'BOONS'
Syntax : boon / bane
Available to the most devout healers and shamans, religious boons allow
these priests to perform wonders on behalf of their deities. Boons may
only be called on infrequently, so the priest will have to choose the right
moment and best situation to ask for their gift.
The lists of boons:
Spirit:
Unforgiving Light of Sarich
Water:
Sedgwicks Favor Shepherd the Weak
Luck:
Communion
Earth:
Earths Blessing Strength of the Earth
Storm:
Fury of the Storm Heavenly Sacrifice
Sun:
Solar Flare Phoenix Flash
Lightning:
Lightning Strikes Twice
Law:
Roll Out the Barrel Long Arm of the Law
Arcane:
Arcane Focus
Balance:
Embrace Yin Seize Yang
Air:
Howling Winds Beggars Gambit
Fire:
Courageous Heart Battlemaster
The banes:
Blood:
Bloodbath
Plague:
Armageddon Devouring Plague
Ice:
Shackles of Ice Touch of Frost
Acid:
Corrosive Spray Calamitous Acid
Trickery:
Betrayers Veil Phantom Walk
Shadow:
Shadow Swap Blanket of Darkness
The priest may choose only one of these boons at a time; this choice is
limited to the elements made available by their deity and any allied
deities. The current boon or bane may be swapped to a different one
after a long period of time has passed.
See also:
LESSER BOON