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The event "Bad Blood - Gulgru vs Afales" is beginning in 6 days, 13 hours.

Complete change of enchant weapon/enchant armor

 
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beia



Joined: 18 Mar 2006
Posts: 920
Location: Texas

PostPosted: Tue Apr 30, 2013 2:11 am    Post subject: Complete change of enchant weapon/enchant armor

I have had this idea for quite some time now, in general it would totally revamp the way the game is played and have people concentrate on skill rather than decked out eq. It would also make enchanting mucho the worth while.

First enchant armor should add more than just AC, we should be able to add saves to armor pieces and stats/hit/dam to jewelry pieces. This would give players more of a versatility and IMO prevent a lot of random no RP gank/full lots.

Enchant weapon should be able to concentrate on just dam or just hit, also we should be able to enchant held items and shields with stats.

This is just a rough draft of my idea and I am willing to contribute in anyway possible.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10351
Location: 0x0000

PostPosted: Tue Apr 30, 2013 7:39 am    Post subject:

Please do not, ever, derail an ideas thread. The stupidest of ideas may lead to sparks of creativity that causes something wonderful to emerge. This process is absolutely essential to embrace for continuous improvement. NEVER slam the brakes on it!


Beia, we have been working on something for crafting, which I can't say too much about because we haven't gotten very far. However, I will say the idea you have about enchanting saves onto gear is intriguing and something I hadn't really thought of. I will keep that part in mind.
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