COMPULSION
'COMPULSION'
Syntax: cast compulsion <target undead creature in room>
In stark contrast with the undead hunting abilities of the paladin guild,
such as turn undead for instance, warriors of darkness prefer the pragmatic
approach of simply recruiting them. The dark-knight uses compulsion to
command lesser undeads to obey their commands much like a charm person.
Key details for compulsion:
* unique undeads (i.e. typically those with names) cannot be charmed
* requires the dark-knight to hold a significant level advantage over the
undead to exert appropriate presence
* aggressive tendencies will be permanently removed
* any pain inflicted on the compelled undead may break the spell
Note that mobs under the effect of compulsion may be shirked upon, however,
this, too, risks breaking the spell.
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