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The event "Bad Blood - Gulgru vs Afales" is beginning in 5 days, 0 hour.

Potion addiction
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10351
Location: 0x0000

PostPosted: Mon May 27, 2013 10:21 am    Post subject: Potion addiction

I added a 5% chance to get an addiction to a potion. Effects are small but long lasting and can be temporarily relieved by quaffing that potion again, or waiting it out. Monster potions, anybody?
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10351
Location: 0x0000

PostPosted: Mon May 27, 2013 10:23 am    Post subject:

On a related note, you probably noticed already but I modified the exp beyond level 20. It steadily scales toward 200% at level 40 and beyond afterwards. The mob hp still grows quite a bit faster.
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Mon May 27, 2013 1:47 pm    Post subject:

Sucks for anyone who gets addicted to flight potions.

Also, if any thieves actually threw potions, this might be interesting.
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Beljia



Joined: 03 Dec 2012
Posts: 97

PostPosted: Mon May 27, 2013 4:01 pm    Post subject:

I didn't know you could throw potions and have them actually WORK on the target.

Can you throw herbs/pills too?
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pip



Joined: 22 Jan 2004
Posts: 247
Location: You're in Trouble Now Room

PostPosted: Tue May 28, 2013 3:58 pm    Post subject:

Beljia wrote:
I didn't know you could throw potions and have them actually WORK on the target.

Can you throw herbs/pills too?


Yeah you can throw herbs/pills, but you have to AIM MOUTH to hit the money shot. I've found that you can also enhance your aim skill by using the same method on the prostitutes in Darkhaven.
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Vanisse
Immortal


Joined: 06 Jan 2006
Posts: 2793
Location: inside a tree

PostPosted: Tue May 28, 2013 6:19 pm    Post subject:

A purple pill bounces off of Bob's head.
Your throw MASSACRES Bob!
Bob shivers and looks ill.
Bob disappears.
You hear a shattering in the distance.
Fragments of weapons and armor scatter across the skies.
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Eloret
Immortal


Joined: 05 Jan 2010
Posts: 403
Location: Rhode Island

PostPosted: Tue May 28, 2013 6:29 pm    Post subject:

oh god this is getting out of hand...hysterical but out of hand.
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Erlwith



Joined: 22 Mar 2006
Posts: 1626

PostPosted: Tue May 28, 2013 6:31 pm    Post subject:

pip knows all about things being aimed at his mouth
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Thorgoth
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Joined: 16 Oct 2008
Posts: 727

PostPosted: Tue May 28, 2013 8:02 pm    Post subject:

*insert mom joke here*
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Baer



Joined: 22 Jan 2004
Posts: 618
Location: Michigan

PostPosted: Wed May 29, 2013 12:07 am    Post subject:

*chooses to insert something else*
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jaran
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Joined: 07 Feb 2004
Posts: 493
Location: Northern Ireland

PostPosted: Wed May 29, 2013 10:28 am    Post subject:

Hey that's not your finger!
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Erlwith



Joined: 22 Mar 2006
Posts: 1626

PostPosted: Wed May 29, 2013 1:09 pm    Post subject:

Baer wrote:
*chooses to insert something else*


Erlwith likes this post.
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Andrael



Joined: 15 Jan 2013
Posts: 779

PostPosted: Sat Jun 01, 2013 1:08 am    Post subject:

druids used to be able to make potions then throw them at people... and btw, purple potion addiction anyone?
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flom



Joined: 07 Dec 2011
Posts: 32

PostPosted: Sat Jun 01, 2013 2:46 pm    Post subject:

So.... other than a very slight hit to shield block, the penalty is just an aggrovation for ranking. Maybe make it more meaningful or remove it? More annoying than truly detrimental.
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Arishel



Joined: 07 Nov 2006
Posts: 417
Location: Alpharetta, Ga.

PostPosted: Sat Jun 01, 2013 3:01 pm    Post subject:

Most addictions are annoying, unless of course, you don't want to quit. I think it's fine and a good thing the way it is. The annoyance makes sense, and you can always quit quaffing potions. Why, back in the day, we didn't have monster potions. We did things the hard way. There were also a lot more shamans and healers back then, but that's enough, I'm making myself feel old..
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Erlwith



Joined: 22 Mar 2006
Posts: 1626

PostPosted: Mon Jun 03, 2013 1:21 pm    Post subject:

Shamans/healers used to be a lot more enticing and appealing before cure/cause continual
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3249
Location: Pennsylvania

PostPosted: Mon Jun 03, 2013 1:25 pm    Post subject:

Erlwith wrote:
Shamans/healers used to be a lot more enticing and appealing before cure/cause continual


Could you expand on this?

Replacing cure/cause light has somehow made them less fun?
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kammkala6



Joined: 04 Dec 2005
Posts: 98

PostPosted: Wed Jun 05, 2013 10:53 pm    Post subject:

Erlwith wrote:
Shamans/healers used to be a lot more enticing and appealing before cure/cause continual


If you do the math (manacost/timecost/healing) you will see cure continual is useless. Maybe if it cost less mana and/or time (or 0 mana and leave the timecost as it is) it would be useful. This is not common knowledge tho because not many healers play and its even more rare to see a clueful one.
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Esivole
Immortal


Joined: 21 May 2004
Posts: 958
Location: Somewhere beyond the present.

PostPosted: Wed Jun 05, 2013 11:08 pm    Post subject:

to get to the point of potion addiction, I just don't get it. You can get addicted first try for 12 different potions at the same time, which ends up as -12 con. This is a slight exaggeration, but I have had 4 different potions on me at the same time..... pretty dumb. If the affect was less, or if the chance of addiction was less, or if the 72 hours of addiction was less, it would be fine, but as it is, it is an annoying unnecessary addiction. This is of course just my opinion.
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Vevier
Immortal


Joined: 23 Jul 2008
Posts: 1642
Location: everywhere

PostPosted: Wed Jun 05, 2013 11:40 pm    Post subject:

It is a negligible chance that you will get addicted on the first try 12 times in a row. There is a 0.000625% chance that you will get addicted to 4 different potions on the first try.

That being said, addiction isn't meant to be a good thing.
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