Ye Olde Abandoned Realms Logs

Mahkto the Traitor

posted on 2022-07-02 18:21:55
A very muddy path
+-o-f| Filth. Various clumps of mud have been flung everywhere,
| | | lining the thick trunks of numerous oak trees near by.
f-+-+ | The ground seems very unstable and you feel yourself sink
| | | slowly into the ground with every step. You wonder how
+-f-@ *-S| all this mud was formed in the first place.
| | | |
f-+-o |
| | |
f-+-f |
---------+

[Exits: north south west]
Clemenzo the Grand Master of Larceny is here.
(Charmed) An aged, great horned owl is here, serving its master.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, wild boar grunts softly here.
Mahkto the Wrath of Nature is here.
A druid is here, chanting in a mysterious language.
An insipid druid says 'Nature has brought us life, and it is nature that will end it!'
An insipid druid says 'Nature has brought us life, and it is nature that will end it!'

<742hp 400m 494mv no opponent active> (light)in
You are carrying:
(Glowing) (Humming) the kinslayer
( 2) a perfect potion of recall
( 3) a purple potion
(Glowing) (Humming) an icicle
a suit of spiked garde armor
a tin canteen
(Glowing) the manual of nag'Yrn
(Glowing) a magic seashell
a Big Ol'Pack Sack (open)

<742hp 400m 494mv no opponent active> (light)wh
[ Gnome ] <PK> Reldazian the Grand Spectre of Beguilement
[ Half ] <PK> Clemenzo the Grand Master of Larceny
[ Beast ] <PK> Mahkto the Wrath of Nature
[50 Half Thi] <PK> Vargan the Grand Master of Larceny, Patron of the Tavern
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<742hp 400m 494mv no opponent active> (light)
Mahkto aims a debilitating shot at Clemenzo.
Clemenzo yells 'Help! Mahkto just took a shot at me!'
Clemenzo has left the group.
Mahkto's wounding shot *** DEMOLISHES *** Clemenzo!
Clemenzo starts to limp.

<742hp 400m 494mv no opponent active> (light)
Clemenzo yells 'Help! I am being attacked by Vargan!'
Clemenzo deftly performs a counterbalance evasion.
Clemenzo parries your pierce.
Your pierce DISMEMBERS Clemenzo!
Clemenzo is DEAD!!
Clemenzo's foot is ripped from his leg.
Clemenzo grunts as he begins to struggle with his belongings.

<742hp 400m 494mv no opponent bloody:120> (light)
Mahkto gets an embossed titanium earring from the corpse of Clemenzo.

<742hp 400m 494mv no opponent bloody:118> (light)
Mahkto gets a set of titanium fullplate from the corpse of Clemenzo.

<742hp 400m 494mv no opponent bloody:118> (light)
Mahkto puts a tin canteen in a ranger's knapsack.
Mahkto puts a tin canteen in a ranger's knapsack.
Mahkto puts an enriched gyvel potion in a ranger's knapsack.
Mahkto puts an enriched gyvel potion in a ranger's knapsack.
Mahkto puts a perfect potion of recall in a ranger's knapsack.
Mahkto puts a Defender potion in a ranger's knapsack.
Mahkto puts a Defender potion in a ranger's knapsack.
Mahkto puts some yew ranger javelins in a ranger's knapsack.
Mahkto puts a magic seashell in a ranger's knapsack.

<742hp 400m 494mv no opponent bloody:115> (light)bla mah
You hit Mahkto on the back of the head with a lead filled sack.
You stop following Mahkto.
Mahkto goes to sleep.

<742hp 400m 494mv no opponent bloody:114> (light)
You are thirsty.

<742hp 408m 506mv no opponent bloody:112> (light)l mah
A presence of darkness and death surrounds this man before you. He is
completely covered in blood and various body parts cling to his frame. A
strong stench emanates from his core as you see active wounds fester with
various stages of gangrene. Small beady eyes stare back at you lifeless and
without emotion. His scalp is cleanly shaven, displaying a brand of a
pentagram on the center of his skull. His nose has been broken several
times and with each breath he takes you hear him wheeze. Thin arms and legs
sprout from this being with oddly shaped fingers and toes. A deep guttural
growl begins to feel the space around you.
He is an experienced explorer.
Mahkto is in excellent condition.

Mahkto is using:
<used as light> (Glowing) an orb of precision
<worn on finger> (Glowing) an iron spider
<worn on finger> (Glowing) a sapphire ring
<worn around neck> (Humming) a cloak made of skin
<worn around neck> (Humming) a cloak made of skin
<worn on head> a reinforced golden helmet of perfection
<worn on ear> (Glowing) (Humming) a diamond earring
<worn on torso> overlapping plates of black armor
<worn on arms> rugged sleeves of the bull
<worn on hands> a pair of dragonblood vampirebone gauntlets of evisceration
<worn on legs> a pair of leopard print leggings
<worn on feet> a pair of dragonwing demonskin boots of unerring flight
<worn about body> (Humming) a Chaos Cloak
<worn about waist> (Glowing) (Humming) a Burning Sheath of Acid
<worn around wrist> (Glowing) (Humming) a dragonblood iron-black cuff of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood iron-black cuff of evisceration
<wielded two-handed> (Glowing) a ranger's bow
<stored in quiver> (Glowing) a sheaf of flaming silver bolts (39)
<floating nearby> a deep red stone

You peek at the inventory:
(Glowing) (Humming) a set of titanium fullplate
(Humming) an embossed titanium earring
(Glowing) a bastard sword of havoc
(Glowing) a rod of lesser disruption
(Humming) a spiked mithril trident
a dagger of dragon's fire
a gilded titanium kite shield
a ranger's knapsack (open) containing:
(Glowing) a magic seashell
some yew ranger javelins (21)
( 3) (Glowing) (Humming) a Defender potion
( 2) a perfect potion of recall
( 6) an enriched gyvel potion
( 2) a tin canteen
a purple potion
(Glowing) (Humming) a sparking lightning sword
**More items are hidden underneath
(Humming) an axe of bladed fury

<742hp 408m 506mv no opponent bloody:108> (light)l
A very muddy path
+-o-f| Filth. Various clumps of mud have been flung everywhere,
| | | lining the thick trunks of numerous oak trees near by.
f-+-+ | The ground seems very unstable and you feel yourself sink
| | | slowly into the ground with every step. You wonder how
+-f-@ *-S| all this mud was formed in the first place.
| | | |
f-+-o |
| | |
f-+-f |
---------+

[Exits: north south west]
The corpse of Clemenzo is lying here.
The sliced-off foot of Clemenzo is lying here.
(Charmed) An aged, great horned owl is here, serving its master.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, wild boar grunts softly here.
Mahkto is sleeping here.
A druid is here, chanting in a mysterious language.

<742hp 408m 506mv no opponent bloody:106> (light)eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonblood silver-grey signet of evisceration
<worn on finger> (Glowing) (Humming) a dragonblood silver-grey signet of maiming
<worn around neck> a spiked collar
<worn around neck> a spiked collar
<worn on head> a green serpent-tressed wig
<worn on ear> a messed up earring
<worn on torso> (Glowing) a frogskin vest
<worn on arms> (Glowing) (Humming) the dark armlets of Vladimere
<worn on hands> (Glowing) (Humming) a pair of gauntlets of conquest
<worn on legs> (Glowing) (Humming) a pair of legplates of conquest
<worn on feet> (Glowing) (Humming) a pair of boots of conquest
<worn about body> a solidified shadow
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> a bone bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> (Humming) a savage dagger
<dual wielded> (Humming) a sapphire encrusted dagger
<floating nearby> a deep red stone

<742hp 408m 506mv no opponent bloody:105> (light)l mah
A presence of darkness and death surrounds this man before you. He is
completely covered in blood and various body parts cling to his frame. A
strong stench emanates from his core as you see active wounds fester with
various stages of gangrene. Small beady eyes stare back at you lifeless and
without emotion. His scalp is cleanly shaven, displaying a brand of a
pentagram on the center of his skull. His nose has been broken several
times and with each breath he takes you hear him wheeze. Thin arms and legs
sprout from this being with oddly shaped fingers and toes. A deep guttural
growl begins to feel the space around you.
He is an experienced explorer.
Mahkto is in excellent condition.

Mahkto is using:
<used as light> (Glowing) an orb of precision
<worn on finger> (Glowing) an iron spider
<worn on finger> (Glowing) a sapphire ring
<worn around neck> (Humming) a cloak made of skin
<worn around neck> (Humming) a cloak made of skin
<worn on head> a reinforced golden helmet of perfection
<worn on ear> (Glowing) (Humming) a diamond earring
<worn on torso> overlapping plates of black armor
<worn on arms> rugged sleeves of the bull
<worn on hands> a pair of dragonblood vampirebone gauntlets of evisceration
<worn on legs> a pair of leopard print leggings
<worn on feet> a pair of dragonwing demonskin boots of unerring flight
<worn about body> (Humming) a Chaos Cloak
<worn about waist> (Glowing) (Humming) a Burning Sheath of Acid
<worn around wrist> (Glowing) (Humming) a dragonblood iron-black cuff of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood iron-black cuff of evisceration
<wielded two-handed> (Glowing) a ranger's bow
<stored in quiver> (Glowing) a sheaf of flaming silver bolts (39)
<floating nearby> a deep red stone

You peek at the inventory:
(Glowing) (Humming) a set of titanium fullplate
(Humming) an embossed titanium earring
(Glowing) a bastard sword of havoc
(Glowing) a rod of lesser disruption
(Humming) a spiked mithril trident
a dagger of dragon's fire
a gilded titanium kite shield
a ranger's knapsack (open) containing:
(Glowing) a magic seashell
some yew ranger javelins (21)
( 3) (Glowing) (Humming) a Defender potion
( 2) a perfect potion of recall
( 6) an enriched gyvel potion
( 2) a tin canteen
a purple potion
(Glowing) (Humming) a sparking lightning sword
**More items are hidden underneath
(Humming) an axe of bladed fury

<742hp 408m 506mv no opponent bloody:101> (light)quaff purple
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<742hp 408m 506mv no opponent bloody:98> (light)back mah
Your backstab === OBLITERATES === Mahkto!
Your second backstab MANGLES Mahkto!
Mahkto has quite a few wounds.

<742hp 408m 506mv segment bloody:120> (light)
Mahkto's kicked dirt misses you.
Mahkto has quite a few wounds.

<742hp 408m 506mv segment bloody:120> (light)dirt

Mahkto stabs at you with an arrow at point blank range.
Mahkto's point blank stab DISEMBOWELS you!
Your pierce MASSACRES Mahkto!
Mahkto parries your pierce.
Your wild stab mauls Mahkto.
Your pierce MASSACRES Mahkto!
Mahkto's holy fire DISEMBOWELS you!
Mahkto's holy fire DISEMBOWELS you!
You parry a wild boar's charge.
A wild boar's charge wounds you.
You deflect a wild boar's charge aside in an ungraceful parry.
You awkwardly parry a wild boar's charge with a loud clang.
Mahkto has some big nasty wounds and scratches.

<575hp 408m 506mv segment bloody:120> (light)
Your pierce DISEMBOWELS Mahkto!
You dodge a wild boar's charge.
You manage to dodge a wild boar's charge with a lot of effort.
You parry a wild boar's charge with an easy flourish.
You dance around a wild boar's charge and easily dodge it.
Mahkto's holy fire DISMEMBERS you!
Mahkto has some big nasty wounds and scratches.

<519hp 408m 506mv segment bloody:120> (light)Mahkto is blinded by the dirt in his eyes!
Your kicked dirt scratches Mahkto.
Mahkto has some big nasty wounds and scratches.

<519hp 408m 506mv segment bloody:120> (light)
An insipid druid walks west.
Mahkto has some big nasty wounds and scratches.

<519hp 408m 506mv segment bloody:120> (light)trip

Your pierce DISEMBOWELS Mahkto!
Your wild stab *** DEMOLISHES *** Mahkto!
Mahkto's holy fire DISMEMBERS you!
Mahkto's holy fire DISEMBOWELS you!
A wild boar's charge wounds you.
You thrust a wild boar's charge aside in a skillful parry.
A wild boar's charge wounds you.
You nimbly dodge a wild boar's charge with a practiced maneuver.
Mahkto looks pretty hurt.

<380hp 408m 506mv segment bloody:120> (light)
Mahkto has fled!
Mahkto walks south.
An aged, great horned owl flies south.
A wild boar is in excellent condition.

<380hp 408m 506mv none bloody:120> (light)
Mahkto has left the group.
You become the group leader.
A wild boar slowly disappears.
A wild boar slowly disappears.

<380hp 408m 506mv no opponent bloody:119> (light)s

You are thirsty.

<388hp 420m 506mv no opponent bloody:118> (light)But you aren't fighting anyone!

<388hp 420m 506mv no opponent bloody:118> (light)A very muddy path
f-+-+ | Filth. Various clumps of mud have been flung everywhere,
| | | lining the thick trunks of numerous oak trees near by.
+-f-C *-S| The ground seems very unstable and you feel yourself sink
| | | | slowly into the ground with every step. You wonder how
f-@-o | all this mud was formed in the first place.
| | |
f-+-f |
| | |
+-f |
---------+

[Exits: north east south west]

<388hp 420m 504mv no opponent bloody:117> (light)Mahkto walks in.
An aged, great horned owl flies in.

<388hp 420m 504mv no opponent bloody:117> (light)
An aged, great horned owl flies west.

<388hp 420m 504mv no opponent bloody:117> (light)murder mah
They aren't here.

<388hp 420m 504mv no opponent bloody:115> (light)l
A very muddy path
f-+-+ | Filth. Various clumps of mud have been flung everywhere,
| | | lining the thick trunks of numerous oak trees near by.
+-f-C *-S| The ground seems very unstable and you feel yourself sink
| | | | slowly into the ground with every step. You wonder how
f-@-o | all this mud was formed in the first place.
| | |
f-+-f |
| | |
+-f |
---------+

[Exits: north east south west]

<388hp 420m 504mv no opponent bloody:114> (light)whe
Players near you in Armageddon Sanctuary:
<PK> Mahkto Dense undergrowth
<PK> Vargan A very muddy path

<388hp 420m 504mv no opponent bloody:113> (light)hide
Your heart is racing too fast.

<388hp 420m 504mv no opponent bloody:111> (light)w
The western edge of the forest
+ f-+-+| A steep incline of rock prevents you from moving further
| | | | westward. The rock is unusually smooth, as though it
+-+-f-C *| were done by hand. The trees surrounding you are as immense
| | || as the rest of the forest if not larger. As you look
@-+-o| closer, you notice small mysterious symbols etched around
| | | the base of the enormous trees that border along the
f-+-f| incline. What life was visible before, have avoided this
| || section of the woods.
+-f|
---------+

[Exits: north east south]
A druid is here, chanting in a mysterious language.
An insipid druid says 'Have faith in nature.'

<388hp 420m 502mv no opponent bloody:109> (light)e
A very muddy path
f-+-+ | Filth. Various clumps of mud have been flung everywhere,
| | | lining the thick trunks of numerous oak trees near by.
+-f-C *-S| The ground seems very unstable and you feel yourself sink
| | | | slowly into the ground with every step. You wonder how
f-@-o | all this mud was formed in the first place.
| | |
f-+-f |
| | |
+-f |
---------+

[Exits: north east south west]

<388hp 420m 500mv no opponent bloody:107> (light)n
A very muddy path
+-o-f| Filth. Various clumps of mud have been flung everywhere,
| | | lining the thick trunks of numerous oak trees near by.
f-+-+ | The ground seems very unstable and you feel yourself sink
| | | slowly into the ground with every step. You wonder how
+-f-@ *-S| all this mud was formed in the first place.
| | | |
f-+-o |
| | |
f-+-f |
---------+

[Exits: north south west]
The corpse of Clemenzo is lying here.
The sliced-off foot of Clemenzo is lying here.

<388hp 420m 498mv no opponent bloody:107> (light)hide
Your heart is racing too fast.

<388hp 420m 498mv no opponent bloody:106> (light)whe
Players near you in Armageddon Sanctuary:
<PK> Mahkto Surrounded by oak trees
<PK> Vargan A very muddy path

<388hp 420m 498mv no opponent bloody:103> (light)whe
Players near you in Armageddon Sanctuary:
<PK> Mahkto Surrounded by oak trees
<PK> Vargan A very muddy path

<388hp 420m 498mv no opponent bloody:102> (light)in
You are carrying:
(Glowing) (Humming) the kinslayer
( 2) a perfect potion of recall
( 2) a purple potion
(Glowing) (Humming) an icicle
a suit of spiked garde armor
a tin canteen
(Glowing) the manual of nag'Yrn
(Glowing) a magic seashell
a Big Ol'Pack Sack (open)

<388hp 420m 498mv no opponent bloody:97> (light)l
A very muddy path
+-o-f| Filth. Various clumps of mud have been flung everywhere,
| | | lining the thick trunks of numerous oak trees near by.
f-+-+ | The ground seems very unstable and you feel yourself sink
| | | slowly into the ground with every step. You wonder how
+-f-@ *-S| all this mud was formed in the first place.
| | | |
f-+-o |
| | |
f-+-f |
---------+

[Exits: north south west]
The corpse of Clemenzo is lying here.
The sliced-off foot of Clemenzo is lying here.

<388hp 420m 498mv no opponent bloody:120> (light)
You are thirsty.
The white aura around your body fades.

<395hp 431m 506mv no opponent bloody:116> (light)
Mahkto walks in.
An aged, great horned owl flies in.

<395hp 431m 506mv no opponent bloody:113> (light)quaff purple
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<395hp 431m 506mv no opponent bloody:112> (light)
Mahkto gets a pair of spiked light-steel boots from the corpse of Clemenzo.
Mahkto gets a black sun medallion from the corpse of Clemenzo.
Mahkto gets a black sun medallion from the corpse of Clemenzo.
Mahkto gets an antlered helm from the corpse of Clemenzo.
Mahkto gets a magic multi-plated girdle from the corpse of Clemenzo.
Mahkto gets a titanium talisman from the corpse of Clemenzo.
Mahkto gets a mace of the unholy spirits from the corpse of Clemenzo.
Mahkto gets a deflective storage void of wildness from the corpse of Clemenzo.
Mahkto gets a dragonwing silver-grey bracelet of unerring flight from a deflective storage void of wildness.
Mahkto quickly drops a dragonwing silver-grey bracelet of unerring flight with a grimace.
Mahkto gets a psi-faded silver-grey signet of enlightenment from a deflective storage void of wildness.
Mahkto quickly drops a psi-faded silver-grey signet of enlightenment with a grimace.
Mahkto gets a disease-scarred silver-grey bracelet of inoculation from a deflective storage void of wildness.
Mahkto quickly drops a disease-scarred silver-grey bracelet of inoculation with a grimace.
Mahkto gets a psi-faded silver-grey bracelet of resistance from a deflective storage void of wildness.
Mahkto quickly drops a psi-faded silver-grey bracelet of resistance with a grimace.
Mahkto gets a disease-scarred silver-grey bracelet of inoculation from a deflective storage void of wildness.
Mahkto quickly drops a disease-scarred silver-grey bracelet of inoculation with a grimace.
Mahkto gets a disease-scarred silver-grey bracelet of inoculation from a deflective storage void of wildness.
Mahkto quickly drops a disease-scarred silver-grey bracelet of inoculation with a grimace.
Mahkto gets a marked bracelet from the corpse of Clemenzo.

<395hp 431m 506mv no opponent bloody:111> (light)dirt ma
Mahkto is blinded by the dirt in his eyes!
Your kicked dirt scratches Mahkto.
Mahkto has some big nasty wounds and scratches.

<395hp 431m 506mv segment bloody:120> (light)
Mahkto's holy fire DISEMBOWELS you!
Mahkto's holy fire DISEMBOWELS you!
Mahkto stumbles and barely dodges your pierce.
Mahkto parries your stab.
Your pierce devastates Mahkto!
Mahkto has some big nasty wounds and scratches.

<299hp 431m 506mv segment bloody:120> (light)
Mahkto kicks dirt in your eyes!
Mahkto's kicked dirt scratches you.
You can't see a thing!

<297hp 431m 506mv unknown bloody:120> (light)flee

Someone stabs at you with an arrow at point blank range.
Someone's point blank stab DISEMBOWELS you!
Someone's holy fire DISEMBOWELS you!
Someone's holy fire DISEMBOWELS you!
Your pierce mauls someone.
Someone parries your pierce.

<152hp 431m 506mv unknown bloody:120> (light)You flee from combat!
You can't see a thing!

<152hp 431m 504mv no opponent bloody:120> (light)flee

Someone walks east.

<152hp 431m 504mv no opponent bloody:119> (light)You aren't fighting anyone.

<152hp 431m 504mv no opponent bloody:119> (light)w
e
You can't see a thing!

<152hp 431m 502mv no opponent bloody:118> (light)You can't see a thing!

<152hp 431m 500mv no opponent bloody:118> (light)hide
Your heart is racing too fast.

<152hp 431m 500mv no opponent bloody:117> (light)e
e
You can't see a thing!
Someone walks in.
Someone walks west.

<152hp 431m 498mv no opponent bloody:116> (light)e
You can't see a thing!
Alas, you cannot go that way.

<152hp 431m 498mv no opponent bloody:116> (light)You can't see a thing!
Alas, you cannot go that way.

<152hp 431m 498mv no opponent bloody:115> (light)w
You can't see a thing!

<152hp 431m 496mv no opponent bloody:115> (light)flee
You aren't fighting anyone.

<152hp 431m 496mv no opponent bloody:114> (light)w

Someone walks west.

<152hp 431m 496mv no opponent bloody:114> (light)You can't see a thing!

<152hp 431m 494mv no opponent bloody:114> (light)w
w
You can't see a thing!
Alas, you cannot go that way.

<152hp 431m 494mv no opponent bloody:113> (light)You can't see a thing!
Alas, you cannot go that way.

<152hp 431m 494mv no opponent bloody:113> (light)
Someone walks south.

<152hp 431m 494mv no opponent bloody:112> (light)hide
e
Your heart is racing too fast.

<152hp 431m 494mv no opponent bloody:112> (light)e
You can't see a thing!

<152hp 431m 492mv no opponent bloody:111> (light)You can't see a thing!

<152hp 431m 490mv no opponent bloody:111> (light)e
You can't see a thing!
Alas, you cannot go that way.

<152hp 431m 490mv no opponent bloody:110> (light)e
You can't see a thing!
Alas, you cannot go that way.

<152hp 431m 490mv no opponent bloody:109> (light)hide
Your heart is racing too fast.
You rub the dirt out of your eyes, but they're still watering.

<152hp 431m 490mv no opponent bloody:107> (light)w
Armageddon Sanctuary
Everything is in a blur right now.

<152hp 431m 488mv no opponent bloody:105> (light)w
Armageddon Sanctuary
Everything is in a blur right now.
A druid is here, chanting in a mysterious language.
An insipid druid says 'Nature has brought us life, and it is nature that will end it!'
You are thirsty.

<161hp 438m 506mv no opponent bloody:120> (light)quaff recall
You quaff a perfect potion of recall.
Timaran
Everything is in a blur right now.

<161hp 438m 253mv no opponent bloody:119> (light)hide

Your eyes stop watering.

<161hp 438m 253mv no opponent bloody:116> (light)Your heart is racing too fast.

- Managed to recall myself, yet still feel bad about Clemenzo.. I had a feeling inside, that the pathetic human would do so..
First play a friend and act normal, then stab a groupmate in the back.. absolutely disgusting human being and complete trash imho.
It is a bit sad that someone would do so.. I had a feeling always inside he would do so, yet I did not think he would do it.. oh boy!
It is not the first time someone would do so as far as I've seen.. But it really takes a special kind of autistic frame of mind to do so.
A true bastard son of a bad woman, Mahkto.



Tags: #trash

Comments

  1. The first mistake here is trustin' a critter like that.

    It's funny, readin' this, just after bein' called a "wimp", "trash", and "pathetic" by this one fer me tactics in battle 'gainst him.
    1. Couple of things here the autism comment I think here for me is upsetting. If you want to insult the character so be it but to insult the person behind the character I guess I’m not surprised.

      Secondly this thief has 84 hours in 2 years with tenors. This is exactly what is wrong with the game and from an evil perspective this was a perfect way to get what I needed. I don’t know the skill of clemenzo nor do I care. But At least now you guys have the bad guy to hate and hopefully you can keep your slings and arrows in game
    2. (removed)
      0 , 1 , 0 .
      THIS COMMENT HAS BEEN REMOVED.
    3. Yer point is well taken. Ye, Kryton, Rathkran, worthy foes each of ye are. I look forward to the next battle. More fightin', less name callin', me hopes.
    4. Yes, it was a mistake to trust Mahkto. Lesson learned. I do take exception to the claim that I am somehow what is wrong with the game. I think I had the complete tenor set for under 2 weeks and really only got it out of curiosity how the clanging worked with sneak
    5. An experienced Explorer doing such thing is just amazing and it is not first time i bet for doing so since I've had several encounters how I am asked into group and then when low health a stab comes from the back.. It is most coward thing to do for an experienced Explorer ever.
    6. i think the takeaway here is that killing people just for their gear is boring RP and the cheap tactics (i.e. ganks) dont seem like theres any RP. its lazily done and the players going to log off feeling deprived of the rp they wanted. it should be a golden rule of good hostility to give your victim a good time and try to treat gear as the reward instead of the reason.
    7. Honest question if I would have said I need your gear to kill knights and I am an experienced explorer you aren’t so you don’t need it would you hand it over ? My guess is no or if I just attack you are you going to give me a fight or just hide black jack steal my sack Log off and come back in 2 weeks.
    8. Mogu
      1 , 0 , 0 .
      You should be thanking him for getting tenor and allowing you to conveniently kill him to get it. Saved you a lot of work. But instead you whine about him not playing enough. Most people don't play as their full time job. I think your attitude is what's wrong with the game.
    9. Fine if someone wants to have the best end game equipment to see how it works with sneak and no one cares and everyone loses their shit when a chaotic evil backstabs them and takes it to fight the rest of you fuck this place just duel to the stun and write poetry fucking over this
    10. Yes let's add a rule where Mahkto can wear rares but everyone else is banned.
    11. To be honest I would kind of like to read Valindra’s poem about Mahkto, NGL
    12. No dwarf use end game eq to fight that’s the rule
    13. Its not *required* but it sure is important to people who just got killed to at least understand the motive. That wasn't the point I was making though. The point is it gets boring to keep seeing the same roleplay from the same people, and while other players have been mixing that up, you've remained in a rut. So, yeah, cool if its evil chaotic, but that's still getting whacked every week by the same exact player doing it for the same exact reason. Its repetitive. As a related aside, nothing ruins the game's RP more than the player visibly bleeding through into their character, since it makes that repetitive behavior completely obvious. You should talk to Resatimm about how he re-invented his necro to the point we always felt entertained by him. One of them was a chef that collected peoples guts for recipes..
    [reply to Dwiggans]
  2. Mahkto is lucky Vargan acted with incompetence... There were at least three or four things he could've done differently to mess with Mahkto. Problem is, we don't have any especially competent thieves these days...
    1. Wise words always from one who is not in the middle of the adrenaline.. at the end of the fight if it always best to judge ones how they should of made they're way..
    2. Is nobody going to ask? I'll ask (maybe I'm too late)!

      What things?
    3. Drug other, tripwire, strap slash, even simply waiting for Clemenzo to come back so he could get his things (though I suppose that isn't really messing with Mahkto). Drug other is often overlooked, I managed to knock out Serra a second time with it once. Mind you, drugging has random effects, but it can be nasty... A tripwire around the area would've prevented him from fleeing. Strap slash I haven't seen as particularly effective yet, but in theory you can cause somebody to drop a bunch of their worn equipment when they flee...
    [reply to Dzaela]
  3. No need for name calling.

    Was it distastefully done, yes, but I suspect Mahkto is chaotic evil.

    I do get frustrated when I get attacked while trying to level up, training on a Scarecrow or by group members, but this danger is the game.

    Seriously the name calling here bugs me too. This sort of player killing platform attracts toxic people, but vent in the wasteland if you must.
      [reply to Grayden]
    1. It seems to me, what Mahkto did is perfectly in-line with chaotic evil role play. You should have known better than to trust a raknos. Lesson learned. Dust yourself off and go get it back.
        [reply to Zexzel]

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