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Best Solo Tank
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talent



Joined: 18 Nov 2004
Posts: 41

PostPosted: Thu Dec 02, 2004 9:42 pm    Post subject: Best Solo Tank

Race/Class & Why.

Tank as in Soloing hard creatues.
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Baer



Joined: 22 Jan 2004
Posts: 618
Location: Michigan

PostPosted: Thu Dec 02, 2004 9:46 pm    Post subject:

Storm giant Healer....Sanc, flight, heals, giant skin, protection, shield block, parry, mace, divine ret, bam, pow.
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talent



Joined: 18 Nov 2004
Posts: 41

PostPosted: Thu Dec 02, 2004 9:56 pm    Post subject:

Question: Where's the Damage? Divine ret gunna do that much?
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Bones V2.0



Joined: 17 Jan 2004
Posts: 295
Location: Universal

PostPosted: Thu Dec 02, 2004 10:16 pm    Post subject:

Resatimm wrote:
[Of Necromancers] At level 50, Seringale shopkeepers are the way to go. Their damage range is maim - *** on unsanc. They dirt, disarm and shield disarm, but no lags. If you know what you are doing, you can take a shopkeeper solo, without resting.

That's pretty awesome, although I'm assuming when you say "solo", your discounting other players, not charmies.
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Quiet Wanderer



Joined: 16 Feb 2004
Posts: 547
Location: Western Michigan

PostPosted: Thu Dec 02, 2004 10:29 pm    Post subject:

talent wrote:
Question: Where's the Damage? Divine ret gunna do that much?


You have obviously never played a level 50 healer in Shadar. In my experience, ***'s all the way through. But yeah, a storm alone is deadly, and with the healer defenses and such, played right, they make a damned good tank. Especially with a Knight stallion.
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Trillian



Joined: 05 Nov 2004
Posts: 324
Location: 127.0.0.1

PostPosted: Fri Dec 03, 2004 2:26 am    Post subject:

Divine ret works against evils.. but then where's the protective shield, and if there's no protective shield.. then healer is dead. Also.. divine ret does next to nothing against neutral mbs. My choice - Stone giant warlord.
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Hrash



Joined: 02 Feb 2004
Posts: 247

PostPosted: Fri Dec 03, 2004 2:43 am    Post subject:

any giant berserker warlord. I've soloed almost every mob I can think of with hrash (including jotun which is a BITCH).
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b00mslang



Joined: 20 Jan 2004
Posts: 304

PostPosted: Fri Dec 03, 2004 4:15 am    Post subject:

Illusionists are clearly the best tank. They don't care if their charmies die, since they can get new ones easily. They do craploads of damage with the right dups, they have blur which is nice. I've soloed just about every non swinging ubermob, including vlad.
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Kalist19
Emissary


Joined: 19 Jan 2004
Posts: 1153

PostPosted: Fri Dec 03, 2004 9:52 am    Post subject:

If you add time* to one of the requirements for best race/class tank then I'd have to go with duergar shaman. They have all the defensive spells you need, are able to blind, and cure themselves. Healers are good for soloing evils..but evils can solo anything.

*the time it takes to solo a mob.
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Brains



Joined: 08 Feb 2004
Posts: 248

PostPosted: Fri Dec 03, 2004 12:24 pm    Post subject:

Add another vote for Shamans. Race doesn't seem to matter overmuch, but I prefer drow for the extra mana.
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Green Elephant



Joined: 05 Apr 2004
Posts: 82

PostPosted: Fri Dec 03, 2004 3:07 pm    Post subject:

Gnome Invokers
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talent



Joined: 18 Nov 2004
Posts: 41

PostPosted: Fri Dec 03, 2004 5:42 pm    Post subject:

Elf Paladin Very Happy Laughing Very Happy
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Altheripper



Joined: 20 Oct 2004
Posts: 326
Location: Vancouver, WA

PostPosted: Fri Dec 03, 2004 9:17 pm    Post subject:

3 for shaman. I would also agree about the drow with extra mana.
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Resatimm
Takes the Cake


Joined: 23 Jan 2004
Posts: 980

PostPosted: Fri Dec 03, 2004 9:42 pm    Post subject:

A certain elf paladin with dope winter equipment Soloed Challenge arena (complete) and Evermore (Complete)

Overall:

storm healer
duergar/fire giant shaman


Pretty funny to see hard core mobs 'injure' a fire giant
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TheOneAndOnly



Joined: 22 Mar 2004
Posts: 178
Location: Atlanta, GA

PostPosted: Fri Dec 03, 2004 9:44 pm    Post subject:

Said elf paladin in dope Winter eq abused a counter bug to accomplish both Challenge and Evermore areas (complete).
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Resatimm
Takes the Cake


Joined: 23 Jan 2004
Posts: 980

PostPosted: Fri Dec 03, 2004 10:00 pm    Post subject:

I was not aware of any counter bug, ever. As far as I know, counter has always, and still does, work on mobs up until quite a few wounds
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TheOneAndOnly



Joined: 22 Mar 2004
Posts: 178
Location: Atlanta, GA

PostPosted: Fri Dec 03, 2004 10:02 pm    Post subject:

Abused it when you could counter with 0 mana.
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Resatimm
Takes the Cake


Joined: 23 Jan 2004
Posts: 980

PostPosted: Fri Dec 03, 2004 10:09 pm    Post subject:

Since when does counter use mana?

Not that I've ever had a countering class, mind you Smile
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Team_America



Joined: 23 Oct 2004
Posts: 90

PostPosted: Fri Dec 03, 2004 10:10 pm    Post subject:

It uses mana. the bug was if you have 0 mana the counter fails but they don't attack
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TheOneAndOnly



Joined: 22 Mar 2004
Posts: 178
Location: Atlanta, GA

PostPosted: Fri Dec 03, 2004 10:10 pm    Post subject:

I like warriors. Let is be said though that any class in the proper hands can accomplish amazing things. In the time that I have played AR I have seen as Res said an elf paladin do Winter, A necro solo Order, Healers solo Vlad and Xanthak, and fire zerkers and warriors solo Jotun. Anything can be done with patience and proper preparation. That's the beauty of AR.
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