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Savebreaks

 
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theobserver
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PostPosted: Tue Jun 14, 2005 7:27 pm    Post subject: Savebreaks

BREAK BREAKS SAVEBREAK SAVEBREAKS

Just as one can wear equipment to help 'save' or defend against spells, so can spellcasters wear savebreaking equipment to enhance their chances of penetrating their target's spell defenses. Savebreaks fall into either the afflictive, maledictive, or mental categories. Every point of savebreak will counteract one point of save, but this relationship is not exact: savebreaks will be more effective against targets who have high spell resistances, and less effective against magically vulnerable foes who have little defense to penetrate anyhow.

Savebreaks do not stack. When wearing multiple savebreaking items, only the highest savebreak value in each category counts toward one's ability to spellbreak. Savebreaking items are of no use to non-spellcasters.

Savebreaking items can be acquired via gambling for random items.
(Orginally posted by Burzuk)
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