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fluffy
Joined: 16 Oct 2005 Posts: 17 Location: nyc
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Posted: Sun Oct 30, 2005 2:22 pm Post subject: adrenaline? |
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Miryia's divine retribution MANGLES An undead warrior!
Ardtantor's wrath MANGLES An undead warrior!
Miryia's beating DISMEMBERS An undead warrior!
Your flaming bite MASSACRES An undead warrior!
An undead warrior parries your attack.
You try to slam a bucket of angry Fireswarm locusts into An undead warrior's foot!
An undead warrior parries your attack.
An undead warrior has quite a few wounds.
<100% 67% 100% 785g inside Miryia: 69%hp none mob calm>
right before the round started, my adrenaline went away.
autoassist fighting doesn't make you active? |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10351 Location: 0x0000
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Posted: Sun Oct 30, 2005 2:53 pm Post subject: |
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I remember one time I found a guy sleeping with a shaman, proceeded to cast mals and he actually quit without waking, not sure if its still like that. Anyway, adrenaline is definitely set by kills and fleeing, but I dont believe attacks/rounds.. thats how newbie recall skill lets you recall while fighting. |
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Louis
Joined: 19 Jan 2004 Posts: 823 Location: Los Angeles, CA
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Posted: Sun Oct 30, 2005 3:07 pm Post subject: |
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so then if you recall from a fight by holding recall/quaffing, you can quit no problem? what about 'bloody status' , will you be able to go right into your guild |
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