Ye Olde Abandoned Realms Logs

dope!

posted on 2022-09-26 02:22:05

<766hp 738m 402mv> calm no opponent no opponent [--- ]
s

In the Emerald Forest
f-f-f-f o| You are walking deep in the Emerald Forest. The tall oak
| | | || trees all around you offer welcome shade and provide homes
f-f-f-f-o| for innumerable woodland creatures. You spot a brown squirrel
| | || darting away from the bole of a tree in an industrious
*-f-@ f W| search for more nuts and berries. The paths lead north,
| | | south and west.
+-+-f-f |
| | |
o-o-f-o |
---------+

[Exits: north south west]
(Charmed) A berserker trainee is here, ready for action.
(Charmed) A snarling doberman is here, protecting his owner.
Grogdan the Volcano of Infinite Rage is here.

<766hp 738m 401mv> calm no opponent no opponent [--- ] Your freezing bite DISMEMBERS Grogdan!
Your chill MANGLES Grogdan!
[* ] Grogdan dodges your pierce.
Grogdan has some small wounds and bruises.

<766hp 738m 401mv> bloody:120 inferior two_handed [--- ]
Grogdan's eyes suddenly burn like hot coals as he is gripped by insanity! <-----this literally never worked for me so idk
Your freezing bite DISEMBOWELS Grogdan!
Grogdan's flames hit you.
[** ] Grogdan parries your pierce.
Your freezing bite DISMEMBERS Grogdan!
Grogdan's flames maul you.
[** ] You parry Grogdan's grep.
Grogdan rakes your weapon aside!
Grogdan's fury MUTILATES you!
Grogdan has some small wounds and bruises.

<694hp 738m 401mv> bloody:120 inferior two_handed [--- ]
c wra
You lost your concentration.
Grogdan has some small wounds and bruises.

<694hp 723m 401mv> bloody:120 inferior two_handed [--- ]
Grogdan's fury maims you!
Your primary weapon has been raked aside!
Your primary weapon has been raked aside!
Your pierce mauls Grogdan.
Your primary weapon has been raked aside!
You gain control of your weapon.
Grogdan has some small wounds and bruises.

<659hp 723m 401mv> bloody:120 inferior two_handed [--- ]
Grogdan lets loose a bestial roar at you.
Grogdan has some small wounds and bruises.

<659hp 723m 401mv> bloody:120 inferior two_handed [--- ]
flee

Your freezing bite MASSACRES Grogdan!
Grogdan's flames wound you.
Your pierce mauls Grogdan.
[* ] You parry Grogdan's grep.
Grogdan rakes your weapon aside!
Grogdan has quite a few wounds.

<641hp 723m 401mv> bloody:120 inferior two_handed [--- ] You flee from combat!
In the Emerald Forest
f-f | You are at a three-way junction in the middle of the woods.
| | | Wild trumpet creepers run along the footpaths here. It
f-f-f-f o| would seem some mischievous pixie has drawn the vines across
| | | || the path with the hope of tripping woodland travellers
f-f-@-f-o| such as you. You watch your step.
| | ||
*-f-f f W|
| | |
+-+-f-f |
---------+

[Exits: east south west]

<641hp 723m 398mv> bloody:119 no opponent no opponent [--- ]
fl
You aren't fighting anyone.

<641hp 723m 398mv> bloody:119 no opponent no opponent [--- ]
w
The Emerald Forest
f f-f | All the lingering beauty of these green woods conspire
| | | | to charm you into staying here forever. Woodlarks are
f-f-f-f-f| singing high in the boughs of trees while shafts of sunlight
| | | || turn the forest floor into a carpet of gold and green.
f f-@-f-f| The woodland trails running through this area of the
| | || forest seem well-kept, yet untravelled.
f *-f-f f|
| | ||
f-+-+-f-f|
---------+

[Exits: north east west]
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.

<641hp 723m 395mv> bloody:118 no opponent no opponent [--- ]
w
The Only Stump in the Forest
f-f f-f | In this small lonely clearing is an ancient stump. Many
| | | | years ago, a forester callously hewed down a tree here.
f-f-f-f| In retribution, Altariel, whose sanctuary the Emerald
| | | | Forest is, transformed him into a poplar tree. The poplar
f @-f-f| tree stands here beside the stump, its branches cut
| || by the rangers of the forest whenever they are in need
f *-f-f| of wood.
| ||
f-+-+-f|
---------+

[Exits: north east]
A ranger stands here, inspecting the ground.
A ranger stands here, inspecting the ground.
You gain control of your weapon.

<641hp 723m 392mv> bloody:118 no opponent no opponent [--- ]
n
n
The Emerald Forest
f f-f-f-S| All the lingering beauty of these green woods conspire
| | | | || to charm you into staying here forever. Woodlarks are
f-f f-f *| singing high in the boughs of trees while shafts of sunlight
| | | | turn the forest floor into a carpet of gold and green.
f-@-f-f| The woodland trails running through this area of the
| | | | forest seem well-kept, yet untravelled.
f f-f-f|
| ||
f *-f-f|
---------+

[Exits: north east south west]
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.

<641hp 723m 389mv> bloody:117 no opponent no opponent [--- ] The Emerald Forest
f o-f-x *| All the lingering beauty of these green woods conspire
| | || to charm you into staying here forever. Woodlarks are
f f-f-f-S| singing high in the boughs of trees while shafts of sunlight
| | | | || turn the forest floor into a carpet of gold and green.
f-f @-f *| The woodland trails running through this area of the
| | | | forest seem well-kept, yet untravelled.
f-f-f-f|
| | | |
f f-f-f|
---------+

[Exits: north east south]
A nymph looks coyly at you, then winks mischievously and dances away.

<641hp 723m 386mv> bloody:117 no opponent no opponent [--- ]
remove kris
You stop wielding the ebony kris.

<641hp 723m 386mv> bloody:116 no opponent no opponent [--- ]
s
The Emerald Forest
f f-f-f-S| All the lingering beauty of these green woods conspire
| | | | || to charm you into staying here forever. Woodlarks are
f-f f-f *| singing high in the boughs of trees while shafts of sunlight
| | | | turn the forest floor into a carpet of gold and green.
f-@-f-f| The woodland trails running through this area of the
| | | | forest seem well-kept, yet untravelled.
f f-f-f|
| ||
f *-f-f|
---------+

[Exits: north east south west]
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.

<654hp 733m 438mv> bloody:115 no opponent no opponent [--- ]
s
The Only Stump in the Forest
f-f f-f | In this small lonely clearing is an ancient stump. Many
| | | | years ago, a forester callously hewed down a tree here.
f-f-f-f| In retribution, Altariel, whose sanctuary the Emerald
| | | | Forest is, transformed him into a poplar tree. The poplar
f @-f-f| tree stands here beside the stump, its branches cut
| || by the rangers of the forest whenever they are in need
f *-f-f| of wood.
| ||
f-+-+-f|
---------+

[Exits: north east]
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A berserker trainee is here, ready for action.
Grogdan the Volcano of Infinite Rage is here.
A ranger stands here, inspecting the ground.
A ranger stands here, inspecting the ground.

<654hp 733m 435mv> bloody:115 no opponent no opponent [--- ] Grogdan walks north.
A snarling doberman walks north.
A berserker trainee walks north.

<654hp 733m 435mv> bloody:115 no opponent no opponent [--- ]
e
The Emerald Forest
f f-f | All the lingering beauty of these green woods conspire
| | | | to charm you into staying here forever. Woodlarks are
f-f-f-f-f| singing high in the boughs of trees while shafts of sunlight
| | | || turn the forest floor into a carpet of gold and green.
f f-@-f-f| The woodland trails running through this area of the
| | || forest seem well-kept, yet untravelled.
f *-f-f f|
| | ||
f-+-+-f-f|
---------+

[Exits: north east west]
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.

<654hp 733m 432mv> bloody:114 no opponent no opponent [--- ]
w
The Only Stump in the Forest
f-f f-f | In this small lonely clearing is an ancient stump. Many
| | | | years ago, a forester callously hewed down a tree here.
f-f-f-f| In retribution, Altariel, whose sanctuary the Emerald
| | | | Forest is, transformed him into a poplar tree. The poplar
f @-f-f| tree stands here beside the stump, its branches cut
| || by the rangers of the forest whenever they are in need
f *-f-f| of wood.
| ||
f-+-+-f|
---------+

[Exits: north east]
A ranger stands here, inspecting the ground.
A ranger stands here, inspecting the ground.

<654hp 733m 429mv> bloody:114 no opponent no opponent [--- ]
n
The Emerald Forest
f f-f-f-S| All the lingering beauty of these green woods conspire
| | | | || to charm you into staying here forever. Woodlarks are
f-f f-f *| singing high in the boughs of trees while shafts of sunlight
| | | | turn the forest floor into a carpet of gold and green.
f-@-f-f| The woodland trails running through this area of the
| | | | forest seem well-kept, yet untravelled.
f f-f-f|
| ||
f *-f-f|
---------+

[Exits: north east south west]
(Charmed) A berserker trainee is here, ready for action.
(Charmed) A snarling doberman is here, protecting his owner.
Grogdan the Volcano of Infinite Rage is here.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.

<654hp 733m 426mv> bloody:113 no opponent no opponent [--- ]

Grogdan walks south.
A berserker trainee walks south.
A snarling doberman walks south.

<654hp 733m 426mv> bloody:113 no opponent no opponent [--- ] They aren't here.

<654hp 733m 426mv> bloody:113 no opponent no opponent [--- ]
Grogdan walks in.
A snarling doberman walks in.
A berserker trainee walks in.

<654hp 733m 426mv> bloody:112 no opponent no opponent [--- ]

Your freezing bite DISMEMBERS Grogdan!
Grogdan's flames wound you.
Your freezing bite DISMEMBERS Grogdan!
Grogdan's flames hit you.
Grogdan has quite a few wounds.

<626hp 733m 426mv> bloody:120 inferior two_handed [--- ]
Your freezing bite DISMEMBERS Grogdan!
Grogdan's flames hit you.
Your freezing bite DISMEMBERS Grogdan!
Grogdan's flames maul you.
[** ] You parry Grogdan's grep.
Grogdan's fury DISEMBOWELS you!
Grogdan has quite a few wounds.

<540hp 733m 426mv> bloody:120 inferior two_handed [--- ]
Grogdan's headbutt devastates you!
Grogdan has quite a few wounds.

<511hp 733m 426mv> bloody:120 inferior two_handed [--- ]
flee
You flee from combat!
The Emerald Forest
f o-f-x *| All the lingering beauty of these green woods conspire
| | || to charm you into staying here forever. Woodlarks are
f f-f-f-S| singing high in the boughs of trees while shafts of sunlight
| | | | || turn the forest floor into a carpet of gold and green.
f-f @-f *| The woodland trails running through this area of the
| | | | forest seem well-kept, yet untravelled.
f-f-f-f|
| | | |
f f-f-f|
---------+

[Exits: north east south]
A nymph looks coyly at you, then winks mischievously and dances away.

<511hp 733m 423mv> bloody:120 no opponent no opponent [--- ]
flee
You aren't fighting anyone.

<511hp 733m 423mv> bloody:119 no opponent no opponent [--- ]
s
The Emerald Forest
f f-f-f-S| All the lingering beauty of these green woods conspire
| | | | || to charm you into staying here forever. Woodlarks are
f-f f-f *| singing high in the boughs of trees while shafts of sunlight
| | | | turn the forest floor into a carpet of gold and green.
f-@-f-f| The woodland trails running through this area of the
| | | | forest seem well-kept, yet untravelled.
f f-f-f|
| ||
f *-f-f|
---------+

[Exits: north east south west]
(Charmed) A berserker trainee is here, ready for action.
(Charmed) A snarling doberman is here, protecting his owner.
Grogdan the Volcano of Infinite Rage is here.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.

<511hp 733m 420mv> bloody:119 no opponent no opponent [--- ]

Your freezing bite DISEMBOWELS Grogdan!
Grogdan's flames hit you.
Grogdan has quite a few wounds.

<500hp 733m 420mv> bloody:120 inferior two_handed [--- ]
Your freezing bite DISMEMBERS Grogdan!
Grogdan's flames injure you.
Grogdan's weapon advantage overcomes your parry attempt.
Grogdan's fury MANGLES you!
Grogdan has some big nasty wounds and scratches.

<400hp 733m 420mv> bloody:120 inferior two_handed [--- ]
flee
flee
You flee from combat!
The Forest Road
f-f f-f-f| You are at the head of a long north-south road in the forest.
| | | | || The greenbriar bushes that grow beside the path have shed
f-f-f f-f| their heart-shaped leaves on the road. All is quiet here.
| | | || To the north, dark elder trees loom out ominously. The road
@-f-f| continues south.
| | ||
f f-f|
| |
f |
---------+

[Exits: north east south]
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.

<400hp 733m 417mv> bloody:120 no opponent no opponent [--- ] You aren't fighting anyone.

<400hp 733m 417mv> bloody:120 no opponent no opponent [--- ]
n
Under Dark Woods
o-f o-f-x| The path continues darkly under rows of elder trees.
| | | | A crooked road leads west through a tangled hedge of
f-f f-f-f| briars. A mist prevents you from looking beyond the hedge,
| | | | || but you sense a powerful and oppressive evil reaching
f-f-@ f-f| out towards you with cold and clawed fingers. To the
| | | || south, the forest seems to lighten considerably, and
f-f-f| you are about to leave in that direction when a tattered
| | || parchment, flapping weakly in the wind, falls at your
f f-f| feet.
---------+

[Exits: north south west]
A dryad peers at you inquisitively from behind her tree.

<400hp 733m 414mv> bloody:119 no opponent no opponent [--- ]
n
A Fae Crossing
f o-o x| The path has taken you to a junction over which hangs
| | || the twisted branches of two Blackthorn trees and an
o-f o-f-x| Elderwood tree. You remember folktales which tell that
| | | | spiteful faeries lurk under the meetings of such trees
f-f @-f-f| to waylay and confound woodland travellers. Feeling a
| | | | || little uncomfortable, you look south, where the forest
f-f-f f-f| seems to darken menacingly. The east trail beckons you
| | | || to the safety of the Emerald Forest.
f-f-f|
---------+

[Exits: east south]
A ranger stands here, inspecting the ground.
A nymph looks coyly at you, then winks mischievously and dances away.

<400hp 733m 411mv> bloody:118 no opponent no opponent [--- ]
e
A Signpost in the Enchanted Forests
o-o x | Through the majestic oaks of these ancient woods, the
| | | deep earthiness of the forest permeates your senses,
f o-f-x *| while a gentle hum of magic in the air pulses low and
| | || vibrant. A shy nymph peeks inquisitively at you from
f f-@-f-S| behind a tree before disappearing with a titter. An
| | | | || old but sturdy signpost stands beside a crossing in
f-f f-f *| the paths, which lead in every direction.
| | | |
f-f-f-f|
---------+

[Exits: north east south west]
(Charmed) A berserker trainee is here, ready for action.
(Charmed) A snarling doberman is here, protecting his owner.
Grogdan the Volcano of Infinite Rage is here.
A ranger stands here, inspecting the ground.
A nymph looks coyly at you, then winks mischievously and dances away.
A nymph looks coyly at you, then winks mischievously and dances away.

<400hp 733m 408mv> bloody:118 no opponent no opponent [--- ]
n

Grogdan walks north.
A berserker trainee walks north.
A snarling doberman walks north.
A Thickly-Wooded Dell
+-W o x | You are in a secluded dell at the foot of a great mountain
| | | | range. Old valley ash are crowned with the slightest
o-o x | hint of frost, and bushes of flowering foxglove line
| | | the bank of a stream which runs west into a small vale.
f o-@-x *| To the south there is a great forest of majestic oaks,
| | || while to your east a trail that seems little-used heads
f f-f-f-S| into the mountains.
| | | | ||
f-f f-f *|
---------+

[Exits: east south west]
(Charmed) A snarling doberman is here, protecting his owner.
(Charmed) A berserker trainee is here, ready for action.
Grogdan the Volcano of Infinite Rage is here.
A nymph looks coyly at you, then winks mischievously and dances away.

<400hp 733m 405mv> bloody:117 no opponent no opponent [--- ]
e
A Mountain Pass
W o x | The mountains part breathtakingly to reveal a huge forest
| | | | of tall and majestic oaks. You can walk along a mountain
o-o x | creek which winds west, down the side of the mountain
| | | and into the forest, or follow the trail you are on and
o-f-@ * | continue up the mountain pass.
| | |
f-f-f-S-S|
| | | | |
f f-f * |
---------+

[Exits: north west]
The mountain boogum jumps out and gets set to bite you.

<400hp 733m 401mv> bloody:117 no opponent no opponent [--- ]
n
Grogdan climbs in.
A snarling doberman climbs in.
A berserker trainee climbs in.

<400hp 733m 401mv> bloody:117 no opponent no opponent [--- ] A Mountain Pass
F | You are in a steep pass between mountain peaks. It descends
| | sharply to the south, while heading north towards a summit.
W o x | All around you, you see only the mountain rises and the
| | | | wind-swept plateaus of these ancient highlands. A boulder
o-o @ | on the pass looks strangely loose.
| | |
o-f-x * |
| | |
f-f-f-S-S|
---------+

[Exits: north south]
A curious rock is sitting here.

<400hp 733m 395mv> bloody:116 no opponent no opponent [--- ]
n
Grogdan climbs in.
A berserker trainee climbs in.
A snarling doberman climbs in.

<400hp 733m 395mv> bloody:116 no opponent no opponent [--- ]
d
Near the Summit
| It has become almost unbearably cold as you trek near the
| very summit of the mountain. The bare and broken trees provide
| no cover for you as a cold and gusty wind whips the falling
| snow harshly into your face. A pine forest covers the slopes
W @ | of the mountain, while to your south you spot a narrow mountain
| | | pass.
o-o x |
| | |
o-f-x |
---------+

[Exits: south down]

<400hp 733m 389mv> bloody:116 no opponent no opponent [--- ]
d
Grogdan climbs in.
A snarling doberman climbs in.
A berserker trainee climbs in.

<400hp 733m 389mv> bloody:116 no opponent no opponent [--- ] The Haunted Pine Forest
| The snow begins to fall thickly as you enter a pine forest
| in the mountains. The burnt remains of two log cabins lie
| in a clearing about a dozen yards off the path. There is
| a disconcerting silence in these woods, an oppressive lifelessness
@ | that makes you want to leave them immediately. The trail stretches
| through these haunted woods up the side of the mountain and
| down through the fog to the foothills of the range.
|
|
---------+

[Exits: up down]

<400hp 733m 385mv> bloody:115 no opponent no opponent [--- ] Grogdan walks in.
A berserker trainee walks in.
A snarling doberman walks in.

<400hp 733m 385mv> bloody:115 no opponent no opponent [--- ] A Fog-Shrouded Trail
=*-F-+ | You are on a fog-shrouded trail which runs up the side of
| | | this dark mountain. The ground is wet and muddy with melted
*-* * | snow, and the path which should lead to the Miden'nir disappears
| | amongst the mist and the trees. There is nothing for you
@-x | to do but follow the trail that twists up towards the broken,
| snow-covered heights of the mountain range. An old stone
| tablet with inscriptions stands beside a bush in the corner.
|
|
---------+

[Exits: east up]

<400hp 733m 381mv> bloody:115 no opponent no opponent [--- ]
e
Grogdan climbs in.
A snarling doberman climbs in.
A berserker trainee climbs in.

<400hp 733m 381mv> bloody:115 no opponent no opponent [--- ]
n
The Trail
*-F-+ | You are at the outskirts of a trail that leads up a mountainside,
| | | but a thick fog prevents any vision of what lies further.
*-* * | The steps of the Slaughtered Lamb Inn extend a warm welcome
| | to the north, away from the quietly foreboding fog that has
x-@ | gathered itself around the trail behind the inn. The wind
| blows softly, carrying upon it soft whispers that invite you
| to travel westwards and discover what lies beyond the veil.
|
|
---------+

[Exits: north west]

<400hp 733m 375mv> bloody:114 no opponent no opponent [--- ] Grogdan climbs in.
A berserker trainee climbs in.
A snarling doberman climbs in.

<400hp 733m 375mv> bloody:114 no opponent no opponent [--- ]

Old Stables
o-+-f-f| An old wooden shed has been converted into stables here, in
| | || a shady area chosen noticeably distant from the Inn. Strange
*-F-+ f-f| sounds and smells emanate from within. A cobblestone path
| | | || runs north and south just next to it. To the west, you can
*-* @ f-x| see and smell the Slaughtered Lamb inn. The path becomes obscured
| | by fog to the south.
x-x |
|
|
---------+

[Exits: north south]
A realistic-looking wooden horse has been set up here.
Irion the Wordbearer rests next to the "horse".

<400hp 733m 372mv> bloody:114 no opponent no opponent [--- ]
1
Grogdan walks in.
A snarling doberman walks in.
A berserker trainee walks in.

<400hp 733m 372mv> bloody:114 no opponent no opponent [--- ] Your freezing bite MASSACRES Grogdan!
Grogdan's flames hit you.
Grogdan has some big nasty wounds and scratches.

<390hp 733m 372mv> bloody:120 inferior two_handed [--- ]


Your freezing bite DISMEMBERS Grogdan!
Grogdan's flames wound you.
Grogdan's weapon advantage overcomes your parry attempt.
Grogdan's fury DISEMBOWELS you!
Grogdan has some big nasty wounds and scratches.

<329hp 733m 372mv> bloody:120 inferior two_handed [--- ]
flee

Grogdan knocks you senseless with a full on bodyslam!
Grogdan's bodyslam decimates you!
Grogdan has some big nasty wounds and scratches.

<301hp 733m 372mv> bloody:120 inferior two_handed [--- ]
flee
flee

Your freezing bite DISEMBOWELS Grogdan!
Grogdan's flames maul you.
Your freezing bite DISMEMBERS Grogdan!
Grogdan's flames maul you.
[** ] You parry Grogdan's grep.
Grogdan rakes your weapon aside!
Grogdan's fury MANGLES you!
Grogdan has some big nasty wounds and scratches.

<160hp 733m 372mv> bloody:120 inferior two_handed [--- ]
n
n
n

Your primary weapon has been raked aside!
Your primary weapon has been raked aside!
Your primary weapon has been raked aside!
You gain control of your weapon.
Grogdan's weapon advantage overcomes your parry attempt.
Grogdan's fury DISEMBOWELS you!
You flee from combat!
A cobbled path
o f-f| The majestic city of Seringale rises past the hills to
| | || the north, even from here it has an inviting air to it.
o-+-f-f| Green fields east of here are spotted with grazing animals
| | || and small outposts of goblins. This road has seen little
*-F-@ f-f| hardships, only showing minor repairs from general use.
| | | || The cobbled path butts right up against a small inn to
*-* * f-x| the south, or you can follow it to the north. There are
| || some apparent solid footholds down the river bank too,
x-x x| which seems to be changing direction again.
---------+

[Exits: north south west down]
A short pump juts out of the ground, a layer of rust covering it.

<111hp 733m 371mv> bloody:120 no opponent no opponent [-- ]
You feel less wobbly on your feet.

<111hp 733m 371mv> bloody:119 no opponent no opponent [-- ]
You rise back to your feet.

<111hp 733m 371mv> bloody:119 no opponent no opponent [-- ]
n
n
n

Grogdan walks in.
A berserker trainee walks in.
A snarling doberman walks in.

<128hp 741m 426mv> bloody:118 no opponent no opponent [-- ]
n

Grogdan walks north.
A snarling doberman walks north.
A berserker trainee walks north.

<128hp 741m 426mv> bloody:118 no opponent no opponent [-- ] They aren't here.

<128hp 741m 426mv> bloody:117 no opponent no opponent [-- ] They aren't here.

<128hp 741m 426mv> bloody:117 no opponent no opponent [-- ] Grogdan walks in.
A berserker trainee walks in.
A snarling doberman walks in.
You aren't fighting anyone.

<128hp 741m 426mv> bloody:117 no opponent no opponent [-- ] You aren't fighting anyone.
You yell 'Help! I am being attacked by Grogdan!'
Grogdan's fury DISEMBOWELS you!
Your freezing bite DISMEMBERS Grogdan!
Grogdan's flames injure you.
You flee from combat!
A shallow river
| You find yourself at the base of a rather steep slope, surrounded
| by brambles and eroded riverbanks. Finding decent footing
o-o | along the bank is impossible and forces you to wade into the
| | river if you wish to continue. The river is flowing toward
~-~-@ | you from the west, or you can struggle your way back up the
| only decent slope.
|
|
|
---------+

[Exits: west up]
(Glowing) A wooden sign reading 'Gone Fishin' is here, with a note attached.
There is a dinged up bucket that has been tossed into a corner.
A small boy sits here, licking his wounds.

<64hp 741m 423mv> bloody:120 no opponent no opponent [-- ]
c word
You aren't fighting anyone.

<64hp 741m 423mv> bloody:117 no opponent no opponent [-- ] The slope is too steep and slick.

<64hp 741m 423mv> bloody:117 no opponent no opponent [-- ] The slope is too steep and slick.

<64hp 741m 423mv> bloody:117 no opponent no opponent [-- ] The slope is too steep and slick.

<64hp 741m 423mv> bloody:116 no opponent no opponent [-- ] The slope is too steep and slick.

<64hp 741m 423mv> bloody:116 no opponent no opponent [-- ] The slope is too steep and slick.

<64hp 741m 423mv> bloody:116 no opponent no opponent [-- ] The slope is too steep and slick.

<64hp 741m 423mv> bloody:116 no opponent no opponent [-- ] The slope is too steep and slick.

<64hp 741m 423mv> bloody:115 no opponent no opponent [-- ] You lost your concentration.

<64hp 739m 423mv> bloody:115 no opponent no opponent [-- ]
w

Grogdan swims in.
A snarling doberman swims in.
A small boy bursts into tears.
A small boy says 'Some dark horseman killed my family.'
A berserker trainee swims in.
A small boy bursts into tears.
A small boy says 'Some dark horseman killed my family.'

<64hp 739m 423mv> bloody:114 no opponent no opponent [-- ]
w

You yell 'Help! I am being attacked by Grogdan!'
Your skin crystallizes into a temporary protective layer.
Grogdan's weapon advantage overcomes your parry attempt.
Grogdan's fury *** DEVASTATES *** you!
Your freezing bite DISMEMBERS Grogdan!
Grogdan's flames wound you.
Your freezing bite MANGLES Grogdan!
Grogdan's flames maul you.
You have been KILLED!!

how is he hitting devastates through aura, my wimpy got me killed haha dumb i just set it like 15 minutes before this too.

Comments

  1. Remember, fury is a single line of total damage, but it could have been 4 or 5 hits all added together - only the zerker sees it.
      [reply to Resatimm]
    1. What's crazy is doing mangles with tenacity.
        [reply to Grogdan]
      1. Why is he removing the kris and not replacing it with anything? Or did I just misread this log
        1. Don't think you misread it. I'd guess the panic of the situation caused him to forgot to dual an icicle or wear a shield in its place. I've made similar mistakes and worse. Part of the rush.
        2. ah okay that is too bad
        3. Uhm I didn't have a shield or a magical two handed weapon. My biggest struggle is having a magical two handed weapon. Not having a shield is cause I'm an idiot. Carry on. Also I removed the Kris hoping it would be better this is a negative also idiot move. Would be nice if you'd give paladins staff back annoying I can't use one. Oh well see y'all next month when I wanna
        4. Devotion Pallies get staff. Avengers can have a big middle finger.
        5. Three of the paladin specs each get a weapon the other specs don't: staff, dagger, flail iirc. Then eradication pallys get none of those since they're all about fencing. There's a way to see the skills each spec gets in game but I'm drawing a blank on the syntax.
        6. a paladin who needs a magical two-handed weapon? That's easy, just get a polearm of victory from the weaponsmith in Valour.
        [reply to Davairus]

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