Hjarlmar was born to a loving family at the west end of the Dwarven
Encampment. His father was a soldier in the Dwarven ranks and worked on the
clean-up of the battle between Dwarves and Slith that drove the lizard
peoples from their homes. When he had first heard the stories of the defeat
of the Sliths at the hands of his father and the rest of the Dwarven army
Hjarlmar had pangs of pity for the reptilian folk. After all, who would
want to lose their homes, and see their friends and families killed? But as
time went on and Hjarlmar grew older he was taught the true history of the
dwarven/slith conflict and had his eyes opened to the fact that the slith
race was one borne of evil and needed to be cleansed in order to protect the
peaceful citizens of Valor and the surrounding lands of western Serin.
Eventually Hjarlmar was old enough to begin training in combat himself. He
was a courageous fighter and began to make a name for himself around the
encampment and even northwards into Valour. When he reached the age where
young men and women would decide whether to try to become a Knight of
Valour, opted not to apply as he found the strict regiment slightly out of
his comfort zone. But we was a fierce protector of all that is Good and
wanted to help Serin in some way, so decide to take the route of Valourian
nobility. So began Hjarlmars journey through the annals of Serin history.
This dwarf's well-manicured fingernails rest at the tips of short, stubby
fingers. Black stringy hair falls down around his shoulders brushing them
gently. His posture is strong yet stiff, echoing a radiant aura of
discipline and strength. His eyes swirl with a dark, grey hue that recast
the image of a powerful thunderstorm.