'DODGE'
Syntax: AUTOMATIC
The safest way to escape harm is to get out of its way. The ability
to dodge improves the character's natural agility to the point where
many blows will miss their target completely, and is more effective
than shield blocking. Dodge's governing attribute is
DEXTERITY.
All pure, non-hybrid fighter and rogue classes learn to dodge.
Thieves, shadows, and bards are particularly skillful at dodging with
their counterbalance ability. Warriors, berserkers and rangers can
use combat styles in conjunction with concentration to help bypass
their opponent's dodge. Dodge may be completely negated by hobble,
and also by bows, given the right conditions.
HITROLL improves the
chance of bypassing an opponent's dodge, while a high
INTELLIGENCE
can improve one's dodging ability. Being larger than one's opponent
may prove to be a slight hindrance to dodging, while being smaller may
make getting out of the way just a little easier.
See also:
PARRY,
SHIELD BLOCK,
COMBAT STYLE