Ye Olde Abandoned Realms Logs

Praoli V Oohbuh (deathmark edition)

posted on 2021-08-05 14:50:28

wa

You stand up.

<795hp 196m 181mv no opponent> [------- ]Praoli narrows his eyes.
You yell 'Die! Praoli, you sorcerous dog!'
A dead human wrapped in steel chains is too heavy for you to wield.
You feel your strength slip away.
Your punch devastates Praoli!
Your smash devastates Praoli!
You do the best you can!
Praoli has some small wounds and bruises.

<795hp 196m 181mv defensive> [------- ]
You switch your weapon to your good hand.
Your smash MUTILATES Praoli!
Your crush maims Praoli!
Praoli's flame MUTILATES you!
[** ] You parry Praoli's flame.
Praoli has some small wounds and bruises.

<756hp 196m 181mv defensive> [-------- ]
Praoli narrows his eyes.
You scream in agony as plague sores erupt from your skin.
Praoli has some small wounds and bruises.

<756hp 196m 181mv defensive> [-------- ]
lick
You lick your mouth and smile.
Praoli has some small wounds and bruises.

<756hp 196m 181mv defensive> [-------- ]
wear axe
You stop wielding 'Chautard-ta', the Meteor Hammer.
You wield a savage axe.
You feel quite confident with a savage axe.
Praoli has some small wounds and bruises.

<756hp 196m 181mv defensive> [-------- ]
[* ] Praoli blocks your attack with his shield.
Your cleave maims Praoli!
Praoli's flame DISMEMBERS you!
Praoli has quite a few wounds.

<697hp 196m 181mv defensive> [--------- ]
fl
You flee from combat!
A high grassland
o-o| Wild grass standing four feet tall surrounds you, making
|| it extremely difficult to move around and see. Crickets constantly
o-o-o-o-~| chirp as you move through the grass. A faint stink of a nearby
| | | | || swamp reaches your nostrils.
o-o-@-~-~|
| | | | |
o-o-~-~ |
| | | |
f-f-~ |
---------+

[Exits: north east south west]

<697hp 196m 179mv no opponent> [--------- ]
w

Praoli flies in.
A high grassland
| Wild grass standing four feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
o-o-o-o-o| constantly chirp as you move through the grass. A faint
| | | | || stink of a nearby swamp reaches your nostrils.
o-o-@-o-~|
| | | | ||
o-o-o-~-~|
| | | | |
f-f-f-~ |
---------+

[Exits: north east south west]

<697hp 196m 177mv no opponent> [--------- ]
w
A high grassland
| Wild grass standing four feet tall surrounds you, making
| it extremely difficult to move around and see. Crickets
o-o-o-o-o| constantly chirp as you move through the grass. A faint
| | | | || stink of a nearby swamp reaches your nostrils.
o-o-@-o-o|
| | | | ||
o-o-o-o-~|
| | | | ||
f-f-f-f-~|
---------+

[Exits: north east south west]

<697hp 196m 175mv no opponent> [--------- ]
in
You are carrying:
(Glowing) (Humming) 'chautard-ta', the Meteor Hammer
( 3) ground-up bones of a vampire bat
the red dragon shield
a frostbrand sword
(Humming) a savage spear
a heavy backpack (open)
a dead human wrapped in steel chains

<697hp 196m 175mv no opponent> [--------- ]
Praoli flies in.

<697hp 196m 175mv no opponent> [--------- ]
wear cha
You stop wielding a savage axe.
You wield 'Chautard-ta', the Meteor Hammer.
You feel quite confident with 'Chautard-ta', the Meteor Hammer.

<697hp 196m 175mv no opponent> [--------- ]Praoli scans all around.

<697hp 196m 175mv no opponent> [--------- ]
Praoli narrows his eyes.
You yell 'Die! Praoli, you sorcerous dog!'
You feel suddenly overburdened by weight.
'Chautard-ta', the Meteor Hammer is too heavy for you to wield.
Praoli's poison grazes you.
You feel very sick.
Your punch mauls Praoli.
Praoli has quite a few wounds.

<690hp 196m 175mv defensive> [--------- ]
dual axe
You need to wield a primary weapon before you can equip a secondary one.
Praoli has quite a few wounds.

<690hp 196m 175mv defensive> [--------- ]
[** ] Praoli parries your punch.
Your punch misses Praoli.
Praoli's flame DISEMBOWELS you!
Praoli has quite a few wounds.

<639hp 196m 175mv defensive> [--------- ]
Praoli narrows his eyes.
Praoli has quite a few wounds.

<639hp 196m 175mv defensive> [--------- ]
fl
You flee from combat!
A lighter area
o-o-o-o-o| Sunlight breaks through the scattered canopy above you. This
| | | | || seems more like a secluded wooded area, rather than a forest.
o-o-o-o-o| Several snakes slither on by as they sense your approach.
| | | | ||
o-o-@-o-~|
| | | | ||
f-f-f-f-~|
| |
+ |
---------+

[Exits: north east south west]
A giant mercenary peeks out from behind the bushes.

<639hp 196m 171mv no opponent> [--------- ]
w
A lighter area
o-o-o-o-o| Sunlight breaks through the scattered canopy above you. This
| | | | || seems more like a secluded wooded area, rather than a forest.
o-o-o-o-o| Several snakes slither on by as they sense your approach.
| | | | ||
o-o-@-o-o|
| | | | ||
o-f-f-f-f|
| |
+ |
---------+

[Exits: north east south west]
A vicious warrior is here, sneering at you.
A tough looking guard is here.

<639hp 196m 167mv no opponent> [--------- ]
w
A lighter area
o-o-o-o| Sunlight breaks through the scattered canopy above you. This
| | | || seems more like a secluded wooded area, rather than a forest.
o-o-o-o-o| Several snakes slither on by as they sense your approach.
| | | | ||
o-o-@-o-o|
| | | | ||
o-o-f-f-f|
| |
+ |
---------+

[Exits: north east south west]
A tough looking guard is here.

<639hp 196m 163mv no opponent> [-------- ]
w
A lighter area
o-o-o| Sunlight breaks through the scattered canopy above you.
| | || This seems more like a secluded wooded area, rather than
o-o-o-o| a forest. Several snakes slither on by as they sense your
| | | || approach.
o-o-@-o-o|
| | | | ||
o-o-o-f-f|
| |
+ |
---------+

[Exits: north east south west]

<639hp 196m 159mv no opponent> [-------- ]
in
You are carrying:
(Glowing) (Humming) 'chautard-ta', the Meteor Hammer
( 3) ground-up bones of a vampire bat
the red dragon shield
a frostbrand sword
(Humming) a savage spear
(Humming) a savage axe
a heavy backpack (open)
a dead human wrapped in steel chains

<639hp 196m 159mv no opponent> [-------- ]
wear axe
You wield a savage axe.
You feel quite confident with a savage axe.

<639hp 196m 159mv no opponent> [-------- ]
s
A muddy ground
o-o-o-o| The mud here is extremely viscous. Your feet sink in at
| | | || least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-f-f| than you was recently here.
| |
+ |
| |
o |
---------+

[Exits: north east west]
A small campfire is almost burned out.
A vicious warrior is here, sneering at you.

<639hp 196m 155mv no opponent> [-------- ]
w
A muddy ground
o-o-o| The mud here is extremely viscous. Your feet sink in
| | || at least six inches as you try to make your away across
o-o-o-o-o| this miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-o-f| than you was recently here.
| ||
o +|
| ||
o o|
---------+

[Exits: north east west]

<639hp 196m 151mv no opponent> [-------- ]
w
w
A muddy ground
o-o| The mud here is extremely viscous. Your feet sink in at least
| || six inches as you try to make your away across this miserable
o-o-o-o-o| predicament. There are rather large footprints crisscrossing
| | | | || the area, a sign that something much bigger than you was recently
o-o-@-o-o| here.
| | |
o-o |
| | |
+-o |
---------+

[Exits: north east west]
Girs'na the lady warlord is here.

<639hp 196m 147mv no opponent> [-------- ]On muddy ground
o| The mud here is extremely viscous. Your feet sink in at least
|| six inches as you try to make your away across this miserable
o-o-o-o-o| predicament. There are rather large footprints crisscrossing
| | | | || the area, a sign that something much bigger than you was
o-o-@-o-o| recently here.
| | | |
o-o-o |
| | | |
o-+-o |
---------+

[Exits: north east south west]
A pikeman stands steady at his position.

<639hp 196m 143mv no opponent> [-------- ]
wear fr
You stop wielding a savage axe.
You wield a frostbrand sword.
A frostbrand sword feels like a part of you!

<639hp 196m 143mv no opponent> [-------- ]
dual axe
This weapon is too heavy to be used as a secondary weapon.

<639hp 196m 143mv no opponent> [-------- ]
w
On muddy ground
| The mud here is extremely viscous. Your feet sink in at
| least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-o-o| than you was recently here.
| | | | |
o-o-o-o |
| | | | |
o-o-+-o |
---------+

[Exits: north east south west]

<639hp 196m 139mv no opponent> [-------- ]
w
The dirt field
| You are in an area devoid of virtually all forms of vegetation.
| The ground has been trampled on so many times that no
o-o-o-o-o| plants are able to survive. The field is comprised solely
| | | | || of the bare earth, which itself is mostly dirt and somewhat
o-o-@-o-o| moist. You leave footprints in it as you walk.
| | | | ||
o-o-o-o-o|
| | | | ||
o-o-o-+-o|
---------+

[Exits: north east south west]
Praoli the Holy Shaman is here.

<639hp 196m 135mv no opponent> [-------- ]
sc

/@============================================================-
| \
| Oohbuh the Hurricane of Frenzy, follower of Zylenier |
| Acolyte of Shadow, Rank something of [WARLORD] |
| You are 19 years old (42 hours, 12h:33m of bloodshed) |
| |
| Race: Stone Hometown: Seringale Health: 639/836 |
| Sex: Male Alignment: Neutral Mana: 196/401 |
| Class: Berserker Ethos: Chaotic Move: 135/472 |
\ -------------------------------------------/
| |
| Streng: 14 (24-10) Rating: Great Weight: 337/260 |
| Intell: 15 (16-1) Level: 48 Pracs: 7 |
| Wisdom: 15 (16-1) Exp tnl: 21437 Trains: 0 |
| Dexter: 13 (16-3) Guildpoint: 3/3 Items: 26/30 |
| Consti: 22 (22+0) Gold: 270 Wimpy: 3 hp |
| Luck: Fortunate Hunger: [***--] Thirst: [**---] |
| |
| Condition: A-OKAY |
------------------------------------------ \
/ |
| Armor Vs Pierce: 14 Saving Throws |
| Hitroll: 24 Vs Bash: 19 Afflictive: 45 |
| Damroll: 29 Vs Slash: 12 Maledictive: 44 |
| Vs Magic: -30 Mental: 39 |
\==========================================================-/
You are affected by the following:
Spell: poison : lasts for 4 hours
: modifies dexterity by -6 for 4 hours
: modifies strength by -6 for 4 hours
Spell: plague : modifies mana by -25 for 25 hours
: modifies health by -25 for 25 hours
: modifies move by -10 for 25 hours
: modifies constitution by -1 for 25 hours
: modifies wisdom by -1 for 25 hours
: modifies intelligence by -1 for 25 hours
Spell: weaken : modifies strength by -7 for 17 hours
Spell: deteriorate : modifies save vs spell by -17 for 6 hours
: modifies armor class by -102 for 6 hours
Spell: fear immunity : lasts for 4 hours
: lasts for 33 hours
Skill: warcry : modifies save vs afflictive by 6 for 8 hours
: modifies hitroll by 6 for 8 hours
Set : Treant Thews : modifies armor class by 25 permanently
: modifies health by 26 permanently
: modifies hitroll by 3 permanently
: modifies damroll by 3 permanently
: modifies strength by 3 permanently
: modifies constitution by 3 permanently

<639hp 196m 135mv no opponent> [------- ]
e

Praoli flies west.
On muddy ground
| The mud here is extremely viscous. Your feet sink in at
| least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-o-o| than you was recently here.
| | | | |
o-o-o-o |
| | | | |
o-o-+-o |
---------+

[Exits: north east south west]

<639hp 196m 131mv no opponent> [------- ]
e
e
On muddy ground
o| The mud here is extremely viscous. Your feet sink in at least
|| six inches as you try to make your away across this miserable
o-o-o-o-o| predicament. There are rather large footprints crisscrossing
| | | | || the area, a sign that something much bigger than you was
o-o-@-o-o| recently here.
| | | |
o-o-o |
| | | |
o-+-o |
---------+

[Exits: north east south west]
A pikeman stands steady at his position.

<639hp 196m 127mv no opponent> [------- ]A muddy ground
o-o| The mud here is extremely viscous. Your feet sink in at least
| || six inches as you try to make your away across this miserable
o-o-o-o-o| predicament. There are rather large footprints crisscrossing
| | | | || the area, a sign that something much bigger than you was recently
o-o-@-o-o| here.
| | |
o-o |
| | |
+-o |
---------+

[Exits: north east west]
Girs'na the lady warlord is here.


<639hp 196m 123mv no opponent> [------- ]
ake vul<----super bad fat finger at this point shitting bricks. what does a berserker do when he scared? meltdown!
I don't understand that.

<639hp 196m 123mv no opponent> [------- ]
Praoli's poison grazes you.
You writhe in agony from the plague.

<635hp 197m 136mv no opponent> [------- ]
take rat sack
You get a ground up rattle from a rattlesnake from a heavy backpack.

<635hp 197m 136mv no opponent> [------- ]
w
On muddy ground
o| The mud here is extremely viscous. Your feet sink in at least
|| six inches as you try to make your away across this miserable
o-o-o-o-o| predicament. There are rather large footprints crisscrossing
| | | | || the area, a sign that something much bigger than you was
o-o-@-o-o| recently here.
| | | |
o-o-o |
| | | |
o-+-o |
---------+

[Exits: north east south west]
A pikeman stands steady at his position.

<635hp 197m 132mv no opponent> [------- ]
w
On muddy ground
| The mud here is extremely viscous. Your feet sink in at
| least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-o-o| than you was recently here.
| | | | |
o-o-o-o |
| | | | |
o-o-+-o |
---------+

[Exits: north east south west]

<635hp 197m 128mv no opponent> [------- ]
smoke rat
You draw on a ground up rattle from a rattlesnake and exhale a cloud of smoke.
You are no longer overburdened by weight.
You feel less sick.
A warm feeling runs through your body.

<635hp 197m 128mv no opponent> [------- ]
s
s
On muddy ground
o-o-o-o-o| The mud here is extremely viscous. Your feet sink in at
| | | | || least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | | crisscrossing the area, a sign that something much bigger
o-o-@-o | than you was recently here.
| | | | |
o-o-+-o |
|
|
---------+

[Exits: north east south west]
A vicious warrior is here, sneering at you.

<635hp 197m 126mv no opponent> [------- ]On muddy ground
o-o-o-o-o| The mud here is extremely viscous. Your feet sink in at
| | | | | least six inches as you try to make your away across this
o-o-o-o | miserable predicament. There are rather large footprints
| | | | | crisscrossing the area, a sign that something much bigger
o-o-@-o | than you was recently here.
|
|
|
|
---------+

[Exits: north east (south) west]

<635hp 197m 124mv no opponent> [------- ]
take vul sack
You see nothing like that in a heavy backpack.

<635hp 197m 124mv no opponent> [------- ]
smoke vul
You aren't carrying that.

<635hp 197m 124mv no opponent> [------ ]
wear dead
It is too heavy for you to wield.

<635hp 197m 124mv no opponent> [------ ]
dual
Wear which weapon in your off-hand?

<635hp 197m 124mv no opponent> [------ ]
wear ham
You stop wielding a frostbrand sword.
You wield 'Chautard-ta', the Meteor Hammer.
You feel quite confident with 'Chautard-ta', the Meteor Hammer.

<635hp 197m 124mv no opponent> [------ ]
dual axe
You wield a savage axe in your off-hand.
You feel quite confident with a savage axe.

<635hp 197m 124mv no opponent> [------ ]
n
On muddy ground
o-o-o-o-o| The mud here is extremely viscous. Your feet sink in at
| | | | || least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | | crisscrossing the area, a sign that something much bigger
o-o-@-o | than you was recently here.
| | | | |
o-o-+-o |
|
|
---------+

[Exits: north east south west]
A vicious warrior is here, sneering at you.

<635hp 197m 122mv no opponent> [------ ]
n
On muddy ground
| The mud here is extremely viscous. Your feet sink in at
| least six inches as you try to make your away across this
o-o-o-o-o| miserable predicament. There are rather large footprints
| | | | || crisscrossing the area, a sign that something much bigger
o-o-@-o-o| than you was recently here.
| | | | |
o-o-o-o |
| | | | |
o-o-+-o |
---------+

[Exits: north east south west]

<635hp 197m 120mv no opponent> [------ ]

Players near you in The Ford:
<PK> Praoli A muddy ground
<PK> Oohbuh On muddy ground

<635hp 197m 120mv no opponent> [------ ]
e
On muddy ground
o| The mud here is extremely viscous. Your feet sink in at least
|| six inches as you try to make your away across this miserable
o-o-o-o-o| predicament. There are rather large footprints crisscrossing
| | | | || the area, a sign that something much bigger than you was
o-o-@-o-o| recently here.
| | | |
o-o-o |
| | | |
o-+-o |
---------+

[Exits: north east south west]
A pikeman stands steady at his position.

<635hp 197m 118mv no opponent> [------ ]
e
A muddy ground
o-o| The mud here is extremely viscous. Your feet sink in at least
| || six inches as you try to make your away across this miserable
o-o-o-o-o| predicament. There are rather large footprints crisscrossing
| | | | || the area, a sign that something much bigger than you was recently
o-o-@-o-o| here.
| | |
o-o |
| | |
+-o |
---------+

[Exits: north east west]
Praoli the Holy Shaman is here.
Girs'na the lady warlord is here.

<635hp 197m 116mv no opponent> [------ ]
take rat sack

Praoli flies east.

<635hp 197m 116mv no opponent> [------ ]You get a ground up rattle from a rattlesnake from a heavy backpack.

<635hp 197m 116mv no opponent> [------ ]
Praoli flies in.

<635hp 197m 116mv no opponent> [------ ]
Praoli narrows his eyes.
You yell 'Die! Praoli, you sorcerous dog!'
You are blinded!
Your crush maims someone!
Your cleave decimates someone!
Your smash MUTILATES someone!
[** ] someone blocks your attack with his shield.

<635hp 197m 116mv unknown> [------ ]
rage prao
They aren't here.

<635hp 197m 116mv unknown> [------ ]
rage

Your crush MUTILATES someone!
Your cleave decimates someone!
Your cleave decimates someone!
Your crush maims someone!
Someone's flame DISMEMBERS you!
Someone's flame DISEMBOWELS you!

<527hp 197m 116mv unknown> [-------- ]
Someone narrows his eyes.
You momentarily fill with anxiety but manage to keep your wits together.

<527hp 197m 116mv unknown> [-------- ]You feel your veins course with power as the madness engulfs you!
Your craggy skin toughens as you enter the madness.

<879hp 197m 116mv unknown> [-------- ]
Your smash DISEMBOWELS someone!
Your cleave MUTILATES someone!
[** ] someone parries your smash.
You fail to rake someone.
Someone's flame DISEMBOWELS you!
You work yourself into a maniacal frenzy!
Someone's flame DISEMBOWELS you!

<776hp 197m 116mv unknown> [----------]
ber

Someone has fled!
A sense of dread permeates the room.
You remain resolute against the visions.
Someone cowers in abject terror!
Someone flees in terror!
Someone walks north.
Someone flies north.

<776hp 197m 116mv no opponent> [----------]Your pulse races as you are consumed by rage!

<842hp 149m 58mv no opponent> [----------]
smoke bat
You inhale smoke from ground-up bones of a vampire bat and breathe it slowly back out.
Your vision returns!

<842hp 149m 58mv no opponent> [----------]
The sun slowly disappears in the west.
Lightning flashes in the sky.
You writhe in agony from the plague.
Ground-up bones of a vampire bat's dull red glow slowly fades.
A ground up rattle from a rattlesnake's dull red glow slowly fades.

<854hp 156m 110mv no opponent> [----------]

Players near you in The Ford:
<PK> Praoli A muddy ground
<PK> Oohbuh A muddy ground

<854hp 156m 110mv no opponent> [----------]
scan
You scan all around.
You scan north.
*** Range 1 (north) ***
Praoli the Holy Shaman is here.
Girs'na the lady warlord is here.
A giant footman is here, ready for battle.
You scan east.
*** Range 2 (east) ***
A vicious warrior is here, sneering at you.
*** Range 5 (east) ***
A vicious warrior is here, sneering at you.
A small female dances lightly among the trees.
You scan west.
*** Range 1 (west) ***
A pikeman stands steady at his position.
*** Range 4 (west) ***
A vicious warrior is here, sneering at you.
*** Range 5 (west) ***
A watchman is on alert here.

<854hp 156m 110mv no opponent> [----------]
n
A muddy ground
o| The mud here is extremely viscous. Your feet sink in at least
|| six inches as you try to make your away across this miserable
o-o| predicament. There are rather large footprints crisscrossing
| || the area, a sign that something much bigger than you was recently
o-o-@-o-o| here.
| | | | ||
o-o-o-o-o|
| | |
o-o |
---------+

[Exits: east south west]
Praoli the Holy Shaman is here.
Girs'na the lady warlord is here.
A giant footman is here, ready for battle.

<854hp 156m 108mv no opponent> [----------]
murder $$

Praoli yells 'Help! I am being attacked by Oohbuh!'
Your smash DISEMBOWELS Praoli!
Your cleave DISEMBOWELS Praoli!
Your cleave DISEMBOWELS Praoli!
Your whirlwind pound MASSACRES Praoli!
Your smash DISMEMBERS Praoli!
Your smash DISMEMBERS Praoli!
[* ] Praoli parries your smash.
Praoli is in awful condition.

<854hp 156m 108mv defensive> [----------]You do the best you can!
Praoli is in awful condition.

<854hp 156m 108mv defensive> [----------]
head
Your headbutt MUTILATES Praoli!
Praoli looks dizzy from the blow to the head.
Praoli looks delirious.<--------no running now.
Praoli is in awful condition.

<854hp 156m 108mv defensive> [----------]
Your crush DISMEMBERS Praoli!
Your cleave DISEMBOWELS Praoli!
Praoli is DEAD!!
You snap out of your madness at the death of your opponent.
You hear Praoli's death cry.

Comments

  1. Classic shaman over-extension on a wounded foe.
      [reply to Resatimm]
    1. Fully spelled-up berserker, plague, weaken etc absolutely destroying still like no fucks given. Yikes
      1. I believe Oohbuh smoked away some of those affects...
      2. He smoked away poison. So he had -4 strength from -10. Rage gives him enough to negate weaken+plague along with gear.

        You are right. It's still crazy damage.
      3. Oohbuh also smoked away his opponent.
      [reply to Taor]
    2. Holy shit. I thought you were in serious trouble in the first half. Good show.
        [reply to Xerties]
      1. Who needs saves when you have RAGE.
          [reply to Ashlyn]
        1. Good shit, totally thought you were in trouble after the beginning, way to turn it around.
            [reply to Nadrin]
          1. Not enough slow rolling on Praoli's part. Gotta space out a lot while you heal up, looks like you were moving 3 or 4 spaces. Also, gotta know when to recognize this go around isnt happening and recall the fuck outta there.
            1. That's hard to really answer, take a look at those attacks. 6 attacks in one round. That was probably more than half his hp in one go, it went from winning to over instantly.
            2. I mean, I believed in a good solid duergar with reasonable hit points and a respectable shield block and parry over a quasit, but I'm assuming they play like a drow shaman, which plays a long game because of a large mana pool with a poor hp pool.
            3. Yeah, duergar shaman is easily one of the best race/class combos in the game.
            4. For sure, but that's the kind of damage that will screw over any shaman. Looks like there was literally no time to respond, meaning the only thing praoli could have done was be at full hp at the start of the last engagement. Just stinks, I had a couple of those towards the end, that's RNG for you.
            [reply to Phostan]
          2. *Oohbuh stomps the ground*
            1. That's giant for "since I killed you, I won't need to resort to calling you a little bitch like I do to others."
            [reply to Oohbuh]

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