'IMMORTALS' 'IMMORTAL' 'IMMS' 'GOD'
'Immortals' (often, simply, 'imms') refers to players who have reached
the highest attainable levels in the game. Here at the Abandoned Realms,
anyone of level 51 or higher is an 'immortal.' An immortal's goals are to
preserve game mechanics, facilitate game flow, oversee game progression,
and leave a net positive impact on the game.
Since immortals can wreak havoc with game balance, we here at the Abandoned
Realms choose our immortals very carefully. An absolute rule of immortal
behavior is that no immortal can aid or assist any player without explicit
permission from the higher ranks (level 58 or higher). Additionally, Immortals
are required to help identify bugs and may not exploit "known issues".
Please don't ask an immortal to help you kill a mob, gather EQ, or rescue
you from a dangerous area. Immortals will gladly answer questions about
game commands, game mechanics, and game features.
Abandoned Realms has a policy of minimum immortal intervention. Please note
intervention is not to be confused with interaction. Mortals are stressed
to use their own devices to overcome whatever obstacle is before them.
Assaulted by a group of marauders? Form your own group of friends and fight
back. Stuck in a noexit room? Ask a paladin or a healer to summon you.
The idea is to be self-reliant in preparation for times when an immortal is
not available to help.
Asking a wizinvis immortal (who appears as "an Immortal") to identify
themself is considered rude, and you will be either politely or not so
politely told so. A cloak is used when enforcing the rules, and it is
this way because ultimately the immortals are a team.
Players are expected to obey all orders from immortals without question. If
you wish to appeal, comply with the immortal and follow-up with a note to
the implementors.
See also:
RULES BLOODMARK
12.5.4.
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