'CABAL ATTACK'
Attacking a cabal is a calculated risk. The following are common components
of cabal invasions:
1) Attack the enemy's cabal
2) Attempt to kill or bypass the door guard
3) Attempt to kill the defending cabal member
4) Attempt to kill the sanctum guardian to reach the cabal's altar
5) Attempt to kill the altar guardian, the final guardian
6) Take the enemy cabal item from their altar
7) Return the enemy's cabal item to your cabal's shop to drain their powers
8) Once captured, the item can be returned with the
RETURN command.
Note that cabal guards are restored to their maximum health after approx.
ten minutes of inactivity, and cabal areas respawn every 15 minutes at
worst case. Respawn timers can be reset by killing a guard.
* Uncaballed characters can capture cabal items at the acolyte of Zaikkra
in the Sewers beneath Seringale.
* Be warned that intruding upon Justice results in an
INTRUDER flag.
This can be paid off at the Executioner of Gallow Hill.
2.7.1.
SUMMARY >
BASIC COMMANDS >
CABAL WARFARE >
CABAL ATTACK