Ye Olde Abandoned Realms Logs

Aelaldric vs Tearea - No Escape

posted on 2021-09-09 02:18:48
682 823 392 92/100 city (outside) 12am (midnight) no opponent no opponent
t tearea well hello there
You tell Tearea 'Well hello there.'

682 823 392 92/100 city (outside) 12am (midnight) no opponent no opponent
wher
Players near you in Darkhaven:
<PK> Tearea The end of the dock
<PK> Aelaldric Bay Side Road

682 823 392 92/100 city (outside) 12am (midnight) no opponent no opponent
e
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: east west]

682 823 391 92/100 city (outside) 12am (midnight) no opponent no opponent
af
You are affected by the following:
Spell: unholy strength: modifies damroll by 2 for 4 hours
: modifies hitroll by 2 for 4 hours
[LEGION] : dominion : modifies damroll by 1 permanently
Spell: compulsion : lasts for 16 hours
Spell: protection : modifies save vs spell by 1 for 0 hours
Skill: quest reward : enhances learning for 25 hours
Skill: unholy armor : modifies armor class by 130 permanently
Spell: detect invis : lasts for 5 hours
Aura : vile presence : lasts permanently

682 823 391 92/100 city (outside) 12am (midnight) no opponent no opponent
wher
Players near you in Darkhaven:
<PK> Tearea Misty Lane
<PK> Aelaldric Breezy Lane

682 823 391 92/100 city (outside) 12am (midnight) no opponent no opponent
You feel less protected.

682 823 394 92/100 city (outside) 1am (night) no opponent no opponent
quaf def
You quaff a Defender potion.
You are surrounded by a white aura.

682 823 394 92/100 city (outside) 1am (night) no opponent no opponent
west
Bay Side Road
+-+-+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@- |
| |
+ |
| |
+ |
---------+

[Exits: north east south]

682 823 393 92/100 city (outside) 1am (night) no opponent no opponent
south
south
Bay Side Road
+ | This road extends north and south. It is cluttered with
| | litter which blown around in the string winds of the nearby
+- | sea. Merchants walk about in their wagons full of fish
| | and shellfish. The air is thick of that salty smell of
@ | sea food.
| |
+ |
| |
-+- |
---------+

[Exits: north south]
(White Aura) A Triton Watchman stands here, with purpose.
A Triton Watchman carefully checks the ground for tracks.
A Triton Watchman walks south.

682 823 392 92/100 city (outside) 1am (night) no opponent no opponent Bay Side Road
+- | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
-+- |
| |
+ |
---------+

[Exits: north south]
(White Aura) A Triton Watchman stands here, with purpose.
An assassin is here skulking about.

682 823 391 92/100 city (outside) 1am (night) no opponent no opponent
where pk
Players near you:
<PK> Tearea Misty Lane
<PK> Aelaldric Bay Side Road

682 823 391 92/100 city (outside) 1am (night) no opponent no opponent
south
An opening in the fog
+ | The fog lifts considerably here. You can see the morning
| | sun shining through the clouds. Buildings are all around
+ | and for the first time you notice the bussle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
S-+ |
---------+

[Exits: north east south west]
A Darkhaven guard stalks the area.

682 823 390 92/100 city (outside) 1am (night) no opponent no opponent
south
Bay Side Road
+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
-+- | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
S-+ |
| |
+ |
---------+

[Exits: north south]

682 823 389 92/100 city (outside) 1am (night) no opponent no opponent
north
An opening in the fog
+ | The fog lifts considerably here. You can see the morning
| | sun shining through the clouds. Buildings are all around
+ | and for the first time you notice the bussle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
S-+ |
---------+

[Exits: north east south west]
A Darkhaven guard stalks the area.

682 823 388 92/100 city (outside) 1am (night) no opponent no opponent
scan all
where pk
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) A Triton Watchman stands here, with purpose.
An assassin is here skulking about.
*** Range 5 (north) ***
A meditationist walks slowly about chanting mantras.
*** Range 6 (north) ***
An assassin is here skulking about.
You scan east.
*** Range 2 (east) ***
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.
You scan south.
*** Range 3 (south) ***
A female prostitute gives you a lusty look.
*** Range 4 (south) ***
(White Aura) A fanged cleric wanders the streets aimlessly.
You scan west.
*** Range 1 (west) ***
Tearea the Red Lotus, Standard Bearer of Warlords is here.
A Darkhaven guard stalks the area.
*** Range 2 (west) ***
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.

682 823 388 92/100 city (outside) 1am (night) no opponent no opponent Players near you:
<PK> Tearea Misty Lane
<PK> Aelaldric An opening in the fog

682 823 388 92/100 city (outside) 1am (night) no opponent no opponent
west
murder $$
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
Tearea the Red Lotus, Standard Bearer of Warlords is here.
A Darkhaven guard stalks the area.

682 823 387 92/100 city (outside) 1am (night) no opponent no opponent Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea turns your attack against you.
Tearea's palm strike devastates you!
Tearea stumbles and barely dodges your wrath.
Tearea is in excellent condition.

682 823 387 60/100 city (outside) 1am (night) none offensive
Tearea looks very uncomfortable around you.
Your pound mauls Tearea.
Your flaming bite decimates Tearea!
You step aside, leaving a nightmare wide open.
You have become better at shirk!
Tearea's jab wounds a nightmare.
You step aside, leaving a nightmare wide open.
Tearea's back fist decimates a nightmare!
You step aside, leaving a nightmare wide open.
Tearea's roundhouse kick injures a nightmare.
Tearea has a few scratches.

682 833 387 60/100 city (outside) 1am (night) none offensive
wear mace

Tearea's kicked dirt misses you.
Tearea has a few scratches.

682 833 387 60/100 city (outside) 1am (night) none offensive You stop wielding an abyssal bludgeon.
You wield a smoldering black mace.
A smoldering black mace feels like a part of you!
Tearea has a few scratches.

682 833 387 60/100 city (outside) 1am (night) none offensive
dual fire
You do not have that weapon.
Tearea has a few scratches.

682 833 387 60/100 city (outside) 1am (night) none offensive
Your flame maims Tearea!
Your flaming bite decimates Tearea!
Your flaming bite scratches Tearea.
Your flame maims Tearea!
Tearea's palm strike hits you.
Tearea's dragon punch maims you!
Tearea's jump kick misses you.
Tearea has some small wounds and bruises.

682 842 387 14/100 city (outside) 1am (night) none offensive
l
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
(Charmed) A nightmare is here, fighting Tearea.
Tearea is here, fighting YOU!
A Darkhaven guard stalks the area.
Tearea has some small wounds and bruises.

682 842 387 14/100 city (outside) 1am (night) none offensive
Tearea parries your attack with her first hand.
You step aside, leaving a nightmare wide open.
Tearea's elbow slash MUTILATES a nightmare!
Tearea's elbow slash wounds you.
Tearea's roundhouse kick injures you.
Tearea has some small wounds and bruises.

662 842 387 0/120 city (outside) 1am (night) none offensive
spite
You assail a smoldering black mace with icy rage!
Tearea has some small wounds and bruises.

662 842 362 0/120 city (outside) 1am (night) none offensive
Tearea's kicked dirt misses you.
Tearea has some small wounds and bruises.

662 842 362 0/120 city (outside) 1am (night) none offensive
Tearea blocks your attack with her crane wing technique.
Your spiteful flaming bite DISEMBOWELS Tearea!
Tearea resists your frostbite.
Tearea's back fist injures you.
Tearea's back fist wounds you.
You step aside, leaving a nightmare wide open.
Tearea's roundhouse kick hits a nightmare.
Tearea has some small wounds and bruises.

626 845 362 0/156 city (outside) 1am (night) none offensive
spite
You feel momentarily grieved but struggle to care.
Tearea has some small wounds and bruises.

626 845 350 0/156 city (outside) 1am (night) none offensive
Your flame misses Tearea.
Your flame MUTILATES Tearea!
You step aside, leaving a nightmare wide open.
Tearea's palm strike misses a nightmare.
You step aside, leaving a nightmare wide open.
Tearea's tiger uppercut MUTILATES a nightmare!
You learn from your mistakes, and your shirk skill improves.
Tearea's lightning kick wounds you.
Tearea has quite a few wounds.

606 852 350 0/176 city (outside) 1am (night) none offensive
spite
You assail a smoldering black mace with icy rage!
Tearea has quite a few wounds.

606 852 325 0/176 city (outside) 1am (night) none offensive
Tearea has fled!
Tearea walks north.

606 852 325 0/176 city (outside) 1am (night) no opponent no opponent
A Triton Watchman walks in.

606 852 325 0/176 city (outside) 1am (night) no opponent no opponent
murder $$
They aren't here.

606 852 325 0/176 city (outside) 1am (night) no opponent no opponent
murder $$

Tearea walks in.
Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea turns your attack against you.
Tearea's tiger uppercut mauls you.
Tearea blocks your attack with her crane wing technique.
A Triton Watchman screams and attacks Tearea!
Tearea has quite a few wounds.

583 852 325 0/199 city (outside) 1am (night) none offensive
murder $$

Tearea has fled!
Tearea walks east.

583 852 325 0/199 city (outside) 1am (night) no opponent no opponent
Tearea walks in.
A Triton Watchman screams and attacks Tearea!
Tearea turns a Triton Watchman's attack against him.
Tearea's palm strike mauls a Triton Watchman.

583 852 325 0/199 city (outside) 1am (night) no opponent no opponent Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea blocks your attack with her crane wing technique.
Your flaming bite decimates Tearea!
Your flaming bite scratches Tearea.
Tearea manages to dodge your flame with a lot of effort.
Your flaming bite misses Tearea.
Tearea has quite a few wounds.

583 860 325 0/199 city (outside) 1am (night) none offensive
Tearea has fled!
Tearea walks west.

583 860 325 0/199 city (outside) 1am (night) no opponent no opponent
Tearea walks in.
A Triton Watchman screams and attacks Tearea!
Tearea turns a Triton Watchman's attack against him.
Tearea's palm strike maims a Triton Watchman!
A Triton Watchman's charge mauls Tearea.

583 860 325 0/199 city (outside) 1am (night) no opponent no opponent
west

Tearea's jab hits a Triton Watchman.
Tearea's palm strike hits a Triton Watchman.
Tearea performs the form, crane flies from grass!
Tearea's butterfly kick DISEMBOWELS a Triton Watchman!

583 860 325 0/199 city (outside) 1am (night) no opponent no opponent
Tearea has fled!
Tearea flies west.

583 860 325 0/199 city (outside) 1am (night) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy. The
-@- | smell of a dirty tavern emanates from the north.
|
|
|
|
---------+

[Exits: north east west]
Tearea the Red Lotus, Standard Bearer of Warlords is here.
A Darkhaven guard stalks the area.
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.

583 860 324 0/199 city (outside) 1am (night) no opponent no opponent
west
west
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]

583 860 323 0/199 road (outside) 1am (night) no opponent no opponent
west
murder $$
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]

600 860 350 0/182 road (outside) 2am (night) no opponent no opponent An opening in the fog
+-*-*| The fog lifts considerably here. You can see the morning
| || sun shining through the clouds. Buildings are all around
+ *-*| and for the first time you notice the bustle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
*-+ |
---------+

[Exits: north east south west]

600 860 349 0/182 city (outside) 2am (night) no opponent no opponent
murder $$
murder $$
They aren't here.

600 860 349 0/182 city (outside) 2am (night) no opponent no opponent
murder $$
Tearea flies in.
Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea turns your attack against you.
Tearea's tiger uppercut devastates you!
Your flaming bite decimates Tearea!
Tearea parries your attack with her first hand.
Tearea blocks your attack with her crane wing technique.
Tearea has quite a few wounds.

570 867 349 0/212 city (outside) 2am (night) none offensive
murder $$

Tearea has fled!
Tearea flies east.

570 867 349 0/212 city (outside) 2am (night) no opponent no opponent
Tearea flies in.

570 867 349 0/212 city (outside) 2am (night) no opponent no opponent
Tearea flies west.

570 867 349 0/212 city (outside) 2am (night) no opponent no opponent
west
west
west
They aren't here.

570 867 349 0/212 city (outside) 2am (night) no opponent no opponent They aren't here.

570 867 349 0/212 city (outside) 2am (night) no opponent no opponent They aren't here.

570 867 349 0/212 city (outside) 2am (night) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]

570 867 348 0/212 road (outside) 2am (night) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.

570 867 347 0/212 road (outside) 2am (night) no opponent no opponent
west
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: east west]

570 867 346 0/212 road (outside) 2am (night) no opponent no opponent
west
west
Gateway to Darkhaven
| The bustle of activity rather faraway can be sensed as a misty
| fog envelops you, virtually making vision impossible. The
| beginnings to a dreary town lie before you. Things are very
| | still as far as you can see. Buildings are ruined and unkept.
-@- | It is a very dull setting.
| |
|
|
|
---------+

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.

570 867 345 0/212 city (outside) 2am (night) no opponent no opponent Within the docks
+-+-+ | The wet wooden planks makes footing extremely difficult.
| | However, the barnacles growing on top of the rotting wood
+ | makes traction a bit easier. The harbor continues to span
| | north and south. The ships that are docked here are ugly
+-+-@- | and probably filled with holes. When you look in the water
| | you can see an assortment of lobster and shrimp floating
+ | on the surface of the water. It still must be rather deep
| | here.
+-+-+ |
---------+

[Exits: east west]

570 867 344 0/212 city (outside) 2am (night) no opponent no opponent
west
Within the docks
+-+-+-+| The wet wooden planks makes footing extremely difficult.
| | However, the barnacles growing on top of the rotting
+ | wood makes traction a bit easier. The harbor continues
| | to span north and south. The ships that are docked here
+-@-+- | are ugly and probably filled with holes. When you look
| | in the water you can see an assortment of lobster and
+ | shrimp floating on the surface of the water. It still
| | must be rather deep here.
~-+-+-+-+|
---------+

[Exits: east west]

570 867 343 0/212 city (outside) 2am (night) no opponent no opponent
west
A Boating Dock
+-+-+| You are standing up the docks of a gloomy looking harbor.
| | The wood beneath you is old and rotting away. The air
+ | is extremely damp and misty making the docks treacherous
| | for footing. Ships both on dry dock and in the water
@-+-+| are in front of you. This is a very dismal setting.
| |
+ |
| |
~-~-+-+-+|
---------+

[Exits: north east south]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

570 867 342 0/212 city (outside) 2am (night) no opponent no opponent
south
south
The icy water of the Dragon Sea is all that lies in that direction.

570 867 342 0/212 city (outside) 2am (night) no opponent no opponent Along the harbor
+ | You are standing on the docks of a gloomy looking harbor.
| | The wood beneath you of old and rotting away. The air is
+-+-+| extremely damp and misty making the docks treacherous for
| | footing. Ships both on dry dock and in the water are in
@ | front of you. This is a very dismal setting.
| |
~-~-+-+-+|
| |
+ |
---------+

[Exits: north south]

570 867 341 0/212 city (outside) 2am (night) no opponent no opponent A Boating Dock
+-+-+| You are standing up the docks of a gloomy looking harbor.
| | The wood beneath you is old and rotting away. The air
+ | is extremely damp and misty making the docks treacherous
| | for footing. Ships both on dry dock and in the water
~-~-@-+-+| are in front of you. This is a very dismal setting.
| |
+ |
| |
+-+-+|
---------+

[Exits: north east south west]
An old boat looking barely seaworthy is here.

570 867 340 0/212 city (outside) 2am (night) no opponent no opponent
west
west
west
Calm Blue Water
+-+| The water is calmer here, stabilized by the luck of being
| | on the fringe of several different undercurrents. Blue
+ | water surrounds you and you can see fairly deep into
| | the ocean beneath you. There are several individual fish
~-~-@-+-+| that have probably ventured a bit further away from the
| | | school, lured by the prospect of food. The waves here
~-~-~)+ | do not push you one way or another, and swells are almost
| | | non existent.
~-~ +-+|
---------+

[Exits: east west]

570 867 339 0/212 ocean (outside) 2am (night) no opponent no opponent
south
Calm Blue Water
+| The water is calmer here, stabilized by the luck of being
|| on the fringe of several different undercurrents. Blue
+| water surrounds you and you can see fairly deep into
|| the ocean beneath you. There are several individual fish
~-@-~-+| that have probably ventured a bit further away from the
| || school, lured by the prospect of food. The waves here
~-~-~- +| do not push you one way or another, and swells are almost
| || non existent.
~-~ +|
---------+

[Exits: east west]

570 867 338 0/212 ocean (outside) 2am (night) no opponent no opponent A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
| by the moving water from other parts. Birds overhead circle
| some spots and periodically land on top of the water, hoping
@-~-~| to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
-~-~-~- | circular formation.
| |
~-~ |
---------+

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

570 867 337 0/212 ocean (outside) 2am (night) no opponent no opponent A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
~-~-~| by the moving water from other parts. Birds overhead circle
| | some spots and periodically land on top of the water, hoping
-~-@-~- | to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
~ ~-~ | circular formation.
| | |
~-~-~ |
---------+

[Exits: north east south west]

570 867 336 0/212 ocean (outside) 2am (night) no opponent no opponent
c sum tearea
You failed the summon.

570 837 336 0/212 ocean (outside) 2am (night) no opponent no opponent
where pk
c sum tearea
Players near you:
<PK> Aelaldric A Blue-Water Current

570 837 336 0/212 ocean (outside) 2am (night) no opponent no opponent You lost your concentration.

570 822 336 0/212 ocean (outside) 2am (night) no opponent no opponent
north
east
east
east
A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
| by the moving water from other parts. Birds overhead circle
| some spots and periodically land on top of the water, hoping
@-~-~| to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
-~-~-~- | circular formation.
| |
~-~ |
---------+

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

570 822 335 0/212 ocean (outside) 2am (night) no opponent no opponent Calm Blue Water
+| The water is calmer here, stabilized by the luck of being
|| on the fringe of several different undercurrents. Blue
+| water surrounds you and you can see fairly deep into
|| the ocean beneath you. There are several individual fish
~-@-~-+| that have probably ventured a bit further away from the
| || school, lured by the prospect of food. The waves here
~-~-~- +| do not push you one way or another, and swells are almost
| || non existent.
~-~ +|
---------+

[Exits: east west]

570 822 334 0/212 ocean (outside) 2am (night) no opponent no opponent Calm Blue Water
+-+| The water is calmer here, stabilized by the luck of being
| | on the fringe of several different undercurrents. Blue
+ | water surrounds you and you can see fairly deep into
| | the ocean beneath you. There are several individual fish
~-~-@-+-+| that have probably ventured a bit further away from the
| | | school, lured by the prospect of food. The waves here
~-~-~)+ | do not push you one way or another, and swells are almost
| | | non existent.
~-~ +-+|
---------+

[Exits: east west]

570 822 333 0/212 ocean (outside) 2am (night) no opponent no opponent A Boating Dock
+-+-+| You are standing up the docks of a gloomy looking harbor.
| | The wood beneath you is old and rotting away. The air
+ | is extremely damp and misty making the docks treacherous
| | for footing. Ships both on dry dock and in the water
~-~-@-+-+| are in front of you. This is a very dismal setting.
| |
+ |
| |
+-+-+|
---------+

[Exits: north east south west]
An old boat looking barely seaworthy is here.

570 822 332 0/212 city (outside) 2am (night) no opponent no opponent
where pk
east
Players near you:
<PK> Tearea The end of the dock
<PK> Aelaldric A Boating Dock

570 822 332 0/212 city (outside) 2am (night) no opponent no opponent
east
Within the dock
+-+-+- | The wet wooden planks makes footing extremely difficult.
| || However, the barnacles growing on top of the rotting
+ +| wood makes traction a bit easier. The harbor continues
| || to span north and south. The ships that are docked here
~-+-@-+-+| are ugly and probably filled with holes. When you look
| || in the water you can see an assortment of lobster and
+ +| shrimp floating on the surface of the water. It still
| || must be rather deep here.
+-+-+-+|
---------+

[Exits: east west]
A malevolent looking mariner beams a vicious smile at you.

570 822 331 0/212 city (outside) 2am (night) no opponent no opponent Within the dock
+-+-+ | The wet wooden planks makes footing extremely difficult.
| | | However, the barnacles growing on top of the rotting wood
+ + | makes traction a bit easier. The harbor continues to span
| | | north and south. The ships that are docked here are ugly
+-+-@-+ | and probably filled with holes. When you look in the water
| | | you can see an assortment of lobster and shrimp floating
+ + | on the surface of the water. It still must be rather deep
| | | here.
+-+-+-+ |
---------+

[Exits: east west]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

570 822 330 0/212 city (outside) 2am (night) no opponent no opponent
east
The end of the dock
| You sigh in relief as you finally see the ending to this
| | dock. Falling into the water wasn't your idea of fun. The
+ | grey fog hangs over the water's edge along with a misty
| | wind blowing into your face. To the east you can see the
+-+-@ | beginnings of a city.
| |
+ |
| |
+-+-+ |
---------+

[Exits: north south west]

570 822 329 0/212 city (outside) 2am (night) no opponent no opponent
scan all
You scan all around.
You scan north.
*** Range 4 (north) ***
A malevolent looking mariner beams a vicious smile at you.
*** Range 5 (north) ***
Tearea the Red Lotus, Standard Bearer of Warlords is here.
The pirate Hawker is looking for the stolen loot.
You scan south.
*** Range 2 (south) ***
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
You scan west.
*** Range 1 (west) ***
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
*** Range 2 (west) ***
A malevolent looking mariner beams a vicious smile at you.
*** Range 6 (west) ***
A Hammerhead shark prowls within the water.

570 822 329 0/212 city (outside) 2am (night) no opponent no opponent
north
north
The end of the dock
| You sigh in relief as you finally see the ending to this
| dock. Falling into the water wasn't your idea of fun. The
| grey fog hangs over the water's edge along with a misty
| | wind blowing into your face. To the east you can see the
@ | beginnings of a city.
| |
+-+-+ |
| |
+ |
---------+

[Exits: north south]

570 822 328 0/212 city (outside) 2am (night) no opponent no opponent
north
north
north
Gateway to Darkhaven
| The bustle of activity rather faraway can be sensed as a misty
| fog envelops you, virtually making vision impossible. The
| beginnings to a dreary town lie before you. Things are very
| | still as far as you can see. Buildings are ruined and unkept.
-@- | It is a very dull setting.
| |
|
|
|
---------+

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.

570 822 327 0/212 city (outside) 2am (night) no opponent no opponent
murder $$
The end of the dock
+ | You sigh in relief as you finally see the ending to this dock.
| | Falling into the water wasn't your idea of fun. The grey
+-+-+ | fog hangs over the water's edge along with a misty wind blowing
| | into your face. To the east you can see the beginnings of
@ | a city.
| |
|
|
|
---------+

[Exits: north south]

570 822 326 0/212 city (outside) 2am (night) no opponent no opponent The end of the dock
+-+-+ | You sigh in relief as you finally see the ending to this dock.
| | | Falling into the water wasn't your idea of fun. The grey
* + | fog hangs over the water's edge along with a misty wind blowing
| | into your face. To the east you can see the beginnings of
+-+-@ | a city.
| |
+ |
| |
|
---------+

[Exits: north south west]
A malevolent looking mariner beams a vicious smile at you.

570 822 325 0/212 city (outside) 2am (night) no opponent no opponent The end of the dock
| You sigh in relief as you finally see the ending to this
| dock. Falling into the water wasn't your idea of fun. The
+-+-+ | grey fog hangs over the water's edge along with a misty
| | | wind blowing into your face. To the east you can see the
* @ | beginnings of a city.
| |
+-+-+ |
| |
+ |
---------+

[Exits: north south]
The pirate Hawker is looking for the stolen loot.
The Hawker says 'Wait, Aelaldric. Lets make a deal. I'll lead you to the treasure.'
The Hawker says 'Follow me.'

570 822 324 0/212 city (outside) 2am (night) no opponent no opponent Tearea walks in.

570 822 324 0/212 city (outside) 2am (night) no opponent no opponent Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea turns your attack against you.
You step aside, leaving a nightmare wide open.
Tearea's dragon punch MUTILATES a nightmare!
Tearea has some small wounds and bruises.

570 822 324 0/212 city (outside) 2am (night) none offensive
Tearea's kicked dirt misses you.
Tearea has some small wounds and bruises.

570 822 324 0/212 city (outside) 2am (night) none offensive
Your flame MUTILATES Tearea!
Your flaming bite mauls Tearea.
Tearea dodges your flame.
Tearea's tiger uppercut decimates you!
You step aside, leaving a nightmare wide open.
Tearea's elbow slash maims a nightmare!
Tearea's lightning kick wounds you.
Tearea has quite a few wounds.

523 831 324 0/259 city (outside) 2am (night) none offensive
spite
You assail a smoldering black mace with icy rage!
Tearea has quite a few wounds.

536 831 326 0/246 city (outside) 3am (night) none offensive
Your spiteful flame DISMEMBERS Tearea!
Tearea resists your frostbite.
Tearea's tiger uppercut mauls you.
Tearea's back fist injures you.
Tearea's lightning kick mauls you.
Tearea has quite a few wounds.

478 838 326 0/304 city (outside) 3am (night) none offensive
spite
You feel momentarily grieved but struggle to care.
Tearea has quite a few wounds.

478 838 314 0/304 city (outside) 3am (night) none offensive
Tearea's kicked dirt misses you.
Tearea blocks your attack with her crane wing technique.
Tearea dodges your flaming bite.
Tearea parries your attack with her first hand.
Your flame MUTILATES Tearea!
Tearea's back fist injures you.
Tearea's dragon punch MUTILATES you!
Tearea's lightning kick injures you.
Tearea has quite a few wounds.

411 841 314 0/371 city (outside) 3am (night) none offensive
spite
You assail a smoldering black mace with icy rage!
Tearea has quite a few wounds.

411 841 289 0/371 city (outside) 3am (night) none offensive
Your spiteful flame misses Tearea.
Your spiteful energy blast DISEMBOWELS Tearea!
Tearea begins to shiver.
Tearea's elbow slash devastates you!
You step aside, leaving a nightmare wide open.
Tearea's back fist mauls a nightmare.
Tearea's whirlwind kick decimates you!
Tearea has quite a few wounds.

354 848 289 0/428 city (outside) 3am (night) none offensive
spite
You assail a smoldering black mace with icy rage!
Tearea has quite a few wounds.

354 848 264 0/428 city (outside) 3am (night) none offensive
Your spiteful flame MANGLES Tearea!
Tearea is already frostbitten.
Tearea blocks your attack with her crane wing technique.
Tearea's palm strike grazes you.
Tearea's dragon punch maims you!
You step aside, leaving a nightmare wide open.
Tearea performs the form, crane flies from grass!
Tearea's lightning kick MUTILATES a nightmare!
Tearea has some big nasty wounds and scratches.

311 856 264 0/471 city (outside) 3am (night) none offensive
Tearea kicks dirt in your eyes!
Tearea's kicked dirt grazes you.
You can't see a thing!

306 856 264 0/476 unknown 3am (night) unknown unknown
spite
You feel momentarily grieved but struggle to care.

306 856 252 0/476 unknown 3am (night) unknown unknown
Someone parries your attack with her first hand.
Someone parries your attack with her second hand.
Someone's tiger uppercut mauls you.
Someone's palm strike injures you.
You step aside, leaving someone wide open.
Someone's whirlwind kick DISEMBOWELS someone!

272 856 252 0/510 unknown 3am (night) unknown unknown
spite
You assail something with icy rage!

272 856 227 0/510 unknown 3am (night) unknown unknown
Someone blocks your attack with her crane wing technique.
Your spiteful flaming bite MUTILATES someone!
Someone is already frostbitten.
You step aside, leaving someone wide open.
Someone's crane peck injures someone.
Someone's rapid beak strike mauls you.
Someone's butterfly kick hits you.

239 863 227 0/543 unknown 3am (night) unknown unknown
You manage to evade someone's grapple.
Someone's grapple misses you.

239 863 227 0/543 unknown 3am (night) unknown unknown
spite
You assail something with icy rage!

239 863 202 0/543 unknown 3am (night) unknown unknown
You rub the dirt out of your eyes, but they're still watering.
Tearea blocks your attack with her crane wing technique.
You step aside, leaving a nightmare wide open.
Tearea's rapid wing strike decimates a nightmare!
Tearea's tiger uppercut devastates you!
You step aside, leaving a nightmare wide open.
Tearea's spinning bird kick maims a nightmare!
Tearea has some big nasty wounds and scratches.

210 863 202 0/572 city (outside) 3am (night) unknown unknown
spite
You assail a smoldering black mace with icy rage!
Tearea has some big nasty wounds and scratches.

210 863 177 0/572 city (outside) 3am (night) unknown unknown
Tearea blocks your attack with her crane wing technique.
You step aside, leaving a nightmare wide open.
Tearea's palm strike injures a nightmare.
You step aside, leaving a nightmare wide open.
Tearea's tiger uppercut MUTILATES a nightmare!
You step aside, leaving a nightmare wide open.
Tearea's butterfly kick hits a nightmare.
Tearea has some big nasty wounds and scratches.

210 863 177 0/572 city (outside) 3am (night) unknown unknown
You manage to evade Tearea's grapple.
Tearea's grapple misses you.
Tearea has some big nasty wounds and scratches.

210 863 177 0/572 city (outside) 3am (night) unknown unknown
spite
You feel momentarily grieved but struggle to care.
Tearea has some big nasty wounds and scratches.

210 863 165 0/572 city (outside) 3am (night) unknown unknown
Tearea parries your attack with her second hand.
Tearea's dragon punch MUTILATES you!
You step aside, leaving a nightmare wide open.
Tearea's tiger uppercut DISEMBOWELS a nightmare!
Tearea's spin kick mauls you.
Tearea has some big nasty wounds and scratches.

149 863 165 0/633 city (outside) 3am (night) unknown unknown
flee
flee
You flee from combat!
Darkhaven
Everything is in a blur right now.

149 863 164 0/633 city (outside) 3am (night) no opponent no opponent You aren't fighting anyone.

149 863 164 0/633 city (outside) 3am (night) no opponent no opponent
south
south
Darkhaven
Everything is in a blur right now.
Tearea the Red Lotus, Standard Bearer of Warlords is here.
The pirate Hawker is looking for the stolen loot.
The Hawker says 'Follow me to the treasure, and we'll split it. Deal?'

149 863 163 0/633 city (outside) 3am (night) no opponent no opponent Darkhaven
Everything is in a blur right now.
A malevolent looking mariner beams a vicious smile at you.

149 863 162 0/633 city (outside) 3am (night) no opponent no opponent
east
The icy water of the Dragon Sea is all that lies in that direction.

149 863 162 0/633 city (outside) 3am (night) no opponent no opponent
south
Darkhaven
Everything is in a blur right now.

149 863 161 0/633 city (outside) 3am (night) no opponent no opponent
east
east
The icy water of the Dragon Sea is all that lies in that direction.

149 863 161 0/633 city (outside) 3am (night) no opponent no opponent The icy water of the Dragon Sea is all that lies in that direction.

149 863 161 0/633 city (outside) 3am (night) no opponent no opponent
south
Darkhaven
Everything is in a blur right now.
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.

149 863 160 0/633 city (outside) 3am (night) no opponent no opponent
east
east
Darkhaven
Everything is in a blur right now.

149 863 159 0/633 road (outside) 3am (night) no opponent no opponent Darkhaven
Everything is in a blur right now.
A Darkhaven guard stalks the area.
Your eyes stop watering.

149 863 158 0/633 road (outside) 3am (night) no opponent no opponent
east
east
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]

149 863 157 0/633 road (outside) 3am (night) no opponent no opponent
east
east
An opening in the fog
+-*-*| The fog lifts considerably here. You can see the morning
| || sun shining through the clouds. Buildings are all around
+ *-*| and for the first time you notice the bustle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
*-+ |
---------+

[Exits: north east south west]

149 863 156 0/633 city (outside) 3am (night) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
(White Aura) A Triton Watchman stands here, with purpose.

149 863 155 0/633 road (outside) 3am (night) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]
A Darkhaven guard stalks the area.

149 863 154 0/633 road (outside) 3am (night) no opponent no opponent
The night is about to end.

164 863 182 0/618 road (outside) 4am (night) no opponent no opponent
c cure
You feel a little better.
A Darkhaven Outlaw looks very uncomfortable around you.

182 855 182 0/600 road (outside) 4am (night) no opponent no opponent
af
You are affected by the following:
[LEGION] : dominion : modifies damroll by 1 permanently
Skill: affliction : modifies save vs afflictive by -1 for 0 hours
Skill: unholy armor : modifies armor class by 130 permanently
Spell: cabal sanctuary: lasts for 4 hours
Spell: unholy strength: modifies damroll by 2 for 0 hours
: modifies hitroll by 2 for 0 hours
Spell: compulsion : lasts for 12 hours
Skill: quest reward : enhances learning for 21 hours
Spell: detect invis : lasts for 1 hours
Aura : vile presence : lasts permanently

182 855 182 0/600 road (outside) 4am (night) no opponent no opponent
west
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
(White Aura) A Triton Watchman stands here, with purpose.

182 855 181 0/600 road (outside) 4am (night) no opponent no opponent
c cure
You feel a little better.

202 847 181 0/580 road (outside) 4am (night) no opponent no opponent
where pk

A Triton Watchman looks very uncomfortable around you.

202 847 181 0/580 road (outside) 4am (night) no opponent no opponent
A Triton Watchman listens carefully for some sounds.
A Triton Watchman walks west.

202 847 181 0/580 road (outside) 4am (night) no opponent no opponent Players near you:
<PK> Tearea The end of the dock
<PK> Aelaldric Misty Lane

202 847 181 0/580 road (outside) 4am (night) no opponent no opponent
west
An opening in the fog
+-*-*| The fog lifts considerably here. You can see the morning
| || sun shining through the clouds. Buildings are all around
+ *-*| and for the first time you notice the bustle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
*-+ |
---------+

[Exits: north east south west]
(White Aura) A Triton Watchman stands here, with purpose.

202 847 180 0/580 city (outside) 4am (night) no opponent no opponent
c cure
You feel a little better.

224 839 180 0/558 city (outside) 4am (night) no opponent no opponent
where pk
c prot
Players near you:
<PK> Tearea The end of the dock
<PK> Aelaldric An opening in the fog

224 839 180 0/558 city (outside) 4am (night) no opponent no opponent You feel aligned with darkness.

224 804 180 0/558 city (outside) 4am (night) no opponent no opponent
where pk
scan all
c cure
Players near you:
<PK> Tearea Misty Lane
<PK> Aelaldric An opening in the fog

224 804 180 0/558 city (outside) 4am (night) no opponent no opponent You scan all around.
You scan north.
*** Range 1 (north) ***
An assassin is here skulking about.
*** Range 3 (north) ***
A Darkhaven guard stalks the area.
*** Range 5 (north) ***
A sneaky thief is here, stealing your gold purse.
*** Range 6 (north) ***
A Darkhaven guard stalks the area.
You scan east.
*** Range 2 (east) ***
A Darkhaven guard stalks the area.
*** Range 3 (east) ***
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.
*** Range 4 (east) ***
A Darkhaven guard stalks the area.
*** Range 5 (east) ***
A Darkhaven guard stalks the area.
*** Range 6 (east) ***
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.
You scan south.
You scan west.
*** Range 1 (west) ***
Tearea the Red Lotus, Standard Bearer of Warlords is here.
*** Range 2 (west) ***
A Darkhaven guard stalks the area.

224 804 180 0/558 city (outside) 4am (night) no opponent no opponent Tearea walks in.
You feel a little better.
A Triton Watchman screams and attacks Tearea!
Tearea turns a Triton Watchman's attack against him.
Tearea's tiger uppercut maims a Triton Watchman!

244 796 180 0/538 city (outside) 4am (night) no opponent no opponent
Tearea has fled!
Tearea walks east.

244 796 180 0/538 city (outside) 4am (night) no opponent no opponent
murder $$
They aren't here.

244 796 180 0/538 city (outside) 4am (night) no opponent no opponent
c cure
You feel a little better.

267 788 180 0/515 city (outside) 4am (night) no opponent no opponent
where pk
Players near you:
<PK> Tearea Misty Lane
<PK> Aelaldric An opening in the fog

267 788 180 0/515 city (outside) 4am (night) no opponent no opponent
c cure
You feel a little better.

287 780 180 0/495 city (outside) 4am (night) no opponent no opponent
The day has begun.
You feel less vulnerable to afflictions.
You feel your unholy strength slip away.

298 780 208 0/484 city (outside) 5am (dawn) no opponent no opponent
c cure
You feel a little better.
A Triton Watchman carefully sniffs the air.
A Triton Watchman walks east.

321 772 208 0/461 city (outside) 5am (dawn) no opponent no opponent
where pk
e
unho
Players near you:
<PK> Tearea The Pawn Shop
<PK> Aelaldric An opening in the fog

321 772 208 0/461 city (outside) 5am (dawn) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
(White Aura) A Triton Watchman stands here, with purpose.

321 772 207 0/461 road (outside) 5am (dawn) no opponent no opponent You start bathing in blasphemy.

321 752 207 0/461 road (outside) 5am (dawn) no opponent no opponent
af

[LEGION] Vinnie the Shopkeeper: 'Intruder! I am under attack by Tearea!'

321 752 207 0/461 road (outside) 5am (dawn) no opponent no opponent
Vengeance of the Eternal Army surges through your forsaken soul.

321 752 207 0/461 road (outside) 5am (dawn) no opponent no opponent You are affected by the following:
Spell: unholy strength: modifies damroll by 2 for 4 hours
: modifies hitroll by 2 for 4 hours
[LEGION] : dominion : modifies damroll by 1 permanently
Spell: protection : modifies save vs spell by 1 for 23 hours
Skill: unholy armor : modifies armor class by 130 permanently
Spell: cabal sanctuary: lasts for 3 hours
Spell: compulsion : lasts for 11 hours
Skill: quest reward : enhances learning for 20 hours
Spell: detect invis : lasts for 0 hours
Aura : vile presence : lasts permanently

321 752 207 0/461 road (outside) 5am (dawn) no opponent no opponent
c cure
You feel a little better.

338 744 207 0/444 road (outside) 5am (dawn) no opponent no opponent
A Triton Watchman carefully checks the ground for tracks.

338 744 207 0/444 road (outside) 5am (dawn) no opponent no opponent
east
east
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]
A Darkhaven guard stalks the area.

338 744 206 0/444 road (outside) 5am (dawn) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy. The
-@- | smell of a dirty tavern emanates from the north.
|
|
|
|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.

338 744 205 0/444 city (outside) 5am (dawn) no opponent no opponent
east
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.

338 744 204 0/444 city (outside) 5am (dawn) no opponent no opponent
north
north
Alchemist's Lab
| This shop is covered with magical runes. Potions, scrolls
| and other various items line the shelves. In the background
| you hear bubbling. A faint burning smell reaches your nostrils.
|
@ |
| |
|
|
|
---------+

[Exits: south up]
An Alchemist is here brewing up another strange concoction.

338 744 203 0/444 inside (indoors) 5am (dawn) no opponent no opponent A dark wall covered in scorch marks and magical runes blocks your path.

338 744 203 0/444 inside (indoors) 5am (dawn) no opponent no opponent
south
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.

338 744 202 0/444 city (outside) 5am (dawn) no opponent no opponent
east
An opening in the fog
+ | The fog lifts considerably here. You can see the morning
| | sun shining through the clouds. Buildings are all around
+ | and for the first time you notice the bussle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
S-+ |
---------+

[Exits: north east south west]
A Darkhaven guard stalks the area.

338 744 201 0/444 city (outside) 5am (dawn) no opponent no opponent
east
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: east west]
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.

338 744 200 0/444 city (outside) 5am (dawn) no opponent no opponent
west
An opening in the fog
+ | The fog lifts considerably here. You can see the morning
| | sun shining through the clouds. Buildings are all around
+ | and for the first time you notice the bussle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
S-+ |
---------+

[Exits: north east south west]
A Darkhaven guard stalks the area.

338 744 199 0/444 city (outside) 5am (dawn) no opponent no opponent
north
north
north
Bay Side Road
+- | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
-+- |
| |
+ |
---------+

[Exits: north south]
An assassin is here skulking about.

338 744 198 0/444 city (outside) 5am (dawn) no opponent no opponent Bay Side Road
+ | This road extends north and south. It is cluttered with
| | litter which blown around in the string winds of the nearby
+- | sea. Merchants walk about in their wagons full of fish
| | and shellfish. The air is thick of that salty smell of
@ | sea food.
| |
+ |
| |
-+- |
---------+

[Exits: north south]

338 744 197 0/444 city (outside) 5am (dawn) no opponent no opponent
east
Bay Side Road
+-+-+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@- |
| |
+ |
| |
+ |
---------+

[Exits: north east south]

338 744 196 0/444 city (outside) 5am (dawn) no opponent no opponent
east
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: east west]

338 744 195 0/444 city (outside) 5am (dawn) no opponent no opponent
north
murder $$
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| | clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: north east west]

338 744 194 0/444 city (outside) 5am (dawn) no opponent no opponent The Pawn Shop
| The shop is cluttered with objects which look surprisingly
| well-crafted to be pawned. Magical amulets, swords with intricate
| engravings, and elaborately shaped daggers hang on the shelves,
| polished to a shiny gleam. You can't tell where this wondrous
@ | equipment came from, or why anyone would want to pawn such
| | obviously powerful artifacts. Curiously enough, a small sign
| in worn brown paper reads "sold" next to the great white breastplate
| of some long-fallen paladin. Looking about, you find other
| similar signs on all the displays. If this pawn shop isn't
---------+ selling its wares, then how does it stay open? A board
has been fastened to the wall.

[Exits: (north) south]
A dusty sign rests on the counter tiredly.
Tearea is here, fighting Vinnie the Shopkeeper.
Vinnie the Shopkeeper is here, fighting Tearea.

338 744 193 0/444 inside (indoors) 5am (dawn) no opponent no opponent Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea manages to dodge your flame with a lot of effort.
Tearea manages to dodge your flame with a lot of effort.
Tearea has quite a few wounds.

338 744 193 0/444 inside (indoors) 5am (dawn) none offensive
Vinnie the Shopkeeper's punch misses Tearea.
Tearea blocks your attack with her crane wing technique.
Your flaming bite devastates Tearea!
Your flaming bite scratches Tearea.
Tearea manages to dodge your flame with a lot of effort.
Tearea performs the form, crane flies from grass!
Tearea's rapid wing strike DISMEMBERS Vinnie the Shopkeeper!
Tearea's crane peck mauls Vinnie the Shopkeeper.
Tearea's butterfly kick mauls Vinnie the Shopkeeper.
Tearea has quite a few wounds.

338 747 193 0/444 inside (indoors) 5am (dawn) none offensive
Tearea starts aiming at you.
Tearea has quite a few wounds.

338 747 193 0/444 inside (indoors) 5am (dawn) none offensive
spite
You assail a smoldering black mace with icy rage!
Tearea has quite a few wounds.

338 747 168 0/444 inside (indoors) 5am (dawn) none offensive
Your spiteful flame DISMEMBERS Tearea!
Tearea is already frostbitten.
Tearea dodges your flaming bite.
Your flaming bite decimates Tearea!
Your flaming bite scratches Tearea.
Tearea's dragon punch maims you!
You step aside, leaving a nightmare wide open.
Tearea's rapid wing strike devastates a nightmare!
Tearea's spinning bird kick wounds you.
Tearea has quite a few wounds.

283 758 168 0/499 inside (indoors) 5am (dawn) none offensive
flee

Tearea's kicked dirt misses you.
Tearea has quite a few wounds.

283 758 168 0/499 inside (indoors) 5am (dawn) none offensive
flee
You flee from combat!
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| | clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: north east west]

283 758 167 0/499 city (outside) 5am (dawn) no opponent no opponent
north
murder $$
You aren't fighting anyone.

283 758 167 0/499 city (outside) 5am (dawn) no opponent no opponent The Pawn Shop
| The shop is cluttered with objects which look surprisingly
| well-crafted to be pawned. Magical amulets, swords with intricate
| engravings, and elaborately shaped daggers hang on the shelves,
| polished to a shiny gleam. You can't tell where this wondrous
@ | equipment came from, or why anyone would want to pawn such
| | obviously powerful artifacts. Curiously enough, a small sign
| in worn brown paper reads "sold" next to the great white breastplate
| of some long-fallen paladin. Looking about, you find other
| similar signs on all the displays. If this pawn shop isn't
---------+ selling its wares, then how does it stay open? A board
has been fastened to the wall.

[Exits: (north) south]
A dusty sign rests on the counter tiredly.
Tearea is here, fighting Vinnie the Shopkeeper.
Vinnie the Shopkeeper is here, fighting Tearea.

283 758 166 0/499 inside (indoors) 5am (dawn) no opponent no opponent Tearea yells 'Help! I am being attacked by someone!'
Tearea blocks your attack with her crane wing technique.
Tearea dances around your flaming bite, easily dodging it.
Tearea has quite a few wounds.

283 758 166 0/499 inside (indoors) 5am (dawn) none offensive
Vinnie the Shopkeeper's punch injures Tearea.
Tearea nimbly dodges your flame with a practiced maneuver.
Tearea nimbly dodges your flame with a practiced maneuver.
Tearea's rapid wing strike decimates Vinnie the Shopkeeper!
Tearea performs the form, crane flies from grass!
Tearea's rapid wing strike DISEMBOWELS Vinnie the Shopkeeper!
Tearea's whirlwind kick maims Vinnie the Shopkeeper!
Tearea has quite a few wounds.

283 758 166 0/499 inside (indoors) 5am (dawn) none offensive
spite
You assail a smoldering black mace with icy rage!
Tearea blocks your attack with her crane wing technique.
Your spiteful flame DISMEMBERS Tearea!
Tearea is already frostbitten.
Tearea's crane peck wounds Vinnie the Shopkeeper.
Tearea performs the form, crane flies from grass!
Tearea's palm strike mauls Vinnie the Shopkeeper.
Tearea's whirlwind kick devastates Vinnie the Shopkeeper!
Tearea has quite a few wounds.

283 764 141 0/499 inside (indoors) 5am (dawn) none offensive
You no longer see invisible objects.
Tearea has quite a few wounds.

290 764 168 0/492 inside (indoors) 6am (day) none offensive
Tearea has fled!
Tearea flies south.

290 764 168 0/492 inside (indoors) 6am (day) no opponent no opponent
murder $$
They aren't here.

290 764 168 0/492 inside (indoors) 6am (day) no opponent no opponent
murder $$
They aren't here.

290 764 168 0/492 inside (indoors) 6am (day) no opponent no opponent
where pk
Players near you:
<PK> Tearea Breezy Lane
<PK> Aelaldric The Pawn Shop

290 764 168 0/492 inside (indoors) 6am (day) no opponent no opponent
murder $$
They aren't here.

290 764 168 0/492 inside (indoors) 6am (day) no opponent no opponent
c cure
You feel a little better.

311 756 168 0/471 inside (indoors) 6am (day) no opponent no opponent
Vinnie the Shopkeeper rubs the dirt out of his eyes, but they're still watering.

311 756 168 0/471 inside (indoors) 6am (day) no opponent no opponent
c cure
You feel a little better.

333 748 168 0/449 inside (indoors) 6am (day) no opponent no opponent
c cure
You feel a little better.

356 740 168 0/426 inside (indoors) 6am (day) no opponent no opponent
Vinnie the Shopkeeper's eyes stop watering.

356 740 168 0/426 inside (indoors) 6am (day) no opponent no opponent
c cure

Tearea walks in.
Vinnie the Shopkeeper yells 'Tearea! Now you die!'
Vinnie the Shopkeeper's punch injures Tearea.

356 740 168 0/426 inside (indoors) 6am (day) no opponent no opponent You feel a little better.
Tearea performs the form, crane flies from grass!
Tearea's crane peck decimates Vinnie the Shopkeeper!
Tearea's dragon punch MUTILATES Vinnie the Shopkeeper!
Tearea performs the form, crane flies from grass!
Tearea's front kick maims Vinnie the Shopkeeper!

373 732 168 0/409 inside (indoors) 6am (day) no opponent no opponent
You yell 'Help! Tearea tried to kick dirt into my eyes!'
Tearea's kicked dirt misses you.
Tearea has quite a few wounds.

373 732 168 0/409 inside (indoors) 6am (day) none offensive
Tearea stops shivering.
The healing light fades from Tearea.
Vinnie the Shopkeeper's punch injures Tearea.
Tearea dodges your flame.
Tearea's tiger uppercut MUTILATES Vinnie the Shopkeeper!
Tearea's dragon punch DISMEMBERS Vinnie the Shopkeeper!
Tearea's front kick wounds Vinnie the Shopkeeper.
Tearea has quite a few wounds.

373 732 168 0/409 inside (indoors) 6am (day) none offensive
spite
You assail a smoldering black mace with icy rage!
Tearea has quite a few wounds.

373 732 143 0/409 inside (indoors) 6am (day) none offensive
Tearea's eyes stop watering.
Tearea blocks your attack with her crane wing technique.
Your spiteful flaming bite DISEMBOWELS Tearea!
Tearea resists your frostbite.
Your flaming bite scratches Tearea.
Tearea parries your attack with her first hand.
Your flame maims Tearea!
Tearea's dragon punch MUTILATES Vinnie the Shopkeeper!
Tearea's tiger uppercut maims Vinnie the Shopkeeper!
Tearea performs the form, crane flies from grass!
Tearea's butterfly kick MANGLES Vinnie the Shopkeeper!
Tearea has some big nasty wounds and scratches.

373 738 143 0/409 inside (indoors) 6am (day) none offensive
spite

Tearea starts aiming at you.
Tearea has some big nasty wounds and scratches.

373 738 143 0/409 inside (indoors) 6am (day) none offensive You assail a smoldering black mace with icy rage!
Tearea has some big nasty wounds and scratches.

373 738 118 0/409 inside (indoors) 6am (day) none offensive
Your spiteful flame DISEMBOWELS Tearea!
Tearea begins to shiver.
Your flame maims Tearea!
You step aside, leaving a nightmare wide open.
Tearea's palm strike mauls a nightmare.
Tearea's palm strike hits you.
You step aside, leaving a nightmare wide open.
Tearea's butterfly kick wounds a nightmare.
Tearea has some big nasty wounds and scratches.

364 750 118 0/418 inside (indoors) 6am (day) none offensive
flee
flee
You flee from combat!
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| | clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: north east west]

364 750 117 0/418 city (outside) 6am (day) no opponent no opponent
north
You aren't fighting anyone.

364 750 117 0/418 city (outside) 6am (day) no opponent no opponent
murder $$
The Pawn Shop
| The shop is cluttered with objects which look surprisingly
| well-crafted to be pawned. Magical amulets, swords with intricate
| engravings, and elaborately shaped daggers hang on the shelves,
| polished to a shiny gleam. You can't tell where this wondrous
@ | equipment came from, or why anyone would want to pawn such
| | obviously powerful artifacts. Curiously enough, a small sign
| in worn brown paper reads "sold" next to the great white breastplate
| of some long-fallen paladin. Looking about, you find other
| similar signs on all the displays. If this pawn shop isn't
---------+ selling its wares, then how does it stay open? A board
has been fastened to the wall.

[Exits: (north) south]
A dusty sign rests on the counter tiredly.
Tearea the Red Lotus, Standard Bearer of Warlords is here.
Vinnie the Shopkeeper is here, fighting Tearea.
Vinnie the Shopkeeper says 'One difficult job at a time.'

364 750 116 0/418 inside (indoors) 6am (day) no opponent no opponent Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea manages to dodge your flame with a lot of effort.
Your flaming bite decimates Tearea!
Your flame maims Tearea!
Tearea has some big nasty wounds and scratches.

364 763 116 0/418 inside (indoors) 6am (day) none offensive
Tearea dodges your flame.
Your flame devastates Tearea!
Tearea performs the form, crane flies from grass!
Tearea's rapid wing strike DISEMBOWELS Vinnie the Shopkeeper!
Tearea's whirlwind kick misses Vinnie the Shopkeeper.
Tearea looks pretty hurt.

364 767 116 0/418 inside (indoors) 6am (day) none offensive
c harm $$

Tearea has fled!
Tearea flies south.
They aren't here.

374 767 144 0/408 inside (indoors) 7am (day) no opponent no opponent
south
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| | clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: north east west]
Tearea the Red Lotus, Standard Bearer of Warlords is here.

374 767 143 0/408 city (outside) 7am (day) no opponent no opponent
murder $$

Tearea flies east.
They aren't here.

374 767 143 0/408 city (outside) 7am (day) no opponent no opponent
west
west
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: east west]

374 767 142 0/408 city (outside) 7am (day) no opponent no opponent Bay Side Road
+-+-+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@- |
| |
+ |
| |
+ |
---------+

[Exits: north east south]

374 767 141 0/408 city (outside) 7am (day) no opponent no opponent
east
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: east west]

374 767 140 0/408 city (outside) 7am (day) no opponent no opponent
east
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| | clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: north east west]

374 767 139 0/408 city (outside) 7am (day) no opponent no opponent
east
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: east west]
A haggard looking pirate is in search of booty.

374 767 138 0/408 city (outside) 7am (day) no opponent no opponent
east
Breezy Lane
| The wind picks up here. A dense fog hangs all around you making
| it very difficult to see. There is something very unsettling
| about this gloomy atmosphere. Sounds of metal clashing upon
| metal can be heard in the nearby.
-@ |
| |
|
|
|
---------+

[Exits: south west]
A Darkhaven guard stalks the area.

374 767 137 0/408 city (outside) 7am (day) no opponent no opponent
south
south
Breezy Lane
| The wind picks up here. A dense fog hangs all around you making
| it very difficult to see. There is something very unsettling
| about this gloomy atmosphere. Sounds of metal clashing upon
| | metal can be heard in the nearby.
@ |
| |
|
|
|
---------+

[Exits: north south (west)]
A Darkhaven guard stalks the area.

374 767 136 0/408 city (outside) 7am (day) no opponent no opponent Breezy Lane
| The wind picks up here. A dense fog hangs all around you making
| it very difficult to see. There is something very unsettling
| about this gloomy atmosphere. Sounds of metal clashing upon
| | metal can be heard in the nearby.
@ |
| |
|
|
|
---------+

[Exits: north south]

374 767 135 0/408 city (outside) 7am (day) no opponent no opponent
south
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy.
-@ |
|
|
|
|
---------+

[Exits: north west]
Tearea the Red Lotus, Standard Bearer of Warlords is here.
A haggard looking pirate is in search of booty.

374 767 134 0/408 city (outside) 7am (day) no opponent no opponent
murder $$
Tearea yells 'Help! I am being attacked by Aelaldric!'
Tearea dances around your flame, easily dodging it.
Tearea has some big nasty wounds and scratches.

374 767 134 0/408 city (outside) 7am (day) none offensive
Tearea blocks your attack with her crane wing technique.
Your flaming bite mauls Tearea.
Your flame MUTILATES Tearea!
Tearea's rapid beak strike mauls you.
Tearea's crane peck grazes you.
Tearea's spinning bird kick injures you.
Tearea looks pretty hurt.

331 775 134 0/451 city (outside) 7am (day) none offensive
spite
You assail a smoldering black mace with icy rage!
Tearea looks pretty hurt.

331 775 109 0/451 city (outside) 7am (day) none offensive
Tearea has fled!
Tearea flies north.

331 775 109 0/451 city (outside) 7am (day) no opponent no opponent
north

Tearea walks in.

331 775 109 0/451 city (outside) 7am (day) no opponent no opponent
murder $$

Tearea walks west.

331 775 109 0/451 city (outside) 7am (day) no opponent no opponent Breezy Lane
| The wind picks up here. A dense fog hangs all around you making
| it very difficult to see. There is something very unsettling
| about this gloomy atmosphere. Sounds of metal clashing upon
| | metal can be heard in the nearby.
@ |
| |
|
|
|
---------+

[Exits: north south]

331 775 108 0/451 city (outside) 7am (day) no opponent no opponent
south
They aren't here.

331 775 108 0/451 city (outside) 7am (day) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy.
-@ |
|
|
|
|
---------+

[Exits: north west]
A haggard looking pirate is in search of booty.

331 775 107 0/451 city (outside) 7am (day) no opponent no opponent
west
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: east west]

331 775 106 0/451 city (outside) 7am (day) no opponent no opponent
west
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: north east south west]

331 775 105 0/451 city (outside) 7am (day) no opponent no opponent
west
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: east west]
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.

331 775 104 0/451 city (outside) 7am (day) no opponent no opponent
scan all
west
west
You scan all around.
You scan east.
*** Range 1 (east) ***
Tearea the Red Lotus, Standard Bearer of Warlords is here.
*** Range 3 (east) ***
A haggard looking pirate is in search of booty.
You scan west.
*** Range 1 (west) ***
A Darkhaven guard stalks the area.
*** Range 2 (west) ***
(White Aura) A Triton Watchman stands here, with purpose.
A Darkhaven guard stalks the area.
*** Range 3 (west) ***
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.
*** Range 4 (west) ***
A Darkhaven guard stalks the area.

331 775 104 0/451 city (outside) 7am (day) no opponent no opponent Tearea walks in.
An opening in the fog
+ | The fog lifts considerably here. You can see the morning
| | sun shining through the clouds. Buildings are all around
+ | and for the first time you notice the bussle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
S-+ |
---------+

[Exits: north east south west]
A Darkhaven guard stalks the area.

331 775 103 0/451 city (outside) 7am (day) no opponent no opponent
Tearea walks in.
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
(White Aura) A Triton Watchman stands here, with purpose.
A Darkhaven guard stalks the area.

331 775 102 0/451 city (outside) 7am (day) no opponent no opponent
murder $$
They aren't here.

331 775 102 0/451 city (outside) 7am (day) no opponent no opponent
murder $$
Tearea walks in.
Tearea yells 'Help! I am being attacked by Aelaldric!'
Your flame maims Tearea!
Your flaming bite decimates Tearea!
Tearea blocks your attack with her crane wing technique.
A Triton Watchman screams and attacks Tearea!
A Triton Watchman's charge mauls Tearea.
Tearea looks pretty hurt.

331 784 102 0/451 city (outside) 7am (day) none offensive
murder $$

Tearea has fled!
Tearea limps west.

331 784 102 0/451 city (outside) 7am (day) no opponent no opponent
west
west
They aren't here.

331 784 102 0/451 city (outside) 7am (day) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| | There is virtually no sound. It makes you very uneasy. The
-@- | smell of a dirty tavern emanates from the north.
|
|
|
|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.
A haggard looking pirate is in search of booty.
A Triton Watchman walks in.

331 784 101 0/451 city (outside) 7am (day) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]
A Darkhaven guard stalks the area.

331 784 100 0/451 road (outside) 7am (day) no opponent no opponent
west
west
west
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]

331 784 99 0/451 road (outside) 7am (day) no opponent no opponent An opening in the fog
+-*-*| The fog lifts considerably here. You can see the morning
| || sun shining through the clouds. Buildings are all around
+ *-*| and for the first time you notice the bustle of business.
| | You can continue east or west. Another street is to the
-@- | north and south.
| |
+ |
| |
*-+ |
---------+

[Exits: north east south west]

331 784 98 0/451 city (outside) 7am (day) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
-@- |
| |
|
|
|
---------+

[Exits: east south west]

331 784 97 0/451 road (outside) 7am (day) no opponent no opponent
west
west
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| | harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: north east west]
A Darkhaven guard stalks the area.

331 784 96 0/451 road (outside) 7am (day) no opponent no opponent Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the
| harbor. There is virtually no sound. It makes you very uneasy.
-@- |
|
|
|
|
---------+

[Exits: east west]

331 784 95 0/451 road (outside) 7am (day) no opponent no opponent
west
west
Gateway to Darkhaven
| The bustle of activity rather faraway can be sensed as a misty
| fog envelops you, virtually making vision impossible. The
| beginnings to a dreary town lie before you. Things are very
| | still as far as you can see. Buildings are ruined and unkept.
-@- | It is a very dull setting.
| |
|
|
|
---------+

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.

331 784 94 0/451 city (outside) 7am (day) no opponent no opponent Within the docks
+-+-+ | The wet wooden planks makes footing extremely difficult.
| | However, the barnacles growing on top of the rotting wood
+ | makes traction a bit easier. The harbor continues to span
| | north and south. The ships that are docked here are ugly
+-+-@- | and probably filled with holes. When you look in the water
| | you can see an assortment of lobster and shrimp floating
+ | on the surface of the water. It still must be rather deep
| | here.
+-+-+ |
---------+

[Exits: east west]

331 784 93 0/451 city (outside) 7am (day) no opponent no opponent
west
west
Within the docks
+-+-+-+| The wet wooden planks makes footing extremely difficult.
| | However, the barnacles growing on top of the rotting
+ | wood makes traction a bit easier. The harbor continues
| | to span north and south. The ships that are docked here
+-@-+- | are ugly and probably filled with holes. When you look
| | in the water you can see an assortment of lobster and
+ | shrimp floating on the surface of the water. It still
| | must be rather deep here.
~-+-+-+-+|
---------+

[Exits: east west]

331 784 92 0/451 city (outside) 7am (day) no opponent no opponent
south
A Boating Dock
+-+-+| You are standing up the docks of a gloomy looking harbor.
| | The wood beneath you is old and rotting away. The air
+ | is extremely damp and misty making the docks treacherous
| | for footing. Ships both on dry dock and in the water
@-+-+| are in front of you. This is a very dismal setting.
| |
+ |
| |
~-~-+-+-+|
---------+

[Exits: north east south]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

331 784 91 0/451 city (outside) 7am (day) no opponent no opponent
south
Along the harbor
+ | You are standing on the docks of a gloomy looking harbor.
| | The wood beneath you of old and rotting away. The air is
+-+-+| extremely damp and misty making the docks treacherous for
| | footing. Ships both on dry dock and in the water are in
@ | front of you. This is a very dismal setting.
| |
~-~-+-+-+|
| |
+ |
---------+

[Exits: north south]

331 784 90 0/451 city (outside) 7am (day) no opponent no opponent
west
A Boating Dock
+-+-+| You are standing up the docks of a gloomy looking harbor.
| | The wood beneath you is old and rotting away. The air
+ | is extremely damp and misty making the docks treacherous
| | for footing. Ships both on dry dock and in the water
~-~-@-+-+| are in front of you. This is a very dismal setting.
| |
+ |
| |
+-+-+|
---------+

[Exits: north east south west]
An old boat looking barely seaworthy is here.
A malevolent looking mariner beams a vicious smile at you.

331 784 89 0/451 city (outside) 7am (day) no opponent no opponent
west
west
Calm Blue Water
+-+| The water is calmer here, stabilized by the luck of being
| | on the fringe of several different undercurrents. Blue
+ | water surrounds you and you can see fairly deep into
| | the ocean beneath you. There are several individual fish
~-~-@-+-+| that have probably ventured a bit further away from the
| | | school, lured by the prospect of food. The waves here
~-~-~)+ | do not push you one way or another, and swells are almost
| | | non existent.
~-~ +-+|
---------+

[Exits: east west]

331 784 88 0/451 ocean (outside) 7am (day) no opponent no opponent Calm Blue Water
+| The water is calmer here, stabilized by the luck of being
|| on the fringe of several different undercurrents. Blue
+| water surrounds you and you can see fairly deep into
|| the ocean beneath you. There are several individual fish
~-@-~-+| that have probably ventured a bit further away from the
| || school, lured by the prospect of food. The waves here
~-~-~- +| do not push you one way or another, and swells are almost
| || non existent.
~-~ +|
---------+

[Exits: east west]

331 784 87 0/451 ocean (outside) 7am (day) no opponent no opponent
where pk
A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
| by the moving water from other parts. Birds overhead circle
| some spots and periodically land on top of the water, hoping
@-~-~| to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
-~-~-~- | circular formation.
| |
~-~ |
---------+

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

331 784 86 0/451 ocean (outside) 7am (day) no opponent no opponent
south
Players near you:
<PK> Tearea A Blue-Water Current
<PK> Aelaldric A Blue-Water Current

331 784 86 0/451 ocean (outside) 7am (day) no opponent no opponent A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
~-~-~| by the moving water from other parts. Birds overhead circle
| | some spots and periodically land on top of the water, hoping
-~-@-~- | to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
~ ~-~ | circular formation.
| | |
~-~-~ |
---------+

[Exits: north east south west]

331 784 85 0/451 ocean (outside) 7am (day) no opponent no opponent
c sum tearea
Tearea arrives suddenly.

331 754 85 0/451 ocean (outside) 7am (day) no opponent no opponent Tearea floats south.

331 754 85 0/451 ocean (outside) 7am (day) no opponent no opponent
murder $$
They aren't here.

331 754 85 0/451 ocean (outside) 7am (day) no opponent no opponent
south
A Blue-Water Current
~-~-~| A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by
-~-~-~- | the moving water from other parts. Birds overhead circle
| | some spots and periodically land on top of the water, hoping
~-~ @-~ | to find some smaller fish among the kelp beds. The clouds
| | | above seem to be arranging themselves into a swirling, circular
~-~-~ | formation.
| | |
~ ~ |
---------+

[Exits: north east]
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

331 754 84 0/451 ocean (outside) 7am (day) no opponent no opponent
murder $$
They aren't here.

331 754 84 0/451 ocean (outside) 7am (day) no opponent no opponent
east
south
A Blue-Water Current
~-~-~-+| A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by the
~-~-~- | moving water from other parts. Birds overhead circle some spots
| | and periodically land on top of the water, hoping to find some
~ ~-@ | smaller fish among the kelp beds. The clouds above seem to
| | | be arranging themselves into a swirling, circular formation.
~-~-~ |
| | |
~ ~ |
---------+

[Exits: south west]

331 754 83 0/451 ocean (outside) 7am (day) no opponent no opponent A Blue-Water Current
~-~-~- | A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by the
~ ~-~ | moving water from other parts. Birds overhead circle some spots
| | | and periodically land on top of the water, hoping to find some
~-~-@ | smaller fish among the kelp beds. The clouds above seem to be
| | | arranging themselves into a swirling, circular formation.
~ ~ |
| |
~ |
---------+

[Exits: north west]

331 754 82 0/451 ocean (outside) 7am (day) no opponent no opponent
north
west
A Blue-Water Current
~-~-~-+| A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by the
~-~-~- | moving water from other parts. Birds overhead circle some spots
| | and periodically land on top of the water, hoping to find some
~ ~-@ | smaller fish among the kelp beds. The clouds above seem to
| | | be arranging themselves into a swirling, circular formation.
~-~-~ |
| | |
~ ~ |
---------+

[Exits: south west]

331 754 81 0/451 ocean (outside) 7am (day) no opponent no opponent A Blue-Water Current
~-~-~| A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by
-~-~-~- | the moving water from other parts. Birds overhead circle
| | some spots and periodically land on top of the water, hoping
~-~ @-~ | to find some smaller fish among the kelp beds. The clouds
| | | above seem to be arranging themselves into a swirling, circular
~-~-~ | formation.
| | |
~ ~ |
---------+

[Exits: north east]
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

331 754 80 0/451 ocean (outside) 7am (day) no opponent no opponent
north
c sum tearea
A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
~-~-~| by the moving water from other parts. Birds overhead circle
| | some spots and periodically land on top of the water, hoping
-~-@-~- | to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
~ ~-~ | circular formation.
| | |
~-~-~ |
---------+

[Exits: north east south west]
You feel less vulnerable to afflictions.

341 754 107 0/441 ocean (outside) 8am (day) no opponent no opponent You failed the summon.

341 724 107 0/441 ocean (outside) 8am (day) no opponent no opponent
where pk
c sum tearea
Players near you:
<PK> Tearea Treading Clear Water
<PK> Aelaldric A Blue-Water Current

341 724 107 0/441 ocean (outside) 8am (day) no opponent no opponent Tearea arrives suddenly.

341 694 107 0/441 ocean (outside) 8am (day) no opponent no opponent Tearea floats west.

341 694 107 0/441 ocean (outside) 8am (day) no opponent no opponent
c harm $$

Tearea floats in.
Tearea yells 'Help! Aelaldric's spell is harming me!'
Your harm spell MANGLES Tearea!
Tearea is in awful condition.

341 659 107 0/441 ocean (outside) 8am (day) none offensive
Tearea has fled!
Tearea floats north.

341 659 107 0/441 ocean (outside) 8am (day) no opponent no opponent
murder $$
They aren't here.

341 659 107 0/441 ocean (outside) 8am (day) no opponent no opponent
murder $$
They aren't here.

341 659 107 0/441 ocean (outside) 8am (day) no opponent no opponent
north
murder $$
A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
| by the moving water from other parts. Birds overhead circle
| some spots and periodically land on top of the water, hoping
@-~-~| to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
-~-~-~- | circular formation.
| |
~-~ |
---------+

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.
Tearea the Red Lotus, Standard Bearer of Warlords is here.
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

341 659 106 0/441 ocean (outside) 8am (day) no opponent no opponent Tearea yells 'Help! I am being attacked by Aelaldric!'
Your flame maims Tearea!
Tearea is in awful condition.

341 667 106 0/441 ocean (outside) 8am (day) none offensive
Your flame DISEMBOWELS Tearea!
Your flame devastates Tearea!
Your flaming bite decimates Tearea!
Tearea has yielded. You have won the challenge.
Tearea is mortally wounded!!
You dismount from a nightmare.
FINISH HER!!

341 680 106 0/441 ocean (outside) 8am (day) no opponent no opponent
l tearea
A tall and slender woman is here before you. She is cloaked in cascading
waves of shimmering brown hair covering half of her face and giving her a
shy appearance. Her uncovered eye is a pure and limpid shade of blue, the
same blue of a clear afternoon sky. Her wandering gaze indicates an
awareness of what is around her and her expression is one of equanimity.
Her fair skin is pale despite the amount of it being exposed at her
shoulders and thighs by her tight form-fitting clothing, apparently
designed to allow a maximum freedom of movement. Her movements are
resemblant of the flowing of water, her lithe muscles tightening almost
imperceptibly with each dainty step. Tucked behind an ear and threaded
through strands of her hair is a single red tulip.

She is an experienced explorer.
Tearea is in awful condition.

Tearea is using:
<used as light> (Glowing) the Dragonslayer Truncheon of Warlord
<worn on finger> (Glowing) (Humming) a disease-scarred silver-grey signet of survival
<worn on finger> (Glowing) (Humming) a dragonwing silver-grey signet of unerring flight
<worn around neck> (Glowing) (Humming) a disease-scarred silver-grey collar of survival
<worn around neck> (Glowing) (Humming) a dragonblood silver-grey collar of evisceration
<worn on head> a dragonwing thorn circlet of unerring flight
<worn on ear> a pair of feathered earrings
<tattooed on torso> a depiction of a coiled snake with fangs bared
<worn on arms> (Glowing) (Humming) the Armbands of Order
<worn on hands> a pair of dragonblood thorn gloves of maiming
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Humming) elegant green silk slippers
<worn about body> an unmoving black cloak
<worn about waist> (Humming) a thick, blue sash
<worn around wrist> (Glowing) (Humming) a disease-scarred silver-grey bracelet of inoculation
<worn around wrist> (Glowing) (Humming) a dragonwing silver-grey bracelet of unerring flight
<wrapped over wrist> prayer beads
<floating nearby> (Humming) the Ankh of Gonturan
<tattooed> a clenched fist gripping a pulsating heart

341 680 106 0/441 ocean (outside) 8am (day) no opponent no opponent
grin
You grin evilly.

341 680 106 0/441 ocean (outside) 8am (day) no opponent no opponent
murder tear
You can't do that while resting.

341 680 106 0/441 ocean (outside) 8am (day) no opponent no opponent
st
You stand up.

341 680 106 0/441 ocean (outside) 8am (day) no opponent no opponent
murder $$
Tearea yells 'Help! I am being attacked by Aelaldric!'
Your flame maims Tearea!
Tearea is DEAD!!

341 682 106 0/441 ocean (outside) 8am (day) no opponent no opponent
g order cor
g order cor
You get the Armbands of Order from the corpse of Tearea.

341 682 106 0/441 ocean (outside) 8am (day) no opponent no opponent You get the Legbands of Order from the corpse of Tearea.

341 682 106 0/441 ocean (outside) 8am (day) no opponent no opponent
wear order
wear order
You remove a dragonwing demonskin legplates of homing from your legs.
You wear the Legbands of Order on your legs.

341 682 106 0/441 ocean (outside) 8am (day) no opponent no opponent You remove red dragon arm guards from your arms.
You wear the Armbands of Order on your arms.

341 682 106 0/441 ocean (outside) 8am (day) no opponent no opponent
drop red
drop red
You drop red dragon arm guards.

341 682 106 0/441 ocean (outside) 8am (day) no opponent no opponent You drop the red dragon shield.

341 682 106 0/441 ocean (outside) 8am (day) no opponent no opponent
The white aura around your body fades.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
g cir cor
You get a dragonwing thorn circlet of unerring flight from the corpse of Tearea.
You drop a dragonwing thorn circlet of unerring flight disgusted by its purity.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
g ank cor
You get the Ankh of Gonturan from the corpse of Tearea.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
l in cor
The corpse of Tearea holds:
(Humming) a thick, blue sash
a Big Ol'Pack Sack (open)
( 2) ground-up bones of a vampire bat
an unmoving black cloak
a large raft
a vulture's foot
(Humming) elegant green silk slippers
( 2) (Glowing) (Humming) a dragonwing silver-grey signet of unerring flight
(Glowing) (Humming) a dragonwing silver-grey collar of unerring flight
(Glowing) (Humming) a dragonblood silver-grey collar of evisceration
a pair of dragonblood thorn gloves of maiming
(Glowing) (Humming) a dragonblood silver-grey bracelet of evisceration
(Glowing) (Humming) a dragonwing silver-grey bracelet of unerring flight
(Humming) a silver chalice ornamented with pearls
(Glowing) (Humming) a disease-scarred silver-grey collar of survival
(Glowing) (Humming) a disease-scarred silver-grey bracelet of inoculation
(Glowing) (Humming) a disease-scarred silver-grey signet of survival
prayer beads
a large bottle of "Gutshaker"
a pair of feathered earrings
a Wayfarer's Cake
9677 gold coins

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
Lucidus floats in.
A Hammerhead shark pokes Lucidus with its fins.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
g coin cor
You get 9677 gold coins from the corpse of Tearea.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
g all cor
You get a thick, blue sash from the corpse of Tearea.
You get ground-up bones of a vampire bat from the corpse of Tearea.
You get ground-up bones of a vampire bat from the corpse of Tearea.
You get an unmoving black cloak from the corpse of Tearea.
You can't carry that many items.
You can't carry that many items.
You can't carry that many items.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
put all void
You put ground-up bones of a vampire bat in a dragonblood storage void of wildness.
You put ground-up bones of a vampire bat in a dragonblood storage void of wildness.
You put a purple potion in a dragonblood storage void of wildness.
You put a purple potion in a dragonblood storage void of wildness.
You put a Defender potion in a dragonblood storage void of wildness.
You put a bastard sword of havoc in a dragonblood storage void of wildness.
You put a two-handed sword in a dragonblood storage void of wildness.
You put an enriched gyvel potion in a dragonblood storage void of wildness.
You put a water cube in a dragonblood storage void of wildness.
You put an enriched gyvel potion in a dragonblood storage void of wildness.
You put a tin canteen in a dragonblood storage void of wildness.
You put a small wooden canoe in a dragonblood storage void of wildness.
You put a dragonwing demonskin legplates of homing in a dragonblood storage void of wildness.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
g all cor
You get a vulture's foot from the corpse of Tearea.
You get elegant green silk slippers from the corpse of Tearea.
You get a silver chalice ornamented with pearls from the corpse of Tearea.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
Lucidus looks in the corpse of Tearea.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
l
A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
| by the moving water from other parts. Birds overhead circle
| some spots and periodically land on top of the water, hoping
@-~-~| to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
-~-~-~- | circular formation.
| |
~-~ |
---------+

[Exits: east south]
A dragonwing thorn circlet of unerring flight is here.
A large red dragon shield rests on the floor.
On the ground you see two red arm guards.
The corpse of Tearea is lying here.
Stringy piles of seaweed wash around on the surface of the sea.
(Translucent) Lucidus the Harbinger of Night is here.
A large, black mare is here, engulfed in flames.
A Hammerhead shark prowls within the water.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
l in cor
The corpse of Tearea holds:
a Big Ol'Pack Sack (open)
a large raft
( 2) (Glowing) (Humming) a dragonwing silver-grey signet of unerring flight
(Glowing) (Humming) a dragonwing silver-grey collar of unerring flight
(Glowing) (Humming) a dragonblood silver-grey collar of evisceration
a pair of dragonblood thorn gloves of maiming
(Glowing) (Humming) a dragonblood silver-grey bracelet of evisceration
(Glowing) (Humming) a dragonwing silver-grey bracelet of unerring flight
(Glowing) (Humming) a disease-scarred silver-grey collar of survival
(Glowing) (Humming) a disease-scarred silver-grey bracelet of inoculation
(Glowing) (Humming) a disease-scarred silver-grey signet of survival
prayer beads
a large bottle of "Gutshaker"
a pair of feathered earrings
a Wayfarer's Cake

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
nod
You nod.

356 682 134 0/426 ocean (outside) 9am (day) no opponent no opponent
Lucidus snickers softly.

356 607 134 0/426 ocean (outside) 9am (day) no opponent no opponent
A Triton Watchman floats in.

356 607 134 0/426 ocean (outside) 9am (day) no opponent no opponent
Lucidus says 'Excellent.'

356 607 134 0/426 ocean (outside) 9am (day) no opponent no opponent
A Triton Watchman floats south.

356 607 134 0/426 ocean (outside) 9am (day) no opponent no opponent You mutilate Tearea's corpse and construct a shrine from the carnage.

356 557 134 0/426 ocean (outside) 9am (day) no opponent no opponent
You feel your unholy strength slip away.
The sun's rays devastate Lucidus!

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
Lucidus drinks blood from a blood shrine.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
i
You are carrying:
(Humming) a silver chalice ornamented with pearls
(Humming) elegant green silk slippers
a vulture's foot
an unmoving black cloak
(Humming) a thick, blue sash
(Humming) the Ankh of Gonturan
(Glowing) (Humming) a harpy's claw
(Humming) an emerald longsword
an abyssal bludgeon
(Glowing) (Humming) an icy blue dagger
a ring of closed minds

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
Lucidus fills a holy grail with blood from a blood shrine.
A blood shrine dries up.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
drop foot
You drop a vulture's foot.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
l in cor
The corpse of Tearea holds:
a Big Ol'Pack Sack (open)
a large raft
( 2) (Glowing) (Humming) (Tainted) a dragonwing silver-grey signet of unerring flight
(Glowing) (Humming) (Tainted) a dragonwing silver-grey collar of unerring flight
(Glowing) (Humming) (Tainted) a dragonblood silver-grey collar of evisceration
(Tainted) a pair of dragonblood thorn gloves of maiming
(Glowing) (Humming) (Tainted) a dragonblood silver-grey bracelet of evisceration
(Glowing) (Humming) (Tainted) a dragonwing silver-grey bracelet of unerring flight
(Glowing) (Humming) (Tainted) a disease-scarred silver-grey collar of survival
(Glowing) (Humming) (Tainted) a disease-scarred silver-grey bracelet of inoculation
(Glowing) (Humming) (Tainted) a disease-scarred silver-grey signet of survival
prayer beads
a large bottle of "Gutshaker"
a pair of feathered earrings
a Wayfarer's Cake

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
Tearea floats in.
A Hammerhead shark pokes Tearea with its fins.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
Lucidus gets a dragonwing thorn circlet of unerring flight.
Lucidus quickly drops a dragonwing thorn circlet of unerring flight with a grimace.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
Tearea gets a Big Ol'Pack Sack from the corpse of Tearea.
Tearea gets a large raft from the corpse of Tearea.
Tearea gets a dragonwing silver-grey signet of unerring flight from the corpse of Tearea.
Tearea gets a dragonwing silver-grey collar of unerring flight from the corpse of Tearea.
Tearea gets a dragonblood silver-grey collar of evisceration from the corpse of Tearea.
Tearea gets a pair of dragonblood thorn gloves of maiming from the corpse of Tearea.
Tearea gets a dragonwing silver-grey signet of unerring flight from the corpse of Tearea.
Tearea gets a dragonblood silver-grey bracelet of evisceration from the corpse of Tearea.
Tearea gets a dragonwing silver-grey bracelet of unerring flight from the corpse of Tearea.
Tearea gets a disease-scarred silver-grey collar of survival from the corpse of Tearea.
Tearea gets a disease-scarred silver-grey bracelet of inoculation from the corpse of Tearea.
Tearea gets a disease-scarred silver-grey signet of survival from the corpse of Tearea.
Tearea gets prayer beads from the corpse of Tearea.
Tearea gets a large bottle of "Gutshaker" from the corpse of Tearea.
Tearea gets a pair of feathered earrings from the corpse of Tearea.
Tearea gets a Wayfarer's Cake from the corpse of Tearea.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
Tearea gets a dragonwing thorn circlet of unerring flight.
Tearea gets a vulture's foot.
Tearea gets the red dragon shield.
Tearea gets red dragon arm guards.
Tearea gets a handful of seaweed.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
g canoe void
You get a small wooden canoe from a dragonblood storage void of wildness.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
grin
You grin evilly.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent Tearea looks in a Big Ol'Pack Sack.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
l
A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
| by the moving water from other parts. Birds overhead circle
| some spots and periodically land on top of the water, hoping
@-~-~| to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
-~-~-~- | circular formation.
| |
~-~ |
---------+

[Exits: east south]
A blood shrine has been raised here from the carnage of Tearea's mutilated body.
Tearea the Red Lotus, Standard Bearer of Warlords is here.
(Translucent) Lucidus the Harbinger of Night is here.
A large, black mare is here, engulfed in flames.
A Hammerhead shark prowls within the water.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
Tearea boggles at the concept.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
Tearea floats south.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
Lucidus looks at you.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
dr
Drink what?

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
dr shrine
You can't drink from that.

371 557 162 0/411 ocean (outside) 10am (day) no opponent no opponent
'another mortal dead

The sun's rays maim Lucidus!

384 569 216 0/398 ocean (outside) 11am (day) no opponent no opponent
You say 'Another mortal dead.'

384 569 216 0/398 ocean (outside) 11am (day) no opponent no opponent
wher
Players near you in Dragon Sea:
Tearea Treading Blue Water
<PK> Aelaldric A Blue-Water Current
Lucidus A Blue-Water Current

384 569 216 0/398 ocean (outside) 11am (day) no opponent no opponent
l luc
Dusky pale skin is wrapped taut around the man before you. Eyes as black
as night observe his surroundings with greed and vigor, specifically when
they happen upon something with a pulse. Hair to match the deepest of
shadows has been slicked back with oils and perfumes and is kept in a short
fashion. Sunken and hollow cheeks further accentuate the high-set
cheekbones whilst a narrow jaw leads towards thin, dry lips and a pointed
chin. He is reasonably tall, perhaps even adding to it is the unnatural
length of his limbs to include his hands and fingers which look to be able
to caress a small giant with their grasp. The nails are cracked and
yellowed and have been sharpened to fine points that would make any dagger
jealous. An aura of death and decay permeates the perfumes in his hair and
the shadows surrounding him grows ever longer.
Lucidus has some small wounds and bruises.

Lucidus is using:
<worn on finger> a studded skull ring
<worn on finger> a studded skull ring
<worn around neck> a black velvet cloak
<worn around neck> a black velvet cloak
<worn on head> a black leather hood
<worn on torso> a dark satin vest
<worn on arms> a pair of black leather sleeves
<worn on hands> (Humming) a pair of blood soaked gloves
<worn on legs> a pair of leopard print leggings
<worn on feet> a pair of kung fu shoes
<worn about body> a pitch black cloak (open)
<worn about waist> a crimson sash
<worn around wrist> a wraith band
<worn around wrist> a wraith band
<wielded> (Humming) a spiked mithril trident
<floating nearby> a fiery dragonling

384 569 216 0/398 ocean (outside) 11am (day) no opponent no opponent
who
[ Human ] [WARLORD] Tearea the Red Lotus, Standard Bearer of Warlords
[ Duerg ] <PK> [JUSTICE] Regdar the Battlemaster
[ Illit ] <PK> Aelith the Grand Spectre of Beguilement
[ Dwarf ] Dwiggans the Steadfast
[50 DmElf Dkn] <PK> [LEGION] (OUTCAST) Aelaldric the Unholy Knight
[ Undea ] Lucidus the Harbinger of Night
[ Storm ] <PK> <SCHOLAR> Serra the Paradigm of Water, Doyenne of Physical
Players found: 7
[LEGION] The lands shall be held under the cold grip of winter.
There are 7 characters on; the most on this past month was 15.

384 569 216 0/398 ocean (outside) 11am (day) no opponent no opponent
Lucidus says 'As they all shall be.'

384 569 216 0/398 ocean (outside) 11am (day) no opponent no opponent
'these fleshlings are so entertaining
You say 'These fleshlings are so entertaining.'


Comments

  1. Tearea, you should demand they fight you in the arena with no charmies, then you'll show them whose boss.
    1. Ooh, you got two cheers too. Guess you guys can't handle it when you get spanked by a girl. So much angst hidden away in one sentence. I wasn't going to make excuses here originally but I lost this because my keyboard crapped out. Took me 3 days to figure out what happened apparently with windows 10 and/or certain keyboards your keys can get remapped if you hit the right combination in your flailing around.
    2. Sucks when that happens. Had something similar happen to me when I was wanted outlaw. Cmud crashed, took everything with it, had to do full reboot reinstall. Came back naked.
    3. is that holding down shift too long and turning on sticky keys? or something else. i dont want that to happen to me
    4. Function key on my keyboard combined with some magical combination of keys.
    5. That is very unfortunate. Did it happen right after you fled from harm? I was wondering why you didn’t move from the room you fled to. That would explain it.
    6. Not sure what you use to flee faster (or if you even use hotkeys etc.)... I have Alt+A mapped to "flee" because that's a simple two-key combination that I can hit on reflex to disengage (from being randomly ambushed, or when somebody in my PK range shows up in my area while I'm doing something, and useful for quick skirmishing with players and/or blind mobs, etc.)
    7. But regardless, that sucks.
    [reply to Flinnegan]
  2. twerpalina BANNED [reply]
    0 , 0 , 0 .
    Tearea's rapid beak strike mauls you.
    Tearea's crane peck grazes you.
    Tearea's spinning bird kick injures you.
    Tearea looks pretty hurt.

    wtf? where's the deeps
      [reply to twerpalina]

    Post a New Comment