'TRUST'
Syntax: trust <player> y/n/reset
The trust command allows a mortal to recognize another as trustworthy. When
another mortal has been trusted, they will be able to exchange items. Both
parties must trust each other for this to be bi-directional. This is
disabled unless the character also has NOTRUST (formerly NOFOLLOW) enabled
as well. The 'reset' argument returns your trust with the player to neutral.
Additionally, trusting a player will prevent him from being marked a
VULTURE on your behalf.