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The event "Journey into Acadia" is beginning in 1 hour, 14 mins.

Changes you don't like.
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Xenyar
Emissary


Joined: 26 May 2010
Posts: 613

PostPosted: Mon Apr 01, 2024 7:40 pm    Post subject:

The update to bash.
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Dogran
Immortal


Joined: 13 Jun 2009
Posts: 1812

PostPosted: Mon Apr 01, 2024 8:32 pm    Post subject:

Can you elaborate?
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10388
Location: 0x0000

PostPosted: Tue Apr 02, 2024 8:37 am    Post subject:

Knockdowns. If it stays as is, the obvious thing is to have kick deal a winding kick in that scenario.
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Grayden



Joined: 21 Jun 2005
Posts: 644
Location: Spokane, WA

PostPosted: Sun May 19, 2024 4:17 pm    Post subject: Sets going to poop

Just thinking about set items and saw smelly furs got updated to ‐5 dex. That sucks as a required item.

Also glad to head red fox is updated, too bad it is neutral exclusively.

I don't like the required set items. This started screwing me over with color of wizardry- just made sense to engrave Lux banner if you already got the boots. Now you stuck with the rainbow staff.
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Olyn
Immortal


Joined: 23 Jul 2008
Posts: 3256
Location: Pennsylvania

PostPosted: Mon May 20, 2024 1:56 pm    Post subject:

Grayden, don't we have the religious floater for this exact case?
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Kornhole



Joined: 15 Aug 2012
Posts: 389
Location: Melbourne, Florida

PostPosted: Mon May 20, 2024 2:41 pm    Post subject:

Monk prayer beads don't emergency strangle, rangers don't get mind link, and druids no longer forage/brew/mix. Ok, I feel better, thanks!
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Kornhole



Joined: 15 Aug 2012
Posts: 389
Location: Melbourne, Florida

PostPosted: Mon May 20, 2024 2:43 pm    Post subject:

@grayden missing rend is a bit deal. Preserving a bag full of brains, and devoting longevity...AMAZING!
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Grayden



Joined: 21 Jun 2005
Posts: 644
Location: Spokane, WA

PostPosted: Thu May 23, 2024 9:15 pm    Post subject:

@Olyn they have other pieces you need to skip. Serpent belt is evil only I think, so only evils could skip smelly furs.

I guess red fox is neutral and good only with the skip logic, I think the waist piece is anti-evil combined with the anti earing.
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Grayden



Joined: 21 Jun 2005
Posts: 644
Location: Spokane, WA

PostPosted: Tue Jul 02, 2024 7:14 pm    Post subject:

Suddenly mountain barbarians can see invisible people in the dark when they try to charm them. Seriously have to give a torch to mercenary so the barbarian will join the fight in a dark room. Why this recent change?

Also curse weapon blowing up weapons is dumb, it already has drawbacks.
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Ashlyn



Joined: 20 Oct 2006
Posts: 297

PostPosted: Tue Jul 02, 2024 9:28 pm    Post subject:

give monk beads an emergency strangle with a similar cooldown to jotun diamond skin/illithid shock/etc.
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Kornhole



Joined: 15 Aug 2012
Posts: 389
Location: Melbourne, Florida

PostPosted: Wed Jul 03, 2024 2:11 am    Post subject: beads

I agree wholeheartedly with the return of beads strangle, timer can even be like strength damned long, or even no timer, just like 2% chance, on damage taken under 15% health or some such. Also, if we r talking bringing back, lets go mind link!
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10388
Location: 0x0000

PostPosted: Wed Jul 03, 2024 8:38 am    Post subject:

The illithid shock at 1 hp is quite believable and barely even a "get out of jail free" card considering the beefy slash vuln, but the monk strangling with beads to escape with 1 hp is a harder sell when we're talking about a stunned monk. Does a tanky class with high potential for heals and windwalking/crane flight really need a reset button?
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Stiehl26



Joined: 16 Jan 2004
Posts: 704

PostPosted: Wed Jul 03, 2024 11:52 am    Post subject:

100% this ^
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Dogran
Immortal


Joined: 13 Jun 2009
Posts: 1812

PostPosted: Wed Jul 03, 2024 12:45 pm    Post subject:

Monk doesn't need a reset button.
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Grayden



Joined: 21 Jun 2005
Posts: 644
Location: Spokane, WA

PostPosted: Wed Jul 03, 2024 3:43 pm    Post subject: Monks are Op

If we are not topic anyways and you still have not figured out Monks- attack dragon style - flee heal if not superior style - change style resume fighting.

If fully looted, outfit, make beads, you now have all your styles and damage types.

With sanctuary and beads and light, this class could probably fight naked.
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lionSpyre



Joined: 07 Sep 2015
Posts: 118

PostPosted: Wed Jul 03, 2024 7:53 pm    Post subject:

Monks are most certainly not OP, but they are in a very good place. There’s a bit of an imbalance where they do really well against some classes and really poorly against others. But for the latter, they have attrition to fall back on as long as they manage their legs. That’s a lot easier now with mountable pets, crane stance, and energy scrolls.

But fighting naked? Nah. They scale very well with AC and hitroll. If you lack in either of those categories, you get eaten alive.
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Stiehl26



Joined: 16 Jan 2004
Posts: 704

PostPosted: Thu Jul 04, 2024 12:54 am    Post subject:

Graydens take seems more accurate. Monks are in most cases easy button.
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Mogu



Joined: 21 Mar 2015
Posts: 133

PostPosted: Thu Jul 04, 2024 1:01 am    Post subject:

Listen to lionspyre. That guy monks.
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Ashlyn



Joined: 20 Oct 2006
Posts: 297

PostPosted: Thu Jul 04, 2024 2:08 am    Post subject:

I personally just don’t like the idea of essentially having to not fight classes that have a clear superiority to my class and instead focus on picking on the classes I can dominate. Makes me feel cheap and dirty. I’m not saying my idea was a good one but the response and general acceptance of the unbalanced nature of monk is disheartening.
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Stiehl26



Joined: 16 Jan 2004
Posts: 704

PostPosted: Thu Jul 04, 2024 1:53 pm    Post subject:

Should classes not have counters? Is monk the only class with counters?
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