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Automatic anti-tracking skill: pass without trace
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twerpalina

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Joined: 16 Mar 2018
Posts: 307
Location: Utrecht, Netherlands

PostPosted: Tue Apr 25, 2023 10:58 am    Post subject:

Seems like someone pulled Uno reverse on the intended code then.

No reason not to be able to track whilst flying but plenty of reasons why you can't track flying targets.

So yeah, instead of giving track-immunity to rangers who can already camo etc. Just make them able to track flying chars.
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Davairus
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Joined: 16 Jan 2004
Posts: 10351
Location: 0x0000

PostPosted: Sun Apr 30, 2023 12:23 am    Post subject:

There's nothing to stop a flying character from being tracked, other than where they've been. A noteable exception is that the sector water (and air) rooms do not leave tracks. That includes, rivers, oceans, and underwater. I both re-read the source code and tested today to make 110% sure that flying characters are trackable. I'll update the tracking helpfile to clarify that as well.
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