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Mystic Tendrils

 
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Abandoned Realms



Joined: 23 Jan 2004
Posts: 348

PostPosted: Thu Nov 07, 2013 9:02 am    Post subject: Mystic Tendrils

Changes to Mystic Tendrils:

- Must now be cast on SELF for the old effect
- May now be cast in combat, on self or otherwise
- If cast on a player or mob not in your group, it will damage the TARGET
and restore mana to YOU if they fail a saving throw
- If cast on a player in your group, it will damage YOU and restore mana
to your TARGET

Additionally:

The Half-Elf racial legacy 'Lifeblood' must now be cast on its own. When
it is, it will apply its effect and additionally invoke a casting of
Mystic Tendrils
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Kornhole



Joined: 15 Aug 2012
Posts: 370
Location: Melbourne, Florida

PostPosted: Thu Nov 07, 2013 6:52 pm    Post subject:

this seems like a badass change, will make invokers easier to level by far now, among other things.
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