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The event "Bad Blood - Gulgru vs Afales" is beginning in 6 days, 15 hours.

Plant and steal

 
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rhovhard



Joined: 22 Aug 2017
Posts: 18

PostPosted: Sat Sep 09, 2023 12:45 pm    Post subject: Plant and steal

Do plant attempts have a chance of improving my steal skill? Also, why plant vs give? Thanks.
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Stiehl26



Joined: 16 Jan 2004
Posts: 693

PostPosted: Sat Sep 09, 2023 2:44 pm    Post subject:

Give is already a pre programmed command.
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BlackWidow



Joined: 24 Apr 2014
Posts: 473
Location: Yes

PostPosted: Sat Sep 09, 2023 3:57 pm    Post subject:

Plant is for giving people items without them *knowing* they have received the item. Think planting false evidence, or planting (possibly fake) documents on somebody.

For practical purposes in AR, this could allow a thief to steal enchanted weapons and replace them with "normal" weapons of their type, e.g. icicles, fiery daggers, etc. without the target noticing. Or they can use envenom to poison food which they hand off to unsuspecting victims (which is more direct than the people who simply drop muffins/slabs of beef/etc. in Seringale from time to time). Or they can hand off stolen goods to somebody else (which gets more complicated if multiple thieves are involved).
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rhovhard



Joined: 22 Aug 2017
Posts: 18

PostPosted: Sat Sep 09, 2023 5:42 pm    Post subject:

Ok, but if someone is blackjacked they don't get the "X gives you" message. Is plant here unnecessary lag?

Thank you for reminding me that thieves don't have to blackjack anyone to steal/plant. Smile
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rhovhard



Joined: 22 Aug 2017
Posts: 18

PostPosted: Sat Sep 09, 2023 5:44 pm    Post subject:

Also, since plant gives lag, I assume it's a skill and therefore trainable, but it's not on the skill list... so does practicing plant improve my steal %?
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10351
Location: 0x0000

PostPosted: Fri Sep 15, 2023 1:28 am    Post subject:

This is something you could just test so the imms can't really answer you.
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