ALACRITY

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'ALACRITY' Syntax: rush <target> The thief experiences particular enjoyment for melee combat, experiencing an adrenaline rush that causes them to fight with extra fervor. These surges occur when the thief notices a successful wild strike or a weapon casting a random magical effect such as the poisoning of an envenomed dagger or a vampiric effect. This effect is known as alacrity. Similarly, the thief can "rush" to chase a fleeing target, consuming their alacrity in the process. They can also rush once without it, although only possible periodically. This skill requires the thief to be in entirely light armor.

Full results:
ALACRITY
OFFHAND ALACRITY

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