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The event "Bad Blood - Gulgru vs Afales" is beginning in 4 days, 17 hours.

Modifies strength by 1 for 1 hours

 
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Jamus



Joined: 18 Jun 2005
Posts: 577
Location: Valour

PostPosted: Sun Sep 25, 2005 8:24 pm    Post subject: Modifies strength by 1 for 1 hours

Does that really do anything?

It doesn't show up in my score, or anything like that.

And what about the others? What if you're already at max? Horse stance doesn't seem to do anything.
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Slade
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Joined: 17 Mar 2004
Posts: 666

PostPosted: Sun Sep 25, 2005 9:27 pm    Post subject:

Horse stance also has some kind of bonus to kicks "You kick with the strength of the horse" or something like that. But yeah, the stances can be kind of ambiguous at times. You already know you are getting boosts for just being emp off or def, but beyond that its kind of hard to figure out exactly what all the various stances are specifically doing for you.
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Jamus



Joined: 18 Jun 2005
Posts: 577
Location: Valour

PostPosted: Mon Sep 26, 2005 4:42 am    Post subject:

Slade wrote:
Horse stance also has some kind of bonus to kicks "You kick with the strength of the horse" or something like that.


Tiger does the same thing. That had better not be the only thing it does.
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divsky
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Joined: 13 Mar 2004
Posts: 1054
Location: Iowa City, IA

PostPosted: Mon Oct 03, 2005 9:49 am    Post subject:

You could try reading the helpfile.
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Static Impulse



Joined: 05 Aug 2005
Posts: 63
Location: Right next to you, Altheripper...

PostPosted: Mon Oct 03, 2005 2:45 pm    Post subject:

I've played a monk before and I can say that all stances have a good reason. Horse stance for instance lessens the damage you take by some degree. Not nearly as much as sanctuary or monster resistance mind you, but still a little bit. Tiger adds a bit to damage, crane to hit, and so on. Yeah, your best bet is to use a combination of help files and expierimenting with the stances your self.
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