STORM GIANT

STORM GIANT Storm giants make up about a third of all giants in Serin. During the Great War, giants were the hired muscle that both sides of the fighting used to form their main offense, their power easily affected the outcome of the war. After the war ended, the gods did with the giants as they saw fit. For their efforts to bring an end to the fighting, braving the fierce spells of the renegades, Denadlyr blessed them with a powerful resistance to the element of lightning. The first storm giants travelled far west, finding new homes as far from the site of it as they could find. Over time, this race built villages by the water and furthered its pacifistic nature. Most storm giants are very aloof and self-absorbed, always thinking about how another person's actions can lead to fighting. Storms are extremely peaceful to the point where they will avoid associating themselves with those that fight completely if it is at all possible. Typically a storm giant is not very adventurous. Yet this passive giant will fight with furious anger if his home or friends are harmed, which is how they came to be dubbed 'storm' giant by humans. Very few storm giants leave the peaceful villages to become adventurers in their own right. Of all the races, storm giants get along best with the elves, and are often subject of their songs. The peace loving giants also are known to enjoy the company of gnomes, despite their boisterous nature, for a gnome is not at all lacking in self-confidence, a fault that many storm giants share. Their years of living in culture have given them greater intelligence than other giants, though their lifespans are shortened by living an easy life that was not meant for a giant. STR: 24, INT: 17, WIS: 17, DEX: 16, CON: 23 Ethos: any Align: good only Resists: lightning, drowning, bash, slash, pierce Vulns: mental Weaknesses: wood Storm giants can be the following classes: Warrior, Berserker, Healer, Monk
6.14. SUMMARY > RACES > STORM GIANT

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