BOONS

'BOONS' Syntax : boon / bane Available to the most devout healers and shamans, religious boons allow these priests to perform wonders on behalf of their deities. Boons may only be called on infrequently, so the priest will have to choose the right moment and best situation to ask for their gift. The lists of boons: Spirit: Unforgiving Light of Sarich Water: Sedgwicks Favor Shepherd the Weak Luck: Communion Earth: Earths Blessing Strength of the Earth Storm: Fury of the Storm Heavenly Sacrifice Sun: Solar Flare Phoenix Flash Lightning: Lightning Strikes Twice Law: Roll Out the Barrel Long Arm of the Law Arcane: Arcane Focus Balance: Embrace Yin Seize Yang Air: Howling Winds Beggars Gambit Fire: Courageous Heart Battlemaster The banes: Blood: Bloodbath Plague: Armageddon Devouring Plague Ice: Shackles of Ice Touch of Frost Acid: Corrosive Spray Calamitous Acid Trickery: Betrayers Veil Phantom Walk Shadow: Shadow Swap Blanket of Darkness The priest may choose only one of these boons at a time; this choice is limited to the elements made available by their deity and any allied deities. The current boon or bane may be swapped to a different one after a long period of time has passed. See also: LESSER BOON

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