WANTED
Syntax: wanted <target> <law> (JUSTICE only)
Syntax: wanted <target> 0 (JUSTICE only, removes wanted flag)
A flag given to a character that has broken the laws set in the city,
thereby marking them as a criminal. While a player character remains
wanted, all guards will attack on sight. Upon being apprehended, the player
character will be sentenced in accordance with their original crime and any
escalation of their wanted level at that time. Note that under certain
circumstances it may be possible to pay a wanted flag off (see help on
"magistrate") and a criminal is always welcome to SURRENDER if they'd
prefer.
Note that a Wanted player throwing themselves at a mob to purposefully die
to lose their Wanted flag will result in the player immediately being
flagged again for the same crime. Only through being apprehended by the
Justice cabal, or by surrendering, can the Wanted status be completely
absolved.
Breaking certain conditions while wanted leads to escalation of the wanted
level - for instance, attacking a Justice in town. Killing the town guards.
Killing player characters. Attacking more in town. Raiding the Justice
cabal. All these are things which will upgrade your notoriety. Escalation
of the Wanted level leads to more problems - for instance, the shops will
begin refusing to aid, the guards will start hunting you more actively, and
at the highest levels of Wanted, Dagnir the Enforcer of Law will come to
aid.
Note that a Justice is allowed to break laws for the purpose of apprehending.
Further help available on:
MAGISTRATE,
SENTENCE,
SURRENDER