HYSTERIA
'HYSTERIA'
Syntax: commune 'hysteria' <target> (short syntax: hyst)
Spell type: MENTAL
By increasing the anxiety of the target, the communer can bring the
target into a state of hysteria. While the target is panicking,
they will have difficulty recalling their skills and have trouble
finding a way to escape. Further, they will have difficulty
holding potions and scrolls during combat. Illusionists in a hysterical
state will forget any duplicates they have memorized.
The affects of hysteria lasts only temporarily until the target
has a chance to regain their thoughts.
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