STORM GIANT
Storm giants make up about a third of all giants in Serin. During the Great
War, giants were the hired muscle that both sides of the fighting used to
form their main offense, their power easily affected the outcome of the war.
After the war ended, the gods did with the giants as they saw fit. For
their efforts to bring an end to the fighting, braving the fierce spells
of the renegades, Denadlyr blessed them with a powerful resistance to the
element of lightning. The first storm giants travelled far west, finding
new homes as far from the site of it as they could find. Over time, this
race built villages by the water and furthered its pacifistic nature.
Most storm giants are very aloof and self-absorbed, always thinking about
how another person's actions can lead to fighting. Storms are extremely
peaceful to the point where they will avoid associating themselves with
those that fight completely if it is at all possible. Typically a storm
giant is not very adventurous. Yet this passive giant will fight with
furious anger if his home or friends are harmed, which is how they came
to be dubbed 'storm' giant by humans. Very few storm giants leave the
peaceful villages to become adventurers in their own right.
Of all the races, storm giants get along best with the elves, and are
often subject of their songs. The peace loving giants also are known
to enjoy the company of gnomes, despite their boisterous nature, for
a gnome is not at all lacking in self-confidence, a fault that many
storm giants share. Their years of living in culture have given them
greater intelligence than other giants, though their lifespans are
shortened by living an easy life that was not meant for a giant.
STR: 24, INT: 17, WIS: 17, DEX: 16, CON: 23
Ethos: any
Align: good only
Resists: lightning, drowning, bash, slash, pierce
Vulns: mental
Weaknesses: wood
Storm giants can be the following classes:
Warrior, Berserker, Healer, Monk
6.14.
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STORM GIANT