STYLE STYLES 'COMBAT STYLE' 'COMBAT STYLES'
Syntax: automatic (after wielding weapon)
Some styles of combat are better suited against other styles of combat
than others. These natural tradeoffs between speed, power, and defense
are reflected in Serin by combat styles. All forms of weapon wielding
fall into one of three styles: balanced, offensive, or defensive.
The relationship between each style of combat follows, with the first
combat style listed being superior over the second:
* balanced > offensive
* offensive > defensive
* defensive > balanced
Each combat style is defined by the following:
BALANCED: Using any two-handed weapon or double gripping any weapon.
OFFENSIVE: Using a weapon in your main hand and in your offhand.
DEFENSIVE: Using any other style, such as shield block, counterbalance or fencing.
Many skills are affected by combat styles. In general, fighting in a
style that is superior against your opponent's combat still will earn
you bonuses in combat. An example of a skill that is affected by combat
styles is the defensive skill DODGE.
For more information about how to display your opponent's combat style
and whether your style is superior against his, see HELP PROMPT.
See also: HELP DUAL WIELD, HELP CONCENTRATION, HELP COMBAT STYLE PROMPT
11.5.2.
SUMMARY >
COMBAT >
WEAPONS >
COMBAT STYLE