.
You feel a little better.

<318/825hp 484/820m 301/624mv no opponent no opponent bloody:7> [----------] 2pm (day) city (outside)
Eastern Main Street

[Exits: east south west]
A member of the Timaran city day watch keeps an eye out.

<318/825hp 484/820m 299/624mv no opponent no opponent bloody:3> [----------] 2pm (day) city (outside)
Eastern Main Street

[Exits: north east south west]
A member of the Timaran city day watch keeps an eye out.

<318/825hp 484/820m 297/624mv no opponent no opponent bloody:3> [----------] 2pm (day) city (outside)
Eastern Main Street

[Exits: east west]

<318/825hp 484/820m 295/624mv no opponent no opponent bloody:2> [----------] 2pm (day) city (outside)
Viggs the Stump yells 'What time is it??'

<318/825hp 484/820m 295/624mv no opponent no opponent bloody:2> [----------] 2pm (day) city (outside) hold man

Eastern Main Street

[Exits: east west]

<318/825hp 484/820m 293/624mv no opponent no opponent bloody:2> [----------] 2pm (day) city (outside) w
w
w

You hold the manual of Nag'Yrn in your hand.

<318/825hp 484/805m 293/624mv no opponent no opponent bloody:1> [----------] 2pm (day) city (outside)
City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
Narak the head guard is here, keeping watch on his city.
A feral cat wanders around, looking for prey or scraps.
The Town Crier stands here, yelling the daily news.

<318/825hp 484/805m 291/624mv no opponent no opponent bloody:1> [----------] 2pm (day) city (outside) w

Western Main Street

[Exits: east west]
A vagrant wanders around, plotting his newest scheme.

<318/825hp 484/805m 289/624mv no opponent no opponent bloody:1> [----------] 2pm (day) city (outside)
Western Main Street

[Exits: north east west]
A member of the Timaran city day watch keeps an eye out.

<318/825hp 484/805m 287/624mv no opponent no opponent evasive:60> [----------] 2pm (day) city (outside) w

Western Main Street

[Exits: east south west]
Selena the Mayor of Timaran is here, smiling happily to all.

<318/825hp 484/805m 285/624mv no opponent no opponent evasive:60> [----------] 2pm (day) city (outside) w
whe

Western Main Street

[Exits: north east south west]

<318/825hp 484/805m 283/624mv no opponent no opponent evasive:59> [----------] 2pm (day) city (outside)
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A large, filthy looking rat scurries around.

<318/825hp 484/805m 281/624mv no opponent no opponent evasive:59> [----------] 2pm (day) city (outside)
Players near you in Timaran:
<PK> Chul Western Square of Timaran

<318/825hp 484/805m 281/624mv no opponent no opponent evasive:58> [----------] 2pm (day) city (outside) nin heal
nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<332/825hp 474/805m 281/624mv no opponent no opponent evasive:58> [----------] 2pm (day) city (outside) nin heal
w

You clear your mind and breathe inward deeply.
You feel a little better.

<343/825hp 464/805m 281/624mv no opponent no opponent evasive:54> [----------] 2pm (day) city (outside) w
w
w

You clear your mind and breathe inward deeply.
You feel a little better.

<355/825hp 454/805m 281/624mv no opponent no opponent evasive:51> [----------] 2pm (day) city (outside)
Western Main Street

[Exits: east west]
A large, filthy looking rat scurries around.

<355/825hp 454/805m 279/624mv no opponent no opponent evasive:48> [----------] 2pm (day) city (outside)
West Gate of Timaran

[Exits: east west up]
A short stump-like thief sneaks around here.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<355/825hp 454/805m 277/624mv no opponent no opponent evasive:47> [----------] 2pm (day) city (outside)
On the Outskirts of Timaran

[Exits: east west]

<355/825hp 454/805m 275/624mv no opponent no opponent evasive:47> [----------] 2pm (day) road (outside) w
w

Along the Eastern Road

[Exits: east west]

<355/825hp 454/805m 273/624mv no opponent no opponent evasive:46> [----------] 2pm (day) road (outside) w

Along the Eastern Road

[Exits: east west]

<355/825hp 454/805m 271/624mv no opponent no opponent evasive:46> [----------] 2pm (day) road (outside) w

Along the Eastern Road

[Exits: east west]

<355/825hp 454/805m 269/624mv no opponent no opponent evasive:45> [----------] 2pm (day) road (outside) w

Along the Eastern Road

[Exits: east west]

<355/825hp 454/805m 267/624mv no opponent no opponent evasive:45> [----------] 2pm (day) road (outside) w

Along the Eastern Road

[Exits: east west]

<355/825hp 454/805m 265/624mv no opponent no opponent evasive:44> [----------] 2pm (day) road (outside) w

You purge the arcane energy from your body.

<367/825hp 463/805m 319/624mv no opponent no opponent evasive:44> [----------] 3pm (day) road (outside)
The Checkpoint

[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.

<367/825hp 463/805m 317/624mv no opponent no opponent evasive:44> [----------] 3pm (day) road (outside)
Along the Eastern Road

[Exits: east west]

<367/825hp 463/805m 315/624mv no opponent no opponent evasive:43> [----------] 3pm (day) road (outside) e

Along the Eastern Road

[Exits: east south]

<367/825hp 463/805m 313/624mv no opponent no opponent evasive:43> [----------] 3pm (day) road (outside) n

Along the Eastern Road

[Exits: east west]

<367/825hp 463/805m 311/624mv no opponent no opponent evasive:42> [----------] 3pm (day) road (outside) e
n

Alas, you cannot go that way.

<367/825hp 463/805m 311/624mv no opponent no opponent evasive:42> [----------] 3pm (day) road (outside)
The Checkpoint

[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.

<367/825hp 463/805m 309/624mv no opponent no opponent evasive:41> [----------] 3pm (day) road (outside)
Silent Path

[Exits: east south]

<367/825hp 463/805m 307/624mv no opponent no opponent evasive:41> [----------] 3pm (day) field (outside) n
n

Alas, you cannot go that way.

<367/825hp 463/805m 307/624mv no opponent no opponent evasive:40> [----------] 3pm (day) field (outside) e

Alas, you cannot go that way.

<367/825hp 463/805m 307/624mv no opponent no opponent evasive:40> [----------] 3pm (day) field (outside) e

Silent Path

[Exits: east west]

<367/825hp 463/805m 305/624mv no opponent no opponent evasive:40> [----------] 3pm (day) field (outside)
Silent Path

[Exits: north west]

<367/825hp 463/805m 303/624mv no opponent no opponent evasive:39> [----------] 3pm (day) field (outside) n
n

At the edge of the grove

[Exits: north south]
Some orangish herbs are scattered here.

<367/825hp 463/805m 301/624mv no opponent no opponent evasive:39> [----------] 3pm (day) forest (outside) n

Inside the grove

[Exits: east south west]
A large deer stag is here, protecting his territory.

<367/825hp 463/805m 298/624mv no opponent no opponent evasive:38> [----------] 3pm (day) forest (outside)
Alas, you cannot go that way.

<367/825hp 463/805m 298/624mv no opponent no opponent evasive:38> [----------] 3pm (day) forest (outside) nin heal
nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<383/825hp 453/805m 298/624mv no opponent no opponent evasive:37> [----------] 3pm (day) forest (outside) nin heal
whe

You clear your mind and breathe inward deeply.
You feel a little better.

<396/825hp 443/805m 298/624mv no opponent no opponent evasive:34> [----------] 3pm (day) forest (outside) nin heal

You clear your mind and breathe inward deeply.
You feel a little better.

<407/825hp 433/805m 298/624mv no opponent no opponent evasive:31> [----------] 3pm (day) forest (outside) nin heal
e
e

Players near you in Holy Grove:
<PK> Chul Inside the grove

<407/825hp 433/805m 298/624mv no opponent no opponent evasive:28> [----------] 3pm (day) forest (outside)
You clear your mind and breathe inward deeply.
You feel a little better.

<420/825hp 423/805m 298/624mv no opponent no opponent evasive:27> [----------] 3pm (day) forest (outside)
You clear your mind and breathe inward deeply.
You feel a little better.

<434/825hp 413/805m 298/624mv no opponent no opponent evasive:24> [----------] 3pm (day) forest (outside) gr
e

The holy grove

[Exits: north east south west]
A doe is here, munching on grass.
A small bunny is here, poking from bush to bush.

<434/825hp 413/805m 295/624mv no opponent no opponent evasive:21> [----------] 3pm (day) forest (outside) e

The sacred glade

[Exits: north east south west]
Some blackish herbs are scattered here.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
(White Aura) The old Hierophant of the holy grove is here, gathering hollies.

<434/825hp 413/805m 292/624mv no opponent no opponent evasive:20> [----------] 3pm (day) forest (outside)
Chul's group:
[50 Shw] Chul 52% hp 51% mana 46% mv 655960 xp Kills: 0
* [14 Pet] An adolescent owl 0% hp 0% mana 0% mv 6467 tnl (ghost)

<434/825hp 413/805m 292/624mv no opponent no opponent evasive:20> [----------] 3pm (day) forest (outside)
The holy grove

[Exits: north south west]
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.

<434/825hp 413/805m 289/624mv no opponent no opponent evasive:20> [----------] 3pm (day) forest (outside)
Alas, you cannot go that way.

<434/825hp 413/805m 289/624mv no opponent no opponent evasive:19> [----------] 3pm (day) forest (outside) n
n

A clearing in the woods

[Exits: north south west]
A deer is here, staring back at you.
A small snake slithers between the grass.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.

<434/825hp 413/805m 286/624mv no opponent no opponent evasive:19> [----------] 3pm (day) forest (outside)
The Void

[Exits: north east south up down]

<434/825hp 413/805m 282/624mv no opponent no opponent evasive:18> [----------] 3pm (day) unknown (outside) guard

You yell 'Guards! Guards!'
A special guard now follows you.
A special guard comes to your rescue!

<434/825hp 373/805m 282/624mv no opponent no opponent evasive:18> [----------] 3pm (day) unknown (outside) whe
ex
nin heal

Players near you in Grand Thalos:
<PK> Zanward The holy grove
<PK> Chul The Void
<PK> Ilromie The Grand Gate of Thalos

<434/825hp 373/805m 282/624mv no opponent no opponent evasive:14> [----------] 3pm (day) unknown (outside)
Obvious exits:
North - The Void
You see stars.

East - The Void
You see stars.

South - The Void
You see stars.

Up - A clearing in the woods
You see a fuzzy portal of some sort and a little green.

Down - The Void
You see stars.


<434/825hp 373/805m 282/624mv no opponent no opponent evasive:14> [----------] 3pm (day) unknown (outside)
You clear your mind and breathe inward deeply.
You feel a little better.

<449/825hp 363/805m 282/624mv no opponent no opponent evasive:14> [----------] 3pm (day) unknown (outside) n

(UNPROTECTED) an imperial cityguard yells 'Ilromie is a criminal! PROTECT THE INNOCENT!! BANZAIII!!!'
(UNPROTECTED) an imperial cityguard yells 'Ilromie is a criminal! PROTECT THE INNOCENT!! BANZAIII!!!'
(UNPROTECTED) an imperial cityguard yells 'Ilromie is a criminal! PROTECT THE INNOCENT!! BANZAIII!!!'

<449/825hp 363/805m 282/624mv no opponent no opponent evasive:12> [----------] 3pm (day) unknown (outside)
The Void

[Exits: north east south west down]
A druid is here in meditation.
A special guard walks in.

<449/825hp 363/805m 276/624mv no opponent no opponent evasive:11> [----------] 3pm (day) unknown (outside) ex

Obvious exits:
North - A clearing in the woods
You see a fuzzy portal of some sort and a little green.

East - The Void
You see stars.

South - The Void
You see stars.

West - The Void
You see stars.

Down - The Void
You see stars.


<449/825hp 363/805m 276/624mv no opponent no opponent evasive:9> [----------] 3pm (day) unknown (outside) l

You feel less vulnerable to afflictions.

<461/825hp 372/805m 330/624mv no opponent no opponent evasive:9> [----------] 4pm (day) unknown (outside)
The Void
You are standing in the middle of something you cannot explain. You see
stars, yet you cannot see what you are standing on. You are not standing
on any sort of physical 'ground' as you can see yet you are not floating
either. Occasionally, the starry 'sky' fades into a fuzzy, yet bright,
rainbow then back to its normal state. In the middle of this room is a
ladder standing vertical.

[Exits: north east south west down]
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.

<461/825hp 372/805m 330/624mv no opponent no opponent evasive:9> [----------] 4pm (day) unknown (outside) n

A clearing in the woods

[Exits: north south west]
A doe munches on grass.
A small bunny pokes from bush to bush.
A special guard walks in.

<461/825hp 372/805m 326/624mv no opponent no opponent evasive:8> [----------] 4pm (day) forest (outside) whe

Players near you in Grand Thalos:
<PK> Zanward The Cross Roads
<PK> Chul A clearing in the woods
<PK> Ilromie The Grand Gate of Thalos

<461/825hp 372/805m 326/624mv no opponent no opponent evasive:8> [----------] 4pm (day) forest (outside) s

The holy grove

[Exits: north south west]
A special guard walks in.

<461/825hp 372/805m 323/624mv no opponent no opponent evasive:6> [----------] 4pm (day) forest (outside) w
w

The sacred glade

[Exits: north east south west]
A special guard walks in.

<461/825hp 372/805m 320/624mv no opponent no opponent evasive:5> [----------] 4pm (day) forest (outside) whe

The holy grove

[Exits: north east south west]
A small bunny pokes from bush to bush.
A citizen of Thalos is here, conversing with everyone.
A small snake slithers between the grass.
A deer stares back at you.
A special guard walks in.

<461/825hp 372/805m 317/624mv no opponent no opponent evasive:5> [----------] 4pm (day) forest (outside)
Players near you in Grand Thalos:
<PK> Zanward The Cross Roads
<PK> Chul The holy grove
<PK> Ilromie The dwarf forest

<461/825hp 372/805m 317/624mv no opponent no opponent evasive:4> [----------] 4pm (day) forest (outside) w

The Cross Roads

[Exits: north east south west]
A small tent is pitched here.
(Charmed) A special guard stands here, red with anger.
Zanward is here.
A small snake slithers between the grass.
A large deer stag protects his territory.
A small bunny pokes from bush to bush.
A special guard walks in.

<461/825hp 372/805m 315/624mv no opponent no opponent evasive:4> [----------] 4pm (day) road (outside) af

You are affected by the following:
Set : Shape of the Wraith: modifies armor class by 7 permanently
: modifies move by 125 permanently
: modifies save vs spell by 10 permanently
: modifies damroll by 5 permanently
: modifies hitroll by 5 permanently
Spell: bless : modifies save vs spell by 6 for 32 hours
: modifies hitroll by 6 for 32 hours
Spell: cabal sanctuary: lasts for 0 hours
Skill: chii : modifies armor class by 25 for 4 hours
Skill: detect hidden : lasts for 22 hours
Spell: detect invis : lasts for 10 hours
Skill: forgotten arts : lasts for 11 hours

<461/825hp 372/805m 315/624mv no opponent no opponent evasive:4> [----------] 4pm (day) road (outside) quaff defender

You notice Zanward's glance.
You quaff a Defender potion.
That is already in effect.

<461/825hp 372/805m 315/624mv no opponent no opponent evasive:3> [----------] 4pm (day) road (outside) whe
s

Zanward quaffs a Defender potion.
Zanward is surrounded by a white aura.

<461/825hp 372/805m 315/624mv no opponent no opponent evasive:2> [----------] 4pm (day) road (outside)
Players near you in Grand Thalos:
<PK> Zanward The Cross Roads
<PK> Chul The Cross Roads
<PK> Ilromie The sacred glade

<461/825hp 372/805m 315/624mv no opponent no opponent evasive:2> [----------] 4pm (day) road (outside)
The dwarf forest

[Exits: north south]
A special guard walks in.

<461/825hp 372/805m 313/624mv no opponent no opponent evasive:2> [----------] 4pm (day) forest (outside) whe

Players near you in Grand Thalos:
<PK> Zanward The Cross Roads
<PK> Chul The dwarf forest
<PK> Ilromie The holy grove

<461/825hp 372/805m 313/624mv no opponent no opponent evasive:1> [----------] 4pm (day) forest (outside) s
s

The dwarf forest

[Exits: north south]
A special guard walks in.

<461/825hp 372/805m 310/624mv no opponent no opponent evasive:1> [----------] 4pm (day) forest (outside) s

The dwarf forest

[Exits: north south]
A child of Thalos is here, darting back and forth.
A special guard walks in.

<461/825hp 372/805m 307/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside) s

A T-intersection

[Exits: north east west]
A special guard walks in.

<461/825hp 372/805m 304/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside)
Alas, you cannot go that way.

<461/825hp 372/805m 304/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside) n

The dwarf forest

[Exits: north south]
A child of Thalos is here, darting back and forth.
A special guard walks in.

<461/825hp 372/805m 301/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside) n
whe

The dwarf forest

[Exits: north south]
A special guard walks in.

<461/825hp 372/805m 298/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside)
Players near you in Grand Thalos:
<PK> Zanward The Cross Roads
<PK> Chul The dwarf forest
<PK> Ilromie The Void

<461/825hp 372/805m 298/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside) n

The dwarf forest

[Exits: north south]
A special guard walks in.

<461/825hp 372/805m 295/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside) e
e

The stunted trees cluster too closely to the east to continue.

<461/825hp 372/805m 295/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside) n

The stunted trees cluster too closely to the east to continue.

<461/825hp 372/805m 295/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside) e

The Cross Roads

[Exits: north east south west]
A small tent is pitched here.
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
A small snake slithers between the grass.
A large deer stag protects his territory.
A small bunny pokes from bush to bush.
A special guard walks in.

<461/825hp 372/805m 293/624mv no opponent no opponent active> [----------] 4pm (day) road (outside) e
e

Zanward walks south.
A special guard walks south.
The holy grove

[Exits: north east south west]
A small bunny pokes from bush to bush.
A citizen of Thalos is here, conversing with everyone.
A small snake slithers between the grass.
A deer stares back at you.
A special guard walks in.

<461/825hp 372/805m 291/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside)
The sacred glade

[Exits: north east south west]
A special guard walks in.

<461/825hp 372/805m 288/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside)
The holy grove

[Exits: north south west]
A special guard walks in.

<461/825hp 372/805m 285/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside) e

Alas, you cannot go that way.

<461/825hp 372/805m 285/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside) n

A clearing in the woods

[Exits: north south west]
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here.
A doe munches on grass.
A small bunny pokes from bush to bush.
A special guard walks in.

<461/825hp 372/805m 282/624mv no opponent no opponent active> [----------] 4pm (day) forest (outside) n
murder $$

The Void

[Exits: north east south west down]
A druid is here in meditation.
A special guard walks in.

<461/825hp 372/805m 278/624mv no opponent no opponent active> [----------] 4pm (day) unknown (outside) s

They aren't here.

<461/825hp 372/805m 278/624mv no opponent no opponent active> [----------] 4pm (day) unknown (outside) murder $$

The Void

[Exits: north east south up down]
A special guard walks in.

<461/825hp 372/805m 272/624mv no opponent no opponent active> [----------] 4pm (day) unknown (outside) s

They aren't here.

<461/825hp 372/805m 272/624mv no opponent no opponent active> [----------] 4pm (day) unknown (outside) murder $$

The Void

[Exits: north east south west down]
A druid is here in meditation.
A special guard walks in.

<461/825hp 372/805m 266/624mv no opponent no opponent active> [----------] 4pm (day) unknown (outside) sca
murder $$

They aren't here.

<461/825hp 372/805m 266/624mv no opponent no opponent active> [----------] 4pm (day) unknown (outside)
You scan all around.
You scan north.
*** Range 1 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here.
A doe munches on grass.
A small bunny pokes from bush to bush.
*** Range 2 (north) ***
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.
*** Range 3 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here.
A doe munches on grass.
A small bunny pokes from bush to bush.
*** Range 4 (north) ***
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.
*** Range 5 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here.
A doe munches on grass.
A small bunny pokes from bush to bush.
*** Range 6 (north) ***
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.
You scan east.
*** Range 4 (east) ***
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.
You scan south.
*** Range 2 (south) ***
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.
*** Range 4 (south) ***
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.
*** Range 6 (south) ***
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.
You scan west.
*** Range 2 (west) ***
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.
*** Range 4 (west) ***
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.
*** Range 6 (west) ***
(Charmed) A special guard stands here, red with anger.
A druid is here in meditation.
You scan down.

<461/825hp 372/805m 266/624mv no opponent no opponent active> [----------] 4pm (day) unknown (outside)
(UNPROTECTED) Ilromie yells 'Help! I am being attacked by Chul!'
Ilromie parries your poisonous bite.
Ilromie has some small wounds and bruises.

<461/825hp 372/805m 266/624mv shaft none bloody:40> [----------] 4pm (day) unknown (outside) n

Ilromie has fled!

<461/825hp 372/805m 266/624mv no opponent no opponent bloody:40> [----------] 4pm (day) unknown (outside) sca

A clearing in the woods

[Exits: north south west]
A doe munches on grass.
A small bunny pokes from bush to bush.
A special guard walks in.

<461/825hp 372/805m 262/624mv no opponent no opponent bloody:38> [----------] 4pm (day) forest (outside)
You scan all around.
You scan north.
*** Range 1 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here.
A druid is here in meditation.
*** Range 2 (north) ***
(Charmed) A special guard stands here, red with anger.
A doe munches on grass.
A small bunny pokes from bush to bush.
*** Range 3 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here.
A druid is here in meditation.
*** Range 4 (north) ***
(Charmed) A special guard stands here, red with anger.
A doe munches on grass.
A small bunny pokes from bush to bush.
*** Range 5 (north) ***
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here.
A druid is here in meditation.
*** Range 6 (north) ***
(Charmed) A special guard stands here, red with anger.
A doe munches on grass.
A small bunny pokes from bush to bush.
You scan south.
You scan west.

<461/825hp 372/805m 262/624mv no opponent no opponent bloody:38> [----------] 4pm (day) forest (outside) n

The Void

[Exits: north east south west down]
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here.
A druid is here in meditation.
A special guard walks in.

<461/825hp 372/805m 258/624mv no opponent no opponent bloody:37> [----------] 4pm (day) unknown (outside) dirt $$

(UNPROTECTED) Ilromie yells 'Help! Chul kicked dirt into my eyes!'
Ilromie is blinded by the dirt in her eyes!
Your kicked dirt grazes Ilromie.
Ilromie awkwardly parries your poisonous bite with a loud clang.
A special guard's slash maims Ilromie!
You dance around Ilromie's turmoil and easily dodge it.
You parry Ilromie's turmoil.
Ilromie has some small wounds and bruises.

<461/825hp 387/805m 258/624mv shaft none bloody:40> [-------- ] 4pm (day) unknown (outside)
Ilromie has fled!

<461/825hp 387/805m 258/624mv no opponent no opponent bloody:39> [-------- ] 4pm (day) unknown (outside) sca
murder $$

(WILDLY) a special guard yells 'Ilromie is a criminal! PROTECT THE INNOCENT! BANZAIII!!!'
A special guard's slash decimates Ilromie!

<461/825hp 387/805m 258/624mv no opponent no opponent bloody:40> [-------- ] 4pm (day) unknown (outside)
Zanward walks in.
A special guard walks in.
(UNPROTECTED) Ilromie yells 'Help! I am being attacked by someone!'
Ilromie's force shield shatters!.
Your poisonous bite DISEMBOWELS Ilromie!
Your poisonous bite MUTILATES Ilromie!
A special guard's slash decimates Ilromie!
A special guard's slash decimates Ilromie!
Ilromie has quite a few wounds.

<461/825hp 387/805m 258/624mv shaft none bloody:40> [----------] 4pm (day) unknown (outside)
You scan all around.
You scan north.
*** Range 1 (north) ***
A doe munches on grass.
A small bunny pokes from bush to bush.
*** Range 2 (north) ***
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here, fighting a special guard.
(Charmed) A special guard is here, fighting Ilromie.
A druid is here in meditation.
*** Range 3 (north) ***
A doe munches on grass.
A small bunny pokes from bush to bush.
*** Range 4 (north) ***
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here, fighting a special guard.
(Charmed) A special guard is here, fighting Ilromie.
A druid is here in meditation.
*** Range 5 (north) ***
A doe munches on grass.
A small bunny pokes from bush to bush.
*** Range 6 (north) ***
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here, fighting a special guard.
(Charmed) A special guard is here, fighting Ilromie.
A druid is here in meditation.
You scan east.
*** Range 4 (east) ***
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here, fighting a special guard.
(Charmed) A special guard is here, fighting Ilromie.
A druid is here in meditation.
You scan south.
*** Range 2 (south) ***
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here, fighting a special guard.
(Charmed) A special guard is here, fighting Ilromie.
A druid is here in meditation.
*** Range 4 (south) ***
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here, fighting a special guard.
(Charmed) A special guard is here, fighting Ilromie.
A druid is here in meditation.
*** Range 6 (south) ***
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here, fighting a special guard.
(Charmed) A special guard is here, fighting Ilromie.
A druid is here in meditation.
You scan west.
*** Range 2 (west) ***
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here, fighting a special guard.
(Charmed) A special guard is here, fighting Ilromie.
A druid is here in meditation.
*** Range 4 (west) ***
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here, fighting a special guard.
(Charmed) A special guard is here, fighting Ilromie.
A druid is here in meditation.
*** Range 6 (west) ***
(Charmed) A special guard stands here, red with anger.
(White Aura) Zanward is here.
(Translucent) (White Aura) (WANTED) (OUTLAW) Ilromie is here, fighting a special guard.
(Charmed) A special guard is here, fighting Ilromie.
A druid is here in meditation.
You scan down.
Ilromie has quite a few wounds.

<461/825hp 387/805m 258/624mv shaft none bloody:40> [----------] 4pm (day) unknown (outside)
(UNPROTECTED) Ilromie yells 'Help! I am being attacked by someone!'
Zanward's dragon punch DISEMBOWELS Ilromie!
Zanward performs the form, crane flies from grass!
Zanward's rapid beak strike DISMEMBERS Ilromie!
Zanward's whirlwind kick decimates Ilromie!
You do the best you can!
Ilromie has some big nasty wounds and scratches.

<461/825hp 387/805m 258/624mv shaft none bloody:40> [----------] 4pm (day) unknown (outside)
The white aura around your body fades.
Ilromie has some big nasty wounds and scratches.

<471/825hp 391/805m 311/624mv shaft none bloody:40> [----------] 5pm (day) unknown (outside)
Ilromie utters the words, 'xafe ay candusqarr'.
Ilromie has some big nasty wounds and scratches.

<471/825hp 391/805m 311/624mv shaft none bloody:40> [----------] 5pm (day) unknown (outside)
Your poisonous bite MUTILATES Ilromie!
Zanward performs the form, crane flies from grass!
Zanward's rapid beak strike MUTILATES Ilromie!
Zanward's tiger uppercut misses Ilromie.
Zanward's butterfly kick MUTILATES Ilromie!
A special guard's slash mauls Ilromie.
A special guard's slash mauls Ilromie.
A special guard's slash maims Ilromie!
A special guard's slash decimates Ilromie!
Ilromie is in awful condition.

<471/825hp 391/805m 311/624mv shaft none bloody:40> [----------] 5pm (day) unknown (outside)
Zanward's trip misses Ilromie.
Ilromie is in awful condition.

<471/825hp 391/805m 311/624mv shaft none bloody:40> [----------] 5pm (day) unknown (outside) stra $$

You can't do that while fighting.
Ilromie is in awful condition.

<471/825hp 391/805m 311/624mv shaft none bloody:40> [----------] 5pm (day) unknown (outside)
Ilromie utters the words, 'hzrzsafh'.
Ilromie is in awful condition.

<471/825hp 391/805m 311/624mv shaft none bloody:40> [----------] 5pm (day) unknown (outside) tr $$

You trip Ilromie and she goes down!
Your trip scratches Ilromie.
Ilromie is in awful condition.

<471/825hp 406/805m 311/624mv shaft none bloody:40> [-------- ] 5pm (day) unknown (outside)
Your poisonous bite devastates Ilromie!
Ilromie awkwardly parries your poisonous bite with a loud clang.
Your poisonous bite maims Ilromie!
Zanward performs the form, crane flies from grass!
Ilromie is tackled by a mob of guards and bludgeoned unconscious.
[JUSTICE] The Guardian of Justice: 'NOTICE: Ilromie has been apprehended by Chul.'
You receive 100 sovereigns of [JUSTICE].
A special guard removes a cloud herb from Ilromie.
A special guard removes a scroll of flying from Ilromie.
A special guard removes a raspberry flan from Ilromie.
A special guard removes a pair of emerald-green templar's gloves of hardiness from Ilromie.
A special guard removes boots of protection from Ilromie.
A special guard removes a banded ring from Ilromie.
A special guard removes a pair of wire rimmed spectacles from Ilromie.
A special guard removes a minor globe of invulnerability from Ilromie.
A special guard removes a banded ring from Ilromie.
A special guard removes an elemental amulet from Ilromie.
A special guard removes a glinting emerald bracelet from Ilromie.
A special guard removes a ward major from Ilromie.
A special guard removes a spiked collar from Ilromie.
A special guard removes a runed wizard belt from Ilromie.
A special guard removes a runed wizard robe from Ilromie.
A special guard removes a runed wizard hat from Ilromie.
A special guard removes a swirled elfwood knot from Ilromie.
A special guard removes a necklace of magnificent grandeur from Ilromie.
A special guard removes a baton of purification from Ilromie.
A special guard removes a disease-scarred mithril-white bangle of inoculation from Ilromie.
A special guard removes a tin canteen from Ilromie.
A special guard removes an enriched gyvel potion from Ilromie.
A special guard removes an enriched gyvel potion from Ilromie.
A special guard removes an enriched gyvel potion from Ilromie.
A special guard removes an enriched gyvel potion from Ilromie.
A special guard removes a dragonblood mithril-white bangle of maiming from Ilromie.
A special guard removes an emerald-green mithril-white coif of hardiness from Ilromie.
A special guard removes a magic seashell from Ilromie.
A special guard removes a dragonwing flawless ioun from Ilromie.
A special guard removes a pair of earthen white-trimmed pants of pomposity from Ilromie.
A special guard removes a bottle of fine elvish wine from Ilromie.
A special guard removes an old, dusty druid's robe from Ilromie.
A special guard removes a Big Ol'Pack Sack from Ilromie.
A special guard impounds 165 gold.

Comments

  1. Kicking dirt in the void is pretty awful. I didn't think that was possible. Also I thought for sure you could teleport out of there.

    Oh well, you die you learn.
    1. Honestly that actually makes a lot of sense. Maybe you shouldn't be able to kick dirt in the void. I mean if there is anywhere that has no dirt, it'd be whatever the hell "the void" is.
    2. the void is known for dirty deeds
    3. done dirt cheap
    4. maybe there are chunks of dirt floating around in the void..
    [reply to Ilromie]

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