'WORD OF RECALL' 'GROUP RECALL'
Syntax: cast 'word of recall' <target> (short syntax: word)
Syntax: commune 'group recall' (short syntax: grec)
Spell type: OTHER
This spell calls upon the gods of the realm to take the affected person
from his current location to the temple of his alignment in his hometown.
The word of recall spell can be cast during combat. It can be casted on
those who are following the caster as well as the caster himself.
The spell takes six seconds to complete. In that time, if the recaller
is attacked, they will be interrupted and staggered for a brief duration.
Each successive time this happens, the stagger will be less lengthy, until
finally after being staggered three times in a short duration, the recall
spell can then be cast without a wait period for it to complete.
Invoking the recall spell can cause one to experience combat effects even
after they've safely reached their temple. Recalling while dirt kicked, for
example, may cause one to stumble when they've arrived at the temple, as if
they had done so while fleeing combat. Also, recalling from during combat
causes a delay at the Temple while one reorients oneself again.
Note that being
OVERBURDENED prevents the word of recall spell.
Stronger recall potions are needed for more powerful adventurers. Lower
level curses may not prevent recalls from the more powerful recall potions.