Ye Olde Abandoned Realms Logs

Thirath Vs Ungar, then Ungar and Cadeilin

posted on 2023-04-25 04:27:01

<841hp 672m 393mv no opponent>
Ungar clanks in.
An aged, great horned owl flies in.

<841hp 672m 393mv no opponent> scan
You scan all around.
*** Range 1 (east) ***
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
*** Range 2 (west) ***
The caravan attendant is here, looking dejected.
*** Range 4 (west) ***
(White Aura) A triton Watchman stands here, with purpose.

<841hp 672m 393mv no opponent> murder Ungar
You yell 'Help! I am being attacked by Ungar!'
You awkwardly parry Ungar's charge with a loud clang.
Ungar's slash devastates you!
Ungar's charge maims you!
You do the best you can!
Ungar has a few scratches.

<777hp 672m 393mv offensive>
Ungar parries your cleave with a hasty swing from his off-hand weapon.
Ungar blocks your attack and attempts to strike at the brief opening.
Ungar's riposte decimates you!
Ungar deflects your chop aside in an ungraceful parry.
Your flaming bite decimates Ungar!
Ungar's charge devastates you!
Ungar's charge maims you!
You dodge Ungar's slash.
You stumble and barely manage to dodge Ungar's charge.
A large wolf's bite wounds Ungar.
Ungar has a few scratches.

<687hp 672m 393mv offensive> dirt
Your foot catches in the dirt and you barely stay mounted.
Your kicked dirt misses Ungar.
Ungar has a few scratches.

<687hp 672m 393mv offensive>
Ungar stops wielding a peacemaker ahlspiess.
Ungar stops wielding a sacrificial scalpel.
Ungar wields a peacemaker guisarme.
Ungar tightens his grip around a peacemaker guisarme.
Ungar has a few scratches.

<687hp 672m 393mv two_handed>
Ungar surges with power.
Ungar strikes you with his weapon and attempts to hobble you.
Ungar's hobble injures you.
You clutch your leg painfully as you begin to hobble.
Ungar has a few scratches.

<671hp 672m 393mv two_handed>
Ungar concentrates on his combat style to inflict more damage.
Ungar's thrust DISMEMBERS you!
Ungar's thrust DISMEMBERS you!
Ungar concentrates on his combat style to inflict more damage.
Ungar's thrust DISMEMBERS you!
Ungar dances around your cleave, easily dodging it.
Ungar manages to dodge your chop with a lot of effort.
Ungar dodges your flaming bite.
Ungar has a few scratches.

<510hp 672m 393mv two_handed> flee

Ungar's thrust DISEMBOWELS you!
Ungar's thrust MUTILATES you!
Ungar's riposte DISEMBOWELS a large wolf!
Your cleave maims Ungar!
Your flaming bite devastates Ungar!
Ungar nimbly dodges your cleave with a practiced maneuver.
You scream out in agonizing pain as your body starts to deform!
You let out a howl into the air as your wolven side takes over!
yell AWWWOOOOOOOOOOO!!
Ungar has a few scratches.

<448hp 672m 393mv two_handed>
You flee from combat!
Ungar hobbles you again as you flee.
Ungar's sidearm smash maims you!
The Dragon Statue
((((Welp, there went a lot of hp from failed dirt lag... He's at 97% btw)))

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
A large wolf walks in.

<415hp 672m 392mv no opponent>
You yell 'AWWWOOOOOOOOOOO!!'

<415hp 672m 392mv no opponent> w

Your leg recovers enough to move normally again.

<415hp 672m 392mv no opponent> w
Along the Eastern Road

[Exits: east west]
(Charmed) An aged, great horned owl is here, serving its master.
(White Aura) Ungar is here.
A large wolf walks in.

<415hp 672m 391mv no opponent>
You yell 'Help! I am being attacked by Ungar!'
Ungar's thrust MUTILATES you!
Ungar's thrust DISEMBOWELS you!
No way! You are still fighting!
Ungar has a few scratches.

<330hp 672m 391mv two_handed> w
No way! You are still fighting!
Ungar has a few scratches.

<330hp 672m 391mv two_handed> flee
You flee from combat!


((Run west of town, to herb and try one more engagement))

dirt Ungar

Ungar clanks in.
An aged, great horned owl flies in.

<553hp 622m 370mv no opponent>
Ungar clanks west.
An aged, great horned owl flies west.

<553hp 622m 370mv no opponent> dirt Ungar
Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest
<PK> Thirath A narrow trail through the deep, dark forest

<553hp 622m 370mv no opponent>
Ungar clanks in.
An aged, great horned owl flies in.
Ungar yells 'Help! Thirath kicked dirt into my eyes!'
Ungar is blinded by the dirt in his eyes!
Your kicked dirt scratches Ungar.
Ungar has a few scratches.

<553hp 622m 370mv defensive>
Ungar surges with power.
Ungar strikes you with his weapon and attempts to hobble you.
Ungar's hobble injures you.
You clutch your leg painfully as you begin to hobble.
Ungar has a few scratches.

<539hp 622m 370mv defensive>
Ungar rubs the dirt out of his eyes, but they're still watering. ((((Welp, that did a whole hell of a lot of good...)))
You stab at Ungar with an arrow at point blank range.
Ungar manages to dodge your arrow with a lot of effort.
Ungar blocks your arrow with his shield.
Ungar's shield wobbles and barely deflects your drowning.
Your bite decimates Ungar!
Ungar's charge MUTILATES you!
Ungar has some small wounds and bruises.

<499hp 622m 370mv defensive> wear evis

Ungar's shield jolts under your drowning, but holds.
Your drowning DISEMBOWELS Ungar!
Your bite decimates Ungar!
Ungar's charge misses you.
Ungar's charge misses you.
Ungar has some small wounds and bruises.

<499hp 622m 370mv defensive> dual whip
Ungar's eyes are too watery to be dirted again. ((Not sure why I had two dirts entered here but oh well))
Your kicked dirt misses Ungar.
Ungar has some small wounds and bruises.

<499hp 622m 370mv defensive>
Ungar surges with power.
Ungar sends you sprawling with a powerful bash!
Ungar's bash wounds you.
Ungar has some small wounds and bruises.

<479hp 622m 370mv defensive>
Your leg recovers enough to move normally again.
Ungar's shield jolts under your drowning, but holds.
Ungar's charge devastates you!
Ungar's charge devastates you!
Ungar's charge devastates you!
Ungar's weapon advantage overcomes your parry attempt.
Ungar's charge MUTILATES you!
Ungar has some small wounds and bruises.

<350hp 622m 370mv defensive>
Ungar's charge maims you!
A large wolf's bite wounds Ungar.
Ungar's shield jolts under your drowning, but holds.
Your drowning DISEMBOWELS Ungar!
Your bite mauls Ungar.
A bear roars as he comes to your defense!
A large grizzly bear now follows you.
Ungar has quite a few wounds.

<315hp 622m 370mv defensive> flee
You stop wielding the Colossal tree branch-bow.
You wield the Eviscerator.
Your are now off-balance.
The Eviscerator feels like a part of you!
You feel less wobbly on your feet.
Ungar has quite a few wounds.

<315hp 622m 370mv defensive>
You wield a deadly whip of bluish fire in your off-hand.
Your are now off-balance.
A deadly whip of bluish fire feels like a part of you!
Ungar has quite a few wounds.

<315hp 622m 370mv defensive>
Ungar surges with power.
Ungar strikes you with his weapon and attempts to hobble you.
Ungar's hobble injures you.
Ungar has some small wounds and bruises.

<308hp 632m 394mv defensive>
You flee from combat!

((Nope, let's reset. Run really far, cause... tracking.))

A center ring

[Exits: east south]
The ringmaster is here, touting his shows.
A large grizzly bear walks in.
The ringmaster says 'LADIES AND GENTLEMEN! Dangerous events for daredevils of all ages!'
The ringmaster says 'Risk life and limb.. and self-respect.. in my completely crazy colossal circus!'

<841hp 672m 377mv no opponent> dirt Ungar
A Grand Entrance

[Exits: north west]
(Charmed) An aged, great horned owl is here, serving its master.
(White Aura) Ungar is here.
A small midget in colourful clothing guards the entrance.
A small midget in colourful clothing guards the entrance.
A large wolf walks in.
A large grizzly bear walks in.

<841hp 672m 376mv no opponent> where

You yell 'Help! I am being attacked by Ungar!'
You can't dodge away from the reach of Ungar's spear fast enough.
A large grizzly bear jumps in front of you!
Ungar's charge misses a large grizzly bear.
Ungar's charge MUTILATES you!
Your kicked dirt misses Ungar. ((of course I missed))
Ungar is in excellent condition.

<804hp 672m 376mv offensive>
You can't dodge away from the reach of Ungar's spear fast enough.
Ungar's charge maims you!
A large wolf's bite injures Ungar.
Your cleave maims Ungar!
Ungar blocks your attack and attempts to strike at the brief opening.
Ungar's riposte decimates you!
Ungar has a few scratches.

<746hp 672m 376mv offensive>
Ungar stops wielding a peacemaker ahlspiess.
Ungar stops wielding a sacrificial scalpel.
Ungar wields a peacemaker guisarme.
Ungar tightens his grip around a peacemaker guisarme.
Ungar has a few scratches.

<746hp 672m 376mv two_handed> wear bow

Ungar surges with power.
Ungar strikes you with his weapon and attempts to hobble you.
Ungar's hobble mauls you.
You clutch your leg painfully as you begin to hobble.
Ungar has a few scratches.

<722hp 672m 376mv two_handed>
A large grizzly bear jumps in front of you!
Ungar's thrust MASSACRES a large grizzly bear!
Ungar's thrust MUTILATES you!
Ungar blocks your attack and attempts to strike at the brief opening.
Ungar's riposte MUTILATES you!
Ungar blocks your attack and attempts to strike at the brief opening.
Ungar's riposte mauls you.
Ungar deflects your cleave aside in an ungraceful parry.
A large wolf's bite injures Ungar.
Ungar has a few scratches.

<622hp 672m 376mv two_handed>
Players near you in Great Ring:
<PK> Ungar A Grand Entrance
<PK> Thirath A Grand Entrance
Ungar has a few scratches.

<622hp 672m 376mv two_handed>
You stop wielding a deadly whip of bluish fire.
You stop wielding the Eviscerator.
You wield the Colossal tree branch-bow.
Your are now off-balance.
Your are now off-balance.
The Colossal tree branch-bow feels like a part of you!
Ungar has a few scratches.

<622hp 672m 376mv two_handed> dirt Ungar
Your kicked dirt misses Ungar.
Ungar has a few scratches.

<622hp 672m 376mv two_handed>
Ungar deflects your arrow aside in an ungraceful parry.
A large grizzly bear's claw decimates Ungar!
A large grizzly bear jumps in front of you!
Ungar's thrust *** DEMOLISHES *** a large grizzly bear!
Ungar's thrust DISMEMBERS you!
Ungar's thrust DISMEMBERS you!
A large wolf's bite wounds Ungar.
Ungar has a few scratches.

<505hp 672m 376mv two_handed>
Your dominant hand steadies.
Your non-dominant hand steadies.
Ungar has a few scratches.

<505hp 672m 376mv two_handed>
Ungar stops wielding a peacemaker guisarme.
Ungar wields a peacemaker ahlspiess.
Ungar has a few scratches.

<505hp 672m 376mv none>
Ungar wears a golden teardrop buckler as a shield.
Ungar has a few scratches.

<505hp 672m 376mv defensive>
Ungar surges with power.
Ungar strikes you with his weapon and attempts to hobble you.
Ungar's hobble injures you.
You clutch your leg painfully as you begin to hobble.
A large grizzly bear looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.
Ungar has a few scratches.

<499hp 672m 394mv defensive>
Ungar concentrates on his combat style to inflict more damage.
Ungar's charge DISEMBOWELS you!
Ungar's charge MUTILATES you!
Your arrow bounces off Ungar's armor.
Your drowning misses Ungar.
Ungar blocks your arrow with his shield.
Ungar has a few scratches.

<411hp 672m 394mv defensive> flee
You flee from combat!
A circus midget says 'Hold it right there, Thirath. You must buy a ticket before you enter.'
A large grizzly bear has fled!
A large wolf has fled!

<411hp 672m 394mv no opponent> w
A center ring

[Exits: east south]
The ringmaster is here, touting his shows.
A large grizzly bear walks in.
A large wolf walks in.
The ringmaster says 'LADIES AND GENTLEMEN! Dangerous events for daredevils of all ages!'
The ringmaster says 'Risk life and limb.. and self-respect.. in my completely crazy colossal circus!'

<411hp 672m 393mv no opponent> s
A muddy path

[Exits: north south]
A large grizzly bear walks in.

<411hp 672m 392mv no opponent> s
A muddy path

[Exits: north east south]
A stone outcropping with traces of ore is here.
A large grizzly bear walks in.

<411hp 672m 389mv no opponent> s
A muddy path

[Exits: north south]
A large grizzly bear walks in.

<411hp 672m 386mv no opponent> s
A trail through the light forest

[Exits: north east west]
A stone outcropping with traces of ore is here.
The caravan attendant is here, with caravans for hire.
A large grizzly bear walks in.

<411hp 672m 384mv no opponent> w
w
A trail through the light forest

[Exits: east south west]
A large grizzly bear walks in.

<411hp 672m 382mv no opponent> where
A trail through the dense forest

[Exits: east west]
An iron ring has been left here.
A stone outcropping with traces of ore is here.
A large grizzly bear walks in.

<411hp 672m 380mv no opponent> w
w
Players near you in Mystic Forest:
<PK> Ungar A center ring
<PK> Thirath A trail through the dense forest

<411hp 672m 380mv no opponent>
A trail through the dense forest

[Exits: east south west]
A large grizzly bear walks in.

<411hp 672m 377mv no opponent> where
A narrow trail through the deep, dark forest

[Exits: east west]
A large grizzly bear walks in.

<411hp 672m 375mv no opponent> w
w
Players near you in Mystic Forest:
<PK> Ungar A muddy path
<PK> Thirath A narrow trail through the deep, dark forest

<411hp 672m 375mv no opponent>
A narrow trail through the deep, dark forest

[Exits: east south west]
A large grizzly bear walks in.

<411hp 672m 372mv no opponent>
A narrow trail through the deep, dark forest

[Exits: east west]
A large grizzly bear walks in.
Your leg recovers enough to move normally again.

<411hp 672m 369mv no opponent> w
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A large grizzly bear walks in.

<411hp 672m 367mv no opponent> n
The narrow trail

[Exits: north south]
A large grey wolf is here, glaring hungrily at you.
A large grizzly bear walks in.

<411hp 672m 364mv no opponent> n
The narrow trail

[Exits: east south west]
A large grizzly bear walks in.

<411hp 672m 362mv no opponent> w
w
Entrance to Drkshtyre Wood

[Exits: east west]
A small pine tree stands here.
(White Aura) The Grandmaster of Treants is here.
A large grizzly bear walks in.

<411hp 672m 359mv no opponent> where
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<411hp 672m 356mv no opponent> w

A blood-sucking spider scuttles in.

<411hp 672m 356mv no opponent> w
Players near you in Drkshtyre Wood:
<PK> Thirath The main path in Drkshtyre Wood

<411hp 672m 356mv no opponent>
The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<411hp 672m 354mv no opponent>
The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<411hp 672m 351mv no opponent> herb
You search the area for some herbs.
You feel much better.

<614hp 622m 351mv no opponent> where
w
w

Ungar clanks in.
An aged, great horned owl flies in.

<614hp 622m 351mv no opponent> w
Players near you in Drkshtyre Wood:
<PK> Ungar The main path in Drkshtyre Wood
<PK> Thirath The main path in Drkshtyre Wood

<614hp 622m 351mv no opponent>
Ungar clanks west.
An aged, great horned owl flies west.
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
(Charmed) An aged, great horned owl is here, serving its master.
(White Aura) Ungar is here.
A gnoll is here, roaming the forest.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<614hp 622m 349mv no opponent>
The main path in Drkshtyre Wood

[Exits: east west]
A bard is here playing the pipes.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<614hp 622m 346mv no opponent> w
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<614hp 622m 343mv no opponent>
In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<614hp 622m 340mv no opponent> w
w
In Drkshtyre Wood

[Exits: east west]
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<614hp 622m 338mv no opponent> n
A large wooded path

[Exits: north east up]
A large grizzly bear walks in.

<614hp 622m 336mv no opponent> n
A large wooded path

[Exits: north south]
A giant spider is here, waiting to suck your blood.
A treant sibling is here.
A large grizzly bear walks in.

<614hp 622m 334mv no opponent>
A large wooded path

[Exits: north south]
A small pine tree stands here.
A thick gooey ointment has oozed onto the ground here.
A giant spider is here, waiting to suck your blood.
A treant sibling is here.
A large grizzly bear walks in.

<614hp 622m 331mv no opponent> wear evis
You stop wielding the Colossal tree branch-bow.
You wield the Eviscerator.
Your are now off-balance.
The Eviscerator feels like a part of you!

<614hp 622m 331mv no opponent> wear shield
You wear a Knight Melancholic's shield as a shield.
You ready some yew ranger javelins behind your shield.
Your are now off-balance.

<614hp 622m 331mv no opponent> where
Players near you in Drkshtyre Wood:
<PK> Ungar In Drkshtyre Wood
<PK> Thirath A large wooded path

<614hp 622m 331mv no opponent> where
Players near you in Drkshtyre Wood:
<PK> Ungar A large wooded path
<PK> Thirath A large wooded path

<614hp 622m 331mv no opponent> scan
You scan all around.
*** Range 1 (north) ***
A gnoll is here, roaming the forest.
A gnoll is here, roaming the forest.
A gruff-looking billy goat stands here looking hungry.
(White Aura) A treant guardian is here, protecting its home.
*** Range 1 (south) ***
A giant spider is here, waiting to suck your blood.
A treant sibling is here.
*** Range 2 (south) ***
(Charmed) An aged, great horned owl is here, serving its master.
(White Aura) Ungar is here.
The sky is getting cloudy.

<635hp 630m 385mv no opponent>
Your dominant hand steadies.

<635hp 630m 385mv no opponent> where
Players near you in Drkshtyre Wood:
<PK> Ungar A large wooded path
<PK> Thirath A large wooded path

<635hp 630m 385mv no opponent> dirt Ungar
They aren't here.

<635hp 630m 385mv no opponent>
Your non-dominant hand steadies.

<635hp 630m 385mv no opponent> dirt Ungar

Ungar clanks in.
An aged, great horned owl flies in.
Ungar yells 'Help! Thirath kicked dirt into my eyes!'
Ungar is blinded by the dirt in his eyes!
Your kicked dirt scratches Ungar.
Ungar has a few scratches.

<635hp 630m 385mv defensive>
Ungar scans all around.
Ungar has a few scratches.

<635hp 630m 385mv defensive>
Ungar parries your cleave.
Ungar blocks your attack and attempts to strike at the brief opening.
Ungar's riposte devastates you!
Ungar blocks your attack with his shield.
A large grizzly bear's claw decimates Ungar!
Ungar's charge devastates you!
Ungar has a few scratches.

<574hp 630m 385mv defensive> sd

Ungar surges with power.
Ungar kicks dirt in your eyes!
Ungar's kicked dirt scratches you.
You can't see a thing!
Someone stares at an aged, great horned owl with all eight of its eyes.
Someone walks in.

<572hp 630m 385mv unknown>
Someone's charge maims you!
You can't dodge away from the reach of someone's spear fast enough.
Someone's charge maims you!
Someone blocks your attack with his shield.
Your cleave devastates someone!

<504hp 630m 385mv unknown>
You disarm someone's shield!

<504hp 630m 385mv unknown>
Someone rubs the dirt out of his eyes, but they're still watering.
Someone's riposte DISMEMBERS someone!
You deflect someone's charge aside in an ungraceful parry.
Someone's bite injures someone.
Someone blocks your attack and attempts to strike at the brief opening.
Someone jumps in front of you!
Someone's riposte DISMEMBERS someone!
Someone manages to dodge your chop with a lot of effort.

<504hp 630m 385mv unknown>
Someone gets something. ((Yep, the one time dirt disarm works, he dirted me too))

<504hp 630m 385mv unknown>
You block someone's attack with your shield.
You block someone's attack with your shield.
Someone's charge misses you.
Someone parries your cleave.

<504hp 630m 385mv unknown>
Someone stops wielding something.
Someone wields something.
Someone tightens his grip around something.

<504hp 630m 385mv unknown>
Someone surges with power.
Someone strikes you with his weapon and attempts to hobble you.
Someone's hobble injures you.

<488hp 630m 385mv unknown>
Someone scuttles in.
Someone grins evilly.
Someone walks in.
You rub the dirt out of your eyes, but they're still watering.
Ungar blocks your attack and attempts to strike at the brief opening.
Ungar's riposte MUTILATES you!
Your chop maims Ungar!
Ungar blocks your attack and attempts to strike at the brief opening.
Ungar's riposte decimates you!
Ungar's thrust maims you!
You dodge Ungar's thrust.
Ungar has some small wounds and bruises.

<386hp 630m 385mv unknown> flee
You flee from combat!

(Little bit of distance, lets try one more dirt disarm)

A narrow trail through the deep, dark forest

[Exits: east south west]
A large grizzly bear walks in.

<407hp 637m 344mv no opponent> duwl whip
I don't know how to do that.
Shargugh walks in.

<407hp 637m 344mv no opponent> dual whip
You stop using some yew ranger javelins.
You stop using a Knight Melancholic's shield as a shield.
You wield a deadly whip of bluish fire in your off-hand.
Your are now off-balance.
A deadly whip of bluish fire feels like a part of you!

<407hp 637m 344mv no opponent> where
Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest
<PK> Thirath A narrow trail through the deep, dark forest

<407hp 637m 344mv no opponent>
Ungar clanks in.
An aged, great horned owl flies in.

<407hp 637m 344mv no opponent> scan
You scan all around.
*** Range 5 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 1 (south) ***
A treant stands here in defense of the forest.
*** Range 2 (south) ***
A large grey wolf is here, glaring hungrily at you.

<407hp 637m 344mv no opponent>
You yell 'Help! I am being attacked by Ungar!'
Ungar's thrust MUTILATES you!
Ungar has some small wounds and bruises.

<370hp 637m 344mv two_handed> where
Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest
<PK> Thirath A narrow trail through the deep, dark forest
Ungar has some small wounds and bruises.

<370hp 637m 344mv two_handed> dirt Ungar
Ungar is blinded by the dirt in his eyes!
Your kicked dirt scratches Ungar.
Ungar has some small wounds and bruises.

<370hp 637m 344mv two_handed>
Shargugh walks west.
Your cleave devastates Ungar!
Ungar parries your flaming bite.
Ungar's thrust DISEMBOWELS you!
Ungar's thrust MUTILATES you!
Ungar has some small wounds and bruises.

<286hp 637m 344mv two_handed> flee

Your non-dominant hand steadies.
Ungar has some small wounds and bruises.

<286hp 637m 344mv two_handed>
Ungar surges with power.
Ungar strikes you with his weapon and attempts to hobble you.
Ungar's hobble mauls you.
You clutch your leg painfully as you begin to hobble.
Ungar has some small wounds and bruises.

<264hp 637m 344mv two_handed>
Ungar concentrates on his combat style to inflict more damage.
Ungar's thrust MASSACRES you!
A large grizzly bear jumps in front of you!
Ungar's thrust MANGLES a large grizzly bear!
Your cleave maims Ungar!
Ungar has some small wounds and bruises.

<192hp 637m 344mv two_handed>
The night is about to end.
Ungar has some small wounds and bruises.

<204hp 648m 394mv two_handed>
You flee from combat!


((Nope, guessed wrong, time to go))

<239hp 669m 377mv no opponent> s
[ Drow ] <PK> [JUSTICE] Cadeilin the Holy Shaman<<<<<<Uh oh, what are they going to do?
[ Dwarf ] Greenleaf Brookjumper the Tracker
[ Duerg ] <PK> [JUSTICE] Ungar the Battlemaster
[ Dwarf ] <PK> Regdrak Al'Dann the Hammer of Heretics
[50 Beast Ran] <PK> [KNIGHT] (Archon) Sir Thirath the Wrath of Nature, Archon of Valour
[ Avian ] Klavk the Master of Black Magic
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

((Welp, he found me, time to move again))
Players near you in The Ford:
<PK> Ungar Along a small stream
<PK> Thirath A small forest

((Ok, that doesn't look good. Looks like they are going to gank me.))

Players near you in Valour:
<PK> Cadeilin Regent Street
<PK> Thirath Tribute Street

((I go camo and prepare to retreat because pretty sure I am about to get ganked.

The earth trembles and shivers.<<<Yep, looks like I was right time to go.

((So after running to town, I start licking my wounds preparing to leave. Meanwhile the
justices come in to taunt and make fun of me not being willing to fight Tenor and Torments
at the same time. Like I wasn't already getting my butt kicked, but now I have to put on saves?
No thanks.))

Comments

  1. I thought ranger dirt was supposed to be more potent in forest biomes? He's rubbing dirt out in <1 round. Is this just bad luck or a bug?
    1. Seems like it happened every time
    2. There is RNG involved in rubbing it out, but it has nothing to do with where you dirt kicked. If your sector is making it harder or easier to dirt kick, that is the extent of it. Its possible for a thief dirt kick to be rubbed out right away and its possible for a fire giant dirt kick to go the whole duration.
    [reply to Xerties]
  2. Why is Ungar clanking around? Is there an RP way to change the way you move? Or is it some skill effect? Or is it a new tenor effect? Does it do anything other than visual?
    1. Tenor set does it. Can't use pass door while the set is active.
    2. Does the clanking impact hide or sneak? I've always wondered that
    3. that has been filed as a bug once or twice, at least for ranger quiet movement, I did not check but it does seem very funny to sneak around in titanium fullplate, but do we want to open that can of worms
    4. Not sure why Tenor was ever nerfed. Didn't even kill anyone with it pre-nerf. Just survived a long time slapping people around.
    [reply to Ikshir]
  3. Excuse me? Thirath versus Ungar AND Cadeilin? I never engaged you (and I was acting independently)!

    You haven't told the story of how you intruded on me twice and refused to get wanted after crusading.
    1. The and Cadeilin was a wise Crack, you clearly interfered in a fight between Ungar and I trying to earthquake me out of camo. In no world is it smart for me to take a wanted flag just because you do the bare minimum, engage me and then flee back into the city everytime I kicked dirt. If you like I. An post that log too.
    [reply to Cadeilin]
  4. I watched these fights and it was notable to me that:

    1) It seems like a waste of time for a goodie trying to fight an evil Justice where the Justice just runs into town to heal any time things get hot.

    2) Same in reverse.

    This isn't specific to the players in this log, and has been going on for ever. But that doesn't change the fact that to me it looks like a less-than-fun playing experience for one or both sides involved.
    1. Would tying a specific type of adrenaline to justice ability to enter town have any viability in this scenario? The Timer would be nullified if cabal was attacked?
    2. Not a bad idea BUT....Justices need to be able to come to town at any time to rescue someone who is Protected that is being attacked. This is part of the puzzle....clearly we don't want Justice hiding in town from battle to heal, but we can't physically block them from entering town unless we do some overhaul of policies
    [reply to Ceridwel]
  5. remove special guards as a justice power for level 50 pk range to remove the excuse of not getting wanted. I never understood how a chaotic knight can crusade on an evil justice and then call the justice a coward for not leaving town. gate guards city guards tir dagnir all still act against criminals. Special guard appears when u apprehend to loot.

    immortals actually enforce rp and say wtf ur a warlord go start a war, legion wtf show your dominance, knight wtf he's evil go eradicate

    out of lvl 50pk range special guard active to apprehend lowbies.
      [reply to Ozaru]

    Post a New Comment