'TREANT' 'TREANTS' 'DRYAD'
As old as Serins forests themselves, Treants have lumbered across Serins
lands since time immemorial. Descendant from the oldest of the worlds
flora, Treants are sentient tree-like creatures who are wise, fiercely
intelligent, very large and strong. As with all neutral-aligned creatures,
Treants live a life of balance rather than distinctly lawful or chaotic. While
they do not shun violence and are more than willing to engage in combat when
the need arises, Treants do prefer the peace and tranquility of nature to the
suffering of bloodshed. Among the family of Treants, the females of the species
are known as Dryads.
The strength and size of a Treant's wood-like exterior makes them naturally
resistant to weapons, wood, and cold-based attacks. However, should a Treant
be threatened by fire they are wise to make a hasty retreat. The Treant's
affinity to the natural world draws them towards the Druid class, however
it has been said some Treants seek to protect nature in the halls of Warriors.
When roleplaying a treant alongside other races, it is important to
consider their advanced years and long memories. A treant will struggle
deeply with offering forgiveness, to the point that some treants may harbor
deep grudges that cannot be dislodged. Also, due to the deep history with
axes, no treant would be friend to one who bears such a weapon.
STR: 22, INT: 21, WIS: 23, DEX: 15, CON: 22
Ethos: neutral only
Align: any
Resists: weapons, cold, wood
Vulns: fire
Bonus to size.
Treants can be the following classes:
Druid, Warrior
See also:
ROOT,
SHED,
ABSORB
6.20.
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