'WORD OF RECALL' 'GROUP RECALL' Syntax: cast 'word of recall' <target>
(short syntax: word) Syntax: commune 'group recall' (short syntax: grec)
Spell type: OTHER
This spell calls upon the gods of the realm to take the affected person from
his current location to the temple of his alignment in his hometown. The
word of recall spell can be cast during combat. It can be casted on those
who are following the caster as well as the caster himself.
The spell takes six seconds to complete and can be completed in combat. In
that time, if the recaller is stunned or kicked, they will be interrupted
and staggered for a brief duration. Each successive time this happens, the
stagger will be less lengthy, until finally after being staggered three
times in a short duration, the recall spell can then be cast without a wait
period for it to complete.
Invoking the recall spell can cause one to experience combat effects even
after they've safely reached their temple. Recalling while dirt kicked, for
example, may cause one to stumble when they've arrived at the temple, as if
they had done so while fleeing combat. Also, recalling from during combat
causes a delay at the Temple while one reorients oneself again.
Note that being
OVERBURDENED prevents the word of recall spell.
Stronger recall potions are needed for more powerful adventurers. Lower
level curses may not prevent recalls from the more powerful recall potions.