SAVEBREAK
BREAK BREAKS SAVEBREAK SAVEBREAKS
Just as one can wear equipment to help 'save' or defend against spells,
so can spellcasters wear savebreaking equipment to enhance their chances of
penetrating their target's spell defenses. Savebreaks fall into either the
afflictive, maledictive, or mental categories. Every point of savebreak
will counteract one point of save, but this relationship is not exact:
savebreaks will be more effective against targets who have high spell
resistances, and less effective against magically vulnerable foes who have
little defense to penetrate anyhow.
Savebreaks do not stack. Whether wearing multiple savebreaking items or
under savebreak-modifying spell affects, only the highest savebreak value
in each category counts toward one's ability to savebreak. Savebreaking
items are of no use to non-spellcasters.
Savebreaking items can be acquired via:
1) Finding special rare and unique items in places such as Winter.
2) Gambling for random items at certain shopkeepers.
3) Purchased from Merin the Jeweler in Timaran.
See also: HELP DEPENDENCY
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