PILLARS

'PILLARS' Syntax: pillar <pillar name> <major/minor> The CONSORTIUM is built upon nine pillars of knowledge or directions of study: Fundamental - that needed to circumnavigate the realms Physical - the study of animals, objects, and places Arcane - the study of spells and the magical interplay among elements, the ethereal and otherworldly Religion - the study of deities, followers, and their interactions Warfare - battles, cabal interactions, the art of fighting Tragedy - obituaries and the Serin-shaking events Literature - the art of language History - the study of Serin present and past Myth - the origin and persistence of legends Pillar Major Bonus Minor Bonus Fundamental `31.10x Exp / Prestige`` `21.04x Exp / Prestige`` Physical `31.12x Max Weight`` `21.05x Max Weight`` Arcane `31.06x Afflictive Damage`` `21.03x Mana Regen`` Religion `31.06x Healing Bonus`` `21.03x Healing Bonus`` Warfare `31.06x Parry`` `21.03x Parry`` Tragedy `31.10x Reputation Gain`` `21.04x Reputation Gain`` Literature `31.12x Sell / 0.90x Buy`` `21.05x Sell / 0.96x Buy`` History `31.10x Relic Find Rate`` `21.04x Relic Find Rate`` Myth `31.06x Proc Chance`` `21.03x Proc Chance`` The consortium member will be able to choose their pillars again during the process of dedicating to a faction, but not at provisional rank, so choose carefully. Pillars can always be changed with the assistance of the mortal leader or Immortal.

[Index] [Back] [Random] [Close Window]