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The event "Bad Blood - Gulgru vs Afales" is beginning in 5 days, 1 hour.

Shields

 
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Erlwith



Joined: 22 Mar 2006
Posts: 1626

PostPosted: Mon Nov 05, 2007 4:01 pm    Post subject: Shields

How about allowing players under level 10 to use shields regardless of their shield block skill or not?
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Erlwith



Joined: 22 Mar 2006
Posts: 1626

PostPosted: Mon Nov 05, 2007 6:07 pm    Post subject:

Or make the combat shield wearable without the skill.
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Xerties



Joined: 24 Feb 2006
Posts: 484

PostPosted: Mon Nov 05, 2007 11:15 pm    Post subject:

I think the best solution to that would be to have a held item that classes without shield block spawn with.
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10351
Location: 0x0000

PostPosted: Mon Nov 05, 2007 11:45 pm    Post subject:

We don't want shield-less classes to wear shields just for the combat bonuses to AC/damroll/etc. That's why we have a "held item" slot. Note also that good held items are a lot more rare than good shields.
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Ergorion



Joined: 16 Mar 2007
Posts: 2156

PostPosted: Tue Nov 06, 2007 9:51 pm    Post subject:

Speaking of held item slots. I noticed that illithid cannot hold two things, but since they aren't holding a weapon they should be able to use two held items, shouldn't they?
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Vanisse
Immortal


Joined: 06 Jan 2006
Posts: 2793
Location: inside a tree

PostPosted: Tue Nov 06, 2007 9:59 pm    Post subject:

lol

"Things I'd like to see in 2008

dual hold skill"
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10351
Location: 0x0000

PostPosted: Tue Nov 06, 2007 10:44 pm    Post subject:

They have pimp stats in return for not being able to wield weapons....
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