ALACRITY
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'ALACRITY'
Syntax: rush <target>
The thief experiences particular enjoyment for melee combat, experiencing
an adrenaline rush that causes them to fight with extra fervor. These surges
occur when the thief notices a successful wild strike or a weapon casting
a random magical effect such as the poisoning of an envenomed dagger or
a vampiric effect. This effect is known as alacrity.
Similarly, the thief can "rush" to chase a fleeing target, consuming their
alacrity in the process. They can also rush once without it, although only
possible periodically.
This skill requires the thief to be in entirely light armor.
Full results:
ALACRITY
OFFHAND ALACRITY
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