Pretext: I used 15 gold ore and a rune of nexus gem. The furnace part seemed to work. Then in the next step:
<681/681hp 915/915m 399/399mv 3088g 10am (day)>
hammer ingot
A dwarf citizen walks up.
<681/681hp 915/915m 399/399mv 3088g 10am (day)>
You don't see that here.
<681/681hp 915/915m 399/399mv 3088g 10am (day)>
Your warcry wears off.
<681/681hp 915/915m 399/399mv 3088g 11am (day)>
hammer vamb
You hammer a gold ingot effectively.
<681/681hp 915/915m 399/399mv 3088g 11am (day)>
A dwarf citizen walks in.
A dwarf citizen walks in.
<681/681hp 915/915m 399/399mv 3088g 11am (day)>
hammer vamb
You hammer a gold ingot effectively.
<681/681hp 915/915m 399/399mv 3088g 11am (day)>
hammer vamb
You hammer a gold ingot effectively.
<681/681hp 915/915m 399/399mv 3088g 11am (day)>
A dwarf citizen walks in.
<681/681hp 915/915m 399/399mv 3088g 11am (day)>
hammer vamb
You hammer a gold ingot effectively.
<681/681hp 915/915m 399/399mv 3088g 11am (day)>
grip vamb
You mistime your rhythm and grip a gold ingot badly.
<681/681hp 915/915m 399/399mv 3088g 11am (day)>
grip vamb
You manage to grip and pull a gold ingot effectively.
<681/681hp 915/915m 399/399mv 3088g 11am (day)>
grip vamb
You manage to grip and pull a gold ingot effectively.
<681/681hp 915/915m 399/399mv 3088g 12pm (noon)>
A dwarf citizen walks up.
<681/681hp 915/915m 399/399mv 3088g 12pm (noon)>
A gold ingot snaps into a rigid shape.
<681/681hp 915/915m 399/399mv 3088g 12pm (noon)>
grip vamb
That doesn't need to be gripped anymore.
<681/681hp 915/915m 399/399mv 3088g 12pm (noon)>
I've made some armor that seems less than superb.
[reply to twerpalina]
Make sure you're leaving the ingot in the forge for ten pulses (easy enough to count).
The gem level is what determines the amount of ores it can handle. Doesn't have to be rare. The blue gem from the mountain trail is level 15.
If your armor comes out battered you can recycle it in the forge for an ore that is half the level of what you put in. So if you've got a 15 ore thing you want to recycle, you'll get a level 7 ore out. When you're making a new ingot that'll be equivalent to 7 ore picked up from the mine.
BlackWidow 0 , 0 , 0 . Actually it's 2/3 of what you put in, rounded down I believe (don't take my word for it, but it's in one of the patch notes). e.g. a 15 ore item becomes equivalent to 10 lumps of ore, or a 50 ore item becomes 32 lumps of ore (in both cases the gem becomes available again). If you identify the resulting lump of ore, the level is how many lumps of regular ore are in that piece.
[reply to Xerties]It can be helpful to carry multiple containers so you don't mix up recycled ore and fresh ore.
Tsabnar 0 , 0 , 0 . Ok, I thought I had the wrong commands. Looks like I just need to work on timing. Thanks all!
[reply to Vanisse]Also, the ruby teardrop in Redhorne is great for making nonrare 50 ore items... Just throwing that out there.
BlackWidow 1 , 0 , 0 . e.g. If you're making vambraces I believe that's the third anvil, so an alias for "3.anvil" would be what you'd use for them. Also, having one general alias for hammering and gripping is what I do and I simply swap the number in front of the word "anvil" depending on what I'm forging.
[reply to BlackWidow]Tsabnar 1 , 0 , 0 . No I was not! Thank you - this is the mechanic I was missing!
[reply to Vevier]