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Teeth Necklaces

 
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divsky
Emissary


Joined: 13 Mar 2004
Posts: 1054
Location: Iowa City, IA

PostPosted: Sun Oct 09, 2005 6:12 pm    Post subject: Teeth Necklaces

Alright dav, I know I argued against you at first with changing them to +1 hitroll. But eventually I grew to love the "mix and match" style of the way the new sets of equipment worked, and accepted guardian cloaks (or possibly flame red capes, depending on what you want) as the successor to teeth necklaces.

But now I find teeth necklaces are back to the way they were? Wtf? Now everyone will be wearing them and nothing else. This goes completely against what you were going for. I liked how it was before.
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Remmenon



Joined: 10 Oct 2005
Posts: 104
Location: Edmonton AB Canada

PostPosted: Mon Oct 10, 2005 2:27 am    Post subject: Quitcherbeachin

So what. Roll with it. You think I liked it when they turned thieves into a subclass warrior?
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10351
Location: 0x0000

PostPosted: Mon Oct 10, 2005 2:40 am    Post subject:

Well on IRC he presented a good argument for restoring it so I did.

Quote:
I liked how it was before.


However I won't listen to an argument like that. Game bugs like reciting prot scrolls on neutrals grew on people quickly too.

If you want teeth necklaces to be changed now, you are going to have to provide a better argument than the one I provided (which I believed was a multi-pronged attack based on the introduction of new black iron eq, silver eq, tainted eq re-work, and also the fact the object level really isn't sufficient to justify 2 hit with no penalties, the likes of which isnt seen anywhere else besides..).
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