CURSE

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'CURSE' Syntax: cast 'curse' <target> (short syntax curs) Spell type: MALEDICTIVE The curse spell draws upon negative energies to mark its sufferer as unclean and forsaken by the gods. It causes the victim to lose focus, leading to decreased combat effectiveness (reduced accuracy and worse saves against hostile magic). Cursed combatants also lose tactical awareness - all combat information appears clouded and obscured. The curse prevents using word of recall, wilderness recall, and ectoplasmic door, and blocks entry through magical gates, portals, and vortexes. A sufficiently strong recall spell (level 9+ above the curse level) can overcome the curse's block. The curse can be removed by REMOVE CURSE. Shamans, healers, necromancers, vampires, and dark-knights learn this spell. Note that cursed NPCs experience CONFUSION, making them significantly easier to strike and more vulnerable to spells.

Full results:
CURSE
CURSE WEAPON
REMOVE CURSE
CURSE OF ACADIA

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