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Murder/Kill

 
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Krakknot



Joined: 01 Oct 2007
Posts: 118
Location: Some place you do not want to be

PostPosted: Fri Mar 05, 2010 2:51 pm    Post subject: Murder/Kill

Is there a difference between Murder and Kill commands?
i.e. Murder goblin or kill goblin

does one do something different than the other? Is it alignment dependent or what?
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Stiehl26



Joined: 16 Jan 2004
Posts: 693

PostPosted: Fri Mar 05, 2010 3:42 pm    Post subject:

The murder command should be reserved for initiating melee combat upon a player character. The kill command should be used for slaying creatures (mobs) which will initiate melee attacks upon them.
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Krakknot



Joined: 01 Oct 2007
Posts: 118
Location: Some place you do not want to be

PostPosted: Fri Mar 05, 2010 3:48 pm    Post subject:

but will kill work on players and mobs? and visa versa for murder? does using one or the other actually influence the fight or is it just the proper way of doing things?
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Mr. Forgotten



Joined: 18 Aug 2005
Posts: 539

PostPosted: Fri Mar 05, 2010 4:13 pm    Post subject:

Code:
You need to MURDER that target.

Versus charmie and player I think.

Mobs can be attacked via: Kill, murder, attack and just about any fight starting skill you're equipped with. If you are in a fight already, you can only use fight starting skills or spells to attack something else.
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bassball
Guest





PostPosted: Fri Mar 05, 2010 4:19 pm    Post subject:

Krakknot, you can NOT "kill" another human player. You have to murder them. You can also murder mobs, but it is alot slower because you have to type "murder" not just "k" The only reason to ever murder a mob instead of kill is if you're a ranger or warrior because then when you murder someone you throw a javelin and get your round of attacks the same as kill. So essentially it's an extra attack. Other then that there is no difference between murder and kill ON MOBS.
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Krakknot



Joined: 01 Oct 2007
Posts: 118
Location: Some place you do not want to be

PostPosted: Fri Mar 05, 2010 4:22 pm    Post subject:

ok, so "murder" player characters, or lead in with an attack spell or skill.
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Mandor



Joined: 03 Mar 2006
Posts: 794

PostPosted: Fri Mar 05, 2010 9:35 pm    Post subject:

I use "A (target)" seems to work for mobs or players.
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Tiqa



Joined: 17 Apr 2009
Posts: 510
Location: West Coast

PostPosted: Fri Apr 23, 2010 3:41 am    Post subject:

Mandor wrote:
I use "A (target)" seems to work for mobs or players.


Thanks Mandor. This is the perfect thing I want to hear. It is too slow to type `murder`, and my kill attemps are few and far between so it is hard to remember to murder rather than kill. It would be fantastic just to have one letter to type to kill both and I tried your suggestion.

`a mob name` worked. But `a player name` didn`t. Is there something else that I need to type to make it work to kill players?
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_Clifton_
Emissary


Joined: 08 Dec 2005
Posts: 1405
Location: your and you're are not the same. they're, there, and their are not the same. learn to english.

PostPosted: Fri Apr 23, 2010 4:05 am    Post subject:

use the alias system that's been build into AR.

so..

alias kk murder $$

then you can use

target <name>

to dynamically set the $$ variables.
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Tiqa



Joined: 17 Apr 2009
Posts: 510
Location: West Coast

PostPosted: Fri Apr 23, 2010 4:42 am    Post subject:

Thanks Clifton, I just tried it on some mobs and it's beautiful. Now to try it on a player. Thera beware Evil or Very Mad
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10351
Location: 0x0000

PostPosted: Fri Apr 23, 2010 8:54 am    Post subject:

There is a reason for separate murder and kill commands.. its so that you don't attack somebody accidentally.. if you go around spamming "k 2." for instance that will hit your groupmates. Clifton can tell you how annoying that is for his groupmate.
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