Ye Olde Abandoned Realms Logs

Tearea the Monk vs Aelaldric the Demon

posted on 2021-06-15 05:12:20
It is such fun to toy with the mortals of this realm. I am so very glad that I followed Serra through that portal. Someday I shall have to show her my gratitude.




754 780 484 0/100 inside (indoors) 5am (dawn) no opponent no opponent
where pk
Players near you:
<PK> Tearea An Intersection of Two Nameless Roads
<PK> Dogran An Intersection of Two Nameless Roads
<PK> Aelaldric The Jail Cell

754 780 484 0/100 inside (indoors) 5am (dawn) no opponent no opponent
where pk

The anathema king of the hobgoblins yells 'Guards, destroy Braunin!'

754 780 484 0/100 inside (indoors) 5am (dawn) no opponent no opponent Players near you:
<PK> Tearea An Intersection of Two Nameless Roads
<PK> Dogran An Intersection of Two Nameless Roads
<PK> Aelaldric The Jail Cell

754 780 484 0/100 inside (indoors) 5am (dawn) no opponent no opponent
east
A Dark Hallway
* | A small dark hallway that probably would have collapsed in
| | on itself long ago if not for the thick wooden beams placed
*-*-* | on its walls for support. The skill used to cut away at the
| | stone and leave it so smooth and even was clearly very good,
*-@-* | not the work of your average miner. Very vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
* | cells stand to the south, east and west, a foul stench stems
| from each.
|
---------+

[Exits: north east south west]

754 780 483 0/100 inside (indoors) 5am (dawn) no opponent no opponent
scan
You scan all around.
You scan north.
*** Range 2 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 3 (north) ***
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
*** Range 4 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 5 (north) ***
A hobgoblin miner stands here looking for gold.
You scan east.
*** Range 1 (east) ***
A gnome prisoner is here resting in the straw.
You scan south.
*** Range 1 (south) ***
A gnome prisoner is here resting in the straw.
You scan west.
*** Range 1 (west) ***
A human prisoner is here resting in the straw.

754 780 483 0/100 inside (indoors) 5am (dawn) no opponent no opponent
north
A Dark Hallway
*-*-*-*| A small dark hallway that probably would have collapsed in
| | || on itself long ago if not for the thick wooden beams placed
* * *| on its walls for support. The skill used to cut away at the
| || stone and leave it so smooth and even was clearly very good,
*-@-* *| not the work of your average miner. Vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
*-*-* | cells stand to the east and west, a foul stench stems from
| | each. The hallway breaks off into a less cleanly carved are
* | to the north.
---------+

[Exits: north east south west]

754 780 482 0/100 inside (indoors) 5am (dawn) no opponent no opponent
scan
You scan all around.
You scan north.
*** Range 1 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 2 (north) ***
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
*** Range 3 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 4 (north) ***
A hobgoblin miner stands here looking for gold.
You scan east.
*** Range 1 (east) ***
A gnome prisoner is here resting in the straw.
You scan south.
*** Range 2 (south) ***
A gnome prisoner is here resting in the straw.
You scan west.
*** Range 1 (west) ***
(White Aura) A Triton Watchman stands here, with purpose.

754 780 482 0/100 inside (indoors) 5am (dawn) no opponent no opponent
where pk
Players near you:
<PK> Tearea An Intersection of Two Nameless Roads
<PK> Dogran An Intersection of Two Nameless Roads
<PK> Aelaldric A Dark Hallway

754 780 482 0/100 inside (indoors) 5am (dawn) no opponent no opponent
north
Mine Shaft
* *-*| A small old and unused mine shaft that probably would
| | | have collapsed in on itself long ago if not for the thick
*-*-*-*| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| || air is thick with a terrible smelling substance. Sounds
*-*-* *| of activity echo from the north. The mine shaft breaks
| || off into a more cleanly carved area to the south.
*-*-* *|
---------+

[Exits: north south]
A hobgoblin miner stands here looking for gold.

754 780 481 0/100 inside (indoors) 5am (dawn) no opponent no opponent
north
where pk
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

754 780 480 0/100 inside (indoors) 5am (dawn) no opponent no opponent Players near you:
<PK> Tearea An Intersection of Two Nameless Roads
<PK> Dogran An Intersection of Two Nameless Roads
<PK> Aelaldric Mine Shaft

754 780 480 0/100 inside (indoors) 5am (dawn) no opponent no opponent
quaf def
You quaff a Defender potion.
You are surrounded by a white aura.

754 780 480 0/100 inside (indoors) 5am (dawn) no opponent no opponent
west
up
Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]
Rimath the trader auctions 'Place yer bids! a fine rain poncho is being auctioned for 15000 gold!'

754 780 479 0/100 inside (indoors) 5am (dawn) no opponent no opponent The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way, old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably quite some time, they were no doubt used as a way to
+ | get in and out as well.
|
|
---------+

[Exits: west down]

754 780 478 0/100 field (outside) 5am (dawn) no opponent no opponent
where pk
Players near you:
<PK> Tearea A Path on the Outskirts
<PK> Dogran An Intersection of Two Nameless Roads
<PK> Aelaldric The Clearing

754 780 478 0/100 field (outside) 5am (dawn) no opponent no opponent
west
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]

754 780 477 0/100 field (outside) 5am (dawn) no opponent no opponent
west
Tearea walks in.

754 780 477 0/100 field (outside) 5am (dawn) no opponent no opponent A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grow
| | | to each side of the path and a bit actually on the path.
+-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
S-* + |
| |
F-+-* |
---------+

[Exits: north east south west]

754 780 476 0/100 city (outside) 5am (dawn) no opponent no opponent
east
east
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]

754 780 475 0/100 field (outside) 5am (dawn) no opponent no opponent Tearea walks in.

754 780 475 0/100 field (outside) 5am (dawn) no opponent no opponent
down
The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way, old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably quite some time, they were no doubt used as a way to
+ | get in and out as well.
|
|
---------+

[Exits: west down]

754 780 474 0/100 field (outside) 5am (dawn) no opponent no opponent Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]

754 780 473 0/100 inside (indoors) 5am (dawn) no opponent no opponent
The anathema king of the hobgoblins yells 'Guards, destroy Braunin!'

754 780 473 0/100 inside (indoors) 5am (dawn) no opponent no opponent
east
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

754 780 472 0/100 inside (indoors) 5am (dawn) no opponent no opponent
scan
You scan all around.
You scan north.
*** Range 1 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 2 (north) ***
A hobgoblin miner stands here looking for gold.
You scan east.
*** Range 2 (east) ***
A hobgoblin miner stands here looking for gold.
*** Range 3 (east) ***
(Charmed) A falcon is here, ready for combat.
You scan south.
*** Range 1 (south) ***
A hobgoblin miner stands here looking for gold.
*** Range 4 (south) ***
A gnome prisoner is here resting in the straw.
You scan west.

754 780 472 0/100 inside (indoors) 5am (dawn) no opponent no opponent
south
Mine Shaft
* *-*| A small old and unused mine shaft that probably would
| | | have collapsed in on itself long ago if not for the thick
*-*-*-*| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| || air is thick with a terrible smelling substance. Sounds
*-*-* *| of activity echo from the north. The mine shaft breaks
| || off into a more cleanly carved area to the south.
*-*-* *|
---------+

[Exits: north south]
A hobgoblin miner stands here looking for gold.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
where pk
Players near you:
<PK> Tearea The Overgrown Path
<PK> Dogran A Path on the Outskirts
<PK> Aelaldric Mine Shaft

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
where pk
Players near you:
<PK> Tearea The Overgrown Path
<PK> Dogran A Path on the Outskirts
<PK> Aelaldric Mine Shaft

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
where pk
Players near you:
<PK> Tearea Entrance to the Mine Shaft
<PK> Dogran The Overgrown Path
<PK> Aelaldric Mine Shaft

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
where pk
Players near you:
<PK> Tearea Small Mine Shaft
<PK> Dogran Entrance to the Mine Shaft
<PK> Aelaldric Mine Shaft

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
where pk
murder $$
Players near you:
<PK> Tearea Small Mine Shaft
<PK> Dogran Mine Shaft
<PK> Aelaldric Mine Shaft

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
where pk
Players near you:
<PK> Tearea Mine Shaft
<PK> Dogran Mine Shaft
<PK> Aelaldric Mine Shaft

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
scan
You scan all around.
You scan north.
*** Range 1 (north) ***
Dogran the Sinister Minister is here.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
*** Range 2 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 3 (north) ***
A hobgoblin miner stands here looking for gold.
You scan south.
*** Range 1 (south) ***
(White Aura) A Triton Watchman stands here, with purpose.
*** Range 3 (south) ***
A gnome prisoner is here resting in the straw.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
where pk
Players near you:
<PK> Tearea Mine Shaft
<PK> Dogran Mine Shaft
<PK> Aelaldric Mine Shaft

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 471 0/100 inside (indoors) 5am (dawn) no opponent no opponent
north
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
Dogran the Sinister Minister is here.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

754 780 470 0/100 inside (indoors) 5am (dawn) no opponent no opponent
scan
You scan all around.
You scan north.
*** Range 1 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 2 (north) ***
A hobgoblin miner stands here looking for gold.
You scan east.
*** Range 2 (east) ***
A hobgoblin miner stands here looking for gold.
*** Range 3 (east) ***
Tearea the Grand Mistress of Seasons is here.
(Charmed) A falcon is here, ready for combat.
You scan south.
*** Range 1 (south) ***
A hobgoblin miner stands here looking for gold.
*** Range 2 (south) ***
(White Aura) A Triton Watchman stands here, with purpose.
*** Range 4 (south) ***
A gnome prisoner is here resting in the straw.
You scan west.

754 780 470 0/100 inside (indoors) 5am (dawn) no opponent no opponent
east
east
Mine Shaft
* * * | A small old mine shaft that probably would have collapsed
| | | | in on itself long ago if not for the thick wooden beams
* *-*-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-*-@-*-*| most common types of stone of least value. Although some
| | | || old torches line the walls, none of them are lit. The
* * * *| air is thick with a terrible smelling substance. Sounds
| | || of activity echo from deeper in the mine to east and
*-*-* * *| the clear rumbling of activity nearby from the north.
---------+

[Exits: north east south west]

754 780 469 0/100 inside (indoors) 5am (dawn) no opponent no opponent Mine Shaft
* * * | A small old mine shaft that probably would have collapsed
| | | | in on itself long ago if not for the thick wooden beams
* *-*-* | placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the most
*-*-@-* | common types of stone of least value. Although some old
| | | | | torches line the walls, none of them are lit. The air is
* * * * | thick with a terrible smelling substance. Sounds of activity
| | | | echo from the south, east and west.
*-* * * |
---------+

[Exits: east south west]
A hobgoblin miner stands here looking for gold.
The anathema king of the hobgoblins yells 'Guards, destroy Braunin!'

754 780 468 0/100 inside (indoors) 5am (dawn) no opponent no opponent
east
Mine Shaft
* * | A small old and unused mine shaft that probably would have
| | | collapsed in on itself long ago if not for the thick wooden
*-*-* | beams placed on its walls for support. The area has long
| | been picked clean of any valuable stone, leaving only the
*-*-@ | most common types of stone of least value. The air is thick
| | | | with a terrible smelling substance. Sounds of activity echo
* * * | from all around. The mine shaft breaks off into a more cleanly
| | | carved area to the south.
* * |
---------+

[Exits: south west]
(Charmed) A falcon is here, ready for combat.

754 780 467 0/100 inside (indoors) 5am (dawn) no opponent no opponent
scan
You scan all around.
You scan south.
*** Range 1 (south) ***
Tearea the Grand Mistress of Seasons is here.
*** Range 2 (south) ***
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
*** Range 3 (south) ***
The anathema king of the hobgoblins is here, fighting Braunin.
Braunin is here, fighting a scarecrow.
You scan west.
*** Range 1 (west) ***
A hobgoblin miner stands here looking for gold.
*** Range 3 (west) ***
Dogran the Sinister Minister is here.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

754 780 467 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 467 0/100 inside (indoors) 5am (dawn) no opponent no opponent
south
murder $$

Tearea walks in.
Walkway
*-*-* | A wide path in a small tunnel, its centered is covered in
| | a large, dirty red carpet. Extending the length of each side
*-*-* | of the carpet are long piles of rocks. The walls and floor
| | | | and are made of a smooth gray stone and the ceiling is simply
* * @ | the natural ceiling, unsmooth stone of many colors. Two golden
| | | pillars pressed roughly into the tunnel form a passage into
* * | a slightly wider hall off to the south.
| | |
* * |
---------+

[Exits: north south]

754 780 466 0/100 inside (indoors) 5am (dawn) no opponent no opponent They aren't here.

754 780 466 0/100 inside (indoors) 5am (dawn) no opponent no opponent
north
Mine Shaft
* * | A small old and unused mine shaft that probably would have
| | | collapsed in on itself long ago if not for the thick wooden
*-*-* | beams placed on its walls for support. The area has long
| | been picked clean of any valuable stone, leaving only the
*-*-@ | most common types of stone of least value. The air is thick
| | | | with a terrible smelling substance. Sounds of activity echo
* * * | from all around. The mine shaft breaks off into a more cleanly
| | | carved area to the south.
* * |
---------+

[Exits: south west]
(Charmed) A falcon is here, ready for combat.

754 780 465 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$
They aren't here.

754 780 465 0/100 inside (indoors) 5am (dawn) no opponent no opponent
scan
You scan all around.
You scan south.
*** Range 2 (south) ***
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.
*** Range 3 (south) ***
The anathema king of the hobgoblins is here, fighting Braunin.
Braunin is here, fighting a scarecrow.
You scan west.
*** Range 1 (west) ***
Tearea the Grand Mistress of Seasons is here.
A hobgoblin miner stands here looking for gold.
*** Range 3 (west) ***
Dogran the Sinister Minister is here.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

754 780 465 0/100 inside (indoors) 5am (dawn) no opponent no opponent
murder $$

Tearea walks in.
Tearea yells 'Help! I am being attacked by Aelaldric!'
Your pound devastates Tearea!
Your wrath DISEMBOWELS Tearea!
Tearea has a few scratches.

754 791 465 0/100 inside (indoors) 5am (dawn) none offensive
You block Tearea's attack with your shield.
Your shield jolts under Tearea's dragon punch, but holds.
Your shield wobbles and barely deflects Tearea's whirlwind kick.
Tearea dodges your pound.
Your wrath DISEMBOWELS Tearea!
Tearea parries your attack with her first hand.
Tearea has some small wounds and bruises.

754 796 465 0/100 inside (indoors) 5am (dawn) none offensive
You manage to evade Tearea's grapple.
Tearea's grapple misses you.
Tearea has some small wounds and bruises.

754 786 484 0/100 inside (indoors) 6am (day) none offensive
Tearea's dragon punch DISEMBOWELS you!
Tearea's jab injures you.
You parry Tearea's lightning kick.
Tearea dodges your wrath.
Tearea dodges your wrath.
Tearea has some small wounds and bruises.

694 786 484 0/160 inside (indoors) 6am (day) none offensive
Dogran walks in.
Tearea has some small wounds and bruises.

694 786 484 0/160 inside (indoors) 6am (day) none offensive
The anathema king of the hobgoblins yells 'Guards, destroy Braunin!'
Tearea has some small wounds and bruises.

694 786 484 0/160 inside (indoors) 6am (day) none offensive
rem shield
wear bludgeon
dual head
You stop using the red dragon shield as a shield.
Tearea has some small wounds and bruises.

694 786 484 0/160 inside (indoors) 6am (day) none offensive You do not have that item.
Tearea has some small wounds and bruises.

694 786 484 0/160 inside (indoors) 6am (day) none offensive You wield a hydra's head in your off-hand.
A hydra's head feels like a part of you!
Tearea has some small wounds and bruises.

694 786 484 0/160 inside (indoors) 6am (day) none offensive
You parry Tearea's palm strike.
Tearea's tiger uppercut MUTILATES you!
You deflect Tearea's jump kick aside in an ungraceful parry.
Your wrath maims Tearea!
Your poisonous bite maims Tearea!
Tearea dodges your poisonous bite.
Tearea has some small wounds and bruises.

657 795 484 0/197 inside (indoors) 6am (day) none offensive
c pl
Tearea seems to be unaffected.
Tearea has some small wounds and bruises.

657 775 484 0/197 inside (indoors) 6am (day) none offensive
flee
flee

You manage to evade Tearea's grapple.
Tearea's grapple misses you.
Tearea has some small wounds and bruises.

657 775 484 0/197 inside (indoors) 6am (day) none offensive
Tearea's elbow slash devastates you!
Tearea's elbow slash devastates you!
You thrust Tearea's lightning kick aside in a skillful parry.
Your wrath MUTILATES Tearea!
Your poisonous bite mauls Tearea.
Your wrath DISEMBOWELS Tearea!
Tearea has quite a few wounds.

597 796 484 0/257 inside (indoors) 6am (day) none offensive You flee from combat!
Mine Shaft
* * * | A small old mine shaft that probably would have collapsed
| | | | in on itself long ago if not for the thick wooden beams
* *-*-* | placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the most
*-*-@-* | common types of stone of least value. Although some old
| | | | | torches line the walls, none of them are lit. The air is
* * * * | thick with a terrible smelling substance. Sounds of activity
| | | | echo from the south, east and west.
*-* * * |
---------+

[Exits: east south west]
A hobgoblin miner stands here looking for gold.

597 796 483 0/257 inside (indoors) 6am (day) no opponent no opponent You aren't fighting anyone.

597 796 483 0/257 inside (indoors) 6am (day) no opponent no opponent
west
west
Mine Shaft
* * * | A small old mine shaft that probably would have collapsed
| | | | in on itself long ago if not for the thick wooden beams
* *-*-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-*-@-*-*| most common types of stone of least value. Although some
| | | || old torches line the walls, none of them are lit. The
* * * *| air is thick with a terrible smelling substance. Sounds
| | || of activity echo from deeper in the mine to east and
*-*-* * *| the clear rumbling of activity nearby from the north.
---------+

[Exits: north east south west]

597 796 482 0/257 inside (indoors) 6am (day) no opponent no opponent Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
(White Aura) A Triton Watchman stands here, with purpose.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

597 796 481 0/257 inside (indoors) 6am (day) no opponent no opponent
south
Mine Shaft
* *-*| A small old and unused mine shaft that probably would
| | | have collapsed in on itself long ago if not for the thick
*-*-*-*| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| || air is thick with a terrible smelling substance. Sounds
*-*-* *| of activity echo from the north. The mine shaft breaks
| || off into a more cleanly carved area to the south.
*-*-* *|
---------+

[Exits: north south]
A hobgoblin miner stands here looking for gold.

597 796 480 0/257 inside (indoors) 6am (day) no opponent no opponent
c cure
You feel a little better.

616 788 480 0/238 inside (indoors) 6am (day) no opponent no opponent
c cure
You feel a little better.

632 780 480 0/222 inside (indoors) 6am (day) no opponent no opponent
c cure
You feel a little better.

646 772 480 0/208 inside (indoors) 6am (day) no opponent no opponent
c cure
You feel a little better.

662 764 480 0/192 inside (indoors) 6am (day) no opponent no opponent
c cure

A Triton Watchman yells 'Tearea! You shall pay!'

662 764 480 0/192 inside (indoors) 6am (day) no opponent no opponent
The anathema king of the hobgoblins yells 'Guards, destroy Braunin!'

662 764 480 0/192 inside (indoors) 6am (day) no opponent no opponent
north
You feel a little better.

677 756 480 0/177 inside (indoors) 6am (day) no opponent no opponent
A Triton Watchman yells 'Tearea! Now you die!'

677 756 480 0/177 inside (indoors) 6am (day) no opponent no opponent
Tearea walks in.

677 756 480 0/177 inside (indoors) 6am (day) no opponent no opponent Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
Dogran the Sinister Minister is here.
(White Aura) A Triton Watchman stands here, with purpose.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

677 756 479 0/177 inside (indoors) 6am (day) no opponent no opponent
south
murder $$
Mine Shaft
* *-*| A small old and unused mine shaft that probably would
| | | have collapsed in on itself long ago if not for the thick
*-*-*-*| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| || air is thick with a terrible smelling substance. Sounds
*-*-* *| of activity echo from the north. The mine shaft breaks
| || off into a more cleanly carved area to the south.
*-*-* *|
---------+

[Exits: north south]
Tearea the Grand Mistress of Seasons is here.
A hobgoblin miner stands here looking for gold.

677 756 478 0/177 inside (indoors) 6am (day) no opponent no opponent Tearea walks south.

677 756 478 0/177 inside (indoors) 6am (day) no opponent no opponent They aren't here.

677 756 478 0/177 inside (indoors) 6am (day) no opponent no opponent
north
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
Dogran the Sinister Minister is here.
(White Aura) A Triton Watchman stands here, with purpose.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

677 756 477 0/177 inside (indoors) 6am (day) no opponent no opponent
Dogran scans all around.

677 756 477 0/177 inside (indoors) 6am (day) no opponent no opponent
rem shield
wear trident
You do not have that item.

677 756 477 0/177 inside (indoors) 6am (day) no opponent no opponent You stop wielding a hydra's head.
You stop wielding an abyssal bludgeon.
You wield the marauding trident of Paelloran.
The marauding trident of Paelloran feels like a part of you!

677 756 477 0/182 inside (indoors) 6am (day) no opponent no opponent
south
Mine Shaft
* *-*| A small old and unused mine shaft that probably would
| | | have collapsed in on itself long ago if not for the thick
*-*-*-*| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| || air is thick with a terrible smelling substance. Sounds
*-*-* *| of activity echo from the north. The mine shaft breaks
| || off into a more cleanly carved area to the south.
*-*-* *|
---------+

[Exits: north south]
A hobgoblin miner stands here looking for gold.

690 749 484 0/169 inside (indoors) 7am (day) no opponent no opponent
south
A Dark Hallway
*-*-*-*| A small dark hallway that probably would have collapsed in
| | || on itself long ago if not for the thick wooden beams placed
* * *| on its walls for support. The skill used to cut away at the
| || stone and leave it so smooth and even was clearly very good,
*-@-* *| not the work of your average miner. Vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
*-*-* | cells stand to the east and west, a foul stench stems from
| | each. The hallway breaks off into a less cleanly carved are
* | to the north.
---------+

[Exits: north east south west]

690 749 483 0/169 inside (indoors) 7am (day) no opponent no opponent
scan
You scan all around.
You scan north.
*** Range 1 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 2 (north) ***
Dogran the Sinister Minister is here.
(White Aura) A Triton Watchman stands here, with purpose.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
*** Range 3 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 4 (north) ***
A hobgoblin miner stands here looking for gold.
You scan east.
*** Range 1 (east) ***
A gnome prisoner is here resting in the straw.
You scan south.
*** Range 2 (south) ***
A gnome prisoner is here resting in the straw.
You scan west.

690 749 483 0/169 inside (indoors) 7am (day) no opponent no opponent
south
A Dark Hallway
* | A small dark hallway that probably would have collapsed in
| | on itself long ago if not for the thick wooden beams placed
*-*-* | on its walls for support. The skill used to cut away at the
| | stone and leave it so smooth and even was clearly very good,
*-@-* | not the work of your average miner. Very vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
* | cells stand to the south, east and west, a foul stench stems
| from each.
|
---------+

[Exits: north east south west]

690 749 482 0/169 inside (indoors) 7am (day) no opponent no opponent
scan
murder $$
You scan all around.
You scan north.
*** Range 2 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 3 (north) ***
Dogran the Sinister Minister is here.
(White Aura) A Triton Watchman stands here, with purpose.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
*** Range 4 (north) ***
A hobgoblin miner stands here looking for gold.
*** Range 5 (north) ***
A hobgoblin miner stands here looking for gold.
You scan east.
*** Range 1 (east) ***
A gnome prisoner is here resting in the straw.
You scan south.
*** Range 1 (south) ***
A gnome prisoner is here resting in the straw.
You scan west.
*** Range 1 (west) ***
Tearea the Grand Mistress of Seasons is here.
A human prisoner is here resting in the straw.

690 749 482 0/169 inside (indoors) 7am (day) no opponent no opponent They aren't here.

690 749 482 0/169 inside (indoors) 7am (day) no opponent no opponent
west
murder $$
The Jail Cell
* | A dark and musty jail cell filled with excessively damp
| | and dirty straw and coated with a thin layer of clear slime
*-*-*| that draws in even the most minute amount of light and makes
| | itself shine and glisten. Bits of rope lay about as well,
@-*-*| weakened by all the water and generally falling apart from
| | overuse. Rusty metal chains hang weakly from strong metal
* | plates that are set in the walls, each connected to a set
| of manacles.
|
---------+

[Exits: east]
Tearea the Grand Mistress of Seasons is here.
A human prisoner is here resting in the straw.
A human prisoner says 'Get me out of here!'

690 749 481 0/169 inside (indoors) 7am (day) no opponent no opponent Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea turns your attack against you.
Tearea's tiger uppercut devastates you!
Tearea parries your attack with her second hand.
Tearea parries your attack with her first hand.
Tearea has quite a few wounds.

661 749 481 0/198 inside (indoors) 7am (day) none two_handed
Tearea kicks dirt in your eyes!
Tearea's kicked dirt scratches you.
You can't see a thing!
You parry someone's tiger uppercut with an easy flourish.
Someone's jab hits you.
Someone's whirlwind kick mauls you.
Someone parries your attack with her second hand.
Your torrent DISMEMBERS someone!

623 751 481 0/236 unknown 7am (day) unknown unknown
Someone yells 'Guards, destroy Braunin!'

623 751 481 0/236 unknown 7am (day) unknown unknown
fle
fle
You flee from combat!
You can't see a thing!

623 751 480 0/236 unknown 7am (day) no opponent no opponent
Someone walks in.
You aren't fighting anyone.

623 751 480 0/236 unknown 7am (day) no opponent no opponent
north
You can't see a thing!

623 751 479 0/236 unknown 7am (day) no opponent no opponent
north
You can't see a thing!

623 751 478 0/236 unknown 7am (day) no opponent no opponent
north
You can't see a thing!

623 751 477 0/236 unknown 7am (day) no opponent no opponent
c cure
You feel a little better.

640 743 477 0/219 unknown 7am (day) no opponent no opponent
c cure

Someone yells 'Guards, destroy Braunin!'

640 743 477 0/219 unknown 7am (day) no opponent no opponent You feel a little better.

658 735 477 0/201 unknown 7am (day) no opponent no opponent
c cure

Someone yells 'Tearea! Now you die!'

658 735 477 0/201 unknown 7am (day) no opponent no opponent You feel a little better.

671 727 477 0/188 unknown 7am (day) no opponent no opponent
south

Someone yells 'Time to die, Tearea!'

671 727 477 0/188 unknown 7am (day) no opponent no opponent
Someone yells 'Tearea! Now you die!'

671 727 477 0/188 unknown 7am (day) no opponent no opponent You can't see a thing!

671 727 476 0/188 unknown 7am (day) no opponent no opponent
You rub the dirt out of your eyes, but they're still watering.

671 727 476 0/188 inside (indoors) 7am (day) no opponent no opponent
south
Gnome Village
Everything is in a blur right now.
Dogran the Sinister Minister is here.
(White Aura) A Triton Watchman stands here, with purpose.

671 727 475 0/188 inside (indoors) 7am (day) no opponent no opponent
south
Gnome Village
Everything is in a blur right now.

671 727 474 0/188 inside (indoors) 7am (day) no opponent no opponent
A Triton Watchman yells 'Tearea! Now you die!'

671 727 474 0/188 inside (indoors) 7am (day) no opponent no opponent
north
Gnome Village
Everything is in a blur right now.
Dogran the Sinister Minister is here.
(White Aura) A Triton Watchman stands here, with purpose.

671 727 473 0/188 inside (indoors) 7am (day) no opponent no opponent
murder $$
They aren't here.

671 727 473 0/188 inside (indoors) 7am (day) no opponent no opponent Tearea walks in.

671 727 473 0/188 inside (indoors) 7am (day) no opponent no opponent
north
murder $$
Gnome Village
Everything is in a blur right now.
A hobgoblin miner stands here looking for gold.
A Triton Watchman yells 'Time to die, Tearea!'

671 727 472 0/188 inside (indoors) 7am (day) no opponent no opponent Tearea walks in.

671 727 472 0/188 inside (indoors) 7am (day) no opponent no opponent Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea turns your attack against you.
Tearea's tiger uppercut devastates you!
Tearea parries your attack with her first hand.
Tearea has quite a few wounds.

641 727 472 0/218 inside (indoors) 7am (day) unknown unknown
Tearea's kicked dirt misses you.
Tearea has quite a few wounds.

641 727 472 0/218 inside (indoors) 7am (day) unknown unknown
Dogran walks in.
Tearea's palm strike injures you.
You parry Tearea's dragon punch with an easy flourish.
Tearea's low crescent kick wounds you.
Tearea parries your attack with her second hand.
Tearea has quite a few wounds.

608 727 472 0/251 inside (indoors) 7am (day) unknown unknown
flee
flee
You flee from combat!
Gnome Village
Everything is in a blur right now.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

608 727 471 0/251 inside (indoors) 7am (day) no opponent no opponent
wear bludgeon
wear shield
You aren't fighting anyone.

608 727 471 0/251 inside (indoors) 7am (day) no opponent no opponent You stop wielding the marauding trident of Paelloran.
You wield an abyssal bludgeon.
An abyssal bludgeon feels like a part of you!
Your eyes stop watering.

608 727 471 0/246 inside (indoors) 7am (day) no opponent no opponent
south
You wear the red dragon shield as a shield.

623 722 484 0/231 inside (indoors) 8am (day) no opponent no opponent Mine Shaft
* *-*| A small old and unused mine shaft that probably would
| | | have collapsed in on itself long ago if not for the thick
*-*-*-*| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| || air is thick with a terrible smelling substance. Sounds
*-*-* *| of activity echo from the north. The mine shaft breaks
| || off into a more cleanly carved area to the south.
*-*-* *|
---------+

[Exits: north south]
Dogran the Sinister Minister is here.
Tearea the Grand Mistress of Seasons is here.
A hobgoblin miner stands here looking for gold.

623 722 483 0/231 inside (indoors) 8am (day) no opponent no opponent
murder $$
Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea turns your attack against you.
Tearea's tiger uppercut decimates you!
Tearea evades your attack and exploits the brief opening.
Tearea's leopard paw to the kidney hits you.
Tearea has quite a few wounds.

586 722 483 0/268 inside (indoors) 8am (day) none defensive
Tearea weakens you with her nerve pressure.
Tearea has quite a few wounds.

586 722 483 0/268 inside (indoors) 8am (day) none defensive
You deflect Tearea's dragon punch aside in an ungraceful parry.
You parry Tearea's jab.
Tearea's swipe kick hits you.
Tearea parries your attack with her first hand.
Tearea has quite a few wounds.

577 722 483 0/277 inside (indoors) 8am (day) none defensive
A Triton Watchman walks in.
A Triton Watchman yells 'Tearea! You're MINE!'
Tearea has quite a few wounds.

577 722 483 0/277 inside (indoors) 8am (day) none defensive
A Triton Watchman's charge mauls Tearea.
You block Tearea's attack with your shield.
Tearea's back fist wounds you.
You block Tearea's attack with your shield.
Your pound mauls Tearea.
Your wrath MUTILATES Tearea!
Tearea has some big nasty wounds and scratches.

560 735 483 0/294 inside (indoors) 8am (day) none defensive
A Triton Watchman's kicked dirt misses Tearea.
Tearea has some big nasty wounds and scratches.

560 735 483 0/294 inside (indoors) 8am (day) none defensive
Tearea stops stalking around.
Tearea undulates her leading hand like the head of a snake.
A Triton Watchman's charge devastates Tearea!
A Triton Watchman's charge devastates Tearea!
Tearea's serpent grasp MUTILATES you!
Tearea's dragon punch DISEMBOWELS you!
Tearea's snake lash decimates you!
Tearea dodges your wrath.
Tearea parries your attack with her first hand.
Tearea has some big nasty wounds and scratches.

446 735 483 0/408 inside (indoors) 8am (day) none offensive
flee
You flee from combat!
A Dark Hallway
*-*-*-*| A small dark hallway that probably would have collapsed in
| | || on itself long ago if not for the thick wooden beams placed
* * *| on its walls for support. The skill used to cut away at the
| || stone and leave it so smooth and even was clearly very good,
*-@-* *| not the work of your average miner. Vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
*-*-* | cells stand to the east and west, a foul stench stems from
| | each. The hallway breaks off into a less cleanly carved are
* | to the north.
---------+

[Exits: north east south west]

446 735 482 0/408 inside (indoors) 8am (day) no opponent no opponent
south
A Dark Hallway
* | A small dark hallway that probably would have collapsed in
| | on itself long ago if not for the thick wooden beams placed
*-*-* | on its walls for support. The skill used to cut away at the
| | stone and leave it so smooth and even was clearly very good,
*-@-* | not the work of your average miner. Very vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
* | cells stand to the south, east and west, a foul stench stems
| from each.
|
---------+

[Exits: north east south west]

446 735 481 0/408 inside (indoors) 8am (day) no opponent no opponent
murder $$
They aren't here.

446 735 481 0/408 inside (indoors) 8am (day) no opponent no opponent
north
north
A Dark Hallway
*-*-*-*| A small dark hallway that probably would have collapsed in
| | || on itself long ago if not for the thick wooden beams placed
* * *| on its walls for support. The skill used to cut away at the
| || stone and leave it so smooth and even was clearly very good,
*-@-* *| not the work of your average miner. Vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
*-*-* | cells stand to the east and west, a foul stench stems from
| | each. The hallway breaks off into a less cleanly carved are
* | to the north.
---------+

[Exits: north east south west]

446 735 480 0/408 inside (indoors) 8am (day) no opponent no opponent
Tearea walks in.
Mine Shaft
* *-*| A small old and unused mine shaft that probably would
| | | have collapsed in on itself long ago if not for the thick
*-*-*-*| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| || air is thick with a terrible smelling substance. Sounds
*-*-* *| of activity echo from the north. The mine shaft breaks
| || off into a more cleanly carved area to the south.
*-*-* *|
---------+

[Exits: north south]
(White Aura) A Triton Watchman stands here, with purpose.
Dogran the Sinister Minister is here.
A hobgoblin miner stands here looking for gold.

446 735 479 0/408 inside (indoors) 8am (day) no opponent no opponent
murder $$
They aren't here.

446 735 479 0/408 inside (indoors) 8am (day) no opponent no opponent
c cure

Tearea walks in.
You feel a little better.

462 727 479 0/392 inside (indoors) 8am (day) no opponent no opponent
A Triton Watchman yells 'Tearea! Now you die!'
Tearea turns a Triton Watchman's attack against him.
Tearea's dragon punch MUTILATES a Triton Watchman!

462 727 479 0/392 inside (indoors) 8am (day) no opponent no opponent
Tearea's dragon punch MUTILATES a Triton Watchman!
Tearea's snake bite mauls a Triton Watchman.
Tearea's snake lash wounds a Triton Watchman.

462 727 479 0/392 inside (indoors) 8am (day) no opponent no opponent
Dogran looks at Tearea.

462 727 479 0/392 inside (indoors) 8am (day) no opponent no opponent
Tearea has fled!
Tearea walks north.

462 727 479 0/392 inside (indoors) 8am (day) no opponent no opponent
g energy sack
recite energy self
You get an energy scroll from a Big Ol'Pack Sack.

462 727 479 0/392 inside (indoors) 8am (day) no opponent no opponent You recite an energy scroll.
You mispronounce a syllable.

462 727 479 0/392 inside (indoors) 8am (day) no opponent no opponent
g energy sack
recite energy self
You get an energy scroll from a Big Ol'Pack Sack.

462 727 479 0/392 inside (indoors) 8am (day) no opponent no opponent You recite an energy scroll.
You feel a lot better!
You feel fully refreshed!

479 727 484 0/375 inside (indoors) 8am (day) no opponent no opponent
g energy sack
recite energy self

Dogran scans all around.

479 727 484 0/375 inside (indoors) 8am (day) no opponent no opponent You get an energy scroll from a Big Ol'Pack Sack.

479 727 484 0/375 inside (indoors) 8am (day) no opponent no opponent You recite an energy scroll.
You feel a lot better!
You feel fully refreshed!

496 727 484 0/358 inside (indoors) 8am (day) no opponent no opponent
Dogran scans all around.
A Triton Watchman carefully checks the ground for tracks.

496 727 484 0/358 inside (indoors) 8am (day) no opponent no opponent
g energy sack
recite energy self
You get an energy scroll from a Big Ol'Pack Sack.

496 727 484 0/358 inside (indoors) 8am (day) no opponent no opponent You recite an energy scroll.
You feel a lot better!
You feel fully refreshed!

512 727 484 0/342 inside (indoors) 8am (day) no opponent no opponent
Dogran scans all around.

512 727 484 0/342 inside (indoors) 8am (day) no opponent no opponent
g energy sack
recite energy self
You get an energy scroll from a Big Ol'Pack Sack.

512 727 484 0/342 inside (indoors) 8am (day) no opponent no opponent You recite an energy scroll.
You feel a lot better!
You feel fully refreshed!

536 727 484 0/318 inside (indoors) 8am (day) no opponent no opponent
Dogran scans all around.

536 727 484 0/318 inside (indoors) 8am (day) no opponent no opponent
c cure
You feel a little better.

554 719 484 0/300 inside (indoors) 8am (day) no opponent no opponent
Dogran tells the group 'Hurry before she heals.'
The anathema king of the hobgoblins yells 'Guards, destroy Braunin!'

554 719 484 0/300 inside (indoors) 8am (day) no opponent no opponent
c cure

Dogran scans north.

566 706 484 0/288 inside (indoors) 9am (day) no opponent no opponent
af

Dogran walks north.
You follow Dogran.
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
Dogran the Sinister Minister is here.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

566 706 483 0/288 inside (indoors) 9am (day) no opponent no opponent You feel a little better.

580 698 483 0/274 inside (indoors) 9am (day) no opponent no opponent Dogran scans all around.

580 698 483 0/274 inside (indoors) 9am (day) no opponent no opponent You are affected by the following:
Skill: nerve : modifies strength by -3 for 4 hours
Skill: unholy armor : modifies armor class by 156 permanently
Spell: cabal sanctuary: lasts for 1 hours
Spell: protection : modifies save vs spell by 1 for 19 hours
Spell: unholy strength: modifies damroll by 2 for 6 hours
: modifies hitroll by 2 for 6 hours
Spell: armor : modifies armor class by 20 for 18 hours
Spell: compulsion : lasts for 10 hours
Spell: detect invis : lasts for 40 hours
Aura : malevolence : lasts permanently

580 698 483 0/274 inside (indoors) 9am (day) no opponent no opponent
c cure
You feel a little better.

599 690 483 0/255 inside (indoors) 9am (day) no opponent no opponent
Dogran scans all around.

599 690 483 0/255 inside (indoors) 9am (day) no opponent no opponent
north
where pk
Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
* * *| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ *-*| only the most common types of stone of least value. The
| | | air is thick with a terrible smelling substance. Sounds
*-*-*-*| of activity echo from the south.
| | ||
* * *|
---------+

[Exits: north south]
A hobgoblin miner stands here looking for gold.

599 690 482 0/255 inside (indoors) 9am (day) no opponent no opponent Players near you:
<PK> Tearea A Small Gnome House
<PK> Dogran Mine Shaft
<PK> Aelaldric Small Mine Shaft

599 690 482 0/255 inside (indoors) 9am (day) no opponent no opponent
Dogran walks in.

599 690 482 0/255 inside (indoors) 9am (day) no opponent no opponent
wear bludgeon
wear shield
You do not have that item.

599 690 482 0/255 inside (indoors) 9am (day) no opponent no opponent Dogran walks north.
You follow Dogran.
A Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
| wooden beams placed on its walls for support. The area
| has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| | || air is thick with a terrible smelling substance. Sounds
* *-*| of activity echo from the south.
| | |
*-*-*-*|
---------+

[Exits: south down]
Dogran the Sinister Minister is here.
A hobgoblin miner stands here looking for gold.

599 690 481 0/255 inside (indoors) 9am (day) no opponent no opponent You do not have that item.

599 690 481 0/255 inside (indoors) 9am (day) no opponent no opponent
south
west
Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
* * *| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ *-*| only the most common types of stone of least value. The
| | | air is thick with a terrible smelling substance. Sounds
*-*-*-*| of activity echo from the south.
| | ||
* * *|
---------+

[Exits: north south]
A hobgoblin miner stands here looking for gold.

599 690 480 0/255 inside (indoors) 9am (day) no opponent no opponent
up
The mine shaft wall is pretty solid.

599 690 480 0/255 inside (indoors) 9am (day) no opponent no opponent Jumping around in a mine is not a great idea.

599 690 480 0/255 inside (indoors) 9am (day) no opponent no opponent
south
west

Dogran walks in.
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

599 690 479 0/255 inside (indoors) 9am (day) no opponent no opponent
up
Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]

599 690 478 0/255 inside (indoors) 9am (day) no opponent no opponent The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way, old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably quite some time, they were no doubt used as a way to
+ | get in and out as well.
|
|
---------+

[Exits: west down]

599 690 477 0/255 field (outside) 9am (day) no opponent no opponent
west
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]

599 690 476 0/255 field (outside) 9am (day) no opponent no opponent
west
scan
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grow
| | | to each side of the path and a bit actually on the path.
+-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
F-+-* |
---------+

[Exits: north east south west]

599 690 475 0/255 city (outside) 9am (day) no opponent no opponent You scan all around.
You scan north.
*** Range 1 (north) ***
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
You scan east.
You scan south.
You scan west.

599 690 475 0/255 city (outside) 9am (day) no opponent no opponent
west
west
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-+-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
S-+-* + | same plan, to the north and south.
| |
F-+-* |
---------+

[Exits: east west]

599 690 474 0/255 city (outside) 9am (day) no opponent no opponent An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.
Tearea the Grand Mistress of Seasons is here.

599 690 473 0/255 city (outside) 9am (day) no opponent no opponent
north

Tearea walks east.
A Nameless Road
+-+ | A nameless road running north and south through the center
| | of the village. The road is wide, wide enough for quite
+-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ + @-+ +| the green stone chtenik. Short and dull green grass grows
| | | || between each slab. Short paths lead up to small doorless
+-+-+-+-+| homes, almost certainly built from the same plan, to
| || the east.
S-+-* +|
---------+

[Exits: north east south]

599 690 472 0/255 city (outside) 9am (day) no opponent no opponent
south
murder $$
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.

599 690 471 0/255 city (outside) 9am (day) no opponent no opponent
east
They aren't here.

599 690 471 0/255 city (outside) 9am (day) no opponent no opponent
east
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-+-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
S-+-* + | same plan, to the north and south.
| |
F-+-* |
---------+

[Exits: east west]

599 690 470 0/255 city (outside) 9am (day) no opponent no opponent A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grow
| | | to each side of the path and a bit actually on the path.
+-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
F-+-* |
---------+

[Exits: north east south west]
Tearea the Grand Mistress of Seasons is here.

599 690 469 0/255 city (outside) 9am (day) no opponent no opponent
east
Tearea walks west.

599 690 469 0/255 city (outside) 9am (day) no opponent no opponent The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]
Dogran the Sinister Minister is here.

599 690 468 0/255 field (outside) 9am (day) no opponent no opponent
Dogran walks west.
You follow Dogran.
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grow
| | | to each side of the path and a bit actually on the path.
+-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
F-+-* |
---------+

[Exits: north east south west]
Dogran the Sinister Minister is here.

599 690 467 0/255 city (outside) 9am (day) no opponent no opponent
Tearea walks in.

599 690 467 0/255 city (outside) 9am (day) no opponent no opponent
murder $$
Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea turns your attack against you.
Tearea's tiger uppercut maims you!
Your wrath misses Tearea.
Tearea has quite a few wounds.

563 690 467 0/291 city (outside) 9am (day) none offensive
Tearea's elbow slash devastates you!
Tearea's jab injures you.
You parry Tearea's knee thrust with an easy flourish.
Your wrath DISEMBOWELS Tearea!
Your pound maims Tearea!
Tearea has quite a few wounds.

519 701 467 0/335 city (outside) 9am (day) none offensive
Tearea's kicked dirt misses you.
Tearea has quite a few wounds.

519 701 467 0/335 city (outside) 9am (day) none offensive
fol self
You now follow yourself.
You stop following Dogran.
The healing light fades from Tearea.
Your pound devastates Tearea!
Your pound maims Tearea!
Your wrath DISEMBOWELS Tearea!
Tearea's dragon punch MUTILATES you!
Tearea's jab misses you.
Tearea performs the form, cobra flicks its tongue!
Tearea's snake lash maims you!
Tearea has some big nasty wounds and scratches.

442 714 467 0/412 city (outside) 9am (day) none offensive
c harm $$
Your harm spell MANGLES Tearea!
You have become better at casting harm!
Tearea looks pretty hurt.

442 679 467 0/412 city (outside) 9am (day) none offensive
Your wrath MUTILATES Tearea!
Your pound devastates Tearea!
You parry Tearea's palm strike with an easy flourish.
You deflect Tearea's tiger uppercut aside in an ungraceful parry.
Tearea's whirlwind kick devastates you!
Tearea relaxes her posture.
Tearea looks pretty hurt.

421 676 484 0/433 city (outside) 10am (day) none offensive
Tearea has fled!
Tearea walks west.

421 676 484 0/433 city (outside) 10am (day) no opponent no opponent
west
murder $$
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-+-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
S-+-* + | same plan, to the north and south.
| |
F-+-* |
---------+

[Exits: east west]
Tearea the Grand Mistress of Seasons is here.

421 676 483 0/433 city (outside) 10am (day) no opponent no opponent Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea turns your attack against you.
Tearea's dragon punch MUTILATES you!
Your wrath maims Tearea!
Tearea dodges your wrath.
You parry Tearea's back fist.
Tearea's dragon punch DISEMBOWELS you!
You awkwardly parry Tearea's lightning kick with a loud clang.
Tearea looks pretty hurt.

333 681 483 0/521 city (outside) 10am (day) none offensive
Dogran walks in.
Tearea looks pretty hurt.

333 681 483 0/521 city (outside) 10am (day) none offensive
Tearea parries your attack with her first hand.
Your wrath maims Tearea!
Tearea's dragon punch MUTILATES you!
Tearea's tiger uppercut devastates you!
Your shield jolts under Tearea's spin kick, but holds.
Tearea is in awful condition.

265 688 483 0/589 city (outside) 10am (day) none offensive
Dogran looks at Tearea.
Tearea is in awful condition.

265 688 483 0/589 city (outside) 10am (day) none offensive
Tearea has fled!
Tearea limps east.

265 688 483 0/589 city (outside) 10am (day) no opponent no opponent
east
murder $$
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grow
| | | to each side of the path and a bit actually on the path.
+-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
F-+-* |
---------+

[Exits: north east south west]
Tearea the Grand Mistress of Seasons is here.

265 688 482 0/589 city (outside) 10am (day) no opponent no opponent Tearea limps west.

265 688 482 0/589 city (outside) 10am (day) no opponent no opponent They aren't here.

265 688 482 0/589 city (outside) 10am (day) no opponent no opponent
west

The anathema king of the hobgoblins yells 'Guards, destroy Braunin!'

265 688 482 0/589 city (outside) 10am (day) no opponent no opponent
west
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-+-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
S-+-* + | same plan, to the north and south.
| |
F-+-* |
---------+

[Exits: east west]
Dogran the Sinister Minister is here.

265 688 481 0/589 city (outside) 10am (day) no opponent no opponent An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.

265 688 480 0/589 city (outside) 10am (day) no opponent no opponent
scan
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
Dogran the Sinister Minister is here.
You scan south.
*** Range 2 (south) ***
A female gnome is here.
You scan west.

265 688 480 0/589 city (outside) 10am (day) no opponent no opponent
where pk

Dogran walks in.
Players near you:
<PK> Tearea A Small Gnome House
<PK> Dogran An Intersection of Two Nameless Roads
<PK> Aelaldric An Intersection of Two Nameless Roads

265 688 480 0/589 city (outside) 10am (day) no opponent no opponent
east
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-+-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
S-+-* + | same plan, to the north and south.
| |
F-+-* |
---------+

[Exits: east west]

265 688 479 0/589 city (outside) 10am (day) no opponent no opponent
east
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grow
| | | to each side of the path and a bit actually on the path.
+-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
F-+-* |
---------+

[Exits: north east south west]

265 688 478 0/589 city (outside) 10am (day) no opponent no opponent
east
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]

265 688 477 0/589 field (outside) 10am (day) no opponent no opponent
east
The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way, old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably quite some time, they were no doubt used as a way to
+ | get in and out as well.
|
|
---------+

[Exits: west down]

265 688 476 0/589 field (outside) 10am (day) no opponent no opponent
down
Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]

265 688 475 0/589 inside (indoors) 10am (day) no opponent no opponent
east
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
(White Aura) A Triton Watchman stands here, with purpose.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

265 688 474 0/589 inside (indoors) 10am (day) no opponent no opponent
c summon $$
Tearea resists the spell.
You failed the summon.

265 658 474 0/589 inside (indoors) 10am (day) no opponent no opponent
c cure
You feel a little better.

278 650 474 0/576 inside (indoors) 10am (day) no opponent no opponent
c cure
You feel a little better.

294 642 474 0/560 inside (indoors) 10am (day) no opponent no opponent
c cure

A Triton Watchman carefully sniffs the air.
A Triton Watchman walks north.

294 642 474 0/560 inside (indoors) 10am (day) no opponent no opponent You feel a little better.

313 634 474 0/541 inside (indoors) 10am (day) no opponent no opponent
north
Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
* * *| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ *-*| only the most common types of stone of least value. The
| | | air is thick with a terrible smelling substance. Sounds
*-*-*-*| of activity echo from the south.
| | ||
* * *|
---------+

[Exits: north south]
(White Aura) A Triton Watchman stands here, with purpose.
A hobgoblin miner stands here looking for gold.

313 634 473 0/541 inside (indoors) 10am (day) no opponent no opponent
c cure
You feel a little better.

331 626 473 0/523 inside (indoors) 10am (day) no opponent no opponent
c cure
You feel a little better.

345 618 473 0/509 inside (indoors) 10am (day) no opponent no opponent
The white aura around your body fades.

355 611 484 0/499 inside (indoors) 11am (day) no opponent no opponent
A Triton Watchman carefully checks the ground for tracks.
A Triton Watchman walks north.

355 611 484 0/499 inside (indoors) 11am (day) no opponent no opponent
c cure
quaf def
You feel a little better.

373 603 484 0/481 inside (indoors) 11am (day) no opponent no opponent
The anathema king of the hobgoblins yells 'Guards, destroy Braunin!'

373 603 484 0/481 inside (indoors) 11am (day) no opponent no opponent You quaff a Defender potion.
You are surrounded by a white aura.

373 603 484 0/481 inside (indoors) 11am (day) no opponent no opponent
af
You are affected by the following:
Spell: cabal sanctuary: lasts for 6 hours
Spell: harm : lasts for 21 hours
Skill: nerve : modifies strength by -3 for 2 hours
Skill: unholy armor : modifies armor class by 156 permanently
Spell: protection : modifies save vs spell by 1 for 17 hours
Spell: unholy strength: modifies damroll by 2 for 4 hours
: modifies hitroll by 2 for 4 hours
Spell: armor : modifies armor class by 20 for 16 hours
Spell: compulsion : lasts for 8 hours
Spell: detect invis : lasts for 38 hours
Aura : malevolence : lasts permanently

373 603 484 0/481 inside (indoors) 11am (day) no opponent no opponent
south
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.

373 603 483 0/481 inside (indoors) 11am (day) no opponent no opponent
west
Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]

373 603 482 0/481 inside (indoors) 11am (day) no opponent no opponent
c so
You give life to your shadow!
A solid shadow now follows you.

373 503 482 0/481 inside (indoors) 11am (day) no opponent no opponent
up
west
where pk
The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way, old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably quite some time, they were no doubt used as a way to
+ | get in and out as well.
|
|
---------+

[Exits: west down]
A solid shadow walks in.

373 503 481 0/481 field (outside) 11am (day) no opponent no opponent Tearea walks in.

373 503 481 0/481 field (outside) 11am (day) no opponent no opponent The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]
A solid shadow walks in.

373 503 480 0/481 field (outside) 11am (day) no opponent no opponent
east
Players near you:
<PK> Tearea Entrance to the Mine Shaft
<PK> Dogran A Path on the Outskirts
<PK> Aelaldric The Overgrown Path

373 503 480 0/481 field (outside) 11am (day) no opponent no opponent The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way, old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably quite some time, they were no doubt used as a way to
+ | get in and out as well.
|
|
---------+

[Exits: west down]
A solid shadow walks in.

373 503 479 0/481 field (outside) 11am (day) no opponent no opponent
scan
You scan all around.
You scan west.
*** Range 1 (west) ***
Dogran the Sinister Minister is here.
You scan down.

373 503 479 0/481 field (outside) 11am (day) no opponent no opponent
down
Dogran walks in.

373 503 479 0/481 field (outside) 11am (day) no opponent no opponent Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]
A solid shadow walks in.

373 503 478 0/481 inside (indoors) 11am (day) no opponent no opponent
scan
east
You scan all around.
You scan east.
*** Range 1 (east) ***
Tearea the Grand Mistress of Seasons is here.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
*** Range 3 (east) ***
A hobgoblin miner stands here looking for gold.
*** Range 4 (east) ***
(Charmed) A falcon is here, ready for combat.
You scan up.
*** Range 1 (up) ***
Dogran the Sinister Minister is here.

373 503 478 0/481 inside (indoors) 11am (day) no opponent no opponent Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
Tearea the Grand Mistress of Seasons is here.
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
A solid shadow walks in.

373 503 477 0/481 inside (indoors) 11am (day) no opponent no opponent
north
Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
* * *| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ *-*| only the most common types of stone of least value. The
| | | air is thick with a terrible smelling substance. Sounds
*-*-*-*| of activity echo from the south.
| | ||
* * *|
---------+

[Exits: north south]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
A solid shadow walks in.

373 503 476 0/481 inside (indoors) 11am (day) no opponent no opponent
north
A Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
| wooden beams placed on its walls for support. The area
| has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| | || air is thick with a terrible smelling substance. Sounds
* *-*| of activity echo from the south.
| | |
*-*-*-*|
---------+

[Exits: south down]
(White Aura) A Triton Watchman stands here, with purpose.
A solid shadow walks in.

373 503 475 0/481 inside (indoors) 11am (day) no opponent no opponent
down
A Small Mine Shaft
| A small, relatively new mine shaft, carved away with some
| skill. Supported by a few thick beams of of high quality wood,
| better quality than could possibly be needed. Most of the
| stone is only the most common types, with little to no value
@ | at all, the valuable stone has probably already been carted
| away. The air is thick with a terrible smelling substance.
| Vague sounds of activity echo in from above.
|
|
---------+

[Exits: up]
A solid shadow walks in.

373 503 474 0/481 inside (indoors) 11am (day) no opponent no opponent
where pk
Players near you:
<PK> Tearea Entrance to the Mine Shaft
<PK> Dogran The Clearing
<PK> Aelaldric A Small Mine Shaft

373 503 474 0/481 inside (indoors) 11am (day) no opponent no opponent
A Triton Watchman walks in.
Rimath the trader auctions 'Place yer bids! a fine rain poncho is being auctioned for 15000 gold!'

373 503 474 0/481 inside (indoors) 11am (day) no opponent no opponent
c cure
You feel a little better.

391 495 474 0/463 inside (indoors) 11am (day) no opponent no opponent
c cure
You feel a little better.

408 487 474 0/446 inside (indoors) 11am (day) no opponent no opponent
c cure
You feel a little better.

427 479 474 0/427 inside (indoors) 11am (day) no opponent no opponent
where pk
c cure

A Triton Watchman carefully checks the ground for tracks.
Rimath the trader auctions 'Place yer bids! a fine rain poncho is being auctioned for 15000 gold!'

427 479 474 0/427 inside (indoors) 11am (day) no opponent no opponent Players near you:
<PK> Tearea The Iron Gateway
<PK> Dogran An Intersection of Two Nameless Roads
<PK> Aelaldric A Small Mine Shaft

441 472 484 0/413 inside (indoors) 12pm (noon) no opponent no opponent You feel a little better.

457 464 484 0/397 inside (indoors) 12pm (noon) no opponent no opponent
where pk
Players near you:
<PK> Tearea The Iron Gateway
<PK> Dogran A Nameless Road
<PK> Aelaldric A Small Mine Shaft

457 464 484 0/397 inside (indoors) 12pm (noon) no opponent no opponent
c cure
You feel a little better.

473 456 484 0/381 inside (indoors) 12pm (noon) no opponent no opponent
up
south
A Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
| wooden beams placed on its walls for support. The area
| has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| | || air is thick with a terrible smelling substance. Sounds
* *-*| of activity echo from the south.
| | |
*-*-*-*|
---------+

[Exits: south down]
A solid shadow walks in.

473 456 483 0/381 inside (indoors) 12pm (noon) no opponent no opponent
The anathema king of the hobgoblins yells 'Guards, destroy Braunin!'

473 456 483 0/381 inside (indoors) 12pm (noon) no opponent no opponent Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
* * *| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ *-*| only the most common types of stone of least value. The
| | | air is thick with a terrible smelling substance. Sounds
*-*-*-*| of activity echo from the south.
| | ||
* * *|
---------+

[Exits: north south]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
A solid shadow walks in.

473 456 482 0/381 inside (indoors) 12pm (noon) no opponent no opponent
south
scan
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| an east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
A solid shadow walks in.

473 456 481 0/381 inside (indoors) 12pm (noon) no opponent no opponent
where pk
You scan all around.
You scan north.
*** Range 1 (north) ***
A hobgoblin miner stands here looking for gold.
A hobgoblin miner stands here looking for gold.
You scan east.
*** Range 2 (east) ***
A hobgoblin miner stands here looking for gold.
*** Range 3 (east) ***
(Charmed) A falcon is here, ready for combat.
You scan south.
*** Range 1 (south) ***
A hobgoblin miner stands here looking for gold.
*** Range 4 (south) ***
A gnome prisoner is here resting in the straw.
You scan west.

473 456 481 0/381 inside (indoors) 12pm (noon) no opponent no opponent
west
Players near you:
<PK> Tearea A Small Room
<PK> Dogran A Nameless Road
<PK> Aelaldric Mine Shaft

473 456 481 0/381 inside (indoors) 12pm (noon) no opponent no opponent Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]
A solid shadow walks in.

473 456 480 0/381 inside (indoors) 12pm (noon) no opponent no opponent
up
The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way, old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably quite some time, they were no doubt used as a way to
+ | get in and out as well.
|
|
---------+

[Exits: west down]
A solid shadow walks in.

473 456 479 0/381 field (outside) 12pm (noon) no opponent no opponent
west
west
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]
A solid shadow walks in.

473 456 478 0/381 field (outside) 12pm (noon) no opponent no opponent A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grow
| | | to each side of the path and a bit actually on the path.
+-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
F-+-* |
---------+

[Exits: north east south west]
A solid shadow walks in.

473 456 477 0/381 city (outside) 12pm (noon) no opponent no opponent
west
west
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-+-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
S-+-* + | same plan, to the north and south.
| |
F-+-* |
---------+

[Exits: east west]
A solid shadow walks in.

473 456 476 0/381 city (outside) 12pm (noon) no opponent no opponent
scan
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.
A solid shadow walks in.

473 456 475 0/381 city (outside) 12pm (noon) no opponent no opponent
north
north
You scan all around.
You scan north.
*** Range 3 (north) ***
Dogran the Sinister Minister is here.
You scan east.
You scan south.
*** Range 2 (south) ***
A female gnome is here.
You scan west.

473 456 475 0/381 city (outside) 12pm (noon) no opponent no opponent A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ + @-+ +| the green stone chtenik. Short and dull green grass grows
| | | || between each slab. Short paths lead up to small doorless
+-+-+-+-+| homes, almost certainly built from the same plan, to
| || the east.
S-+-* +|
---------+

[Exits: north east south]
A solid shadow walks in.

473 456 474 0/381 city (outside) 12pm (noon) no opponent no opponent
where pk
A Nameless Road
*-* | A nameless road running north and south through the center
| | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ + +-+ +| homes, almost certainly built from the same plan, to
| | | || the east.
+-+-+-+-+|
---------+

[Exits: north east south]
A solid shadow walks in.

473 456 473 0/381 city (outside) 12pm (noon) no opponent no opponent
north
Players near you:
<PK> Tearea A Small Unused Room
<PK> Dogran A Nameless Road
<PK> Aelaldric A Nameless Road

473 456 473 0/381 city (outside) 12pm (noon) no opponent no opponent
scan
A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* | enough for quite a few full grown gnomes or a few carts
| | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: (north) south west]
Dogran the Sinister Minister is here.
A solid shadow walks in.

473 456 472 0/381 city (outside) 12pm (noon) no opponent no opponent
west
You scan all around.
You scan north.
You scan south.
*** Range 5 (south) ***
A female gnome is here.
You scan west.
*** Range 1 (west) ***
An older male gnome stands here, guarding something.
A young male gnome stands here, guarding something.
*** Range 3 (west) ***
Tearea the Grand Mistress of Seasons is here.

473 456 472 0/381 city (outside) 12pm (noon) no opponent no opponent
west
The Iron Gateway
| You stand before a gateway into a small fortress. The
| gate is made of very dark gray metal bars pressed tightly
*-* | together, although the gate itself is strong enough to
| | keep most people out, it would seem to be no problem
*-*-@-+ | to actually get over it through an open space just above
| | | | it. The end of a road can be seen to the east and a stretch
* * +-+| of short, dull green grass beyond that.
| |
+-+|
---------+

[Exits: east west]
An older male gnome stands here, guarding something.
A young male gnome stands here, guarding something.
A solid shadow walks in.

473 456 471 0/381 city (outside) 12pm (noon) no opponent no opponent A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-* | metallic surfaces almost reflective. The area is lit
| | brightly, the source of the light is unknown. Small rooms
*-*-@-+-+| lead off to the north and south. The hallway continues
| | || to the west, and to the east is a gate with a small chair
* * +| sitting next to it.
||
+|
---------+

[Exits: north east south west]
A small chair is here.
Tearea the Grand Mistress of Seasons is here.
A solid shadow walks in.

473 456 470 0/381 inside (indoors) 12pm (noon) no opponent no opponent Tearea walks east.

473 456 470 0/381 inside (indoors) 12pm (noon) no opponent no opponent
murder $$
They aren't here.

473 456 470 0/381 inside (indoors) 12pm (noon) no opponent no opponent
east
The Iron Gateway
| You stand before a gateway into a small fortress. The
| gate is made of very dark gray metal bars pressed tightly
*-* | together, although the gate itself is strong enough to
| | keep most people out, it would seem to be no problem
*-*-@-+ | to actually get over it through an open space just above
| | | | it. The end of a road can be seen to the east and a stretch
* * +-+| of short, dull green grass beyond that.
| |
+-+|
---------+

[Exits: east west]
Dogran the Sinister Minister is here.
Tearea the Grand Mistress of Seasons is here.
An older male gnome stands here, guarding something.
A young male gnome stands here, guarding something.
A solid shadow walks in.
An older male gnome looks at a nightmare suspiciously.

473 456 469 0/381 city (outside) 12pm (noon) no opponent no opponent
murder $$

Tearea walks west.
Dogran scans all around.
They aren't here.

473 456 469 0/381 city (outside) 12pm (noon) no opponent no opponent
east
A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* | enough for quite a few full grown gnomes or a few carts
| | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: (north) south west]
A solid shadow walks in.

473 456 468 0/381 city (outside) 12pm (noon) no opponent no opponent
murder $$
They aren't here.

473 456 468 0/381 city (outside) 12pm (noon) no opponent no opponent
scan
You scan all around.
You scan north.
You scan south.
*** Range 5 (south) ***
A female gnome is here.
You scan west.
*** Range 1 (west) ***
Dogran the Sinister Minister is here.
An older male gnome stands here, guarding something.
A young male gnome stands here, guarding something.
*** Range 2 (west) ***
Tearea the Grand Mistress of Seasons is here.

473 456 468 0/381 city (outside) 12pm (noon) no opponent no opponent
murder $$
They aren't here.

473 456 468 0/381 city (outside) 12pm (noon) no opponent no opponent
murder $$
They aren't here.

473 456 468 0/381 city (outside) 12pm (noon) no opponent no opponent
murder $$
They aren't here.

473 456 468 0/381 city (outside) 12pm (noon) no opponent no opponent
scan
You scan all around.
You scan north.
You scan south.
*** Range 5 (south) ***
A female gnome is here.
You scan west.
*** Range 1 (west) ***
Dogran the Sinister Minister is here.
An older male gnome stands here, guarding something.
A young male gnome stands here, guarding something.
*** Range 2 (west) ***
Tearea the Grand Mistress of Seasons is here.

473 456 468 0/381 city (outside) 12pm (noon) no opponent no opponent
murder $$
They aren't here.

473 456 468 0/381 city (outside) 12pm (noon) no opponent no opponent
murder $$
They aren't here.

473 456 468 0/381 city (outside) 12pm (noon) no opponent no opponent
scan

Tearea walks in.
You scan all around.
You scan north.
You scan south.
*** Range 5 (south) ***
A female gnome is here.
You scan west.
*** Range 1 (west) ***
Dogran the Sinister Minister is here.
An older male gnome stands here, guarding something.
A young male gnome stands here, guarding something.

473 456 468 0/381 city (outside) 12pm (noon) no opponent no opponent
murder $$

You yell 'Help! Tearea kicked dirt into my eyes!'
Tearea kicks dirt in your eyes!
Tearea's kicked dirt grazes you.
You can't see a thing!
They aren't here.

468 456 468 0/386 unknown 12pm (noon) unknown unknown
Someone walks in.

468 456 468 0/386 unknown 12pm (noon) unknown unknown
Someone evades your attack and exploits the brief opening.
Someone's leopard paw to the kidney grazes you.
Someone evades your attack and exploits the brief opening.
Someone's leopard paw to the kidney hits you.
Someone dodges your wrath.
Someone's jab hits you.
Someone's palm strike hits you.
Someone's jump kick decimates you!

403 456 468 0/451 unknown 12pm (noon) unknown unknown
gr

Someone looks at someone.

403 456 468 0/451 unknown 12pm (noon) unknown unknown Dogran's group:
[50 Sha] Someone 100% hp 100% mana 97% mv 509122 xp Kills: 2
[50 Dkn] Aelaldric 53% hp 50% mana 96% mv 656117 xp Kills: 14

403 456 468 0/451 unknown 12pm (noon) unknown unknown
You rub the dirt out of your eyes, but they're still watering.
Tearea dances around your wrath, easily dodging it.
You block Tearea's attack with your shield.
Tearea's jab injures you.
Tearea's knee thrust hits you.
Tearea has some big nasty wounds and scratches.

380 456 468 0/474 city (outside) 12pm (noon) unknown unknown
c fire

Tearea has fled!
Tearea walks west.

380 441 468 0/474 city (outside) 12pm (noon) no opponent no opponent
Tearea walks in.

380 441 468 0/474 city (outside) 12pm (noon) no opponent no opponent
You yell 'Help! I am being attacked by Tearea!'
Tearea's lunge catches you off-guard!
Tearea's palm strike misses you.
You block Tearea's attack with your shield.
You awkwardly parry Tearea's knee thrust with a loud clang.
Tearea has some big nasty wounds and scratches.

380 441 468 0/474 city (outside) 12pm (noon) unknown unknown
Tearea parries your attack with her first hand.
Tearea's tiger uppercut wounds you.
You awkwardly parry Tearea's jab with a loud clang.
You awkwardly parry Tearea's spin kick with a loud clang.
Tearea has some big nasty wounds and scratches.

360 441 468 0/494 city (outside) 12pm (noon) unknown unknown
where pk
Players near you:
<PK> Tearea A Nameless Road
<PK> Dogran A Nameless Road
<PK> Aelaldric A Nameless Road
Tearea has some big nasty wounds and scratches.

360 441 468 0/494 city (outside) 12pm (noon) unknown unknown
c fire
Your fireball *** DEMOLISHES *** Tearea!
Tearea looks pretty hurt.

360 426 468 0/494 city (outside) 12pm (noon) unknown unknown
Tearea has fled!
Tearea walks south.

360 426 468 0/494 city (outside) 12pm (noon) no opponent no opponent
murder $$
They aren't here.

373 422 484 0/481 city (outside) 1pm (day) no opponent no opponent
south
Gnome Village
Everything is in a blur right now.
Tearea the Grand Mistress of Seasons is here.
A solid shadow walks in.

373 422 483 0/481 city (outside) 1pm (day) no opponent no opponent
murder $$
Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea dodges your wrath.
Tearea parries your attack with her first hand.
Tearea looks pretty hurt.

373 422 483 0/481 city (outside) 1pm (day) unknown unknown Dogran walks in.
Tearea looks pretty hurt.

373 422 483 0/481 city (outside) 1pm (day) unknown unknown
Tearea has fled!
Tearea walks north.

373 422 483 0/481 city (outside) 1pm (day) no opponent no opponent
Tearea walks in.

373 422 483 0/481 city (outside) 1pm (day) no opponent no opponent
north
murder $$

You yell 'Help! I am being attacked by Tearea!'
Tearea's serpent grasp maims you!
Your shield jolts under Tearea's elbow slash, but holds.
Tearea's snake lash mauls you.
Tearea looks pretty hurt.

316 422 483 0/538 city (outside) 1pm (day) unknown unknown No way! You are still fighting!
Tearea looks pretty hurt.

316 422 483 0/538 city (outside) 1pm (day) unknown unknown
c fire
You do the best you can!
Tearea looks pretty hurt.

316 422 483 0/538 city (outside) 1pm (day) unknown unknown Your fireball MASSACRES Tearea!
Tearea looks pretty hurt.

316 407 483 0/538 city (outside) 1pm (day) unknown unknown
Your eyes stop watering.
Tearea raises her forearm to block your attack.
Your wrath decimates Tearea!
Tearea dodges your pound.
You parry Tearea's elbow slash.
You block Tearea's attack with your shield.
You parry Tearea's knee thrust.
Tearea is in awful condition.

316 411 483 0/538 city (outside) 1pm (day) none offensive
Tearea has fled!
Tearea limps east.

316 411 483 0/538 city (outside) 1pm (day) no opponent no opponent
murder $$
They aren't here.

316 411 483 0/538 city (outside) 1pm (day) no opponent no opponent Tearea limps in.

316 411 483 0/538 city (outside) 1pm (day) no opponent no opponent
murder $$

Tearea limps south.
They aren't here.

316 411 483 0/538 city (outside) 1pm (day) no opponent no opponent
south
south
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ + @-+ +| the green stone chtenik. Short and dull green grass grows
| | | || between each slab. Short paths lead up to small doorless
+-+-+-+-+| homes, almost certainly built from the same plan, to
| || the east.
S-+-* +|
---------+

[Exits: north east south]
A solid shadow walks in.

316 411 482 0/538 city (outside) 1pm (day) no opponent no opponent Dogran walks in.

316 411 482 0/538 city (outside) 1pm (day) no opponent no opponent An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.
A solid shadow walks in.

316 411 481 0/538 city (outside) 1pm (day) no opponent no opponent Dogran walks in.

316 411 481 0/538 city (outside) 1pm (day) no opponent no opponent
scan
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 2 (south) ***
Tearea the Grand Mistress of Seasons is here.
A female gnome is here.
You scan west.

316 411 481 0/538 city (outside) 1pm (day) no opponent no opponent
south
south
A Nameless Road
+ + +-+ +| A nameless road running north and south through the center
| | | || of the village. The road is wide, wide enough for quite a
+-+-+-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
S-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
F-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]
A solid shadow walks in.

316 411 480 0/538 city (outside) 1pm (day) no opponent no opponent A Nameless Road
+-+-+-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
S-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]
A loaf of bread is here.
A female gnome is here.
A solid shadow walks in.

316 411 479 0/538 city (outside) 1pm (day) no opponent no opponent
scan
Tearea limps in.

316 411 479 0/538 city (outside) 1pm (day) no opponent no opponent You scan all around.
You scan north.
*** Range 2 (north) ***
Dogran the Sinister Minister is here.
You scan east.
*** Range 1 (east) ***
An older female gnome is here.
You scan south.

316 411 479 0/538 city (outside) 1pm (day) no opponent no opponent
murder $$
Tearea limps north.

316 411 479 0/538 city (outside) 1pm (day) no opponent no opponent They aren't here.

316 411 479 0/538 city (outside) 1pm (day) no opponent no opponent
north
north
A Nameless Road
+ + +-+ +| A nameless road running north and south through the center
| | | || of the village. The road is wide, wide enough for quite a
+-+-+-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
S-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
F-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]
A solid shadow walks in.

316 411 478 0/538 city (outside) 1pm (day) no opponent no opponent
scan
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.
Dogran the Sinister Minister is here.
A solid shadow walks in.

316 411 477 0/538 city (outside) 1pm (day) no opponent no opponent Dogran scans all around.

316 411 477 0/538 city (outside) 1pm (day) no opponent no opponent
murder $$
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 2 (south) ***
A female gnome is here.
You scan west.

316 411 477 0/538 city (outside) 1pm (day) no opponent no opponent They aren't here.

316 411 477 0/538 city (outside) 1pm (day) no opponent no opponent
where pk
north

Dogran walks west.
Players near you:
<PK> Tearea A Small Gnome House
<PK> Dogran A Nameless Road
<PK> Aelaldric An Intersection of Two Nameless Roads

316 411 477 0/538 city (outside) 1pm (day) no opponent no opponent A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ + @-+ +| the green stone chtenik. Short and dull green grass grows
| | | || between each slab. Short paths lead up to small doorless
+-+-+-+-+| homes, almost certainly built from the same plan, to
| || the east.
S-+-* +|
---------+

[Exits: north east south]
A solid shadow walks in.

316 411 476 0/538 city (outside) 1pm (day) no opponent no opponent
scan
You scan all around.
You scan north.
You scan east.
You scan south.
*** Range 3 (south) ***
A female gnome is here.

316 411 476 0/538 city (outside) 1pm (day) no opponent no opponent
south
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.
A solid shadow walks in.

316 411 475 0/538 city (outside) 1pm (day) no opponent no opponent
east
scan
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-+-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
S-+-* + | same plan, to the north and south.
| |
F-+-* |
---------+

[Exits: east west]
A solid shadow walks in.

316 411 474 0/538 city (outside) 1pm (day) no opponent no opponent
east
scan
You scan all around.
You scan east.
You scan west.
*** Range 2 (west) ***
Dogran the Sinister Minister is here.

316 411 474 0/538 city (outside) 1pm (day) no opponent no opponent
where pk
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grow
| | | to each side of the path and a bit actually on the path.
+-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
F-+-* |
---------+

[Exits: north east south west]
A solid shadow walks in.

316 411 473 0/538 city (outside) 1pm (day) no opponent no opponent You scan all around.
You scan north.
*** Range 1 (north) ***
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
You scan east.
You scan south.
You scan west.
*** Range 3 (west) ***
Dogran the Sinister Minister is here.

316 411 473 0/538 city (outside) 1pm (day) no opponent no opponent
west
Players near you:
<PK> Tearea A Small Gnome House
<PK> Dogran A Nameless Road
<PK> Aelaldric A Path on the Outskirts

316 411 473 0/538 city (outside) 1pm (day) no opponent no opponent
west
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-+-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
S-+-* + | same plan, to the north and south.
| |
F-+-* |
---------+

[Exits: east west]
A solid shadow walks in.

316 411 472 0/538 city (outside) 1pm (day) no opponent no opponent An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.
A solid shadow walks in.

316 411 471 0/538 city (outside) 1pm (day) no opponent no opponent
north
north
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ + @-+ +| the green stone chtenik. Short and dull green grass grows
| | | || between each slab. Short paths lead up to small doorless
+-+-+-+-+| homes, almost certainly built from the same plan, to
| || the east.
S-+-* +|
---------+

[Exits: north east south]
A solid shadow walks in.

316 411 470 0/538 city (outside) 1pm (day) no opponent no opponent A Nameless Road
*-* | A nameless road running north and south through the center
| | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ + +-+ +| homes, almost certainly built from the same plan, to
| | | || the east.
+-+-+-+-+|
---------+

[Exits: north east south]
A solid shadow walks in.

316 411 469 0/538 city (outside) 1pm (day) no opponent no opponent
east
A Small Gnome House
| A small home made from quality deir wood. The expert
| workmanship that went into it is clear, but it lacks
+-+ | any creativity. A bed sits in the southeast corner and
| | a small crib sits just to the north of it. A small fireplace,
+-@ | made of what looks to be single piece of a light gray
| | stone, is in the northeast corner of the room, the fire
+ +-+ + | within burns very low but hot. A wide road can be seen
| | | | through a doorless doorway on the western wall.
+-+-+-+-o|
---------+

[Exits: west]
A plain bed is here.
An extremely swollen gnome baby lies here, looking ready to poop.
A young gnome man is here
A young gnome woman is here.
A solid shadow walks in.

316 411 468 0/538 city (indoors) 1pm (day) no opponent no opponent
west
A Nameless Road
*-* | A nameless road running north and south through the center
| | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ + +-+ +| homes, almost certainly built from the same plan, to
| | | || the east.
+-+-+-+-+|
---------+

[Exits: north east south]
A solid shadow walks in.

316 411 467 0/538 city (outside) 1pm (day) no opponent no opponent
north
where pk
A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* | enough for quite a few full grown gnomes or a few carts
| | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: (north) south west]
A solid shadow walks in.

316 411 466 0/538 city (outside) 1pm (day) no opponent no opponent
west
west
Players near you:
<PK> Tearea A Small Gnome House
<PK> Dogran A Small Gnome House
<PK> Aelaldric A Nameless Road

316 411 466 0/538 city (outside) 1pm (day) no opponent no opponent The Iron Gateway
| You stand before a gateway into a small fortress. The
| gate is made of very dark gray metal bars pressed tightly
*-* | together, although the gate itself is strong enough to
| | keep most people out, it would seem to be no problem
*-*-@-+ | to actually get over it through an open space just above
| | | | it. The end of a road can be seen to the east and a stretch
* * +-+| of short, dull green grass beyond that.
| |
+-+|
---------+

[Exits: east west]
An older male gnome stands here, guarding something.
A young male gnome stands here, guarding something.
A solid shadow walks in.
An older male gnome marches back and forth.

316 411 465 0/538 city (outside) 1pm (day) no opponent no opponent
scan
A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-* | metallic surfaces almost reflective. The area is lit
| | brightly, the source of the light is unknown. Small rooms
*-*-@-+-+| lead off to the north and south. The hallway continues
| | || to the west, and to the east is a gate with a small chair
* * +| sitting next to it.
||
+|
---------+

[Exits: north east south west]
A small chair is here.
A solid shadow walks in.

316 411 464 0/538 inside (indoors) 1pm (day) no opponent no opponent
east
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
An older male gnome stands here, guarding something.
A young male gnome stands here, guarding something.
You scan south.
You scan west.

316 411 464 0/538 inside (indoors) 1pm (day) no opponent no opponent
east
The Iron Gateway
| You stand before a gateway into a small fortress. The
| gate is made of very dark gray metal bars pressed tightly
*-* | together, although the gate itself is strong enough to
| | keep most people out, it would seem to be no problem
*-*-@-+ | to actually get over it through an open space just above
| | | | it. The end of a road can be seen to the east and a stretch
* * +-+| of short, dull green grass beyond that.
| |
+-+|
---------+

[Exits: east west]
An older male gnome stands here, guarding something.
A young male gnome stands here, guarding something.
A solid shadow walks in.
An older male gnome looks at a solid shadow suspiciously.

316 411 463 0/538 city (outside) 1pm (day) no opponent no opponent A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* | enough for quite a few full grown gnomes or a few carts
| | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: (north) south west]
A solid shadow walks in.

316 411 462 0/538 city (outside) 1pm (day) no opponent no opponent
south
south
south
A Nameless Road
*-* | A nameless road running north and south through the center
| | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ + +-+ +| homes, almost certainly built from the same plan, to
| | | || the east.
+-+-+-+-+|
---------+

[Exits: north east south]
A solid shadow walks in.

316 411 461 0/538 city (outside) 1pm (day) no opponent no opponent A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ + @-+ +| the green stone chtenik. Short and dull green grass grows
| | | || between each slab. Short paths lead up to small doorless
+-+-+-+-+| homes, almost certainly built from the same plan, to
| || the east.
S-+-* +|
---------+

[Exits: north east south]
A solid shadow walks in.

316 411 460 0/538 city (outside) 1pm (day) no opponent no opponent An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.
A solid shadow walks in.

316 411 459 0/538 city (outside) 1pm (day) no opponent no opponent
west
north
A Nameless Road
+ +-+| A nameless road leading into or from the main part of
| | | a small gnome village. The road is wide, wide enough
+-+ + +-+| for quite a few full grown gnomes or a few carts to travel
| | | | side by side on, it is made of of perfectly carved slabs
+-@-+-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
S-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
F-+|
---------+

[Exits: north east west]
Dogran the Sinister Minister is here.
A solid shadow walks in.

316 411 458 0/538 city (outside) 1pm (day) no opponent no opponent A Small Gnome House
+ +-+ | A small home made from quality deir wood. The expert
| | | workmanship that went into it is clear, but it lacks
+ +-+| any creativity. A small bed sits on the northern wall
| | | and an even smaller one sits just to its right. A small
+-+ @ +-+| fireplace, made of what looks to be single piece of a
| | | | light gray stone, is in the southwest corner of the room,
+-+-+-+| the fire within blazes brightly. A wide road can be seen
| | through a doorless doorway on the southern wall.
S-+-*|
---------+

[Exits: south]
A plain bed is here.
A short and gnarled gnome woman is here.
A young gnome child is here, playing.
A solid shadow walks in.

316 411 457 0/538 city (indoors) 1pm (day) no opponent no opponent
south
east
A Nameless Road
+ +-+| A nameless road leading into or from the main part of
| | | a small gnome village. The road is wide, wide enough
+-+ + +-+| for quite a few full grown gnomes or a few carts to travel
| | | | side by side on, it is made of of perfectly carved slabs
+-@-+-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
S-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
F-+|
---------+

[Exits: north east west]
A solid shadow walks in.
You regain your strength.

325 407 484 0/529 city (outside) 2pm (day) no opponent no opponent An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.
A solid shadow walks in.

325 407 483 0/529 city (outside) 2pm (day) no opponent no opponent
south
A Nameless Road
+ + +-+ +| A nameless road running north and south through the center
| | | || of the village. The road is wide, wide enough for quite a
+-+-+-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
S-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
F-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]
A solid shadow walks in.

325 407 482 0/529 city (outside) 2pm (day) no opponent no opponent
scan
south
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A gnome man is here, lost in thought.
You scan south.
*** Range 1 (south) ***
A female gnome is here.
You scan west.
*** Range 1 (west) ***
A gnome man is here.

325 407 482 0/529 city (outside) 2pm (day) no opponent no opponent A Nameless Road
+-+-+-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
S-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]
A loaf of bread is here.
A female gnome is here.
A solid shadow walks in.

325 407 481 0/529 city (outside) 2pm (day) no opponent no opponent
scan
where pk
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
An older female gnome is here.
You scan south.

325 407 481 0/529 city (outside) 2pm (day) no opponent no opponent
north
north
Players near you:
<PK> Tearea An Intersection of Two Nameless Roads
<PK> Dogran A Nameless Road
<PK> Aelaldric A Nameless Road

325 407 481 0/529 city (outside) 2pm (day) no opponent no opponent A Nameless Road
+ + +-+ +| A nameless road running north and south through the center
| | | || of the village. The road is wide, wide enough for quite a
+-+-+-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
S-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
F-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]
A solid shadow walks in.

325 407 480 0/529 city (outside) 2pm (day) no opponent no opponent An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.
Tearea the Grand Mistress of Seasons is here.
A solid shadow walks in.

325 407 479 0/529 city (outside) 2pm (day) no opponent no opponent
Dogran walks in.

325 407 479 0/529 city (outside) 2pm (day) no opponent no opponent
Tearea walks west.

325 407 479 0/529 city (outside) 2pm (day) no opponent no opponent
Tearea walks in.

325 407 479 0/529 city (outside) 2pm (day) no opponent no opponent
west

Dogran scans all around.
A Nameless Road
+ +-+| A nameless road leading into or from the main part of
| | | a small gnome village. The road is wide, wide enough
+-+ + +-+| for quite a few full grown gnomes or a few carts to travel
| | | | side by side on, it is made of of perfectly carved slabs
+-@-+-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
S-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
F-+|
---------+

[Exits: north east west]
A solid shadow walks in.

325 407 478 0/529 city (outside) 2pm (day) no opponent no opponent
east
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ + +-+ +| in the center, the stonework of it done amazingly skillfully,
| | | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
S-+-* +| grass grows between each.
| |
F-+-*|
---------+

[Exits: north east south west]
A wishing well sits at the center of the intersection.
Tearea the Grand Mistress of Seasons is here.
Dogran the Sinister Minister is here.
A solid shadow walks in.

325 407 477 0/529 city (outside) 2pm (day) no opponent no opponent
c fire
Tearea yells 'Help! Aelaldric just filled the room with fire!'
Your fireball MASSACRES Tearea!
Tearea looks pretty hurt.

325 392 477 0/529 city (outside) 2pm (day) none offensive
Tearea kicks dirt in your eyes!
Tearea's kicked dirt scratches you.
You can't see a thing!
Someone yells 'Guards, destroy Braunin!'

322 392 477 0/532 unknown 2pm (day) unknown unknown
Someone looks at someone.

322 392 477 0/532 unknown 2pm (day) unknown unknown
Your pound decimates someone!
Someone's elbow slash decimates you!
Someone's tiger uppercut devastates you!
Someone's whirlwind kick devastates you!

234 397 477 0/620 unknown 2pm (day) unknown unknown
c fire
Your fireball MANGLES someone!

234 382 477 0/620 unknown 2pm (day) unknown unknown
Someone raises her forearm to block your attack.
Your pound injures someone.
Your pound maims someone!
Someone raises her forearm to block your attack.
Your pound injures someone.
Someone's back fist mauls you.
You deflect someone's jab aside in an ungraceful parry.
Someone's knee thrust hits you.
Someone has yielded. You have won the challenge.
Someone is mortally wounded!!
You dismount from someone.

201 392 477 0/653 unknown 2pm (day) no opponent no opponent
c cure

You rub the dirt out of your eyes, but they're still watering.

201 392 477 0/653 city (outside) 2pm (day) no opponent no opponent You can't do that while resting.

201 392 477 0/653 city (outside) 2pm (day) no opponent no opponent
st
You stand up.

201 392 477 0/653 city (outside) 2pm (day) no opponent no opponent
c cure
You feel a little better.

218 384 477 0/636 city (outside) 2pm (day) no opponent no opponent
l tea
A tall and slender woman is here before you. She is cloaked in cascading
waves of shimmering brown hair covering half of her face and giving her a
shy appearance. Her uncovered eye is a pure and limpid shade of blue, the
same blue of a clear afternoon sky. Her wandering gaze indicates an
awareness of what is around her and her expression is one of equanimity.
Her fair skin is pale despite the amount of it being exposed at her
shoulders and thighs by her tight form-fitting clothing, apparently
designed to allow a maximum freedom of movement. Her movements are
resemblant of the flowing of water, her lithe muscles tightening almost
imperceptibly with each dainty step.

She is an experienced explorer.
Tearea is in awful condition.

Tearea is using:
<used as light> (Glowing) (Humming) an Ancient Banner of Illisidar
<worn on finger> (Glowing) (Humming) a dragonblood silver-grey signet of maiming
<worn on finger> (Glowing) (Humming) a dragonblood silver-grey signet of maiming
<worn around neck> (Humming) (Ruined) a black sun medallion
<worn around neck> (Humming) (Ruined) a black sun medallion
<worn on head> a dragonblood thorn circlet inscribed 'Frigus Petasum'
<tattooed on torso> a depiction of a coiled snake with fangs bared
<worn on arms> a deflective thorn sleeves of shielding
<worn on hands> a pair of deflective thorn gloves of turning
<worn on legs> a pair of leopard print leggings
<worn on feet> (Glowing) boots of protection
<worn about body> an unmoving black cloak
<worn about waist> a deflective twine belt of defiance
<worn around wrist> (Glowing) (Humming) a disease-scarred silver-grey bracelet of inoculation
<worn around wrist> (Glowing) (Humming) a disease-scarred silver-grey bracelet of inoculation
<wrapped over wrist> prayer beads
<floating nearby> (Glowing) (Humming) a dragonblood balanced ioun

218 384 477 0/636 city (outside) 2pm (day) no opponent no opponent
Rimath the trader auctions 'Place yer bids! a fine rain poncho is being auctioned for 15000 gold!'

218 384 477 0/636 city (outside) 2pm (day) no opponent no opponent
nod
You nod.

218 384 477 0/636 city (outside) 2pm (day) no opponent no opponent
Dogran looks at Tearea.

218 384 477 0/636 city (outside) 2pm (day) no opponent no opponent
Your eyes stop watering.

218 384 477 0/636 city (outside) 2pm (day) no opponent no opponent
[LEGION] (Forsaken) Dogran: 'Finish her.'

218 384 477 0/636 city (outside) 2pm (day) no opponent no opponent
st
You are already standing.

231 371 484 0/623 city (outside) 3pm (day) no opponent no opponent
Rimath the trader auctions 'Place yer bids! a fine rain poncho is being auctioned for 15000 gold!'

231 371 484 0/623 city (outside) 3pm (day) no opponent no opponent

231 371 484 0/623 city (outside) 3pm (day) no opponent no opponent
'human
You say 'Human.'

231 371 484 0/623 city (outside) 3pm (day) no opponent no opponent
'delicious
You say 'Delicious.'

231 371 484 0/623 city (outside) 3pm (day) no opponent no opponent
murder tea
Tearea yells 'Help! I am being attacked by Aelaldric!'
Your wrath DISEMBOWELS Tearea!
Tearea is DEAD!!

Several moments pass....

257 318 484 0/602 city (outside) 4pm (day) no opponent no opponent Tearea gets a Big Ol'Pack Sack from the corpse of Tearea.
Tearea gets a large raft from the corpse of Tearea.
Tearea gets a training bow from the corpse of Tearea.
Tearea gets a training flail from the corpse of Tearea.
Tearea gets ground-up bones of a vampire bat from the corpse of Tearea.
Tearea gets prayer beads from the corpse of Tearea.
Tearea gets a training spear from the corpse of Tearea.
Tearea gets boots of protection from the corpse of Tearea.
Tearea gets a black sun medallion from the corpse of Tearea.
Tearea gets an unmoving black cloak from the corpse of Tearea.
Tearea gets ground-up bones of a vampire bat from the corpse of Tearea.
Tearea gets a dragonblood silver-grey signet of maiming from the corpse of Tearea.
Tearea gets a pair of leopard print leggings from the corpse of Tearea.
Tearea gets a dragonblood balanced ioun from the corpse of Tearea.
Tearea gets a dragonblood twine belt of maiming from the corpse of Tearea.
Tearea gets a dragonblood thorn sleeves of evisceration from the corpse of Tearea.
Tearea gets a gigantic gold chalice from the corpse of Tearea.
Tearea gets a disease-scarred silver-grey bracelet of inoculation from the corpse of Tearea.
Tearea gets a disease-scarred silver-grey bracelet of inoculation from the corpse of Tearea.
Tearea gets a Wayfarer's Cake from the corpse of Tearea.
Tearea gets a Wayfarer's Cake from the corpse of Tearea.
Tearea gets 323 gold coins from the corpse of Tearea.

257 318 484 0/602 city (outside) 4pm (day) no opponent no opponent
c cure
You feel a little better.

270 310 484 0/589 city (outside) 4pm (day) no opponent no opponent
Tearea wears a disease-scarred silver-grey bracelet of inoculation around her left wrist.
Tearea wears a disease-scarred silver-grey bracelet of inoculation around her right wrist.
Tearea wears a dragonblood thorn sleeves of evisceration on her arms.
Tearea fastens a dragonblood twine belt of maiming about her waist.
Tearea releases a dragonblood balanced ioun to float next to her.
Tearea wears a pair of leopard print leggings on her legs.
Tearea wears a dragonblood silver-grey signet of maiming on her left finger.
Tearea holds ground-up bones of a vampire bat in her hand.
Tearea wraps an unmoving black cloak about her body.
Tearea wears a black sun medallion around her neck.
Tearea wears boots of protection on her feet.
Tearea wields a training spear.
Tearea wraps prayer beads loosely over her wrist.

270 310 484 0/589 city (outside) 4pm (day) no opponent no opponent
Dogran agrees absolutely.

270 310 484 0/589 city (outside) 4pm (day) no opponent no opponent
dr
You drink blood from a blood shrine.
You are full.

270 310 484 0/589 city (outside) 4pm (day) no opponent no opponent
Dogran closes his eyes momentarily.

270 310 484 0/589 city (outside) 4pm (day) no opponent no opponent
c cure
You feel a little better.

286 302 484 0/573 city (outside) 4pm (day) no opponent no opponent
Tearea snickers softly.

355 306 484 0/504 city (outside) 5pm (day) no opponent no opponent
Tearea says 'Well, life will certainly be interesting.'







Comments

  1. Pretty lame to cut out the looting part, give the people what they want.
    1. 2021 AR hiding the looting haha. You could attach that to a twitter job application as a fine example of content restriction
    [reply to Tearea]
  2. Finally a log interesting to read. Hiding the looting part definitely says a lot about you as a person ;)
      [reply to maeve]
    1. There could be many reasons for hiding the looting, perhaps he didn't want to make his Forsaken look bad for looting his kill, if he didn't want that out there (obviously I don't care and can post it myself later if it's really wanted. He took one item while I took several).
      1. So was this duel to the stun and the legion broke the terms?
      2. I'd say that's likely the case. Always expect Legion to break "terms".
      3. This
      [reply to Dogran]

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