'STEAL' 'PRY'
Syntax: steal <object> <target>
Syntax: plant <object> <target>
Syntax: pry <object> <target>
Theft is one of the defining skills of a rogue, and is only available to that
class. It allows items to be stolen from the inventory of monsters and
characters, and even from shops! But beware, shopkeepers guard their
merchandise carefully, and attempting to steal from a character may get you
in trouble with the law enforcers of the realm if you are caught. The
various monsters and npc's of the realms will attack you if you fail steal.
The veteran rogue can pry items off of their unconscious victims, often
relieving their victims of their rings, jewelry, and other items being worn.
It is said that the best rogues in the world can steal the shirts off a
person's back, but other items have been known to disappear while being worn.
Having steal practiced allows a rogue to get a sense of what is noteworthy.
Stealing and prying from players both require a level 3
STALK,
a difficult achievement.
One word of caution, prying items is a very risky procedure, and failure
could mean being caught red handed.