WHERE

WHERE 'WHERE PK' Syntax: where Syntax: where <character> Syntax: where pk Syntax: where law Syntax: where guild/guildmaster WHERE without an argument tells you the location of visible players in the same area as you are. WHERE with an argument tells you the location of one character with that name within your area, including monsters. If it is a monster, your exit options will highlight the path to it, and if you're using the minimap, it'll light up yellow for it. WHERE PK tells you the location of all the visible players that are in the same area as you are and in your PK-range. Those with the DETECT HIDDEN skill will be alerted if someone in their PK range is checking WHERE PK nearby. WHERE LAW displays which Cabal, if any, protects the area you are currently in. WHERE GUILD identifies your class guildmaster in the area if there is one to be found. This also gives you the path to the NPC, as with where <argument>.

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