Forum Links 

Click to return to main page
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile  Log in to check your private messagesLog in to check your private messages    Log inLog in 
 Current Top Rated Killers 
 Next Event   Voting Links 


The event "Bad Blood - Gulgru vs Afales" is beginning in 4 days, 20 hours.

Weapon advantages

 
Post new topic   Reply to topic    Abandoned Realms Forum Index -> Updates
View previous topic :: View next topic  
Author Message
Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10352
Location: 0x0000

PostPosted: Tue May 28, 2013 8:22 am    Post subject: Weapon advantages

FYI I have made penalties from weapon advantages (i.e. weapon advantage overcoming parry attempt) a feature of the quick wield skill, so that you will see this come from rogues and ninjas only. I think bards also have the skill, if not, we will need to give it to them.


The idea is to streamline the combat module, getting a bit more consistency with the concentration-only dodge penalty for combat style. We find that only our best players are able to stay on top of both advantages, and we find that they feel it is a hassle to do so. This change provides some help at all levels of play.

The mantra is the same; if you don't benefit, just work on staying out of the inferior matchup where applicable, and if possible use a weapon that your opponent doesn't get to learn at their trainer.
Back to top
View user's profile Send private message Send e-mail
 
0 0 0
dremil



Joined: 07 Mar 2013
Posts: 10

PostPosted: Tue May 28, 2013 3:40 pm    Post subject:

Maybe this just me, but I feel like any fighter class as well as the rogues should maintain this ability. A warrior or ranger not being able to overpower someone wielding an inferior weapon? Just seems counterintuitive.
Back to top
View user's profile Send private message
 
0 0 0
Mkatos



Joined: 23 Mar 2013
Posts: 44

PostPosted: Tue May 28, 2013 3:44 pm    Post subject:

How about systems that are built into the weapon style game, like most vuln weapons being exotics that are partially countered by strong shaft weapons?
Back to top
View user's profile Send private message
 
0 0 0
Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Tue May 28, 2013 4:06 pm    Post subject:

Seems to me that if you're not fighting a rogue, mace is the way to go to maximize parry. Unless of course you have an awesome weapon that your opponent doesn't know at all.
Back to top
View user's profile Send private message
 
0 0 0
gundder



Joined: 17 May 2013
Posts: 13

PostPosted: Tue May 28, 2013 4:40 pm    Post subject:

Does this mean I don't have to worry about maintaining weapon style superiority unless I am playing a rogue/bard/thief? Or does it mean I don't have to worry about maintaining weapon style superiority unless I am NOT a rogue/bard/thief and i AM fighting a rogue/bard/thief?
Back to top
View user's profile Send private message
 
0 0 0
Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3249
Location: Pennsylvania

PostPosted: Tue May 28, 2013 5:23 pm    Post subject:

You use combat style for bonuses if you have concentration.

You use weapon type for bonuses if you have quick wield.
Back to top
View user's profile Send private message
 
0 0 0
gundder



Joined: 17 May 2013
Posts: 13

PostPosted: Tue May 28, 2013 6:03 pm    Post subject:

Ceridwel wrote:
Gotcha. So I can modify my prompt to not bother showing weapon styles if I don't have concentration.


That's my understanding now too.
Back to top
View user's profile Send private message
 
0 0 0
dremil



Joined: 07 Mar 2013
Posts: 10

PostPosted: Tue May 28, 2013 6:24 pm    Post subject:

Lol I hope you two are trolling... You need to make sure you're not inferior if you are fighting a rogue. If it's not in your prompt, how well is that going to go?
Back to top
View user's profile Send private message
 
0 0 0
Erlwith



Joined: 22 Mar 2006
Posts: 1626

PostPosted: Tue May 28, 2013 6:29 pm    Post subject:

not only against rogues. you need to know the style, etc. you're in against most classes without weapon ward. don't forget you won't to pick the right weapon. if you're fighting someone with a segment and you know they don't have the staff skill, you're going to maybe want to go staff. much slower response time if it isn't in your prompt. there are really still a bunch of reasons to keep this sort of thing in your prompt.
Back to top
View user's profile Send private message
 
0 0 0
Eloret
Immortal


Joined: 05 Jan 2010
Posts: 403
Location: Rhode Island

PostPosted: Tue May 28, 2013 6:31 pm    Post subject:

Enjoy getting sidestepped/clobbered/uncanny'd to death if you ignore weapon advantages just because you don't gain any special ability for it.
Back to top
View user's profile Send private message
 
0 0 0
Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10352
Location: 0x0000

PostPosted: Tue May 28, 2013 7:55 pm    Post subject:

gundder wrote:
Does this mean I don't have to worry about maintaining weapon style superiority unless I am playing a rogue/bard/thief? Or does it mean I don't have to worry about maintaining weapon style superiority unless I am NOT a rogue/bard/thief and i AM fighting a rogue/bard/thief?


There are edge cases, some examples to consider:

- superiority still equalizes the foreign weapon penalty
- superiority matters when you are attempting to disarm

Gameplay mechanics are the same other than it doesn't suppress parry ala concentration vs dodge anymore. As an aside, that mechanic is very effective with wild weapons since every weapon advantage attack is always wild.
Back to top
View user's profile Send private message Send e-mail
 
0 0 0
stanislav



Joined: 16 May 2013
Posts: 12

PostPosted: Wed Jun 05, 2013 2:05 pm    Post subject:

Does quick wied grants any special perks similar to concentration? From what I've seen concentration not only helps to break parry, but also prevents opponent's dodge to some degree and allows to hit harder.
Back to top
View user's profile Send private message
 
0 0 0
Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3249
Location: Pennsylvania

PostPosted: Wed Jun 05, 2013 2:09 pm    Post subject:

I believe concentration helps overcome dodge if combat style is superior.

Quick wield helps overcome parry if weapon type is superior.
Back to top
View user's profile Send private message
 
0 0 0
stanislav



Joined: 16 May 2013
Posts: 12

PostPosted: Wed Jun 05, 2013 2:28 pm    Post subject:

What about enhanced strikes?

concentrates on his combat style to inflict more damage.

Does quick wield provides similar benefit?
Back to top
View user's profile Send private message
 
0 0 0
Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3249
Location: Pennsylvania

PostPosted: Wed Jun 05, 2013 3:04 pm    Post subject:

Not that I'm aware of. However, keep in mind that every race/class has parry and only some have dodge, so it'll work more often.
Back to top
View user's profile Send private message
 
0 0 0
Hrimoyan
Immortal


Joined: 14 Apr 2010
Posts: 241
Location: Within the Land

PostPosted: Thu Jun 27, 2013 10:15 pm    Post subject:

Spears and Axes became that much sexier.
Back to top
View user's profile Send private message
 
0 0 0
Display posts from previous:   
Post new topic   Reply to topic    Abandoned Realms Forum Index -> Updates All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © phpBB Group