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'NEWBIE AREAS' 1-5: Academy of Learning Walk down where available, near your hometown temple. RECALL will put you back in your temple. 3-10: The Mausoleum Slightly south and east from Seringale's South Square. This forgotten graveyard houses some aggressive creatures, so BE CAREFUL!! 5-10: Goblin Village Exit the south gate of Seringale, and bear east into the caves. The vile goblins are a source of cheap starting items for all alignments. 5-10: Sylvan Vale Exit the north gate of Seringale, and head northwest to the overlook. The kind elves in the valley are less hospitable to shadowspawns. 10-45: Drkshtyre Wood Exit the west gate of Seringale, continue west, and then north of the colossal tree. Evil has malformed the creatures of this dark place. 10-50: Emerald Forest West of the goblin village, a fog-shrouded trail leads up into the natural habitat of many joyful creatures of the Light. 15-20: The Orc Mountains North of Seringale, and then east in the plains of the north. There is a small pool someplace, and the mountain trail begins north of that. Learn to rely on these commands, especially for exploring: - CONSIDER: It's your friend, use it often on MOBs. - WHERE: Use this command to see where you are and other players in your area. - MINIMAP (M): Use this for a local ascii map. - SCAN: Use this to look for and stay away from aggressive creatures. - AREA LIST: Use this command for a full list of all areas and recommended levels.
10.5. SUMMARY > GEOGRAPHY > NEWBIE AREAS

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