TRUST

'TRUST' Syntax: trust <player> y/n/reset The trust command allows a mortal to recognize another as trustworthy. When another mortal has been trusted, they will be able to exchange items. Both parties must trust each other for this to be bi-directional. This is disabled unless the character also has NOTRUST (formerly NOFOLLOW) enabled as well. The 'reset' argument returns your trust with the player to neutral. Additionally, trusting a player will prevent him from being marked a VULTURE on your behalf.

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