HYSTERIA

'HYSTERIA' Syntax: commune 'hysteria' <target> (short syntax: hyst) Spell type: MENTAL By increasing the anxiety of the target, the communer can bring the target into a state of hysteria. While the target is panicking, they will have difficulty recalling their skills and have trouble finding a way to escape. Further, they will have difficulty holding potions and scrolls during combat. Illusionists in a hysterical state will forget any duplicates they have memorized. The affects of hysteria lasts only temporarily until the target has a chance to regain their thoughts.

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