COMPULSION

'COMPULSION' Syntax: cast compulsion <target undead creature in room> In stark contrast with the undead hunting abilities of the paladin guild, such as turn undead for instance, warriors of darkness prefer the pragmatic approach of simply recruiting them. The dark-knight uses compulsion to command lesser undeads to obey their commands much like a charm person. Key details for compulsion: * unique undeads (i.e. typically those with names) cannot be charmed * requires the dark-knight to hold a significant level advantage over the undead to exert appropriate presence * aggressive tendencies will be permanently removed * any pain inflicted on the compelled undead may break the spell Note that mobs under the effect of compulsion may be shirked upon, however, this, too, risks breaking the spell.

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