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The event "Bad Blood - Gulgru vs Afales" is beginning in 6 days, 18 hours.

Thieves, Hideouts and poisons.

 
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raginggnome



Joined: 11 Feb 2004
Posts: 135

PostPosted: Mon Jan 08, 2024 7:17 pm    Post subject: Thieves, Hideouts and poisons.

So, I'm not really sure if this has been suggested yet or not, but it would be kind of cool if thieves and maybe shadows could use a mortar and pedestal or brewing kit to make poisons and drugs. Maybe even a throwable flask or something like that. It would also require a hideout/lair similar to the necromancer's gravebrewing. Since thieves can envenom their weapons, drug other and poison food/drink, it makes sense. There's tons of herbs, mushrooms and stuff laying around that could be used in the process.
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