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first time on AR
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reiyami



Joined: 20 Feb 2006
Posts: 18

PostPosted: Mon Feb 20, 2006 5:20 pm    Post subject: first time on AR

I found AR through TMC and read some reviews. It sounded good. So I decided to play. I've played many other muds, most of them Diku. So I'm not having a terrible time adapting to AR. It has many interesting things I havn't seen before though and I'm enjoying it.

I'm playing a necro. I keep hearing this is a terrible class for new players. Why is that? It sounds like that can do a lot of damage. They also have many spells like identify, summon, detect invis that should make playing them easy.
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Sethronu
Immortal


Joined: 06 Jan 2006
Posts: 127

PostPosted: Mon Feb 20, 2006 5:47 pm    Post subject:

Welcome to our MUD. Necros are not that difficult once you grasp their playing style. Its that they are so unique versus other classes, especially to the majority of people who like to stick with warriors, that they are rarely making headlines (until someone comes along once in a while and stirs up some dust with them). Don't know how the recent changes affected the numbers but a year or so back, I would have put my money down that necros were the strongest class in AR when played right.

Some reasons necros are hard to play:
1. weak before rank 30
2. derided as trash if you mass pk at 30 (where they are very strong)
3. hard to rank from 40 to 50
4. hard to get really good pets at 50, need to rely on your spells and use your head in fights since you have the lowest hp

Reason they are very strong:
1. versatile, they have arguably the best afflictive spell, they have arguably the best maledictive spell, they have arguably the best mental spells, and they have a form to heal themselves, plus if you get good zombies then you have some of the most damage melee output (more than a warrior).

I'd expect a few things to change but so far that's my analysis.
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reiyami



Joined: 20 Feb 2006
Posts: 18

PostPosted: Mon Feb 20, 2006 6:30 pm    Post subject:

I see what you mean. I just got PKed for the first time. Level 12. It was fast. Can't say I'm too happy about it.
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reiyami



Joined: 20 Feb 2006
Posts: 18

PostPosted: Mon Feb 20, 2006 6:33 pm    Post subject:

Is that common by the way? To be killed so quickly for no reason like that?
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reiyami



Joined: 20 Feb 2006
Posts: 18

PostPosted: Mon Feb 20, 2006 6:39 pm    Post subject:

Been killed by this same person twice now..
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Jamus



Joined: 18 Jun 2005
Posts: 577
Location: Valour

PostPosted: Mon Feb 20, 2006 6:58 pm    Post subject:

That has never happened to me... most of the pk happens around your 35th rank and up. That's odd that they killed you TWICE at level 12, I mean... they probably figured it out that you were new to AR by the first kill, and left you alone. Killing at low ranks like that is kind of frowned upon, I think. Especially multikilling.

If you were talking smack to them, attacked their friend, or insulted them in anyway, you may have deserved it Smile . "Help pk rules"

For me, the fights vary. If you're new, of course you're going to get owned the first few times before you start to know your way around. Fights range from me totally owning the other, long lasting fights with lots of recalls to hometown, lots of tracking/healing/fighting, and other fights where I am caught off-guard and get totally rocked. You have to be prepared in order to last in a fight.

"Edit" is a very useful function in the forum.


Last edited by Jamus on Mon Feb 20, 2006 7:01 pm; edited 1 time in total
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Mendek



Joined: 16 Jan 2004
Posts: 472

PostPosted: Mon Feb 20, 2006 6:58 pm    Post subject:

There are controls in place to curb low level Pking. Being killed twice by the same person at that level isn't usually taken lightly unless you ran your mouth, attacked back, etc. Obvious new players often get tagged by the Immortals also. When these players get PK'd it's looked at more closely than others. No experienced player (hopefully) bothers to try PKing below level 20 anymore.
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Groq
Immortal


Joined: 13 Jan 2006
Posts: 500
Location: Downstate NY

PostPosted: Mon Feb 20, 2006 7:03 pm    Post subject:

I would guess it just wasn't caught, either next time it happens or next time your on write a complaint to Immortal and explain what happened. Multi killing is frowned upon and a system is in place to try to stop it at the lower ranks. Next time it happens just bring it to the Immortals attention and it should be dealt with.
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formalism



Joined: 03 Jul 2005
Posts: 83

PostPosted: Mon Feb 20, 2006 7:06 pm    Post subject:

Sethronu wrote:
1. versatile, they have arguably the best afflictive spell,


Boggle, not wrath or hellstream?

By the way, welcome reiyami. Hope you stick around, and it's really gay that you were killed at rank 12. Really gay.
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reiyami



Joined: 20 Feb 2006
Posts: 18

PostPosted: Mon Feb 20, 2006 7:06 pm    Post subject:

I tried to get back at her by PKing her back. I was trying to cast blindness. I didn't realize my blindness was at 1%. Embarassed

I have a lot to learn.
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Groq
Immortal


Joined: 13 Jan 2006
Posts: 500
Location: Downstate NY

PostPosted: Mon Feb 20, 2006 7:08 pm    Post subject:

I believe they are talking about Acid Blast formalism.
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formalism



Joined: 03 Jul 2005
Posts: 83

PostPosted: Mon Feb 20, 2006 7:10 pm    Post subject:

Groq wrote:
I believe they are talking about Acid Blast formalism.


I know, which is why I asked "not wrath or hellstream?" because I believe that hellstream is "arguably the best afflictive spell" in the game, with wrath a close second, and acid blast third.

Off topic, but let's see some knight leadership presence, Groq! Smile
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theobserver
Guest





PostPosted: Mon Feb 20, 2006 7:14 pm    Post subject:

Quote:
Playerkilling is encouraged on Abandoned Realms. A lot of effort has been
spent in making the MUD balanced, so that this is both a fun and rewarding
aspect of gameplay. The most powerful objects in the game (rare and unique
items) have a finite number, so you'll have to trade with, steal from, or
maybe even kill other players for them.

All attacks on other players must be backed by a good roleplaying reason.
You should be looking for targets of interest, not targets of opportunity.
So do not kill randomly, and do not kill in silence. The only character allowed
to engage in such rampages is an evil that has managed to get to level 50,
as a reward for managing to claw his way to power. NO EXCEPTIONS.


You seem to be having a rough introduction to AR. I can assure you that most people here are willing to help rather than hinder espeically in the low levels.
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Stephen2_Aust



Joined: 10 Oct 2005
Posts: 224

PostPosted: Mon Feb 20, 2006 9:52 pm    Post subject:

formalism wrote:
I know, which is why I asked "not wrath or hellstream?" because I believe that hellstream is "arguably the best afflictive spell" in the game, with wrath a close second, and acid blast third.


Acid blast has a 1 round lag, and a fairly consistent damage output. These two factors make it, in my opinion, the best (barring Invokers weakness hitting spells like icicle) afflictive.
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crazyhorse



Joined: 19 Oct 2005
Posts: 627

PostPosted: Mon Feb 20, 2006 10:00 pm    Post subject:

Wrath only really works on evils, and has a 1.5 round lag time.

Hellstream also has a 1.5 round lag, and costs much more to cast.

My side would be that hellstream and acid blast are equal. But acid blast is hella nice.
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Vhrael
Immortal


Joined: 06 Jan 2006
Posts: 1085
Location: Texas

PostPosted: Mon Feb 20, 2006 10:10 pm    Post subject:

And while it's cool as hell imagining someone's face getting melted off by an acid blast, there aren't many things funnier than hellstreaming someone and destroying their Big Ol'Pack Sack.

Still cracks me up every time I think about that...
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Phostan
Immortal


Joined: 08 Mar 2004
Posts: 332

PostPosted: Mon Feb 20, 2006 10:28 pm    Post subject:

Yeah, necros are really difficult, and people might attack you just because of all the trouble they've had with necromancers when they were using other chars, which isnt right, its just some people really really hate necros. You would have been better off starting with a warrior class. Or if you were intent on a mage class, a healer, and if an evil mage class, a shaman. It's really hard to find groups for illusionists and necromancers, and even invokers to an extent. Just keep up your invisibility spell when you're not leveling, keep a high wimpy, and watch out for people of the opposite alignment in your pk.(They'll show up when you type who pk, but not when you type who group) In case you didn't know what wimpy is, it'll try to make you flee from combat when you reach a certain level of health. The most it can be is half your health, minus one sometimes. And your guild has a guardian that'll only let other necromancers in, so don't hesitate to sit in your guild while looking for a group. All I can think off to suggest.
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formalism



Joined: 03 Jul 2005
Posts: 83

PostPosted: Mon Feb 20, 2006 11:24 pm    Post subject:

crazyhorse wrote:
Wrath only really works on evils, and has a 1.5 round lag time.

Hellstream also has a 1.5 round lag, and costs much more to cast.

My side would be that hellstream and acid blast are equal. But acid blast is hella nice.


Yeah, totally forgot that hellstream has 1.5 round lag. I can see them being equal now.
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Amdorin



Joined: 16 Jan 2004
Posts: 829
Location: No matter how much a failure, no life is worthless. You can always serve as a bad example.

PostPosted: Mon Feb 20, 2006 11:34 pm    Post subject:

theobserver wrote:


You seem to be having a rough introduction to AR. I can assure you that most people here are willing to help rather than hinder espeically in the low levels.


Yeah, hard for me to rp an evil when newbs approach me every now and then. It's like...well I can't be mean to them because they'll just leave the game writing nasty reviews not realizing it was RP that they got angry at, but being helpful (suggesting commands and so on) makes my char's IC street cred goes down. Then it's like, ..crap gotta make another evil char cuz this one is about to get renamed "the Rabbit Tickler" or something Razz .
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10351
Location: 0x0000

PostPosted: Mon Feb 20, 2006 11:56 pm    Post subject:

Hello, I'm the Immortal that was around talking to you this morning.. good to see you found the forums.
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