RIPOSTE

RIPOSTE REFLEX 'REFLEX MODE' Syntax: AUTOMATIC Syntax: reflex Syntax: reflex off Riposte: With their extensive training in combat skills, warriors have the ability to evade their opponent's attack, look for an opening in their opponent's defenses, and land a minor attack on their opponent. The skill riposte is that ability. If the warrior fails to make any extra attacks in a given round (i.e. their second attack, third and fourth attack do not come out), then the first dodge attempt that they succeed in the same round will riposte instead. Reflex mode: A warrior can enter a defensive reflex mode to greatly improve his chances of succeeding with riposte. During reflex mode, not only is a warrior more likely to successfully defend against normal attacks with riposte, but he will be extremely prepared to capitalize on overextended enemy offhand attacks if he is in the two-hand combat style. The warrior's reactions to flanking attacks is also improved, granting him enhanced riposte chances against multiple enemies. Finally, against many offensive attacks, such as disarm and lag skills, reflex mode allows the warrior to riposte many of the attempts before they have a chance to even succeed. Since reflex mode is a defensive fighting method, a warrior will focus solely on riposting during reflex mode, and thus will not deliver any second, third, fourth, or offhand attacks. A warrior also cannot use any combat skills other than simple kicks without disrupting reflex mode. However, unlike a berserker's rage, a warrior can instantly snap out of reflex mode by performing an offensive skill, such as bashing an enemy whose defenses have fallen. This makes reflex mode useful for waiting to draw the enemy into making a mistake. Entering reflex mode requires combat, and will cost the warrior some stamina. Twohand combat style, overbeared weapon, and weapon type advantage all improve the potency of riposte, especially during reflex mode.

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