WEAPONS

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WEAPON WEAPONS Syntax: AUTOMATIC Weapons are wielded by most races for both attack and defense. The more proficient one is at their weapon skill, the more often they may connect against their opponents and the more damaging their attacks will be when they do connect. In addition, one's proficiency in their weapon (and often their opponent's weapon as well) has a large influence on the success of many skills, such as PARRY and DISARM. A weapon's power is described by its average damage, with higher average damage being better. Each weapon has its own advantages and disadvantages, and there is no single best weapon class in the Abandoned Realms. For more details, see the help files associated with each of the following weapons (HELP AXE, etc): AXE the proficiency in using various sizes of axes BOW the proficiency in using bows of varying heights DAGGER the proficiency in using various different daggers EXOTIC the proficiency in using strange or magical-based weapons FLAIL the proficiency in using ball-and-chain weapons MACE the proficiency in using maces, clubs, and hammers POLEARM the proficiency in using lances and pole weapons SPEAR the proficiency in using various spears STAFF the proficiency in using various staffs and sticks SWORD the proficiency in using swords, blades, and scimitars WHIP the proficiency in using whips and chains Weapons are further divided into weapon types that affect how well they match up against each other. For more details, see HELP WEAPON TYPES. There are many skills related to the wielding of weapons. Some of the most important weapon skills are PARRY, DUAL WIELD, DISARM, and ENHANCED DAMAGE.
11.5. SUMMARY > COMBAT > WEAPONS

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WEAPON WEAPONS
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