Ye Olde Abandoned Realms Logs

Dogran VS Ocelia-Nevermind Dogran VS Ilromie

posted on 2021-04-21 05:04:40

<762hp 727m 388mv> where
Players near you in Demea:
<PK> Dogran Upon A Rock Ledge
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 727m 388mv> w
A Rock Plateau

[Exits: east south]

<762hp 727m 385mv> s
A Granite Rockface

[Exits: north east]

<762hp 727m 382mv> e
Before A Rock Cliff

[Exits: south west]

<762hp 727m 380mv> where
s
Players near you in Demea:
<PK> Dogran Before A Rock Cliff
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 727m 380mv> e
An Overgrown Path

[Exits: north east]

<762hp 727m 379mv>
An Overgrown Path

[Exits: east west]

<762hp 727m 378mv> where
Players near you in Demea:
<PK> Dogran An Overgrown Path
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 727m 378mv> score


<762hp 727m 378mv> sumn Ocelia
You failed the summon.

<762hp 697m 378mv> where
sumn Ocelia
where
Players near you in Demea:
<PK> Dogran An Overgrown Path
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 697m 378mv>
You failed the summon.

<762hp 667m 378mv> e
where
Players near you in Demea:
<PK> Dogran An Overgrown Path
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 667m 378mv>
On A Dock

[Exits: north south west]

<762hp 667m 377mv>
Players near you in Demea:
<PK> Dogran On A Dock
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 667m 377mv> n
End of the Dock

[Exits: north south]

<762hp 667m 376mv> n
Before A Ship

[Exits: north south]
A hardworking deckhand stands here.

<762hp 667m 375mv> n
The Gangplank

[Exits: north south]

<762hp 667m 374mv> n
On Deck

[Exits: north east south west]

<762hp 667m 373mv> n
Below the Sail

[Exits: north east south west up]

<762hp 667m 372mv> w
On Deck

[Exits: (north) east south west]

<762hp 667m 371mv> w
On Deck

[Exits: north east south west]
A hardworking deckhand stands here.

<762hp 667m 370mv> where
Players near you in Demea:
<PK> Dogran On Deck
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 667m 370mv> w
On Deck

[Exits: north east down]
A hardworking deckhand stands here.

<762hp 667m 369mv> d
Stairway

[Exits: east up down]

<762hp 667m 368mv> d
A Spiral Staircase of Gold

[Exits: east up]

<762hp 667m 367mv> where
Players near you in Demea:
<PK> Dogran A Spiral Staircase of Gold
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 667m 367mv> d
Alas, you cannot go that way.

<762hp 667m 367mv> scan e
You scan east.
*** Range 2 (east) ***
A royal guard stands here.

<762hp 667m 367mv> e
e
A Golden Hallway

[Exits: east west]

<762hp 667m 366mv>
A Golden Hallway

[Exits: (north) (east) south west]
A royal guard stands here.

<762hp 667m 365mv> where
Players near you in Demea:
<PK> Dogran A Golden Hallway
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 691m 399mv> get misty hole
You get a misty potion from a portable hole.

<762hp 691m 399mv> quaf mist
You quaff a misty potion.
You phase out of existence.
You failed to outline Dogran in pink.

<762hp 691m 399mv> e
where
A Golden Chamber

[Exits: north east south (west)]
A small mouse darts about with great speed.

<762hp 691m 398mv> scan e
Players near you in Demea:
<PK> Dogran A Golden Chamber
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 691m 398mv>
You scan east.
*** Range 1 (east) ***
(White Aura) A fiercely loyal dragoon stand here unmoving.
*** Range 2 (east) ***
A large mastiff rests next to the throne.
(White Aura) Edelia is here, sitting on a throne of gold.
A large mastiff rests next to the throne.

<762hp 691m 398mv> e
A Golden Chamber

[Exits: north east south west (down)]
(White Aura) A fiercely loyal dragoon stand here unmoving.

<762hp 691m 397mv> e
Edelia's Throne Room

[Exits: north (painting east) south west (floor down)]
A large mastiff rests next to the throne.
(White Aura) Edelia is here, sitting on a throne of gold.
A large mastiff rests next to the throne.

<762hp 691m 396mv> scan
You scan all around.
You scan north.
*** Range 1 (north) ***
A small gray cat sits with its head hung, looking profoundly sad.
You scan east.
You scan south.
*** Range 1 (south) ***
Ocelia is here.
Ocelia is here.
Ocelia is here.
Ocelia is here.
(White Aura) Ilromie is here.
(White Aura) A beautiful young handmaiden stands here.
(White Aura) A beautiful young handmaiden stands here.
A prudish old maid is here, sitting on a small wooden stool.
(White Aura) A beautiful young handmaiden stands here, hands pressed tightly together.
You scan west.
*** Range 1 (west) ***
(White Aura) A fiercely loyal dragoon stand here unmoving.
*** Range 2 (west) ***
A small mouse darts about with great speed.
You scan down.

<762hp 691m 396mv> where
Players near you in Demea:
<PK> Dogran Edelia's Throne Room
<PK> Ocelia Handmaidens Chambers
<PK> Ilromie Handmaidens Chambers

<762hp 691m 396mv> s
Handmaidens Chambers

[Exits: north up]
Ocelia is here.
Ocelia is here.
Ocelia is here.
Ocelia is here.
(White Aura) Ilromie is here.
(White Aura) A beautiful young handmaiden stands here.
(White Aura) A beautiful young handmaiden stands here.
A prudish old maid is here, sitting on a small wooden stool.
(White Aura) A beautiful young handmaiden stands here, hands pressed tightly together.

<762hp 691m 395mv>
Ocelia flies north.
Ocelia walks north.
Ocelia walks north.
Ocelia walks north.

<762hp 691m 395mv> where
Players near you in Demea:
<PK> Dogran Handmaidens Chambers
<PK> Ocelia A Golden Chamber
<PK> Ilromie A Golden Chamber

<762hp 691m 395mv> snicker
You snicker softly.

<762hp 691m 395mv> where
Players near you in Demea:
<PK> Dogran Handmaidens Chambers
<PK> Ocelia A Golden Chamber
<PK> Ilromie A Golden Chamber

<762hp 691m 395mv> n
Edelia's Throne Room

[Exits: north (painting east) south west (floor down)]
(White Aura) Ilromie is here.
A large mastiff rests next to the throne.
(White Aura) Edelia is here, sitting on a throne of gold.
A large mastiff rests next to the throne.
Ilromie utters the words, 'diesilla barh'.
You yell 'Help! Ilromie's lightning bolt is shocking me!'
Ilromie's lightning bolt maims you!
Ilromie is in excellent condition.

<729hp 691m 394mv> where
Players near you in Demea:
<PK> Dogran Edelia's Throne Room
<PK> Ocelia A Golden Chamber
<PK> Ilromie Edelia's Throne Room
Ilromie is in excellent condition.

<729hp 691m 394mv>
Your flame MUTILATES Ilromie!
Ilromie's lightning shield hits you.
You block Ilromie's attack with your shield.
Ilromie's drowning decimates you!
Ilromie has a few scratches.

<692hp 691m 394mv> flee
You flee from combat!
Edelia's Bedroom

[Exits: south (west)]
A small gray cat sits with its head hung, looking profoundly sad.

<692hp 691m 393mv> s
w
Edelia's Throne Room

[Exits: north (painting east) south west (floor down)]
A large mastiff rests next to the throne.
(White Aura) Edelia is here, sitting on a throne of gold.
A large mastiff rests next to the throne.

<692hp 691m 392mv> w
A Golden Chamber

[Exits: north east south west (down)]
(White Aura) A fiercely loyal dragoon stand here unmoving.

<692hp 691m 391mv> where
A Golden Chamber

[Exits: north east south (west)]
A small mouse darts about with great speed.

<692hp 691m 390mv>
Players near you in Demea:
<PK> Dogran A Golden Chamber
<PK> Ocelia A Spiral Staircase of Gold
<PK> Ilromie Edelia's Throne Room

<692hp 691m 390mv> w
A Golden Hallway

[Exits: (north) (east) south west]
A royal guard stands here.

<692hp 691m 389mv> where
Players near you in Demea:
<PK> Dogran A Golden Hallway
<PK> Ocelia Stairway
<PK> Ilromie A Golden Chamber

<692hp 691m 389mv> w
A Golden Hallway

[Exits: east west]

<692hp 691m 388mv> w
A Spiral Staircase of Gold

[Exits: east up]

<692hp 691m 387mv> u
u
Stairway

[Exits: east up down]

<692hp 691m 386mv> where
On Deck

[Exits: north east down]

<692hp 691m 385mv>
Players near you in Demea:
<PK> Dogran On Deck
<PK> Ocelia On Deck
<PK> Ilromie Edelia's Throne Room

<692hp 691m 385mv> where
Players near you in Demea:
<PK> Dogran On Deck
<PK> Ocelia On Deck
<PK> Ilromie A Golden Chamber

<692hp 691m 385mv> e
On Deck

[Exits: north east south west]
A hardworking deckhand stands here.

<692hp 691m 384mv> e
On Deck

[Exits: (north) east south west]

<692hp 691m 383mv> e
Below the Sail

[Exits: north east south west up]

<692hp 691m 382mv> s
s
On Deck

[Exits: north east south west]

<692hp 691m 381mv>
The Gangplank

[Exits: north south]
A hardworking deckhand stands here.

<692hp 691m 380mv> Target set to ilromie.
where
Players near you in Demea:
<PK> Dogran The Gangplank
<PK> Ocelia Before A Rock Cliff
<PK> Ilromie Captain's Quarters

<711hp 725m 399mv> s
s
Before A Ship

[Exits: north south]

<711hp 725m 398mv> where
End of the Dock

[Exits: north south]

<711hp 725m 397mv>
Players near you in Demea:
<PK> Dogran End of the Dock
<PK> Ocelia A Rock Plateau
<PK> Ilromie Captain's Quarters

<711hp 725m 397mv> s
On A Dock

[Exits: north south west]

<711hp 725m 396mv> where
Players near you in Demea:
<PK> Dogran On A Dock
<PK> Ocelia A Granite Rockface
<PK> Ilromie Captain's Quarters

<711hp 725m 396mv> who
[50 Duerg Sha] <PK> (KING) [LEGION] (Dreadlord) Dogran the Sinister Minister
[ Gnome ] <PK> <MYSTIC> Wylsin Plindane the Sage of Arcane Power, Annotator of Arcane
[ Pixie ] <PK> <MYSTIC> Duchess Ocelia the Grand Spectre of Beguilement, Oracle of Fundamental
[ H-Elf ] Mavoi Vonak the Confronter
[ Elf ] <PK> <SCHOLAR> Duchess Ilromie Illistarre the Sage of Arcane Power, Polymath of History
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 14.

<711hp 725m 396mv> where
Players near you in Demea:
<PK> Dogran On A Dock
<PK> Ocelia An Overgrown Path
<PK> Ilromie Captain's Quarters

<711hp 725m 396mv> Target set to ocelia.
w
w
An Overgrown Path

[Exits: east west]

<711hp 725m 395mv>
Ocelia flies in.
Ocelia walks in.
Ocelia walks in.
Ocelia walks in.

<711hp 725m 395mv> where
An Overgrown Path

[Exits: north east]

<711hp 725m 394mv>
Players near you in Demea:
<PK> Dogran An Overgrown Path
<PK> Ocelia On A Dock
<PK> Ilromie On Deck

<711hp 725m 394mv> e
An Overgrown Path

[Exits: east west]

<711hp 725m 393mv> e

Ocelia flies in.
Ocelia walks in.
Ocelia walks in.
Ocelia walks in.

<711hp 725m 393mv>
On A Dock

[Exits: north south west]

<711hp 725m 392mv> w
An Overgrown Path

[Exits: east west]

<711hp 725m 391mv>
Ocelia flies in.
Ocelia walks in.
Ocelia walks in.
Ocelia walks in.

<711hp 725m 391mv> quak
The earth trembles beneath your feet!
Ocelia shatters into tiny fragments of glass.
Ocelia shatters into tiny fragments of glass.
Ocelia shatters into tiny fragments of glass.
Ocelia yells 'Help! Dogran's earthquake is shaking the room!'
You yell 'Help! I am being attacked by Ocelia!'
Ocelia's claw hits you.
Ocelia's claw misses you.
Ocelia is in excellent condition.

<701hp 710m 391mv>
Your shield jolts under Ocelia's claw, but holds.
Ocelia's claw hits you.
Your flame MANGLES Ocelia!
Your flame MASSACRES Ocelia!
Ocelia has some small wounds and bruises.

<692hp 710m 391mv> com abduct ocelia

Ocelia's claw hits you.
Your flame MANGLES Ocelia!
Ocelia has quite a few wounds.

<683hp 710m 391mv>
Ocelia has fled!
Ocelia flies east.

<683hp 710m 391mv>
They aren't here.

<683hp 710m 391mv> com abduct ocelia
They aren't here.

<683hp 710m 391mv> e
On A Dock

[Exits: north south west]

<683hp 710m 390mv> murder ocelia
They aren't here.

<683hp 710m 390mv> where
Players near you in Demea:
<PK> Dogran On A Dock
<PK> Ocelia Before A Ship
<PK> Ilromie On A Dock

<683hp 710m 390mv> scan
You scan all around.
You scan north.
*** Range 2 (north) ***
(Translucent) Ocelia is here.
A hardworking deckhand stands here.
You scan south.
You scan west.
Ilromie utters the words, 'diesilla barh'.
You yell 'Help! Ilromie's lightning bolt is shocking me!'
Ilromie's lightning bolt wounds you.
Ilromie has a few scratches.

<665hp 710m 390mv> sumn ocelia
You can't concentrate enough.
Ilromie has a few scratches.

<665hp 710m 390mv> where
Players near you in Demea:
<PK> Dogran On A Dock
<PK> Ocelia Before A Ship
<PK> Ilromie On A Dock
Ilromie has a few scratches.

<665hp 710m 390mv>
Ocelia flies in.
Ilromie has a few scratches.

<665hp 710m 390mv> flee
You flee from combat!
An Overgrown Path

[Exits: east west]

<665hp 710m 389mv> e
On A Dock

[Exits: north south west]
(Translucent) Ocelia is here.
(Translucent) (White Aura) Ilromie is here.
You yell 'Help! I am being attacked by Ocelia!'
Ocelia's claw grazes you.
Ilromie utters the words, 'diesilla barh'.
You yell 'Help! Ilromie's lightning bolt is shocking me!'
Ilromie's lightning bolt wounds you.
Ocelia has quite a few wounds.

<640hp 710m 388mv> com abduct ocelia
You can't concentrate enough.
Ocelia has quite a few wounds.

<640hp 710m 388mv> flee
You flee from combat!
On a Dock

[Exits: north east west]

<640hp 710m 387mv> n
On A Dock

[Exits: north south west]
(Translucent) Ocelia is here.
(Translucent) (White Aura) Ilromie is here.

<640hp 710m 386mv> com abduct ocelia
Ocelia yells 'Die! Dogran, you sorcerous dog!'
A dark vortex appears, tearing space and time in front of you.
You step into the vortex, dragging Ocelia along with you!
You feel more restricted as you are bound by invisible chains!
You sense yourself falling suddenly through space and time.
A Sacrificial Chamber

[Exits: south]
A fire-scorched marble altar is here, strewn with mutilated body parts.
An exiled minotaur is here setting up camp.
A wandering prophet stands speaking of the after-life.
A Sacrificial Chamber

[Exits: south]
A fire-scorched marble altar is here, strewn with mutilated body parts.
(Translucent) Ocelia is here.
An exiled minotaur is here setting up camp.
A wandering prophet stands speaking of the after-life.
You block Ocelia's attack with your shield.
You deflect Ocelia's claw aside in an ungraceful parry.
Ocelia has quite a few wounds.

<640hp 670m 386mv>
Ocelia utters the words, 'eugszr waouq'.
You feel weaker.
You feel solid again.
Ocelia has quite a few wounds.

<640hp 670m 386mv> blnd ocelia

Ocelia's claw grazes you.
Ocelia's claw hits you.
Your flame MANGLES Ocelia!
Ocelia has quite a few wounds.

<624hp 670m 386mv>
Ocelia utters the words, 'eugszr waouq'.
Ocelia has quite a few wounds.

<624hp 670m 386mv>
Ocelia's claw hits you.
You awkwardly parry Ocelia's claw with a loud clang.
Your flame MANGLES Ocelia!
Your flame MASSACRES Ocelia!
Ocelia has some big nasty wounds and scratches.

<615hp 670m 386mv>
You fail to blind Ocelia.
Ocelia has some big nasty wounds and scratches.


Ilromie tells you 'If you want to fight someone fight me.'

((Ok, I can do that))

You tell Ilromie 'Will you actually fight?'

A narrow trail through the deep, dark forest

[Exits: east south west]
(Translucent) (White Aura) Ilromie is here.
A large grey wolf is here, glaring hungrily at you.
A treant stands here in defense of the forest.

<699hp 595m 372mv> murder ilromie
Ilromie yells 'Help! I am being attacked by Dogran!'
Ilromie's lightning shield wounds you.
Your flame maims Ilromie!
Ilromie's lightning shield hits you.
Ilromie utters the words, 'diesilla barh'.
Ilromie's lightning bolt wounds you.
Ilromie has a few scratches.

<651hp 595m 372mv>
You parry Ilromie's drowning.
Ilromie awkwardly parries your flame with a loud clang.
Ilromie has a few scratches.

<651hp 595m 372mv> con ilrom
Your lore of Serin people and equipment reveal the following:
[HIT] * : Ilromie's accuracy is much lower than your own.
[DAM] ** : Ilromie's damage is somewhat lower than your own.
[AVE] * : Ilromie's weapon is much weaker than your own.
[AFF] *** : Ilromie's afflictive save is medium.
[MEN] *** : Ilromie's mental save is medium.
[MAL] ** : Ilromie's maledictive save is low.
Weak against: axe bow flail polearm spear staff whip You awkwardly parry Ilromie's drowning with a loud clang.
Ilromie's drowning misses you.
Your flame MUTILATES Ilromie!
Ilromie's lightning shield wounds you.
Ilromie has some small wounds and bruises.

<634hp 595m 372mv> com Deteri ilromie
You deteriorate Ilromie's defenses.
Ilromie has some small wounds and bruises.

<634hp 575m 372mv> blnd ilromie

Ilromie utters the words, 'pzrrghcandusaw'.
The ground erupts as you are caught in a searing beam of arcane light.
Ilromie's hellstream DISEMBOWELS you!
You block Ilromie's attack with your shield.
You thrust Ilromie's drowning aside in a skillful parry.
Your flame MUTILATES Ilromie!
Ilromie's lightning shield grazes you.
Ilromie has some small wounds and bruises.

<582hp 575m 372mv>
Ilromie appears to be blinded.
Ilromie has some small wounds and bruises.

<582hp 560m 372mv> curs

Ilromie's drowning devastates you!
You parry Ilromie's drowning.
Your flame MUTILATES Ilromie!
Ilromie awkwardly parries your flame with a loud clang.
Ilromie's lightning shield hits you.
Ilromie has quite a few wounds.

<550hp 575m 399mv>
Ilromie has fled!

<550hp 575m 399mv>
Commune the curse spell on whom?

<550hp 575m 399mv> e
A narrow trail through the deep, dark forest

[Exits: east west]

<550hp 575m 398mv> murder ilromie
They aren't here.

<550hp 575m 398mv> where
Players near you in Mystic Forest:
<PK> Dogran A narrow trail through the deep, dark forest
<PK> Ilromie A small path in the deep, dark forest

<550hp 575m 398mv> e
A trail through the dense forest

[Exits: east south west]
A stone outcropping with traces of ore is here.

<550hp 575m 397mv> s
sumn ilromie
A small path in the dense forest

[Exits: north south]

<550hp 575m 396mv> where
You failed the summon.

<550hp 545m 396mv> where
n
where
Players near you in Mystic Forest:
<PK> Dogran A small path in the dense forest
<PK> Ilromie A trail through the light forest

<550hp 545m 396mv>
Players near you in Mystic Forest:
<PK> Dogran A small path in the dense forest
<PK> Ilromie A trail through the light forest

<550hp 545m 396mv>
A trail through the dense forest

[Exits: east south west]
A stone outcropping with traces of ore is here.

<550hp 545m 395mv>
Players near you in Mystic Forest:
<PK> Dogran A trail through the dense forest
<PK> Ilromie A trail through the light forest

<550hp 545m 395mv> scan
You scan all around.
You scan east.
*** Range 3 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 6 (east) ***
(Translucent) (White Aura) Ilromie is here.
You scan south.
You scan west.
*** Range 2 (west) ***
A large grey wolf is here, glaring hungrily at you.
A treant stands here in defense of the forest.
*** Range 4 (west) ***
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

<550hp 545m 395mv> e
A trail through the dense forest

[Exits: east west]
A stone outcropping with traces of ore is here.

<550hp 545m 394mv> e
A trail through the light forest

[Exits: east south west]

<550hp 545m 393mv> e
e
A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.

<550hp 545m 392mv> e
e
A trail through the light forest

[Exits: east west]

<550hp 545m 391mv>
A trail through the light forest

[Exits: east west]

<550hp 545m 390mv> e
A trail through the light forest

[Exits: east west]

<550hp 545m 389mv> e
The edge of the forest

[Exits: (north) east west]
This small hovel door has moss and vines growing upon it.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'

<550hp 545m 388mv> where
Outside the West Gate

[Exits: east west]

<550hp 545m 387mv> e
Players near you in Seringale:
<PK> Dogran Outside the West Gate
<PK> Ilromie The West Common Road

<550hp 545m 387mv> n
Inside the West Gate

[Exits: north east south west]
A refugee is here, wandering through the streets.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.

<550hp 545m 386mv> sumn ilromie
Along the Western Walls

[Exits: north south]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A halfling perimeter guard of Seringale is here, watching out for known criminals.

<550hp 545m 385mv> where
You failed the summon.

<550hp 515m 385mv> where
where
sumn ilromie
where
Players near you in Seringale:
<PK> Dogran Along the Western Walls
<PK> Ilromie Northwest of Market Square

<550hp 515m 385mv>
Players near you in Seringale:
<PK> Dogran Along the Western Walls
<PK> Ilromie Northwest of Market Square

<550hp 515m 385mv>
Players near you in Seringale:
<PK> Dogran Along the Western Walls
<PK> Ilromie North of Market Square

<550hp 515m 385mv>
Ilromie arrives suddenly.

<550hp 485m 385mv> murder ilromie
Players near you in Seringale:
<PK> Dogran Along the Western Walls
<PK> Ilromie Along the Western Walls

<550hp 485m 385mv>
They aren't here.

<550hp 485m 385mv> where
Players near you in Seringale:
<PK> Dogran Along the Western Walls
<PK> Ilromie Along the Western Walls

<550hp 485m 385mv>
The town clock tolls twelve times as midnight arrives.

<571hp 517m 399mv> scan
You scan all around.
You scan north.
*** Range 1 (north) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An avian perimeter guard of Seringale is here, watching out for known criminals.
*** Range 4 (north) ***
A half-elf city guard of Seringale stands watch here.
You scan south.
*** Range 1 (south) ***
A refugee is here, wandering through the streets.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 2 (south) ***
A human perimeter guard of Seringale is here, watching out for known criminals.
*** Range 4 (south) ***
A dwarven city guard of Seringale stands watch here.
*** Range 6 (south) ***
A fledgling harpy is here, fallen from the clouds above.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.

<571hp 517m 399mv> blnd ilromie
They aren't here.

<571hp 517m 399mv> n
Stairwell Under the Western Catapult

[Exits: north south up]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An avian perimeter guard of Seringale is here, watching out for known criminals.

<571hp 517m 398mv> where
Players near you in Seringale:
<PK> Dogran Stairwell Under the Western Catapult
<PK> Ilromie The North Road

<571hp 517m 398mv> n
Along the Western Walls

[Exits: north south]

<571hp 517m 397mv> n
n
Along the Western Walls

[Exits: north south]

<571hp 517m 396mv>
Along the Western Walls

[Exits: east south]
A half-elf city guard of Seringale stands watch here.

<571hp 517m 395mv> scan
You scan all around.
You scan east.
*** Range 3 (east) ***
A halfling city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.
*** Range 4 (east) ***
A gnomish city guard of Seringale stands here.
*** Range 5 (east) ***
A human city guard of Seringale stands watch here.
You scan south.
*** Range 3 (south) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An avian perimeter guard of Seringale is here, watching out for known criminals.
*** Range 4 (south) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A halfling perimeter guard of Seringale is here, watching out for known criminals.
*** Range 5 (south) ***
A refugee is here, wandering through the streets.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 6 (south) ***
A human perimeter guard of Seringale is here, watching out for known criminals.

<571hp 517m 395mv> e
The North Road

[Exits: east west]

<571hp 517m 394mv> e
The North Road

[Exits: east west]

<571hp 517m 393mv> e
e
The North Road

[Exits: north east west]
A halfling city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.

<571hp 517m 392mv> where
The North Road

[Exits: east south west]
A gnomish city guard of Seringale stands here.

<571hp 517m 391mv> e
Players near you in Seringale:
<PK> Dogran The North Road
<PK> Ilromie The North Road

<571hp 517m 391mv> e
The North Road

[Exits: north east west]
A human city guard of Seringale stands watch here.

<571hp 517m 390mv>
The North Road

[Exits: east south west]

<571hp 517m 389mv> e
e
The North Road

[Exits: east west]

<571hp 517m 388mv>
North Square

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<571hp 517m 387mv> e
e
The North Road

[Exits: east south west]

<571hp 517m 386mv> e
The North Road

[Exits: east south west]

<571hp 517m 385mv> e
The North Road

[Exits: north east west]

<571hp 517m 384mv> e
The North Road

[Exits: east south west]

<571hp 517m 383mv> e
The North Road

[Exits: north east west]

<571hp 517m 382mv>
The North Road

[Exits: east west]

<571hp 517m 381mv> e
e
The North Road

[Exits: east west]

<571hp 517m 380mv> where
Eastern Wall and North Road Junction

[Exits: south west]
A dwarven city guard of Seringale stands watch here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

<571hp 517m 379mv>
The goblin leader yells 'Goblins...Attack!!'

<571hp 517m 379mv>
Players near you in Seringale:
<PK> Dogran Eastern Wall and North Road Junction
<PK> Ilromie Along the Eastern Walls

<571hp 517m 379mv> s
Along the Eastern Walls

[Exits: north south]

<571hp 517m 378mv> s
Along the Eastern Walls

[Exits: north south]

<571hp 517m 377mv> s
s
Along the Eastern Walls

[Exits: north south]

<571hp 517m 376mv> s
Along the Eastern Walls

[Exits: north south]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An avian perimeter guard of Seringale is here, watching out for known criminals.

<571hp 517m 375mv>
Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<571hp 517m 374mv> where
Players near you in Seringale:
<PK> Dogran Inside the East Gate
<PK> Ilromie Along the Eastern Walls

<571hp 517m 374mv> s
Along the Eastern Walls

[Exits: north south]
(Translucent) (White Aura) Ilromie is here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

<571hp 517m 373mv> s
Stairwell Under the Eastern Catapult

[Exits: north up]
(Translucent) (White Aura) Ilromie is here.
A human perimeter guard of Seringale is here, watching out for known criminals.

<571hp 517m 372mv> n
Along the Eastern Walls

[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

<571hp 517m 371mv> s
Stairwell Under the Eastern Catapult

[Exits: north up]
(Translucent) (White Aura) Ilromie is here.
A human perimeter guard of Seringale is here, watching out for known criminals.

<571hp 517m 370mv> blnd ilromie
Ilromie yells 'Help! someone is attacking me!'
Ilromie is already blinded.
You block Ilromie's attack with your shield.
Ilromie's drowning decimates you!
Ilromie has some small wounds and bruises.

<543hp 502m 370mv> where
curs

Ilromie has fled!

<543hp 502m 370mv>
Players near you in Seringale:
<PK> Dogran Stairwell Under the Eastern Catapult
<PK> Ilromie Seringale's Eastern Catapult

<543hp 502m 370mv>
Commune the curse spell on whom?

<543hp 502m 370mv> n
Along the Eastern Walls

[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

<543hp 502m 369mv> curs
Commune the curse spell on whom?

<543hp 502m 369mv> where
Players near you in Seringale:
<PK> Dogran Along the Eastern Walls
<PK> Ilromie Seringale's Eastern Catapult

<543hp 502m 369mv> s
Stairwell Under the Eastern Catapult

[Exits: north up]
A human perimeter guard of Seringale is here, watching out for known criminals.

<543hp 502m 368mv> com abduct ilromie
They aren't here.

<543hp 502m 368mv> u
Seringale's Eastern Catapult

[Exits: south down]
A mighty looking catapult has been set up on the battlements.
(Translucent) (White Aura) Ilromie is here.

<543hp 502m 367mv> com abduct ilromie
They aren't here.

<543hp 502m 367mv> where
Players near you in Seringale:
<PK> Dogran Seringale's Eastern Catapult
<PK> Ilromie Southeast Corner of the Battlements

<543hp 502m 367mv> s
s
On the Eastern Battlements

[Exits: north south]
A duergar city guard of Seringale stands watch here.
A human perimeter guard of Seringale is here, watching out for known criminals.

<543hp 502m 366mv> s
On the Eastern Battlements

[Exits: north south]
An avian perimeter guard of Seringale is here, watching out for known criminals.

<543hp 502m 365mv>
Southeast Corner of the Battlements

[Exits: north west]
(Translucent) (White Aura) Ilromie is here.
A half-elf perimeter guard of Seringale is here, watching out for known criminals.

<543hp 502m 364mv> com abduct ilromie

A half-elf perimeter guard shifts his weight to his other foot.

<543hp 502m 364mv>
Ilromie yells 'Help! someone is attacking me!'
You can't abduct Ilromie yet.
Ilromie's drowning decimates you!
You purge the arcane energy from your body.
The white aura around your body fades.
You feel less protected.
You feel less armored.
Ilromie has some small wounds and bruises.

<523hp 471m 399mv>
Ilromie has fled!

<523hp 471m 399mv> flee
quaf defen
You aren't fighting anyone.

<523hp 471m 399mv> where
You quaff a Defender potion.
You are surrounded by a white aura.

<523hp 471m 399mv>
Players near you in Seringale:
<PK> Dogran Southeast Corner of the Battlements
<PK> Ilromie On the Southern Battlements

<523hp 471m 399mv> w
On the Southern Battlements

[Exits: east west]
A human perimeter guard of Seringale is here, watching out for known criminals.

<523hp 471m 398mv> w
On the Southern Battlements

[Exits: east west]
(Translucent) (White Aura) Ilromie is here.
A halfling perimeter guard of Seringale is here, watching out for known criminals.

<523hp 471m 397mv> w
On the Southern Battlements

[Exits: east west]
A halfling perimeter guard of seringale is here, watching out for known criminals.

<523hp 471m 396mv> e
On the Southern Battlements

[Exits: east west]
A halfling perimeter guard of Seringale is here, watching out for known criminals.

<523hp 471m 395mv> com abduct ilromie
They aren't here.

<523hp 471m 395mv> e
On the Southern Battlements

[Exits: east west]
A human perimeter guard of Seringale is here, watching out for known criminals.

<523hp 471m 394mv> com abduct ilromie
They aren't here.

<523hp 471m 394mv> e
Southeast Corner of the Battlements

[Exits: north west]
(Translucent) (White Aura) Ilromie is here.
A half-elf perimeter guard of Seringale is here, watching out for known criminals.

<523hp 471m 393mv> com abduct ilromie
Ilromie yells 'Help! someone is attacking me!'
You can't abduct Ilromie yet.
Ilromie's drowning maims you!
Ilromie has some small wounds and bruises.

<487hp 431m 393mv>
You parry Ilromie's drowning.
Your flame misses Ilromie.
Your flame DISEMBOWELS Ilromie!
Ilromie's lightning shield devastates you!
Ilromie has quite a few wounds.

<457hp 431m 393mv> curs

You block Ilromie's attack with your shield.
You awkwardly parry Ilromie's drowning with a loud clang.
Your flame MUTILATES Ilromie!
Your flame MUTILATES Ilromie!
Ilromie's lightning shield grazes you.
Ilromie has quite a few wounds.

<451hp 431m 393mv>
Ilromie has fled!

<451hp 431m 393mv> w
Commune the curse spell on whom?

<451hp 431m 393mv> murder ilromie
On the Southern Battlements

[Exits: east west]
A human perimeter guard of Seringale is here, watching out for known criminals.

<451hp 431m 392mv> where
They aren't here.

<451hp 431m 392mv>
Players near you in Seringale:
<PK> Dogran On the Southern Battlements
<PK> Ilromie On the Eastern Battlements

<451hp 431m 392mv> e
Southeast Corner of the Battlements

[Exits: north west]
A half-elf perimeter guard of Seringale is here, watching out for known criminals.

<451hp 431m 391mv> e
A large wall made of huge slabs of white stone blocks your way.

<451hp 431m 391mv> n
On the Eastern Battlements

[Exits: north south]
An avian perimeter guard of Seringale is here, watching out for known criminals.

<451hp 431m 390mv> n
On the Eastern Battlements

[Exits: north south]
A duergar city guard of Seringale stands watch here.
A human perimeter guard of Seringale is here, watching out for known criminals.

<451hp 431m 389mv> n
Seringale's Eastern Catapult

[Exits: south down]
A mighty looking catapult has been set up on the battlements.
(Translucent) (White Aura) Ilromie is here.

<451hp 431m 388mv> where
Players near you in Seringale:
<PK> Dogran Seringale's Eastern Catapult
<PK> Ilromie Seringale's Eastern Catapult

<451hp 431m 388mv> murder ilromie
Ilromie yells 'Help! I am being attacked by someone!'
Your flame misses Ilromie.
Ilromie has quite a few wounds.

<451hp 431m 388mv>
You block Ilromie's attack with your shield.
Ilromie is unaffected by your flame!
A major globe of invulnerability encloses you in a shimmering sphere.
You surround yourself in a protective shield of magic.
Ilromie has quite a few wounds.

<451hp 431m 388mv> curs

Ilromie has fled!

<451hp 431m 388mv> murder ilromie
Commune the curse spell on whom?

<451hp 431m 388mv>
They aren't here.

<451hp 431m 388mv> scan
You scan all around.
You scan south.
*** Range 1 (south) ***
A duergar city guard of Seringale stands watch here.
A human perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (south) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
*** Range 3 (south) ***
A half-elf perimeter guard of Seringale is here, watching out for known criminals.
You scan down.
*** Range 1 (down) ***
A human perimeter guard of Seringale is here, watching out for known criminals.

<451hp 431m 388mv> murder ilromie
They aren't here.

<451hp 431m 388mv> where
Players near you in Seringale:
<PK> Dogran Seringale's Eastern Catapult
<PK> Ilromie Along the Eastern Walls

<451hp 431m 388mv> d
n
n
Stairwell Under the Eastern Catapult

[Exits: north up]
A human perimeter guard of Seringale is here, watching out for known criminals.

<468hp 441m 398mv>
Along the Eastern Walls

[Exits: north south]
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

<468hp 441m 397mv>
Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

<468hp 441m 396mv> n
Along the Eastern Walls

[Exits: north south]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An avian perimeter guard of Seringale is here, watching out for known criminals.

<468hp 441m 395mv> n
n
Along the Eastern Walls

[Exits: north south]

<468hp 441m 394mv> murder ilromie
Along the Eastern Walls

[Exits: north south]

<468hp 441m 393mv> where
They aren't here.

<468hp 441m 393mv>
Players near you in Seringale:
<PK> Dogran Along the Eastern Walls
<PK> Ilromie The North Road

<468hp 441m 393mv> n
Along the Eastern Walls

[Exits: north south]

<468hp 441m 392mv> n
murder ilromie
Eastern Wall and North Road Junction

[Exits: south west]
A dwarven city guard of Seringale stands watch here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

<468hp 441m 391mv> where
They aren't here.

<468hp 441m 391mv> w
Players near you in Seringale:
<PK> Dogran Eastern Wall and North Road Junction
<PK> Ilromie The North Road

<468hp 441m 391mv> w
The North Road

[Exits: east west]
(Translucent) (White Aura) Ilromie is here.

<468hp 441m 390mv>
The North Road

[Exits: east west]

<468hp 441m 389mv> e
The North Road

[Exits: east west]
(Translucent) (White Aura) Ilromie is here.

<468hp 441m 388mv> murder ilromie
Ilromie yells 'Help! I am being attacked by someone!'
Ilromie is unaffected by your flame!
Ilromie is unaffected by your flame!
You parry Ilromie's drowning.
Your shield jolts under Ilromie's drowning, but holds.
Ilromie is unaffected by your flame!
Ilromie has quite a few wounds.

<468hp 441m 388mv> where
curs

Ilromie has fled!

<468hp 441m 388mv> w
disp ilromie
Players near you in Seringale:
<PK> Dogran The North Road
<PK> Ilromie The North Road

<468hp 441m 388mv> where
Commune the curse spell on whom?

<468hp 441m 388mv>
The North Road

[Exits: east west]
(Translucent) (White Aura) Ilromie is here.

<468hp 441m 387mv> scan
Ilromie yells 'Help! someone is attacking me!'
The white aura around Ilromie's body vanishes.
Ilromie's mana shield flares brightly then dissipates.
Ok.
You deflect Ilromie's drowning aside in an ungraceful parry.
Ilromie has quite a few wounds.

<468hp 426m 387mv>
Ilromie has fled!

<468hp 426m 387mv> murder ilromie
w
murder ilromie
where
Players near you in Seringale:
<PK> Dogran The North Road
<PK> Ilromie The North Road

<468hp 426m 387mv>
You scan all around.
You scan east.
*** Range 1 (east) ***
(White Aura) Ilromie is here.
*** Range 2 (east) ***
A dwarven city guard of Seringale stands watch here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
You scan west.
*** Range 6 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<468hp 426m 387mv>
They aren't here.

<468hp 426m 387mv>
The North Road

[Exits: north east west]

<468hp 426m 386mv>
They aren't here.

<468hp 426m 386mv>
Players near you in Seringale:
<PK> Dogran The North Road
<PK> Ilromie The North Road

<468hp 426m 386mv> e
e
The North Road

[Exits: east west]

<468hp 426m 385mv> murder ilromie
The North Road

[Exits: east west]
(White Aura) Ilromie is here.

<468hp 426m 384mv>
They aren't here.

<468hp 426m 384mv> curs
Commune the curse spell on whom?

<468hp 426m 384mv> where
Players near you in Seringale:
<PK> Dogran The North Road
<PK> Ilromie The North Road

<468hp 426m 384mv> c
You need to commune to your god.

<468hp 426m 384mv> where
Players near you in Seringale:
<PK> Dogran The North Road
<PK> Ilromie The North Road

<468hp 426m 384mv> e
Eastern Wall and North Road Junction

[Exits: south west]
(White Aura) Ilromie is here.
A dwarven city guard of Seringale stands watch here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

<468hp 426m 383mv> murder ilromie
Ilromie yells 'Help! I am being attacked by someone!'
Your flame MUTILATES Ilromie!
Ilromie has some big nasty wounds and scratches.

<468hp 426m 383mv> where
curs

Ilromie has fled!

<468hp 426m 383mv> e
murder ilromie
Players near you in Seringale:
<PK> Dogran Eastern Wall and North Road Junction
<PK> Ilromie The North Road

<468hp 426m 383mv>
Commune the curse spell on whom?

<468hp 426m 383mv>
Large sections of white stone make up the battlement walls here.

<468hp 426m 383mv>
Ilromie yells 'Help! I am being attacked by someone!'
Your flame DISEMBOWELS Ilromie!
Your flame DISEMBOWELS Ilromie!
Ilromie has some big nasty wounds and scratches.

<468hp 426m 383mv>
You thrust Ilromie's drowning aside in a skillful parry.
Your flame MUTILATES Ilromie!
Your flame maims Ilromie!
Ilromie looks pretty hurt.

<468hp 426m 383mv>
Ilromie has fled!

<468hp 426m 383mv> harm ilromie
w
harm ilromie
Ilromie yells 'Help! someone is attacking me!'
Your harm spell MANGLES Ilromie!
Ilromie's drowning MUTILATES you!
You parry Ilromie's drowning.
Your flame MUTILATES Ilromie!
Ilromie is DEAD!!
The horned head of a shadowspawn's demonic horn pushes further outward.
Ilromie hits the ground ... DEAD.

<431hp 391m 383mv> scan
stand
e
The North Road

[Exits: east west]

<448hp 404m 398mv>
They aren't here.

<448hp 404m 398mv>
You scan all around.
You scan east.
*** Range 1 (east) ***
A dwarven city guard of Seringale stands watch here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.
You scan west.

<448hp 404m 398mv>
You are already standing.

<448hp 404m 398mv> get gold cor
Eastern Wall and North Road Junction

[Exits: south west]
The corpse of Ilromie is lying here.
A dwarven city guard of Seringale stands watch here.
A dwarven perimeter guard of Seringale is here, watching out for known criminals.

<448hp 404m 397mv>
You get 16816 gold coins from the corpse of Ilromie.

<448hp 404m 397mv> com taint cor
You lost your concentration.

<448hp 379m 397mv> look in cor
The corpse of Ilromie holds:
(Glowing) (Humming) an onyx-black mithril-white bangle of alacrity
(Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
(Glowing) (Humming) a dragonblood mithril-white claddagh of maiming
(Humming) a silver chalice ornamented with pearls
(Glowing) an Order of Light amulet
(Glowing) a belt of intertwined vines
a mithril dragon
(Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
(Magical) a signet ring of Sarich
(Magical) (Glowing) robes of the archmagi
(Magical) (Glowing) battered golden greaves of perfection
a Big Ol'Pack Sack (open)
(Magical) (Glowing) (Humming) a plate of spiked light-steel armor
a bird of paradise flower
an old, dusty druid's robe
(Magical) (Glowing) (Humming) a pair of waterweave wyrmhide boots
(Magical) a necklace of magnificent grandeur
(Magical) (Glowing) gauntlets of the Golden Flame
(Magical) (Glowing) vambraces of the Golden Flame
(Magical) (Glowing) a casque of the Golden Flame
(Glowing) a circlet of security
(Glowing) the butterfly
(Magical) (Glowing) (Humming) a water cube
a raspberry flan
(Magical) (Glowing) the stone of Chastity
a flask labelled 'Blindness'

Comments

  1. I feel that the flask labelled blindness .. will not heal her blindness....
      [reply to Resatimm]
    1. I spent most of this fight trying to figure out why I couldn't see the empty gyvel flask I remembered to pull out of my sack haha. I shoulda gotten tf outta there for more saves as soon as that deteriorate hit, oh well you die you learn.

      Today's lesson: ALWAYS check the contents of your flask.
      1. What's badass in deteriorate is the heavy AC loss. You don't want to just put saves on and stick around fighting with deteriorate on you. Its REALLY bad.
      2. Yeah, if I had been smart I would have retreated right there, waited off the debuff, switched into more deflective gear, and come back for round 2. Mistakes were definitely made. Deteriorate sucks. nerf heads plz.
      3. Heads don't even effect invokers, lol. Anyway I will soon be carrying around a head of one of you all... I'm not going to forget next time...
      4. Sorry I forgot the [joke] tag.
      [reply to Ilromie]
    2. Yeah, I was curious when I went for that second blind. I was like oh, that's what's going on ok. Thanks for the fun, I know I am mean :D
      1. Now I just need to remember to hex people, it would be a lot more fun walking around with a spiked head of Ilromie...
      2. Well, you win you learn.
      3. Well, you could be MERCIFUL, then hex before the fatality, just sayin!
      4. You know, thats an amazing idea.
      5. Doesn't work, have tried that three times.
      6. Good way to get outcasted, being merciful. LoL
      7. Lol, it was duels and hits that didn't kill, I literally can't use merciful, it's not an option.
      8. If you show mercy to collect a shrunken head, I am pretty certain you can RP that just fine. It's not like you are not killing the people, you are just making sure you can collect their heads (trophies?). Outcast????? That seems a little harsh. And what do you mean it doesnt work? Stun, hex, kill??
      9. Haha. Sure, mercifully cutting their head off won't kill them.
      [reply to Dogran]
    3. An invoker wearing full damage kit, killed because they didn't have saves against a shaman. You like enjoying the low hanging fruit. So jealous.
        [reply to Ashlyn]
      1. What amuses me is the fact that you didn't show how you abducted me and totally failed to kill me.
        1. You have more tools to escape then Batman has total in the utility belt. Less amusing and more sad if you couldn't get out of that.
        2. What Ashlyn said.
        [reply to Ocelia]
      2. So much for staying safe you two! Sigh.
          [reply to Serra]

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