'DRUIDIC STAFF'
Syntax: druidic staff (to call out for a new staff)
Syntax: beckon (to retrieve a lost staff)
Syntax: combine shards (to create more powerful shards)
Syntax: slot <shard> <staff>
Syntax: brandish (to invoke the staff)
Syntax: druidic <name> (to name the staff)
Because a druid prefers to remain within the forest at all times, they have
to learn to make do with their surroundings for many basic needs. Thus,
each apprentice druid is taught how to carve a powerful staff from a simple
piece of wood as part of their training.
A druidic staff can contain three combined shards and added to the staff
with
SLOT. The crystals may be regained by sacrificing the staff. Keep
in mind that the more shards are combined, the bigger the bonus from
slotting them in. A fully powered druidic staff requires well over 200
crystal shards. Use the
COMBINE command to combine shards.
As a druid casts spells, the crystals inserted into it will glow like the
element used for each, so for instance, casting earthquake three times will
charge the staff with the element
EARTH. Like with any staves, the
druidic staff may be used to release the stored magic with the
BRANDISH
command. Such is the tradition of druids, that knowledge is not to be
written, thus it is left to you to discover or learn the available
combinations and guard them. Keep in mind that elements and their opposites
cannot exist together. This may prove useful when trying to remove unwanted
charge. Existing charges can be seen using the druid's special
PROMPT.
The first usage of druidic staff will cause one of Serin's great trees to
call out to the druid. The druid may then visit that tree to obtain their
staff. Each tree is associated with its own unique element, and since
shards must be slotted, a druidic staff is an important item that requires
considerable investment. Checking druidic staff again before it has been
obtained will cause the tree to again call out as a reminder of its
location.
Due to the staff's primal energy, it can only be sacrificed by its creator.
Additionally, a lost staff can be reclaimed by the druid with the
BECKON
command if it is done within a reasonable amount of time. If a staff lies
unclaimed for too long, it will return to nature.
See online tutorial here: https://abandonedrealms.com/help/tutorials/brandish.php
Be sure to read help
CHANT and help
BINDING for more information.